Difference between revisions of "EXALT (EU2012)"

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This page is a stub. You can help UFOPaedia by expanding it.  
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[[Image:EXALT Insignia (EU2012).png|right|200px|EXALT insignia]]
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EXALT is a new global human threat introduced in [[XCOM: Enemy Within DLC (EU2012)|Enemy Within DLC]]. EXALT is a paramilitary secret society that seeks to use [[Alien Life Forms (EU2012)|alien]] tech to enrich and technologically change themselves and gain world domination.
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They will carry out anti-[[XCOM (EU2012)|XCOM]] operations until their [[EXALT Base (EU2012)|base]] is found and destroyed.
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EXALT wants the aliens to genetically perfect mankind and sees [[XCOM (EU2012)|XCOM]] as an obstacle to that. While EXALT agrees with the aliens, it will avoid working with them and instead and disrupt XCOM efforts's to fight the invasion. Despite sharing some common goals, the Aliens and EXALT will not cooperate together and appear together on any mission.
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The first EXALT [[Missions (EU2012)|mission]] takes place on May, the day depends on the [[Difficulty (EU2012)|difficulty]] level.
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==EXALT Operations==
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[[Image:Security Breach Trailer 1 (EU2012).png|right|300px|Security Breach Trailer]]
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*Intel scans cost 50§ (and slowly increase) and will reveal any additional cells to the ones already revealed.
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*Revealing EXALT cells will postpone their ability to hurt XCOM operations. Only hidden EXALT cells can conduct operations.
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*After a while an exposed EXALT cell will relocate to another country and become hidden.
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*Hidden EXALT cells can conduct 3 types of operations:
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**Propaganda - Increases Panic on the targeted country.
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**Sabotage - Reduces XCOM's money supply.
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**Research Hack - Slow down XCOM's current [[Research (EU2012)|research]].
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* Also, if you turn down an [[Alien Abductions (EU2012)|abduction]] in Africa and there's an exposed EXALT cell on that country then the resulting panic from the Abduction will be further increased.
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* Building [[Laboratory (EU2012)|Labs]] can provide a guard against Research Hacks.
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To stop a revealed EXALT cell, XCOM may perform a [[Covert Operations (EU2012)|Covert Mission]] on the country where the cell is based.
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==EXALT forces==
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[[Image:EXALT Agents 2.jpg|right|300px|EXALT Soldiers]]
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* EXALT operates with a similar [[Classes (EU2012)|class]] structure as [[XCOM (EU2012)|XCOM]], fielding 4 types of soldiers: [[EXALT Sniper (EU2012)|Sniper]], [[EXALT Heavy (EU2012)|Heavy]], [[EXALT Operative (EU2012)|Operative]] (like Assault) and [[EXALT Medic (EU2012)|Medic]].
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* Later there will be Elite versions of all classes, using additional tech improvements.
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* EXALT weaponry will be conventional at first but they will also upgrade their weapons to Laser/Plasma and use [[Gene Mods (EU2012)|Gene Mods]] to enhance their units.
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* They however do not gain [[MEC Trooper (EU2012)|MECs]]
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* EXALT agents can't be captured since they'll suicide with a syringe if hit by an [[Arc Thrower (EU2012)|Arc Thrower]]. Their weapons however can be recovered and used instead of XCOM's models or sold at the Grey Market for §1 each.
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[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: EXALT (EU2012)]]
 
[[Category: EXALT (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]
 
[[Category: Enemy Within DLC (EU2012)]]

Revision as of 17:28, 2 November 2013

EXALT insignia

EXALT is a new global human threat introduced in Enemy Within DLC. EXALT is a paramilitary secret society that seeks to use alien tech to enrich and technologically change themselves and gain world domination. They will carry out anti-XCOM operations until their base is found and destroyed.

EXALT wants the aliens to genetically perfect mankind and sees XCOM as an obstacle to that. While EXALT agrees with the aliens, it will avoid working with them and instead and disrupt XCOM efforts's to fight the invasion. Despite sharing some common goals, the Aliens and EXALT will not cooperate together and appear together on any mission.

The first EXALT mission takes place on May, the day depends on the difficulty level.

EXALT Operations

Security Breach Trailer
  • Intel scans cost 50§ (and slowly increase) and will reveal any additional cells to the ones already revealed.
  • Revealing EXALT cells will postpone their ability to hurt XCOM operations. Only hidden EXALT cells can conduct operations.
  • After a while an exposed EXALT cell will relocate to another country and become hidden.
  • Hidden EXALT cells can conduct 3 types of operations:
    • Propaganda - Increases Panic on the targeted country.
    • Sabotage - Reduces XCOM's money supply.
    • Research Hack - Slow down XCOM's current research.
  • Also, if you turn down an abduction in Africa and there's an exposed EXALT cell on that country then the resulting panic from the Abduction will be further increased.
  • Building Labs can provide a guard against Research Hacks.

To stop a revealed EXALT cell, XCOM may perform a Covert Mission on the country where the cell is based.

EXALT forces

EXALT Soldiers
  • EXALT operates with a similar class structure as XCOM, fielding 4 types of soldiers: Sniper, Heavy, Operative (like Assault) and Medic.
  • Later there will be Elite versions of all classes, using additional tech improvements.
  • EXALT weaponry will be conventional at first but they will also upgrade their weapons to Laser/Plasma and use Gene Mods to enhance their units.
  • They however do not gain MECs
  • EXALT agents can't be captured since they'll suicide with a syringe if hit by an Arc Thrower. Their weapons however can be recovered and used instead of XCOM's models or sold at the Grey Market for §1 each.