Difference between revisions of "Critical Wounds (EU2012)"

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== Critically wounded ==
 
== Critically wounded ==
When a squady is critically wounded, the team has three turns to save that squady. Saving a squady can be done by stabilizing or reviving the wounded squady with a medikit or finishing the mission succesfully.
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When a Solider is critically wounded, you have three turns to save that Solider. Saving a Solider can be done by stabilizing or reviving the wounded Solider with a medikit or finishing the mission before the wounded solider bleeds out.
Each time a squady become critically wounded, it will recieve a permanent penalty to its willpower.
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Each time a solider becomes critically wounded, it will receive a permanent penalty to its willpower.
  
 
'''Stabilizing'''
 
'''Stabilizing'''
Any character with a medikit can stabilize a critically wounded squady. Move into healing range and select the Stabilize action. A stabilized squady will not die from it's current wounds (but don't play with grenades), but will not become active again for the duration of that mission. After the mission, the squady will be gravely wounded and will take a fairly long time to become active again.
+
Any character with a medikit can stabilize a critically wounded Solider. Move into healing range and select the Stabilize action. A stabilized Solider will not die from it's current wounds (but don't play with grenades), but will not become active again for the duration of that mission. After the mission, the Solider will be gravely wounded and will take a fairly long time to become active again.
  
 
'''Reviving'''
 
'''Reviving'''
Reving a squady can only be done by a support squady with the appropriate skill. A revived unit will become active again during the mission with 33% of it's maximum hitpoints (including armor or items bonus)
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reviving a Solider can only be done by a solider in the support class with the appropriate skill. A revived unit will become active again during the mission with 33% of it's maximum hitpoints (including armor or items bonus)
  
 
== Death ==
 
== Death ==
 
Death is permanent, once a solider is dead, he/she is gone forever, unless you go back to an earlier save in which said solider was still alive.
 
Death is permanent, once a solider is dead, he/she is gone forever, unless you go back to an earlier save in which said solider was still alive.
 
Every Solider that dies will have his or her name added to the memorial wall in the Barracks, where the number of missions, the number of kills and the mission in which the solider died is shown
 
Every Solider that dies will have his or her name added to the memorial wall in the Barracks, where the number of missions, the number of kills and the mission in which the solider died is shown

Revision as of 17:36, 19 October 2012

After sustaining more damage than the squadies hitpoints, the squady will either become critically wounded or die.


Critically wounded

When a Solider is critically wounded, you have three turns to save that Solider. Saving a Solider can be done by stabilizing or reviving the wounded Solider with a medikit or finishing the mission before the wounded solider bleeds out. Each time a solider becomes critically wounded, it will receive a permanent penalty to its willpower.

Stabilizing Any character with a medikit can stabilize a critically wounded Solider. Move into healing range and select the Stabilize action. A stabilized Solider will not die from it's current wounds (but don't play with grenades), but will not become active again for the duration of that mission. After the mission, the Solider will be gravely wounded and will take a fairly long time to become active again.

Reviving reviving a Solider can only be done by a solider in the support class with the appropriate skill. A revived unit will become active again during the mission with 33% of it's maximum hitpoints (including armor or items bonus)

Death

Death is permanent, once a solider is dead, he/she is gone forever, unless you go back to an earlier save in which said solider was still alive. Every Solider that dies will have his or her name added to the memorial wall in the Barracks, where the number of missions, the number of kills and the mission in which the solider died is shown