Difference between revisions of "Achievements (EU2012)"

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{{TOC_hidden}}__NOEDITSECTION__<noinclude>
 
 
'''Achievements''' are separate goals or personal achievement trophies that you can earn as you play the game. These are obtained automatically through the normal progression of the game or by performing difficult tasks under harsh conditions.  
 
'''Achievements''' are separate goals or personal achievement trophies that you can earn as you play the game. These are obtained automatically through the normal progression of the game or by performing difficult tasks under harsh conditions.  
  
Line 6: Line 5:
 
The achievement lists are slightly different depending on the platform you're playing on - [[#Bubonic|Bubonic]] is only available to PC players, whilst [[#Poison Control|Poison Control]] is only for consolers. The [[#You Win|You Win]] trophy is PS3-only. [http://steamcommunity.com/stats/XCOMEnemyUnknown/achievements/ Steam offers a list of achievements with the percentages of PC players who have obtained them].
 
The achievement lists are slightly different depending on the platform you're playing on - [[#Bubonic|Bubonic]] is only available to PC players, whilst [[#Poison Control|Poison Control]] is only for consolers. The [[#You Win|You Win]] trophy is PS3-only. [http://steamcommunity.com/stats/XCOMEnemyUnknown/achievements/ Steam offers a list of achievements with the percentages of PC players who have obtained them].
  
Unless otherwise specified, all achievements must be obtained whilst playing single player, but under any [[Difficulty (EU2012)|difficulty]]. Use of [[Hero (EU2012)|heroes]] will disable achievements for your campaign (including for later missions that they don't attend). Achievement titles in dark cells are hidden until unlocked.
+
Unless otherwise specified, all achievements must be obtained whilst playing single player, but under any [[Difficulty (EU2012)|difficulty]]. Use of [[Hero (EU2012)|heroes]] will disable achievements for your campaign (even for missions that they don't attend). Achievement titles in dark cells are hidden until unlocked.
 
</noinclude>  
 
</noinclude>  
  
  
===Achievement List===
+
==Original XCOM: Enemy Unknown==
 +
 
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
|-  
 
|-  
 
! width="50px" | Image   
 
! width="50px" | Image   
 
! width="15%" | Name  
 
! width="15%" | Name  
! width="auto" | Description
+
! width="20%" | Description
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | PS3 Trophy
 
! width="10%" | PS3 Trophy
Line 21: Line 21:
 
|-
 
|-
 
|[[Image:You_Win_(EU2012).jpg]]
 
|[[Image:You_Win_(EU2012).jpg]]
!
+
!You Win
=====You Win=====
 
 
|Gain all trophies.
 
|Gain all trophies.
 
| align="center" | -
 
| align="center" | -
Line 29: Line 28:
 
|-
 
|-
 
|[[Image:Meet_New_People_Then_Kill_Them_(EU2012).jpg]]
 
|[[Image:Meet_New_People_Then_Kill_Them_(EU2012).jpg]]
!
+
!Meet New People.<br>Then Kill Them.
=====Meet New People.<br>Then Kill Them.=====
 
 
|Win a [[Multiplayer_(EU2012)|multiplayer]] match.
 
|Win a [[Multiplayer_(EU2012)|multiplayer]] match.
 
| align="center" | 25 [[FIle:Gamescore.png]]
 
| align="center" | 25 [[FIle:Gamescore.png]]
Line 37: Line 35:
 
|-
 
|-
 
|[[Image:No_Looking_Back_(EU2012).jpg]]
 
|[[Image:No_Looking_Back_(EU2012).jpg]]
!
+
!No Looking Back
=====No Looking Back=====
 
 
| Beat the game in [[Difficulty_(EU2012)#Ironman|Ironman]] on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]] Difficulty.
 
| Beat the game in [[Difficulty_(EU2012)#Ironman|Ironman]] on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]] Difficulty.
 
| align="center" | 100 [[FIle:Gamescore.png]]
 
| align="center" | 100 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Xavier_(EU2012).jpg]]
 
|[[Image:Xavier_(EU2012).jpg]]
!
+
!Xavier
=====Xavier=====
 
 
|Mind control an [[Ethereal_(EU2012)|Ethereal]] alien. Single player only.
 
|Mind control an [[Ethereal_(EU2012)|Ethereal]] alien. Single player only.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Humanitys_Savior_(EU2012).jpg]]  
 
|[[Image:Humanitys_Savior_(EU2012).jpg]]  
!
+
!Humanity's Savior
=====Humanity's Savior=====
 
 
|Beat the game on any difficulty.
 
|Beat the game on any difficulty.
 
| align="center" | 30 [[FIle:Gamescore.png]]
 
| align="center" | 30 [[FIle:Gamescore.png]]
Line 61: Line 56:
 
|-
 
|-
 
|[[Image:Earth_First_(EU2012).jpg]]  
 
|[[Image:Earth_First_(EU2012).jpg]]  
!
+
!Earth First
=====Earth First=====
 
 
|Beat the game on [[Difficulty_(EU2012)#Classic|Classic]] difficulty.
 
|Beat the game on [[Difficulty_(EU2012)#Classic|Classic]] difficulty.
 
| align="center" | 60 [[FIle:Gamescore.png]]
 
| align="center" | 60 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Our_Finest_Hour_(EU2012).jpg]]
 
|[[Image:Our_Finest_Hour_(EU2012).jpg]]
!
+
!Our Finest Hour
=====Our Finest Hour=====
 
 
|Complete the game on [[Difficulty_(EU2012)#Impossible|Impossible]] difficulty.
 
|Complete the game on [[Difficulty_(EU2012)#Impossible|Impossible]] difficulty.
 
| align="center" | 90 [[FIle:Gamescore.png]]
 
| align="center" | 90 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Lone_Wolf_(EU2012).jpg]]   
 
|[[Image:Lone_Wolf_(EU2012).jpg]]   
!
+
!Lone Wolf
=====Lone Wolf=====
 
 
|Clear a [[Missions_(EU2012)#UFO_Crash_Site|UFO Crash Site]] with one soldier on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]] difficulty.
 
|Clear a [[Missions_(EU2012)#UFO_Crash_Site|UFO Crash Site]] with one soldier on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]] difficulty.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | Silver
 
| align="center" | Silver
| You must only use one soldier, and it is not recommended that you have [[Difficulty_(EU2012)#Ironman|Ironman]] mode turned on while going for this achievement. Taking control of additional units via [[Psionic_(EU2012)|Mind Control]] is allowed. Heavy or Assault reccomended. A Small Scout UFO crash is ideal. Use the Hyperwave to see enemy composition: you'll want to avoid/be prepared for Berserkers or Cyberdiscs, Sectopods. Most quickly done on Classic softcore with the Not Created Equally second wave option, just reroll the starting mission til get an Assault squaddie with 80+ Aim after the first mission, you'll soon have a Small Scout to crash. Now add Medkit and Assault Rifle and... Save. Often.
+
| You must only use one soldier, and it is not recommended that you have [[Difficulty_(EU2012)#Ironman|Ironman]] mode turned on while going for this achievement. Taking control of additional units via [[Psionic_(EU2012)|Mind Control]] is allowed. Heavy or Assault reccomended. An early Small Scout UFO crash is ideal. Most quickly done on Classic softcore with the Not Created Equally second wave option, just reroll the starting Meld Tutorial mission until you get an Assault squaddie with 80+ Aim after the first mission, you'll soon have a Small Scout. Now add Medkit and Assault Rifle and... Save. Often.
 
|-
 
|-
 
|[[Image:Bada_Boom_(EU2012).jpg]]   
 
|[[Image:Bada_Boom_(EU2012).jpg]]   
!
+
!Bada Boom
=====Bada Boom=====
 
 
|Kill 50 aliens with explosive weapons.
 
|Kill 50 aliens with explosive weapons.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Welcoming_Committee_(EU2012).jpg]]   
 
|[[Image:Welcoming_Committee_(EU2012).jpg]]   
!
+
!Welcoming Committee
=====Welcoming Committee=====
 
 
|Kill 150 aliens.
 
|Kill 150 aliens.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Pale_Horse_(EU2012).jpg]]   
 
|[[Image:Pale_Horse_(EU2012).jpg]]   
!
+
!Pale Horse
=====Pale Horse=====
 
 
|Kill 500 aliens.
 
|Kill 500 aliens.
 
| align="center" | 50 [[FIle:Gamescore.png]]
 
| align="center" | 50 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Shooting_Stars_(EU2012).jpg]]   
 
|[[Image:Shooting_Stars_(EU2012).jpg]]   
!
+
!Shooting Stars
=====Shooting Stars=====
 
 
|Shoot down 40 UFOs.
 
|Shoot down 40 UFOs.
 
| align="center" | 35 [[FIle:Gamescore.png]]
 
| align="center" | 35 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Aint_No_Cavalry_Comin_(EU2012).jpg]]   
 
|[[Image:Aint_No_Cavalry_Comin_(EU2012).jpg]]   
!
+
!Ain't No Cavalry Comin'
=====Ain't No Cavalry Comin'=====
 
 
|Have a soldier survive every mission in a full game.
 
|Have a soldier survive every mission in a full game.
 
| align="center" | 50 [[FIle:Gamescore.png]]
 
| align="center" | 50 [[FIle:Gamescore.png]]
 
| align="center" | Silver
 
| align="center" | Silver
|One soldier must participate in every mission undertaken in the game, from the tutorial or first mission to the final mission. If they miss one (eg due to being stuck in the infirmary) then the achievement becomes void.
+
|One soldier must participate in every mission undertaken in the game, from the tutorial or first mission to the final mission. If they miss one (e.g. due to being stuck in the infirmary) then the achievement becomes void.
 
|-
 
|-
 
|[[Image:As_A_Scalpel_(EU2012).jpg]]  
 
|[[Image:As_A_Scalpel_(EU2012).jpg]]  
!
+
!As A Scalpel
=====As A Scalpel=====
 
 
|Earn the "Excellent" rating in every performance category on a [[Missions_(EU2012)#Alien_Terror_Attack|terror mission]].
 
|Earn the "Excellent" rating in every performance category on a [[Missions_(EU2012)#Alien_Terror_Attack|terror mission]].
 
| align="center" | 25 [[FIle:Gamescore.png]]
 
| align="center" | 25 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Edison_(EU2012).jpg]]   
 
|[[Image:Edison_(EU2012).jpg]]   
!
+
!Edison
=====Edison=====
 
 
|In a single game, complete every [[Research_(EU2012)#Projects|research project]].
 
|In a single game, complete every [[Research_(EU2012)#Projects|research project]].
 
| align="center" | 25 [[FIle:Gamescore.png]]
 
| align="center" | 25 [[FIle:Gamescore.png]]
Line 141: Line 126:
 
|-
 
|-
 
|[[Image:Angel_of_Death_(EU2012).jpg]]   
 
|[[Image:Angel_of_Death_(EU2012).jpg]]   
!
+
!Angel of Death
=====Angel of Death=====
 
 
|Kill an alien while flying. Single Player only.
 
|Kill an alien while flying. Single Player only.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:All_Employees_Must_Wash_Hands_(EU2012).jpg]]   
 
|[[Image:All_Employees_Must_Wash_Hands_(EU2012).jpg]]   
!
+
!All Employees Must Wash Hands
=====All Employees Must Wash Hands=====
 
 
|In a single game, complete every [[Research_(EU2012)#Autopsies|autopsy]].
 
|In a single game, complete every [[Research_(EU2012)#Autopsies|autopsy]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Beyond_the_Veil_(EU2012).jpg]]   
 
|[[Image:Beyond_the_Veil_(EU2012).jpg]]   
!
+
!Beyond the Veil
=====Beyond the Veil=====
 
 
|Find a soldier with the Gift.
 
|Find a soldier with the Gift.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 165: Line 147:
 
|-
 
|-
 
|[[Image:Prisoner_of_War_(EU2012).jpg]]   
 
|[[Image:Prisoner_of_War_(EU2012).jpg]]   
!
+
!Prisoner of War
=====Prisoner of War=====
 
 
|[[Arc_Thrower_(EU2012)|Capture]] a live alien.
 
|[[Arc_Thrower_(EU2012)|Capture]] a live alien.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:The_Gatekeeper_(EU2012).jpg]]   
 
|[[Image:The_Gatekeeper_(EU2012).jpg]]   
!
+
!The Gatekeeper
=====The Gatekeeper=====
 
 
|Stun an [[Outsider_(EU2012)|Outsider]].
 
|Stun an [[Outsider_(EU2012)|Outsider]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 181: Line 161:
 
|-
 
|-
 
|[[Image:X_Marks_the_Spot_(EU2012).jpg]]   
 
|[[Image:X_Marks_the_Spot_(EU2012).jpg]]   
!
+
!X Marks the Spot
=====X Marks the Spot=====
 
 
|Uncover the [[Storyline_(EU2012)#Assault_the_Alien_Base|alien base's]] location.
 
|Uncover the [[Storyline_(EU2012)#Assault_the_Alien_Base|alien base's]] location.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:See_All_Know_All_(EU2012).jpg]]   
 
|[[Image:See_All_Know_All_(EU2012).jpg]]   
!
+
!See All, Know All
=====See All, Know All=====
 
 
|Build the [[Hyperwave_Relay_(EU2012)|Hyperwave Relay]].
 
|Build the [[Hyperwave_Relay_(EU2012)|Hyperwave Relay]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:On_the_Shoulders_of_Giants_(EU2012).jpg]]   
 
|[[Image:On_the_Shoulders_of_Giants_(EU2012).jpg]]   
!
+
!On the Shoulders of Giants
=====On the Shoulders of Giants=====
 
 
|Build the [[Gollop_Chamber_(EU2012)|Gollop Chamber]].
 
|Build the [[Gollop_Chamber_(EU2012)|Gollop Chamber]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Ride_the_Lightning_(EU2012).jpg]]   
 
|[[Image:Ride_the_Lightning_(EU2012).jpg]]   
!
+
!Ride the Lightning
=====Ride the Lightning=====
 
 
|Build a [[Firestorm_(EU2012)|Firestorm]].
 
|Build a [[Firestorm_(EU2012)|Firestorm]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Eye_in_the_Sky_(EU2012).jpg]]   
 
|[[Image:Eye_in_the_Sky_(EU2012).jpg]]   
!
+
!Eye in the Sky
=====Eye in the Sky=====
 
 
|Launch a [[Satellite_(EU2012)|Satellite]].
 
|Launch a [[Satellite_(EU2012)|Satellite]].
 
| align="center" | 5 [[FIle:Gamescore.png]]
 
| align="center" | 5 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:All_Together_Now_(EU2012).jpg]]   
 
|[[Image:All_Together_Now_(EU2012).jpg]]   
!
+
!All Together Now
=====All Together Now=====
 
 
|Get [[Satellite_(EU2012)|satellite]] coverage over every country in one continent.
 
|Get [[Satellite_(EU2012)|satellite]] coverage over every country in one continent.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Hunter_Killer_(EU2012).jpg]]   
 
|[[Image:Hunter_Killer_(EU2012).jpg]]   
!
+
!Hunter/Killer
=====Hunter/Killer=====
 
 
|In a single game, shoot down one of each [[UFOs_(EU2012)|alien craft]].
 
|In a single game, shoot down one of each [[UFOs_(EU2012)|alien craft]].
 
| align="center" | 15 [[FIle:Gamescore.png]]
 
| align="center" | 15 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Man_No_More_(EU2012).jpg]]   
 
|[[Image:Man_No_More_(EU2012).jpg]]   
!
+
!Man No More
=====Man No More=====
 
 
|Build a suit of powered [[Armour_(EU2012)|armor]].
 
|Build a suit of powered [[Armour_(EU2012)|armor]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 245: Line 217:
 
|-
 
|-
 
|[[Image:Bubonic_(EU2012).jpg]]   
 
|[[Image:Bubonic_(EU2012).jpg]]   
!
+
!Bubonic
=====Bubonic=====
 
 
|Play a [[Multiplayer_(EU2012)|multiplayer]] match against someone with this achievement.
 
|Play a [[Multiplayer_(EU2012)|multiplayer]] match against someone with this achievement.
 
| align="center" | -
 
| align="center" | -
Line 253: Line 224:
 
|-
 
|-
 
|[[Image:Bubonic_(EU2012).jpg]]   
 
|[[Image:Bubonic_(EU2012).jpg]]   
!
+
!Poison Control
=====Poison Control=====
 
 
|Cure poison on five soldiers in a single mission. Single player only.
 
|Cure poison on five soldiers in a single mission. Single player only.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 261: Line 231:
 
|-
 
|-
 
|[[Image:We_Happy_Few_(EU2012).jpg]]   
 
|[[Image:We_Happy_Few_(EU2012).jpg]]   
!
+
!We Happy Few
=====We Happy Few=====
 
 
|Complete a mission without losing a soldier.
 
|Complete a mission without losing a soldier.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:The_Hardest_Road_(EU2012).jpg]]   
 
|[[Image:The_Hardest_Road_(EU2012).jpg]]   
!
+
!The Hardest Road
=====The Hardest Road=====
 
 
|Advance one soldier to [[Soldiers_(EU2012)#Ranks|Colonel rank]].
 
|Advance one soldier to [[Soldiers_(EU2012)#Ranks|Colonel rank]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 277: Line 245:
 
|-
 
|-
 
|[[Image:Worth_Every_Penny_(EU2012).jpg]]   
 
|[[Image:Worth_Every_Penny_(EU2012).jpg]]   
!
+
!Worth Every Penny
=====Worth Every Penny=====
 
 
|Acquire 1000 credits in one month.
 
|Acquire 1000 credits in one month.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 285: Line 252:
 
|-
 
|-
 
|[[Image:Oppenheimer_(EU2012).jpg]]   
 
|[[Image:Oppenheimer_(EU2012).jpg]]   
!
+
!Oppenheimer
=====Oppenheimer=====
 
 
|Staff the research labs with 80 scientists.
 
|Staff the research labs with 80 scientists.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 293: Line 259:
 
|-
 
|-
 
|[[Image:One_Gun_at_a_Time_(EU2012).jpg]]   
 
|[[Image:One_Gun_at_a_Time_(EU2012).jpg]]   
!
+
!One Gun at a Time
=====One Gun at a Time=====
 
 
|Staff the engineering department with 80 engineers.
 
|Staff the engineering department with 80 engineers.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 301: Line 266:
 
|-
 
|-
 
|[[Image:Skunkworks_(EU2012).jpg]]   
 
|[[Image:Skunkworks_(EU2012).jpg]]   
!
+
!Skunkworks
=====Skunkworks=====
 
 
|In a single game, complete every [[Foundry_(EU2012)|Foundry]] project.
 
|In a single game, complete every [[Foundry_(EU2012)|Foundry]] project.
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | Bronze
 
| align="center" | Bronze
|
+
| "Skunk Works" is the alias of Lockheed Martin's Advanced Development Programs division, responsible for the SR-71 "Blackbird" jet.
 
|-
 
|-
 
|[[Image:You_Have_5_Seconds_to_Comply_(EU2012).jpg]]   
 
|[[Image:You_Have_5_Seconds_to_Comply_(EU2012).jpg]]   
!
+
!You Have 5 Seconds to Comply
=====You Have 5 Seconds to Comply=====
 
 
|Build a [[SHIV_(EU2012)|S.H.I.V.]]
 
|Build a [[SHIV_(EU2012)|S.H.I.V.]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
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|-
 
|-
 
|[[Image:Theory_(EU2012).jpg]]   
 
|[[Image:Theory_(EU2012).jpg]]   
!
+
!Theory...
=====Theory...=====
 
 
|Build a [[Laboratory_(EU2012)|laboratory]].
 
|Build a [[Laboratory_(EU2012)|laboratory]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 325: Line 287:
 
|-
 
|-
 
|[[Image:and_Practice_(EU2012).jpg]]   
 
|[[Image:and_Practice_(EU2012).jpg]]   
!
+
!...and Practice
=====...and Practice=====
 
 
|Build a [[Workshop_(EU2012)|workshop]].
 
|Build a [[Workshop_(EU2012)|workshop]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 333: Line 294:
 
|-
 
|-
 
|[[Image:Wet_Work_(EU2012).jpg]]   
 
|[[Image:Wet_Work_(EU2012).jpg]]   
!
+
!Wet Work
=====Wet Work=====
 
 
|Complete a Very Difficult [[Missions_(EU2012)#Alien_Abductions|abduction mission]] in five turns or less on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]].
 
|Complete a Very Difficult [[Missions_(EU2012)#Alien_Abductions|abduction mission]] in five turns or less on [[Difficulty_(EU2012)#Classic|Classic]] or [[Difficulty_(EU2012)#Impossible|Impossible]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 341: Line 301:
 
|-
 
|-
 
|[[Image:A_Continental_Fellow_(EU2012).jpg]]   
 
|[[Image:A_Continental_Fellow_(EU2012).jpg]]   
!
+
!A Continental Fellow
=====A Continental Fellow=====
 
 
|Win a game from each of the 5 starting locations.
 
|Win a game from each of the 5 starting locations.
 
| align="center" | 50 [[FIle:Gamescore.png]]
 
| align="center" | 50 [[FIle:Gamescore.png]]
 
| align="center" | Silver
 
| align="center" | Silver
|Five separate games must be completed, with your starting base situated in each of the different continents. Surprisingly, Steam statistics reports this as having the lowest completion rate, even below Finest Hour and No Looking Back completion.
+
|Five separate games must be completed, with your starting base situated in each of the different continents. Surprisingly, Steam statistics reports this as having among the lowest completion rates, even below Finest Hour and No Looking Back completion.
 
|-
 
|-
 
|[[Image:What_Wonders_Await_(EU2012).jpg]]   
 
|[[Image:What_Wonders_Await_(EU2012).jpg]]   
!
+
!What Wonders Await
=====What Wonders Await=====
 
 
|Complete a [[Research_(EU2012)#Projects|research project]].
 
|Complete a [[Research_(EU2012)#Projects|research project]].
 
| align="center" | 5 [[FIle:Gamescore.png]]
 
| align="center" | 5 [[FIle:Gamescore.png]]
Line 357: Line 315:
 
|-
 
|-
 
|[[Image:Up_and_Running_(EU2012).jpg]]   
 
|[[Image:Up_and_Running_(EU2012).jpg]]   
!
+
!Up and Running
=====Up and Running=====
 
 
|Build a [[Engineering_(EU2012)#Build_Facilities|base facility]].
 
|Build a [[Engineering_(EU2012)#Build_Facilities|base facility]].
 
| align="center" | 5 [[FIle:Gamescore.png]]
 
| align="center" | 5 [[FIle:Gamescore.png]]
Line 365: Line 322:
 
|-
 
|-
 
|[[Image:Combat_Ready_(EU2012).jpg]]   
 
|[[Image:Combat_Ready_(EU2012).jpg]]   
!
+
!Combat Ready
=====Combat Ready=====
 
 
|Build an [[Engineering_(EU2012)#Build_Items|item]].
 
|Build an [[Engineering_(EU2012)#Build_Items|item]].
 
| align="center" | 5 [[FIle:Gamescore.png]]
 
| align="center" | 5 [[FIle:Gamescore.png]]
Line 373: Line 329:
 
|-
 
|-
 
|[[Image:Drums_in_the_Deep_(EU2012).jpg]]   
 
|[[Image:Drums_in_the_Deep_(EU2012).jpg]]   
!
+
!Drums in the Deep
=====Drums in the Deep=====
 
 
|Gain access to the lowest level in your base.
 
|Gain access to the lowest level in your base.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | Bronze
 
| align="center" | Bronze
|
+
| "Drums in the Deep South," a 1951 film, involved a Confederate artillery brigade entrenched in Devil's Mountain, with the Union forces (land)mining into the rock to blow the mountaintop off entirely. May also refer to "The Lord of the Rings" where the Dwarves of Moria describe their last stand: "We cannot get out. The end comes. Drums, drums in the deep. They are coming."
 
|-
 
|-
 
|[[Image:Happy_to_Oblige_(EU2012).jpg]]   
 
|[[Image:Happy_to_Oblige_(EU2012).jpg]]   
!
+
!Happy to Oblige
=====Happy to Oblige=====
 
 
|Fulfil a [[Missions_(EU2012)#Council_Missions|Council request]].
 
|Fulfil a [[Missions_(EU2012)#Council_Missions|Council request]].
 
| align="center" | 15 [[FIle:Gamescore.png]]
 
| align="center" | 15 [[FIle:Gamescore.png]]
Line 389: Line 343:
 
|-
 
|-
 
|[[Image:And_Hells_Coming_With_Me_(EU2012).jpg]]  
 
|[[Image:And_Hells_Coming_With_Me_(EU2012).jpg]]  
!
+
!And Hell's Coming With Me
=====And Hell's Coming With Me=====
 
 
|Successfully assault an [[Storyline_(EU2012)#Assault_the_crashed_Overseer_UFO|Overseer UFO]].
 
|Successfully assault an [[Storyline_(EU2012)#Assault_the_crashed_Overseer_UFO|Overseer UFO]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 397: Line 350:
 
|-
 
|-
 
|[[Image:Off_My_Planet_(EU2012).jpg]]  
 
|[[Image:Off_My_Planet_(EU2012).jpg]]  
!
+
!Off My Planet
=====Off My Planet=====
 
 
|Recover a [[Hyperwave Relay (EU2012)|Hyperwave Beacon]].
 
|Recover a [[Hyperwave Relay (EU2012)|Hyperwave Beacon]].
 
| align="center" | 25 [[FIle:Gamescore.png]]
 
| align="center" | 25 [[FIle:Gamescore.png]]
Line 405: Line 357:
 
|-
 
|-
 
|[[Image:Tables_Turned_(EU2012).jpg]]  
 
|[[Image:Tables_Turned_(EU2012).jpg]]  
!
+
!Tables Turned
=====Tables Turned=====
 
 
|Shoot down a [[UFOs_(EU2012)|UFO]].
 
|Shoot down a [[UFOs_(EU2012)|UFO]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 413: Line 364:
 
|-
 
|-
 
|[[Image:And_So_It_Begins_(EU2012).jpg]]  
 
|[[Image:And_So_It_Begins_(EU2012).jpg]]  
!
+
!And So It Begins...
=====And So It Begins...=====
 
 
|Complete the tutorial mission.
 
|Complete the tutorial mission.
 
| align="center" | 15 [[FIle:Gamescore.png]]
 
| align="center" | 15 [[FIle:Gamescore.png]]
Line 421: Line 371:
 
|-
 
|-
 
|[[Image:The_Volunteer_(EU2012).jpg]]  
 
|[[Image:The_Volunteer_(EU2012).jpg]]  
!
+
!The Volunteer
=====The Volunteer=====
 
 
|Make contact with the Ethereal hive mind.
 
|Make contact with the Ethereal hive mind.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 429: Line 378:
 
|-
 
|-
 
|[[Image:Flight_of_the_valkyries_(EU2012).jpg]]   
 
|[[Image:Flight_of_the_valkyries_(EU2012).jpg]]   
!
+
!Flight of the Valkyries
=====Flight of the Valkyries=====
 
 
|Complete a mission with an all female squad. Single player only.
 
|Complete a mission with an all female squad. Single player only.
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | Bronze
 
| align="center" | Bronze
|
+
|Can be obtained on your very first mission (without tutorial) depending on soldier generation.
 
|-
 
|-
 
|}
 
|}
  
  
===Slingshot===
+
==Slingshot==
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
|-  
 
|-  
 
! width="50px" | Image   
 
! width="50px" | Image   
 
! width="15%" | Name  
 
! width="15%" | Name  
! width="auto" | Description
+
! width="20%" | Description
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | PS3 Trophy
 
! width="10%" | PS3 Trophy
Line 452: Line 400:
 
|-
 
|-
 
|[[Image:New_Friend_(EU2012).jpg]]  
 
|[[Image:New_Friend_(EU2012).jpg]]  
!
+
!New Friend
=====New Friend=====
 
 
|Complete [[Low_Friends_(EU2012)|Friends in Low Places]].
 
|Complete [[Low_Friends_(EU2012)|Friends in Low Places]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 460: Line 407:
 
|-
 
|-
 
|[[Image:Bait_the_Hook_(EU2012).jpg]]  
 
|[[Image:Bait_the_Hook_(EU2012).jpg]]  
!
+
!Bait the Hook
=====Bait the Hook=====
 
 
|Complete [[CnfndLight_(EU2012)|Confounding Light]].
 
|Complete [[CnfndLight_(EU2012)|Confounding Light]].
 
| align="center" | 10 [[FIle:Gamescore.png]]
 
| align="center" | 10 [[FIle:Gamescore.png]]
Line 468: Line 414:
 
|-
 
|-
 
|[[Image:The_Bigger_They_Are_(EU2012).jpg]]  
 
|[[Image:The_Bigger_They_Are_(EU2012).jpg]]  
!
+
!The Bigger They Are
=====The Bigger They Are=====
 
 
|Complete [[Gangplank_(EU2012)|Gangplank]].
 
|Complete [[Gangplank_(EU2012)|Gangplank]].
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 476: Line 421:
 
|-
 
|-
 
|[[Image:Rising_Dragon_(EU2012).jpg]]  
 
|[[Image:Rising_Dragon_(EU2012).jpg]]  
!
+
!Rising Dragon
=====Rising Dragon=====
 
 
|Take your new ally into the final challenge.
 
|Take your new ally into the final challenge.
 
| align="center" | 30 [[FIle:Gamescore.png]]
 
| align="center" | 30 [[FIle:Gamescore.png]]
Line 484: Line 428:
 
|-
 
|-
 
|[[Image:All_Aboard_(EU2012).jpg]]  
 
|[[Image:All_Aboard_(EU2012).jpg]]  
!
+
!All Aboard!
=====All Aboard!=====
 
 
|Complete [[CnfndLight_(EU2012)|Confounding Light]] with three or more turns left.
 
|Complete [[CnfndLight_(EU2012)|Confounding Light]] with three or more turns left.
 
| align="center" | 30 [[FIle:Gamescore.png]]
 
| align="center" | 30 [[FIle:Gamescore.png]]
 
| align="center" | Silver
 
| align="center" | Silver
|Not all aliens need to be killed: simply place the 4 transmitters, and get 1 soldier into the train conductor's cabin.
+
|Not all aliens need to be killed: simply place the 4 transmitters, and get 1 soldier into the train conductor's cabin. It is easier if you have purchased both squad upgrades and have a leveled team: in vanilla EU, you can delay it by repeated Slingslot mission failures (and dealing with the consequences...), and in Enemy Within, this mission is hardcoded to occur in May, which gives plenty of time to build your squad. A MEC does well in this mission for this achievement; as that trooper can ignore cover and Thin Men poison.
 
|-
 
|-
 
|}
 
|}
  
===Enemy Within DLC===
+
==Enemy Within DLC==
  
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
{| class="wikitable sortable" width="100%" style="text-align: center
Line 499: Line 442:
 
! width="50px" | Image   
 
! width="50px" | Image   
 
! width="15%" | Name  
 
! width="15%" | Name  
! width="auto" | Description
+
! width="20%" | Description
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | Xbox Gamerscore
 
! width="10%" | PS3 Trophy
 
! width="10%" | PS3 Trophy
Line 507: Line 450:
 
|-
 
|-
 
|[[Image:Anger Management (EU2012).jpg]]
 
|[[Image:Anger Management (EU2012).jpg]]
!
+
!Anger Management
====Anger Management====
+
|Proc [[Gene_Mods_(EU2012)#Adrenal_Neurosympathy|Combat Rush]] on the entire squad (min. 4)
|Proc Combat Rush on the entire squad (min. 4)
 
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
Line 515: Line 457:
 
|-
 
|-
 
|[[Image:Rise of the Machines (EU2012).jpg]]
 
|[[Image:Rise of the Machines (EU2012).jpg]]
!
+
!Rise of the Machines
====Rise of the Machines====
+
|Field a squad consisting entirely of [[MEC Trooper (EU2012)|augmented soldiers]] and [[S.H.I.V. (EU2012)|SHIVs]] (min. 4) and win the mission
|Field a squad consisting entirely of augmented soldiers and SHIVs (min. 4) and win the mission
 
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
Line 523: Line 464:
 
|-
 
|-
 
|[[Image:Mutatis Mutandis (EU2012).jpg]]
 
|[[Image:Mutatis Mutandis (EU2012).jpg]]
!
+
!Mutatis Mutandis
====Mutatis Mutandis====
+
|Field a squad where all members have at least two [[Gene_Mods_(EU2012)|modifications]] (min. 4) and win the mission
|Field a squad where all members have at least two modifications (min. 4) and win the mission
 
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
Line 531: Line 471:
 
|-
 
|-
 
|[[Image:Mental Minefield (EU2012).jpg]]
 
|[[Image:Mental Minefield (EU2012).jpg]]
!
+
!Mental Minefield
====Mental Minefield====
 
 
|Kill an enemy as it is psionically attacking you in single player
 
|Kill an enemy as it is psionically attacking you in single player
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Neural Feedback's base damage is 7. Weaken it before the Sectoid Commander's/Ethereal's turn.
+
| [[Gene_Mods_(EU2012)#Neural_Feedback|Neural Feedback's]] base damage is 7, about double if your soldier wins the Will Save roll. Weaken the Sectoid Commander/Ethereal before its turn.
 
|-
 
|-
 
|[[Image:Tingling Sensation (EU2012).jpg]]
 
|[[Image:Tingling Sensation (EU2012).jpg]]
!
+
!Tingling Sensation
====Tingling Sensation====
 
 
|Kill an unseen enemy detected by a specially modified soldier in single player
 
|Kill an unseen enemy detected by a specially modified soldier in single player
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| In battle, soldiers with Bioelectric Skin can detect enemies behind doors and walls and such. Use of high explosives (and hoping it's a low-HP alien) is the easiest way to get this.
+
| In battle, soldiers with [[Gene_Mods_(EU2012)#Bioelectric_Skin|Bioelectric Skin]] can detect enemies behind doors and walls and such. Use of high explosives (and hoping it's a low-HP alien) is the easiest way to get this.
 
|-
 
|-
 
|[[Image:Steel Martyr (EU2012).jpg]]
 
|[[Image:Steel Martyr (EU2012).jpg]]
!
+
!Steel Martyr
====Steel Martyr====
+
|Deploy [[MEC-3 Paladin (EU2012)|three tactical subsystems]] on a single soldier in single player
|Deploy three tactical subsystems on a single soldier in single player
 
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
Line 555: Line 492:
 
|-
 
|-
 
|[[Image:Enemy Within (EU2012).jpg]]
 
|[[Image:Enemy Within (EU2012).jpg]]
!
+
!Enemy Within
====Enemy Within====
 
 
|Get a Soldier to have 5 modifications in single player
 
|Get a Soldier to have 5 modifications in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 563: Line 499:
 
|-
 
|-
 
|[[Image:Who Needs Limbs (EU2012).jpg]]
 
|[[Image:Who Needs Limbs (EU2012).jpg]]
!
+
!Who Needs Limbs?
====Who Needs Limbs?====
 
 
|Augment a soldier in single player
 
|Augment a soldier in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 571: Line 506:
 
|-
 
|-
 
|[[Image:A Little Bit Alien (EU2012).jpg]]
 
|[[Image:A Little Bit Alien (EU2012).jpg]]
!
+
!A Little Bit Alien
====A Little Bit Alien====
 
 
|Modify a soldier in single player
 
|Modify a soldier in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 579: Line 513:
 
|-
 
|-
 
|[[Image:Mind the Step (EU2012).jpg]]
 
|[[Image:Mind the Step (EU2012).jpg]]
!
+
!Mind the Step
====Mind the Step====
 
 
|Jump two stories in one move in single player
 
|Jump two stories in one move in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Muscle Fiber Density Gen Mod
+
| [[Gene_Mods_(EU2012)#Muscle_Fiber_Density|Muscle Fiber Density]] Gen Mod. Find a map with two buildings of differing heights adjacent to each other. Easy.
 
|-
 
|-
 
|[[Image:Someone Your Own Size (EU2012).jpg]]
 
|[[Image:Someone Your Own Size (EU2012).jpg]]
!
+
!Someone Your Own Size
====Someone Your Own Size====
+
|Kill a [[Berserker (EU2012)|Muton Berserker]] in melee combat in single player
|Kill a Muton Berserker in melee combat in single player
 
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
Line 595: Line 527:
 
|-
 
|-
 
|[[Image:The Meld Squad (EU2012).jpg]]
 
|[[Image:The Meld Squad (EU2012).jpg]]
!
+
!The Meld Squad
====The Meld Squad====
 
 
|Field a fully enhanced squad and win the mission
 
|Field a fully enhanced squad and win the mission
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 603: Line 534:
 
|-
 
|-
 
|[[Image:By Our Powers Combined (EU2012).jpg]]
 
|[[Image:By Our Powers Combined (EU2012).jpg]]
!
+
!By Our Powers Combined
====By Our Powers Combined====
 
 
|Field a squad with 4 augmented soldiers, each with a different base ability and win the mission
 
|Field a squad with 4 augmented soldiers, each with a different base ability and win the mission
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
Line 611: Line 541:
 
|-
 
|-
 
|[[Image:Nice Cover (EU2012).jpg]]
 
|[[Image:Nice Cover (EU2012).jpg]]
!
+
!Nice Cover
====Nice Cover====
 
 
|Use Collateral Damage to blow up a car in single player
 
|Use Collateral Damage to blow up a car in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 619: Line 548:
 
|-
 
|-
 
|[[Image:Taking A Load Off (EU2012).jpg]]
 
|[[Image:Taking A Load Off (EU2012).jpg]]
!
+
!Taking A Load Off
====Taking A Load Off====
 
 
|Stop a squad member from suffocating in single player
 
|Stop a squad member from suffocating in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 627: Line 555:
 
|-
 
|-
 
|[[Image:Shieldbuster (EU2012).jpg]]
 
|[[Image:Shieldbuster (EU2012).jpg]]
!
+
!Shieldbuster
====Shieldbuster====
 
 
|Eliminate an enemy's shield and kill it on the same turn in single player
 
|Eliminate an enemy's shield and kill it on the same turn in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
|  
+
| Works even if softened up in the turns before the shield is raised.
 
|-
 
|-
 
|[[Image:Guardian of Earth (EU2012).jpg]]
 
|[[Image:Guardian of Earth (EU2012).jpg]]
!
+
!Guardian of Earth
====Guardian of Earth====
 
 
|Designate a highly decorated soldier as the Volunteer
 
|Designate a highly decorated soldier as the Volunteer
 
| align="center" | 100 [[FIle:Gamescore.png]]
 
| align="center" | 100 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Medals are acquired through missions. There seems to be a limit on how many medals can be acquired. Riskiest medal is the one that requires a soldier to die or be Critically Wounded. After the cap is reached, it seems no more are given.<br>Best way to obtain this Achievement is to save 1 of each medal until you have your PSI Soldier and then give him the 5 medals before making him the Volunteer.
+
| [[Medals (EU2012)|Medals]] are acquired through missions. There seems to be a limit on how many medals can be acquired. Riskiest medal is the one that requires a soldier to die or be Critically Wounded. After the cap is reached, it seems no more are given.<br>Best way to obtain this Achievement is to save 1 of each medal until you have your PSI Soldier and then give him the 5 medals before making him the Volunteer.
 
|-
 
|-
 
|[[Image:Pain in the Neck (EU2012).jpg]]
 
|[[Image:Pain in the Neck (EU2012).jpg]]
!
+
!Pain in the Neck
====Pain in the Neck====
 
 
|Cause an enemy to suicide
 
|Cause an enemy to suicide
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
Line 651: Line 576:
 
|-
 
|-
 
|[[Image:An Army Of Four (EU2012).jpg]]
 
|[[Image:An Army Of Four (EU2012).jpg]]
!
+
!An Army Of Four
====An Army Of Four====
 
 
|Beat the game without buying a Squad Size upgrade (Classic+ difficulty)
 
|Beat the game without buying a Squad Size upgrade (Classic+ difficulty)
 
| align="center" | 100 [[FIle:Gamescore.png]]
 
| align="center" | 100 [[FIle:Gamescore.png]]
Line 659: Line 583:
 
|-
 
|-
 
|[[Image:Solid Prospect (EU2012).jpg]]
 
|[[Image:Solid Prospect (EU2012).jpg]]
!
+
!Solid Prospect
====Solid Prospect====
 
 
|Complete Deluge
 
|Complete Deluge
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |
 
| align="center" |
|Progeny (Slingshot type Council mission)
+
|[[Progeny]] (Slingshot type Council mission)<br>A fight across a dam that's on the brink of collapsing. Advance across the top of the dam and secure the transport vehicle on the far side. Wiping out all aliens is not required.
 
|-
 
|-
 
|[[Image:Great_Minds_Think_Alike_(EU2012).jpg]]
 
|[[Image:Great_Minds_Think_Alike_(EU2012).jpg]]
!
+
!Ours are the Furies  
====Ours are the Furies====
 
 
|Complete Furies
 
|Complete Furies
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 675: Line 597:
 
|-
 
|-
 
|[[Image:Remington (EU2012).jpg]]
 
|[[Image:Remington (EU2012).jpg]]
!
+
!Remington… Max Remington
====Remington… Max Remington====
 
 
|Have your special-duty soldier kill three enemies in the same mission
 
|Have your special-duty soldier kill three enemies in the same mission
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Flanking and grenades help, especially if, with Training Roulette, they're a pistol-carrying class with Grenadier (normally only Heavies). Tactical Rigging from the Foundry is also a big help. Having your full-kit soldiers soften targets is key.
+
| Flanking and grenades help, especially if, with Training Roulette, they're a pistol-carrying class with Grenadier (normally only Heavies). Tactical Rigging from the Foundry is also a big help. Having your full-kit soldiers soften targets is key. Pistol foundry projects are extremely helpful as well, laser or plasma depending on EXALT's tech.
 
|-
 
|-
 
|[[Image:Elite Defense (EU2012).jpg]]
 
|[[Image:Elite Defense (EU2012).jpg]]
!
+
!Elite Defense
====Elite Defense====
 
 
|Beat a new special mission without losing any assets
 
|Beat a new special mission without losing any assets
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
|
+
|Simply lock down the Encoder and kill all EXALT forces. They can't do anything to the Transmitter even if they find it before breaking the Encoder.
 
|-
 
|-
 
|[[Image:G’day (EU2012).jpg]]
 
|[[Image:G’day (EU2012).jpg]]
!
+
!G’day
====G’day====
 
 
|Kill an elite enemy Sniper with one of your own snipers in single player
 
|Kill an elite enemy Sniper with one of your own snipers in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Elite Snipers will be carrying the EXALT version of the Laser Sniper Rifle
+
|http://www.tf2sounds.com/1207
 
|-
 
|-
 
|[[Image:Regenerate This (EU2012).jpg]]
 
|[[Image:Regenerate This (EU2012).jpg]]
!
+
!Regenerate This
====Regenerate This====
 
 
|Kill an elite enemy Medic with explosive damage in single player
 
|Kill an elite enemy Medic with explosive damage in single player
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Elite Medics will be carrying the EXALT Laser Assault Rifle
+
|
 
|-
 
|-
 
|[[Image:All Hands on Deck (EU2012).jpg]]
 
|[[Image:All Hands on Deck (EU2012).jpg]]
!
+
!All Hands on Deck
====All Hands on Deck====
 
 
|Get at least 4 kills with XCOM Base Security personnel
 
|Get at least 4 kills with XCOM Base Security personnel
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Base Security are in blue-tint armor. They're essentially Rookies, so beware Panic chains. Their Assault Rifles have a base damage of 4, so they're 1 point less useless than what you're saddled with in the first mission. The easiest way to get this is to get Tactical Rigging so they carry two frag grenades and throw them around liberally at low HP aliens.
+
| Base Security are in blue-tint armor. They're essentially Rookies, so beware of Panic chains. Their Assault Rifles have a base damage of 4, so they're 1 point less useless than what you're saddled with in the first mission. The easiest way to get this is to get Tactical Rigging so they carry two frag grenades and throw them around liberally at low HP aliens.
 
|-
 
|-
 
|[[Image:Apotheosis Denied (EU2012).jpg]]
 
|[[Image:Apotheosis Denied (EU2012).jpg]]
!
+
!Apotheosis Denied
====Apotheosis Denied====
 
 
|Deal with the newest global threat
 
|Deal with the newest global threat
 
| align="center" | 100 [[FIle:Gamescore.png]]
 
| align="center" | 100 [[FIle:Gamescore.png]]
Line 723: Line 639:
 
|-
 
|-
 
|[[Image:They Shall Not Pass (EU2012).jpg]]
 
|[[Image:They Shall Not Pass (EU2012).jpg]]
!
+
!They Shall Not Pass
====They Shall Not Pass====
 
 
|Eliminate all alien waves
 
|Eliminate all alien waves
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Base Defense
+
| Complete Base Defense
 
|-
 
|-
 
|[[Image:Zom-B-Gone (EU2012).jpg]]
 
|[[Image:Zom-B-Gone (EU2012).jpg]]
!
+
!Zom-B-Gone
====Zom-B-Gone====
 
 
|Eradicate the infestation
 
|Eradicate the infestation
 
| align="center" | 20 [[FIle:Gamescore.png]]
 
| align="center" | 20 [[FIle:Gamescore.png]]
Line 739: Line 653:
 
|-
 
|-
 
|[[Image:Where in The World (EU2012).jpg]]
 
|[[Image:Where in The World (EU2012).jpg]]
!
+
!Where in the World
====Where in the World====
 
 
|Make certain of the new threat's location
 
|Make certain of the new threat's location
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" | 40 [[FIle:Gamescore.png]]
 
| align="center" |  
 
| align="center" |  
| Either through Intelligence scans or in response to EXALT attacks (at the great risk of lost money, lost research, and Panic gains), sucessfully complete at least 3 covert operations to gain clues to open the chance to accuse a country of harboring the EXALT base. You can do more Covert ops untill all 15 other countries are deduced out (or savescum and go one by one)
+
| Either through Intelligence scans or in response to EXALT attacks (at the great risk of lost money, lost research, and Panic gains), sucessfully complete at least 3 covert operations to gain clues to open the chance to accuse a country of harboring the EXALT base. You can do more Covert ops untill all 15 other countries are deduced out (or save scum and go one by one)
 
|}
 
|}
===Removed===
+
 
 +
==Removed==
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
{| class="wikitable sortable" width="100%" style="text-align: center
 
|-  
 
|-  
Line 759: Line 673:
 
|-
 
|-
 
|[[Image:No_Sweat_(EU2012).jpg]]  
 
|[[Image:No_Sweat_(EU2012).jpg]]  
!
+
!No Sweat
=====No Sweat=====
 
 
|Complete Deluge without activating more than 2 valves.
 
|Complete Deluge without activating more than 2 valves.
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
| Deluge in EW has a turn limit, due to it being on a damaged Dam: opening valves releases water, thus extending the time before it breaks. While possible to complete without opening any valves at all, it will not unlock the achievement, and thus, has truly been removed
+
| Deluge in EW has a turn limit, due to it being on a damaged Dam: opening valves releases water, thus extending the time before it breaks. While it is possible to complete the mission without opening more than two valves, it will not unlock the achievement, and thus, it has truly been removed
 
|-
 
|-
 
|[[Image:Saved_to_Savior_(EU2012).jpg]]  
 
|[[Image:Saved_to_Savior_(EU2012).jpg]]  
!
+
!Saved to Savior
=====Saved to Savior=====
 
 
|Have your newest ally volunteer for the most difficult duty.
 
|Have your newest ally volunteer for the most difficult duty.
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
|The "newest ally" referred to was likely to've been called "Annette". Possibly an early name for Anna Sing? Icon and description suggest somthing like Zhang's Rising Dragon, except for "Annette" to be the Volunteer, specifically.
+
|Similar to Shaojie Zhang's Rising Dragon, except Annette needs to become the Volunteer. There is no achievement for volunteering Annette in Enemy Within, suggesting that this achievement was removed for good.
 
|-
 
|-
 
|[[Image:Disaster_Averted_(EU2012).jpg]]  
 
|[[Image:Disaster_Averted_(EU2012).jpg]]  
!
+
!Disaster Averted
=====Disaster Averted=====
 
 
|Complete Deluge.
 
|Complete Deluge.
 
| align="center" | ???
 
| align="center" | ???
Line 782: Line 693:
 
|
 
|
 
|-
 
|-
|[[Image:The_Chase_Is_On_(EU2012).jpg]]  
+
|[[Image:The_Chase_Is_On_(EU2012).jpg]]
!
+
!The Chase Is On
=====The Chase Is On=====
 
 
|Complete Portent.
 
|Complete Portent.
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
 
| align="center" | ???
| Replaced with the achievementless mission of finding/escorting the EXALT survivor of a damaged convoy
+
| Replaced with the achievement-less mission of finding/escorting the EXALT survivor of a damaged convoy. The sequence of achievements seems to indicate that Portent was originally intended to take place after Deluge.
 
|-
 
|-
 
|[[Image:Great_Minds_Think_Alike_(EU2012).jpg]]  
 
|[[Image:Great_Minds_Think_Alike_(EU2012).jpg]]  
!
+
!Great Minds Think Alike
=====Great Minds Think Alike=====
 
 
|Complete Furies.
 
|Complete Furies.
 
| align="center" | ???
 
| align="center" | ???

Latest revision as of 19:00, 29 August 2015

Achievements are separate goals or personal achievement trophies that you can earn as you play the game. These are obtained automatically through the normal progression of the game or by performing difficult tasks under harsh conditions.

These achievements provide no direct in-game benefits and can be collected at your leisure. They are mainly provided for players that wish to collect everything that can be collected and to perform everything that can be conceivably performed in the game.

The achievement lists are slightly different depending on the platform you're playing on - Bubonic is only available to PC players, whilst Poison Control is only for consolers. The You Win trophy is PS3-only. Steam offers a list of achievements with the percentages of PC players who have obtained them.

Unless otherwise specified, all achievements must be obtained whilst playing single player, but under any difficulty. Use of heroes will disable achievements for your campaign (even for missions that they don't attend). Achievement titles in dark cells are hidden until unlocked.


Original XCOM: Enemy Unknown

Image Name Description Xbox Gamerscore PS3 Trophy Notes
You Win (EU2012).jpg You Win Gain all trophies. - Platinum Obtained after all other trophies are earned. PS3 only.
Meet New People Then Kill Them (EU2012).jpg Meet New People.
Then Kill Them.
Win a multiplayer match. 25 Gamescore.png Bronze Doesn't have to be ranked.
No Looking Back (EU2012).jpg No Looking Back Beat the game in Ironman on Classic or Impossible Difficulty. 100 Gamescore.png Gold
Xavier (EU2012).jpg Xavier Mind control an Ethereal alien. Single player only. 10 Gamescore.png Silver Psi Armor, Mind Shield, and a Psi Inspiration boost make this feasable.
Humanitys Savior (EU2012).jpg Humanity's Savior Beat the game on any difficulty. 30 Gamescore.png Bronze
Earth First (EU2012).jpg Earth First Beat the game on Classic difficulty. 60 Gamescore.png Silver
Our Finest Hour (EU2012).jpg Our Finest Hour Complete the game on Impossible difficulty. 90 Gamescore.png Gold Note that it doesn't say "on Ironman."
Lone Wolf (EU2012).jpg Lone Wolf Clear a UFO Crash Site with one soldier on Classic or Impossible difficulty. 20 Gamescore.png Silver You must only use one soldier, and it is not recommended that you have Ironman mode turned on while going for this achievement. Taking control of additional units via Mind Control is allowed. Heavy or Assault reccomended. An early Small Scout UFO crash is ideal. Most quickly done on Classic softcore with the Not Created Equally second wave option, just reroll the starting Meld Tutorial mission until you get an Assault squaddie with 80+ Aim after the first mission, you'll soon have a Small Scout. Now add Medkit and Assault Rifle and... Save. Often.
Bada Boom (EU2012).jpg Bada Boom Kill 50 aliens with explosive weapons. 10 Gamescore.png Bronze
Welcoming Committee (EU2012).jpg Welcoming Committee Kill 150 aliens. 20 Gamescore.png Bronze
Pale Horse (EU2012).jpg Pale Horse Kill 500 aliens. 50 Gamescore.png Silver This can be done over several playthroughs.
Shooting Stars (EU2012).jpg Shooting Stars Shoot down 40 UFOs. 35 Gamescore.png Silver This can be done over several playthroughs.
Aint No Cavalry Comin (EU2012).jpg Ain't No Cavalry Comin' Have a soldier survive every mission in a full game. 50 Gamescore.png Silver One soldier must participate in every mission undertaken in the game, from the tutorial or first mission to the final mission. If they miss one (e.g. due to being stuck in the infirmary) then the achievement becomes void.
As A Scalpel (EU2012).jpg As A Scalpel Earn the "Excellent" rating in every performance category on a terror mission. 25 Gamescore.png Bronze At minimum you must save 14 civilians to get an excellent rating in the third category, and lose no XCOM soldiers to get excellent in the second category.
Edison (EU2012).jpg Edison In a single game, complete every research project. 25 Gamescore.png Bronze
Angel of Death (EU2012).jpg Angel of Death Kill an alien while flying. Single Player only. 10 Gamescore.png Bronze Archangel Armor or HoverSHIV, of course.
All Employees Must Wash Hands (EU2012).jpg All Employees Must Wash Hands In a single game, complete every autopsy. 10 Gamescore.png Bronze
Beyond the Veil (EU2012).jpg Beyond the Veil Find a soldier with the Gift. 10 Gamescore.png Bronze Obtained through story progression.
Prisoner of War (EU2012).jpg Prisoner of War Capture a live alien. 10 Gamescore.png Bronze Obtained through story progression.
The Gatekeeper (EU2012).jpg The Gatekeeper Stun an Outsider. 10 Gamescore.png Bronze Obtained through story progression.
X Marks the Spot (EU2012).jpg X Marks the Spot Uncover the alien base's location. 10 Gamescore.png Bronze Obtained through story progression.
See All Know All (EU2012).jpg See All, Know All Build the Hyperwave Relay. 10 Gamescore.png Bronze Obtained through story progression.
On the Shoulders of Giants (EU2012).jpg On the Shoulders of Giants Build the Gollop Chamber. 10 Gamescore.png Bronze Obtained through story progression.
Ride the Lightning (EU2012).jpg Ride the Lightning Build a Firestorm. 10 Gamescore.png Bronze
Eye in the Sky (EU2012).jpg Eye in the Sky Launch a Satellite. 5 Gamescore.png Bronze
All Together Now (EU2012).jpg All Together Now Get satellite coverage over every country in one continent. 10 Gamescore.png Bronze
Hunter Killer (EU2012).jpg Hunter/Killer In a single game, shoot down one of each alien craft. 15 Gamescore.png Bronze Modules are helpful in taking down Battleships. Also, you can send more than 1 Interceptor after a single UFO, but they have to take turns (previous one has to return to base or be destroyed, before sending the next).
Man No More (EU2012).jpg Man No More Build a suit of powered armor. 10 Gamescore.png Bronze
Bubonic (EU2012).jpg Bubonic Play a multiplayer match against someone with this achievement. - - Only exists for PC players, replacing Poison Control.
Bubonic (EU2012).jpg Poison Control Cure poison on five soldiers in a single mission. Single player only. 10 Gamescore.png Bronze Only exists for console players, replacing Bubonic. You may cure the same soldier five times to earn this achievement. Note that Thin Men release poison on death, which is much easier to use then relying on them to fire poison spit.
We Happy Few (EU2012).jpg We Happy Few Complete a mission without losing a soldier. 10 Gamescore.png Bronze
The Hardest Road (EU2012).jpg The Hardest Road Advance one soldier to Colonel rank. 10 Gamescore.png Silver
Worth Every Penny (EU2012).jpg Worth Every Penny Acquire 1000 credits in one month. 20 Gamescore.png Bronze Most easily done with global satellite coverage.
Oppenheimer (EU2012).jpg Oppenheimer Staff the research labs with 80 scientists. 20 Gamescore.png Bronze
One Gun at a Time (EU2012).jpg One Gun at a Time Staff the engineering department with 80 engineers. 20 Gamescore.png Bronze
Skunkworks (EU2012).jpg Skunkworks In a single game, complete every Foundry project. 20 Gamescore.png Bronze "Skunk Works" is the alias of Lockheed Martin's Advanced Development Programs division, responsible for the SR-71 "Blackbird" jet.
You Have 5 Seconds to Comply (EU2012).jpg You Have 5 Seconds to Comply Build a S.H.I.V. 10 Gamescore.png Bronze [1]
Theory (EU2012).jpg Theory... Build a laboratory. 10 Gamescore.png Bronze
And Practice (EU2012).jpg ...and Practice Build a workshop. 10 Gamescore.png Silver
Wet Work (EU2012).jpg Wet Work Complete a Very Difficult abduction mission in five turns or less on Classic or Impossible. 10 Gamescore.png Bronze Once you're familiar with the size of some of the different maps in the game, wait until you recognise that you've been dropped into a small one before attempting this.
A Continental Fellow (EU2012).jpg A Continental Fellow Win a game from each of the 5 starting locations. 50 Gamescore.png Silver Five separate games must be completed, with your starting base situated in each of the different continents. Surprisingly, Steam statistics reports this as having among the lowest completion rates, even below Finest Hour and No Looking Back completion.
What Wonders Await (EU2012).jpg What Wonders Await Complete a research project. 5 Gamescore.png Bronze
Up and Running (EU2012).jpg Up and Running Build a base facility. 5 Gamescore.png Bronze
Combat Ready (EU2012).jpg Combat Ready Build an item. 5 Gamescore.png Bronze
Drums in the Deep (EU2012).jpg Drums in the Deep Gain access to the lowest level in your base. 10 Gamescore.png Bronze "Drums in the Deep South," a 1951 film, involved a Confederate artillery brigade entrenched in Devil's Mountain, with the Union forces (land)mining into the rock to blow the mountaintop off entirely. May also refer to "The Lord of the Rings" where the Dwarves of Moria describe their last stand: "We cannot get out. The end comes. Drums, drums in the deep. They are coming."
Happy to Oblige (EU2012).jpg Happy to Oblige Fulfil a Council request. 15 Gamescore.png Bronze
And Hells Coming With Me (EU2012).jpg And Hell's Coming With Me Successfully assault an Overseer UFO. 10 Gamescore.png Bronze Obtained through story progression.
Off My Planet (EU2012).jpg Off My Planet Recover a Hyperwave Beacon. 25 Gamescore.png Silver Obtained through story progression.
Tables Turned (EU2012).jpg Tables Turned Shoot down a UFO. 10 Gamescore.png Bronze
And So It Begins (EU2012).jpg And So It Begins... Complete the tutorial mission. 15 Gamescore.png Bronze Tutorial mode must be enabled (not on Impossible Difficulty).
The Volunteer (EU2012).jpg The Volunteer Make contact with the Ethereal hive mind. 10 Gamescore.png Bronze Obtained through story progression.
Flight of the valkyries (EU2012).jpg Flight of the Valkyries Complete a mission with an all female squad. Single player only. 10 Gamescore.png Bronze Can be obtained on your very first mission (without tutorial) depending on soldier generation.


Slingshot

Image Name Description Xbox Gamerscore PS3 Trophy Notes
The following five achievements require the Slingshot DLC.
New Friend (EU2012).jpg New Friend Complete Friends in Low Places. 10 Gamescore.png Bronze
Bait the Hook (EU2012).jpg Bait the Hook Complete Confounding Light. 10 Gamescore.png Bronze
The Bigger They Are (EU2012).jpg The Bigger They Are Complete Gangplank. 20 Gamescore.png Silver
Rising Dragon (EU2012).jpg Rising Dragon Take your new ally into the final challenge. 30 Gamescore.png Gold Shaojie Zhang must attend the final mission of the campaign (as opposed to the final mission of the Slingshot DLC), does not need to be The Volunteer. Make him more suitable for endgame by purchasing OTS's Iron Will before leveling him. Second Wave's "Hidden Potential" might also give him larger stat increases.
All Aboard (EU2012).jpg All Aboard! Complete Confounding Light with three or more turns left. 30 Gamescore.png Silver Not all aliens need to be killed: simply place the 4 transmitters, and get 1 soldier into the train conductor's cabin. It is easier if you have purchased both squad upgrades and have a leveled team: in vanilla EU, you can delay it by repeated Slingslot mission failures (and dealing with the consequences...), and in Enemy Within, this mission is hardcoded to occur in May, which gives plenty of time to build your squad. A MEC does well in this mission for this achievement; as that trooper can ignore cover and Thin Men poison.

Enemy Within DLC

Image Name Description Xbox Gamerscore PS3 Trophy Notes
The following 30 achievements require the Enemy Within DLC.
Anger Management (EU2012).jpg Anger Management Proc Combat Rush on the entire squad (min. 4) 20 Gamescore.png Have at least 1 soldier (easier with 2) with the Adrenal Neurosympathy genetic mod on a mission. 'Pheromones' have significant range, so no need to risk Grenade Bait formations; just be close enough to have all squad members to be affected.
Rise of the Machines (EU2012).jpg Rise of the Machines Field a squad consisting entirely of augmented soldiers and SHIVs (min. 4) and win the mission 20 Gamescore.png
Mutatis Mutandis (EU2012).jpg Mutatis Mutandis Field a squad where all members have at least two modifications (min. 4) and win the mission 20 Gamescore.png
Mental Minefield (EU2012).jpg Mental Minefield Kill an enemy as it is psionically attacking you in single player 40 Gamescore.png Neural Feedback's base damage is 7, about double if your soldier wins the Will Save roll. Weaken the Sectoid Commander/Ethereal before its turn.
Tingling Sensation (EU2012).jpg Tingling Sensation Kill an unseen enemy detected by a specially modified soldier in single player 40 Gamescore.png In battle, soldiers with Bioelectric Skin can detect enemies behind doors and walls and such. Use of high explosives (and hoping it's a low-HP alien) is the easiest way to get this.
Steel Martyr (EU2012).jpg Steel Martyr Deploy three tactical subsystems on a single soldier in single player 40 Gamescore.png Fully upgrade a MEC unit's Power Armor
Enemy Within (EU2012).jpg Enemy Within Get a Soldier to have 5 modifications in single player 20 Gamescore.png
Who Needs Limbs (EU2012).jpg Who Needs Limbs? Augment a soldier in single player 20 Gamescore.png
A Little Bit Alien (EU2012).jpg A Little Bit Alien Modify a soldier in single player 20 Gamescore.png
Mind the Step (EU2012).jpg Mind the Step Jump two stories in one move in single player 20 Gamescore.png Muscle Fiber Density Gen Mod. Find a map with two buildings of differing heights adjacent to each other. Easy.
Someone Your Own Size (EU2012).jpg Someone Your Own Size Kill a Muton Berserker in melee combat in single player 20 Gamescore.png MEC unit with Kinetic Punch
The Meld Squad (EU2012).jpg The Meld Squad Field a fully enhanced squad and win the mission 20 Gamescore.png Gen Modded squad, at least one each. Essentialy the prereq to Mutatis Mutandis
By Our Powers Combined (EU2012).jpg By Our Powers Combined Field a squad with 4 augmented soldiers, each with a different base ability and win the mission 40 Gamescore.png Requires 4 MEC soldiers who were originally one of each class. Can be done with Rise Of The Machines.
Nice Cover (EU2012).jpg Nice Cover Use Collateral Damage to blow up a car in single player 20 Gamescore.png Requires a MEC soldier
Taking A Load Off (EU2012).jpg Taking A Load Off Stop a squad member from suffocating in single player 20 Gamescore.png
Shieldbuster (EU2012).jpg Shieldbuster Eliminate an enemy's shield and kill it on the same turn in single player 20 Gamescore.png Works even if softened up in the turns before the shield is raised.
Guardian of Earth (EU2012).jpg Guardian of Earth Designate a highly decorated soldier as the Volunteer 100 Gamescore.png Medals are acquired through missions. There seems to be a limit on how many medals can be acquired. Riskiest medal is the one that requires a soldier to die or be Critically Wounded. After the cap is reached, it seems no more are given.
Best way to obtain this Achievement is to save 1 of each medal until you have your PSI Soldier and then give him the 5 medals before making him the Volunteer.
Pain in the Neck (EU2012).jpg Pain in the Neck Cause an enemy to suicide 40 Gamescore.png This is done by successfully stunning an EXALT enemy using an Arc Thrower
An Army Of Four (EU2012).jpg An Army Of Four Beat the game without buying a Squad Size upgrade (Classic+ difficulty) 100 Gamescore.png
Solid Prospect (EU2012).jpg Solid Prospect Complete Deluge 20 Gamescore.png Progeny (Slingshot type Council mission)
A fight across a dam that's on the brink of collapsing. Advance across the top of the dam and secure the transport vehicle on the far side. Wiping out all aliens is not required.
Great Minds Think Alike (EU2012).jpg Ours are the Furies Complete Furies 20 Gamescore.png Progeny (Slingshot type Council mission)
A landed Abductor in a snowy level: there is a unique command console in the middle room, just outside the bridge's door. Destroy or deactivate it.
Remington (EU2012).jpg Remington… Max Remington Have your special-duty soldier kill three enemies in the same mission 40 Gamescore.png Flanking and grenades help, especially if, with Training Roulette, they're a pistol-carrying class with Grenadier (normally only Heavies). Tactical Rigging from the Foundry is also a big help. Having your full-kit soldiers soften targets is key. Pistol foundry projects are extremely helpful as well, laser or plasma depending on EXALT's tech.
Elite Defense (EU2012).jpg Elite Defense Beat a new special mission without losing any assets 40 Gamescore.png Simply lock down the Encoder and kill all EXALT forces. They can't do anything to the Transmitter even if they find it before breaking the Encoder.
G’day (EU2012).jpg G’day Kill an elite enemy Sniper with one of your own snipers in single player 20 Gamescore.png http://www.tf2sounds.com/1207
Regenerate This (EU2012).jpg Regenerate This Kill an elite enemy Medic with explosive damage in single player 20 Gamescore.png
All Hands on Deck (EU2012).jpg All Hands on Deck Get at least 4 kills with XCOM Base Security personnel 20 Gamescore.png Base Security are in blue-tint armor. They're essentially Rookies, so beware of Panic chains. Their Assault Rifles have a base damage of 4, so they're 1 point less useless than what you're saddled with in the first mission. The easiest way to get this is to get Tactical Rigging so they carry two frag grenades and throw them around liberally at low HP aliens.
Apotheosis Denied (EU2012).jpg Apotheosis Denied Deal with the newest global threat 100 Gamescore.png After "Where In The World", clear out the EXALT base
They Shall Not Pass (EU2012).jpg They Shall Not Pass Eliminate all alien waves 20 Gamescore.png Complete Base Defense
Zom-B-Gone (EU2012).jpg Zom-B-Gone Eradicate the infestation 20 Gamescore.png Complete Site Recon, aka "Operation: Run Like A Bitch"
Where in The World (EU2012).jpg Where in the World Make certain of the new threat's location 40 Gamescore.png Either through Intelligence scans or in response to EXALT attacks (at the great risk of lost money, lost research, and Panic gains), sucessfully complete at least 3 covert operations to gain clues to open the chance to accuse a country of harboring the EXALT base. You can do more Covert ops untill all 15 other countries are deduced out (or save scum and go one by one)

Removed

Image Name Description Xbox Gamerscore PS3 Trophy Notes
The following five achievements were removed from Steam 8th Jan 2013. Two of them have returned in the Enemy Within DLC with different names (Disaster Averted as Solid Prospect and Great Minds Think Alike as Ours Are The Furies)
No Sweat (EU2012).jpg No Sweat Complete Deluge without activating more than 2 valves. ??? ??? Deluge in EW has a turn limit, due to it being on a damaged Dam: opening valves releases water, thus extending the time before it breaks. While it is possible to complete the mission without opening more than two valves, it will not unlock the achievement, and thus, it has truly been removed
Saved to Savior (EU2012).jpg Saved to Savior Have your newest ally volunteer for the most difficult duty. ??? ??? Similar to Shaojie Zhang's Rising Dragon, except Annette needs to become the Volunteer. There is no achievement for volunteering Annette in Enemy Within, suggesting that this achievement was removed for good.
Disaster Averted (EU2012).jpg Disaster Averted Complete Deluge. ??? ???
The Chase Is On (EU2012).jpg The Chase Is On Complete Portent. ??? ??? Replaced with the achievement-less mission of finding/escorting the EXALT survivor of a damaged convoy. The sequence of achievements seems to indicate that Portent was originally intended to take place after Deluge.
Great Minds Think Alike (EU2012).jpg Great Minds Think Alike Complete Furies. ??? ???