Gas Grenade (EU2012)

From UFOpaedia
Revision as of 03:25, 31 January 2014 by Hobbes (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Description
Gas Grenade

Our advanced research in alien physiology has allowed us to synthesize a modified version of the poison projected by the Thin Man, and containerize it in grenade form.

  • Creates a poison gas cloud at impact site
  • Affects all targets in blast radius
  • Poison lasts 1-3 turns, doing 1 damage each turn. It also reduces Aim by 20 points.

Notes

Research Required Thin Man Autopsy
Base Costs §35
2 Thin Man Corpses
7 Engineers
Abilities/Stats Poison Cloud
  • Robotic units, Thin Men, and MECs are immune.
  • The poison cloud will still affect your soldiers moving through it, unless they have a Respirator Implant or Titan Armor.
    • As opposed to the fairly low damage over time, it's probably better to use this for the -20 Aim that poison status inflicts.



EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant