https://www.ufopaedia.org/api.php?action=feedcontributions&user=Biasface&feedformat=atomUFOpaedia - User contributions [en]2024-03-29T13:55:48ZUser contributionsMediaWiki 1.35.4https://www.ufopaedia.org/index.php?title=XCOM_2&diff=84027XCOM 22017-02-22T17:52:25Z<p>Biasface: changed "will be released" to "was released"</p>
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<div>[[File:XCOM2_SCREEN.PNG|450px|center]]<br />
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''XCOM 2'' is the 2016 sequel of Firaxis' [[Enemy Unknown (EU2012)|XCOM: Enemy Unknown]]. The game was released on February 5th, 2016. If you'd like to contribute please check the Talk page or the [[Wiki Tips (EU2012)|Wiki Tips]] page for useful information on how to edit pages, etc. <br />
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{{:XCOM2_Table}}<br />
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[[Category:XCOM 2]]</div>Biasfacehttps://www.ufopaedia.org/index.php?title=Engineering_(LW2)&diff=83934Engineering (LW2)2017-02-20T02:09:41Z<p>Biasface: created, but it needs much more work.</p>
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<div>Engineering in LW2 is mostly similar to vanilla. Weapons, armor, and items are built using supplies, alloys, elerium, and elerium cores. Unlike vanilla, weapons and armor are manufactured on an individual basis rather than as squad-wide upgrades. Notably, all of the vests and ammo types have been moved from the Proving Ground to engineering. All items are produced instantly.</div>Biasface