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(h x w)
1 x 2 Zrbite.png
Weight 3
D. Threshold 20
Sale Price $5,000

Zrbite is an unusual alloy of alien origin, part gold and part alien bio-material. When utilized as a power source, small quantities will generate more power than a nuclear unit of 10 times the size. However, due to the alien origin of the material, it cannot be synthesized...

This item appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to Elerium-115.


  • Size: 1 high x 2 wide
  • Weight: 3
  • Sell Price: $5000

Obtaining Zrbite

Zrbite cannot be synthesized; it can only be obtained from Alien Submarine Assaults or Colony Assaults. Zrbite is housed within Ion-Beam Accelerators, and is very fragile. Be careful about using explosives inside Alien Subs, as Zrbite is easily toasted! At the end of a successful mission, any Zrbite will be automatically collected and returned to your base. Unlike Elerium, Zrbite can turn up in all sorts of places on Alien Subs, not necessarily in the Ion Beam Accelerators.

Perhaps the most efficient way to gain a stock of Zrbite is to find an Alien Base and attack the Fleet Supply Cruisers as they land nearby. Leave the base intact to attract more supply ships, as the Zrbite is worth more than the score penalty (150 units per intact Fleet Supply Cruiser).

On the map, Zrbite appears as a golden ball on the ground. In your inventory, it appears as a golden crystal. This object is worth 50 points of Zrbite.


Don't sell Zrbite. Although you do have the option to do so, this is to be highly discouraged. It is used to fuel the Manta, the Hammerhead, and the Leviathan. It is also used, in varying amounts, to manufacture most Alien Artefacts, Ion Armor and Magnetic Ion Armors, Sonic Oscillators, and various other technologies. Given that you can only obtain Zrbite on the battlefield, selling it is not a good idea. If you choose to, it will fetch you $5,000 per unit.


What is the mass of 1 unit of Zrbite? ... using a similiar drag equation used for calculating the mass of 1 unit of Elerium, you get... er... you know what? Forget it. A craft with those sort of hydrodynamic qualities, travelling at 5800 knots, underwater??? Based on the mass of a Battleship, the aliens wouldn't need to perform Terror Missions... just having their craft travel around near the coast would create Tsunamis that would create ridiculous coastal damage.

See Also

TFTD Badge X-COM: Terror From The Deep: Equipment (TFTD)
Armor:Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons:Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal TazerMagna-Blast Grenade
Particle Disturbance GrenadeMagna-Pack ExplosiveGauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance
Portable Equipment:Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS:Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
TFTD Badge Terror From The Deep
Alien Submarines:Survey ShipEscortCruiserHeavy CruiserHunterFleet Supply CruiserBattleshipDreadnought
New Submersible Technologies:Ion-Beam AcceleratorsZrbiteMagnetic NavigationAqua Plastics
Alien Sub Facilities:Alien CryogenicsAlien CloningAlien Learning ArraysAlien ImplanterAlien Sub ConstructionExamination RoomAlien Re-animation Zone