Talk:Engineering (EU2012)

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Prerequisite and Cost

This data is misleading, since the projects don't actually cost/consume Engineers but rather require a minimum of them to be able to be built. It would be better to structure the data in this way: Also Duration' is better described with Build Time.

Facilities
Facility Description Requirements Cost Maintenance Bonus Build Time
Access Lift Required to access a level. None §50
2 Power
§10 month None 5d
Satellite Uplink With the signal monitored by a team of engineers, each Satellite Uplink is capable of receiving transmissions from 2 XCOM satellites. 10 Engineers §150
5 Power
- +1 Satellite capacity for every two uplinks constructed adjacent to another. Unknown
Satellite Nexus With the signal monitored by a team of engineers, each Satellite Nexus is capable of receiving transmissions from 4 XCOM satellites. Alien Nav Computer
25 Engineers
§300
8 Power
25x Alloys
2x UFO Flight Computer
§26 month +1 Satellite capacity for every adjacent uplink. 21d
Engineers have been moved from "cost" to "prerequisite"; "duration" header replaced with "build time" Jarcionek 15:39, 20 October 2012 (EDT)


The engineers requirements listed for uplink/workshop/nexus are wrong - it depends on how many you already have built. Momerathe 05:27, 12 October 2012 (EDT)

Corrected Jarcionek 15:39, 20 October 2012 (EDT)


ToDo: is there a simple rule-of-thumb that determines Foundry projects vs. Research projects? eg a sentence like "all equipment requiring elerium is researched at the Foundry Off the Rails 04:06, 15 October 2012 (EDT)


Some base facilities requirements are wrong -- Foundry requires research, and laboratories and workshops require that you acquire at least one scientist/engineer beyond the initial ones, Trenchie 04:50, 15 October 2012 (EDT)

I have updated all the buildings (including finding the formulas for required number of engineers etc.): http://ufopaedia.org/index.php?title=Base_Facilities_%28EU2012%29 Jarcionek 09:44, 19 October 2012 (EDT)
I have corrected required number of engineers on this page. Research required to build Foundry seems to be fine. Is there anything else incorrect? Jarcionek 15:39, 20 October 2012 (EDT)

Inflection point

Function for final cost (as function of number of total engineers) doesn't have any inflection points. It's, roughly, 1+1/x function and it is convex function. --Miteusz (talk) 08:20, 12 August 2016 (EDT)