Though it borrows the old tracked tank torso, and suffers from the same limitations, it is fitted with a much more powerful variant of the Heavy Laser that is equal in strength to the Hovertank/Plasma's turret. It is therefore the most powerful tracked tank available and a most potent weapon against aliens.
The turret has a limit of 255 shots, but is recharged for free after every battle. The high damage gives a 4.55% chance of breaching an inner UFO wall, giving them a potentially useful role as a low-cost breaching weapon (see Destroying Terrain for more details).
Tank/Laser Cannons can be produced at a significantly lower cost than the more-advanced hovertanks, and do not require Elerium in their manufacture. However, they must be produced in a workshop, not bought, and like the Hovertanks, incur a large workshop space overhead (25 compared to 30 for hovertanks).
While not as immediately accessible as the standard tanks, the Tank/Laser Cannon are good for mass-produce production - whether for general use or for replacing fallen tanks - while still retaining high firepower. The slightly higher cost over conventional tanks is offset through the lack of ammunition costs
|Cost:||Manufacture only. $500,000|
|Manufacturing Requirements:||1200 Engineer hours|
|Research Requirements:||Laser Cannon|
|Tracked Tank Specs|
|Laser Turret Specifications|
| Numbers in parenthesis are the actual values after modified by the chassis' abilities. |
Actual costs are in fixed Time Units
- The laser cannon can penetrate UFO inner walls approximately 4.5% of the time. See Destroying Terrain for more information.
- Like all the advanced tanks, no research topic needs to be prompted to get the Tank/Laser Cannon.
|X-COM: Enemy Unknown/UFO Defense: Equipment|
|Armour:||Coveralls • Personal Armour • Power Suit • Flying Suit|
|Weapons:||Pistol • Rifle • Heavy Cannon • Auto-Cannon • Rocket Launcher • Stun Rod|
|Grenade • Proximity Grenade • High Explosive • Laser Pistol • Laser Rifle • Heavy Laser|
|Plasma Pistol • Plasma Rifle • Heavy Plasma • Alien Grenade • Small Launcher • Blaster Launcher|
|Equipment:||Smoke Grenade • Motion Scanner • Medi-Kit • Electro-flare • Psi-Amp • Mind Probe • Elerium-115|
|HWPs:||Tank/Cannon • Tank/Rocket Launcher • Tank/Laser Cannon • Hovertank/Plasma • Hovertank/Launcher|
|Data||Item Weights • Alien Weapon Loadouts • Armour Damage Modifiers|