https://www.ufopaedia.org/api.php?action=feedcontributions&user=HubrisBliss&feedformat=atomUFOpaedia - User contributions [en]2024-03-29T15:28:30ZUser contributionsMediaWiki 1.35.4https://www.ufopaedia.org/index.php?title=User_talk:Tvol&diff=80008User talk:Tvol2017-02-03T15:26:10Z<p>HubrisBliss: </p>
<hr />
<div>Hello there :)<br />
<br />
Can you please check if your bot is working as intended? The abilities are getting all full of error messages. Thanks :) [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 18:33, 27 January 2017 (UTC)<br />
<br />
:It is, or rather I am (the bot did the heavy lifting but I wouldn't dream of letting such a complicated regex loose on a wiki :o ). The parse errors weren't caused by the replacement text, but by the calls on the skills pages being "bad". I've cleaned those up. Now I just have to fiddle with the actual template itself more to get it working. (If I can't I'll just regex the crap out of things and fix them. I won't leave stuff broken. :) ) --[[User:Tvol|Tvol]] ([[User talk:Tvol|talk]]) 18:39, 27 January 2017 (UTC)<br />
::No worries, the issue was that I'm currently using the info on all the class pages for a mod project and all of sudden everything started turning red. Thanks for the work :) [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 18:58, 27 January 2017 (UTC)<br />
<br />
==Class Tree==<br />
10-4. I put the current mediocre rank icons up this morning, I think. Certainly looking forward to them being upgraded. I'm so glad you made the [[Template:Ability (LW2)]]. The old one was atrocious to add to. I just need to learn how to page break properly in the <code>b-info</code> pop-up window.<br/><br />
This is my first wiki edit ever, so I learned a bunch watching your updates. I never would've thought about putting the extra info on a mouse-over, or how to do it. BTW, if you think your question mark is poor, [[:File:Questionmark_yellow_(LW2).png|check out what I uploaded, lol]].<br/><br />
I'll be filling out more text info for now, and working on the Psi Operative Tree.<br/><br />
Oh, and I just learned about <nowiki>'~~~~'</nowiki>. <Phew>. --[[User:HubrisBliss|HubrisBliss]] ([[User talk:HubrisBliss|talk]]) 23:30, 27 January 2017 (UTC)<br />
:Glad I could teach by doing. :) (Though regexes and Pywikibot helped a lot in sorting those ability templates.) As for the info pop-up, I've never been able to get title text to respect breaks on a wiki. I think it's still possible, but would require tweaking the CSS used by the wiki to add a new class for these images specifically. --Tvol (talk) 23:59, 27 January 2017 (UTC)<br />
:Oh, and I forgot to mention, that this line-break issue is part of the reason I moved the info bits to their own sub-pages. (Or will be moving them.) That way it's easy to transclude those lists elsewhere, in-case there's need of a stop-gap of some sort. --Tvol (talk) 00:12, 28 January 2017 (UTC)<br />
::Specifically, where are you moving the info bits? Not the individual perk templates? i.e. [[Template:Alpha Mike Foxtrot (LW2)]], after <code>| s_info =</code>. If somewhere else, please point me there. --[[User:HubrisBliss|HubrisBliss]] ([[User talk:HubrisBliss|talk]]) 00:37, 28 January 2017 (UTC)<br />
::: Ah, okay. Here goes my explanation. I'm moving the lists of extra/extended info to sub-pages of their respective templates. This means that for [[Template:Alpha Mike Foxtrot (LW2)]], the info text (and ''just'' the info text) would be on the page [[Template:Alpha Mike Foxtrot (LW2)/Info]]. Note the <code>/Info</code> part. Then the template itself should be edited so that it reads <code><nowiki>{{ {{subst:FULLPAGENAME}}/Info }}</nowiki></code> and saved. When it is saved, the <code>subst:</code> part will convert the FULLPAGENAME magic word into raw text, and the result will be, in this example, <code>{{ Template:Alpha Mike Foxtrot (LW2)/Info }}</code>. This will make sure that it references its own Info sub-page correctly no matter where it is used on the wiki. You can see an example at [[Template:Heavy_Weapons_(LW2)]] and [[Template:Heavy_Weapons_(LW2)/Info]], as well as more info about [https://www.mediawiki.org/wiki/Transclusion transclusion here.]<br />
::: The payoff here is that should anyone want to reference the perk's extra info text somewhere else, they don't need to duplicate it, just use transclusion to refer to it, keeping things DRY (a software engineering principle, "Don't Repeat Yourself", but it applies equally well to wikis). This could be used, for example, to display all the info text underneath the ability icon, or next to it, or in a different cell in a table, etc. It's a just-in-case thing but could save headache later. --[[User:Tvol|Tvol]] ([[User talk:Tvol|talk]]) 01:01, 28 January 2017 (UTC)<br />
::::All makes sense. Just wanted to avoid adding text in the wrong spot. For now, I'm finding new things to do, but I will plan on adding text later after you have created the respective <code>*/Info</code> pages.<br/>Expect a simple unit navbar at the bottom of the class pages fairly soon. I'm already frustrated trying to jump between them. --[[User:HubrisBliss|HubrisBliss]] ([[User talk:HubrisBliss|talk]]) 01:16, 28 January 2017 (UTC)<br />
::::Those are some cleeeeean rank icons. Nice! Short-but-sweet unit navbars are in. --[[User:HubrisBliss|HubrisBliss]] ([[User talk:HubrisBliss|talk]]) 02:08, 28 January 2017 (UTC)<br />
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== Possible issue with the LW2 Abilities template ==<br />
<br />
Use of the [[Template:Ability_(LW2) | Abilities template]] you designed appears to generate a lot of vertical whitespace, usually 3-4 lines worth (this can be seen for instance in the [[Perk_List_(LW2) | Perk List]] page). This makes it very difficult to embed abilities properly in a table - I tried embedding perks into the [[Dark Events (LW2) | Dark Events]] page in much the same way that the [[Alien Life Forms (Long War)| LW1 Aliens page]] does it but the whitespace made the formatting nigh impossible. Interestingly enough, this issue doesn't appear to crop up in the class tables, which is why I'm confused. Can you clarify whether this is an issue with the template itself or explain the intended way to use the template to avoid the whitespace? Thank you. [[User:DjinnFor|DjinnFor]] ([[User talk:DjinnFor|talk]]) 02:28, 3 February 2017 (UTC)<br />
:It's not {{tl|Ability_(LW2)}} causing the excess whitespace, it's actually the intermediary ability templates. I set up the Ability template with tight-fitting includeonly tags to guard against exactly this issue. I think the reason that this isn't an issue for the Class Trees is because the individual perk templates are being called as parameters. MediaWiki implicitly removes whitespace before the first character and after the last character of a parameter. For example, this:<br />
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<pre><br />
{{Some template<br />
| variable = value<br />
<br />
<br />
<br />
| other variable = other value<br />
}}<br />
</pre><br />
<br />
:...should behave the same as this:<br />
<br />
<pre><br />
{{Some template<br />
| variable = value<br />
| other variable = other value<br />
}}<br />
</pre><br />
<br />
:The individual perk templates have excess whitespace before their noinclude tags, so when you call them directly the whitespace is parsed and makes it to the page generation intact. When it is called as a parameter for another template, the whitespace at the end gets removed first before the HTML is generated. (Again, all implicit, so it's annoyingly hidden.)<br />
<br />
:The fix for this is to run over all the ability templates and restructure the noincludes so they more tightly fit the template code. I'll run a bot over them tonight. As for usage of the template, I know the documentation needs work. It also needs updating to provide default inline display but toggleable support for table display (which is just a fancy way of saying I need to convert spans to divs). I still have work to do on it so I won't finish documentation until I think it's in a finished state. As a side note, I'll be uploading the images for Dark Events and a whole host of other stuff soon, so hopefully you'll have more media to work with by tomorrow (late tomorrow if I don't get the uploads done tonight). --[[User:Tvol|Tvol]] ([[User talk:Tvol|talk]]) 06:32, 3 February 2017 (UTC)<br />
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::Appreciate the details, thanks. [[User:DjinnFor|DjinnFor]] ([[User talk:DjinnFor|talk]]) 08:13, 3 February 2017 (UTC)<br />
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==Templates==<br />
<pre>As for the defaults on ability templates, may I ask your reasoning as to setting them all to be visible? -Tvol</pre><br />
<br />
No particular good reason. I was primarily trying to make the <code>b_info</code> show up on the individual class perks. Your method makes much more sense in context of using the templates elsewhere. Also, I was trying to make a list of which perks still need info, mostly assault, gunner, and grenadier, as I was working up the alphabetical class list backwards. The changes in the perk templates was a temporary fix seeing as I was already checking other things on the edit page. Now I realize I should've just changed the class page (is that what you were saying?), but I was unclear what you were trying to do when you last edited those. When you set <code>b_descr=1</code> and left the others blank, the ? no longer showed up, and my immediate thought was change the perk template to show, only if the info was in place.<br />
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I knew my work was next to worthless, except that the class pages at least looked finished for those using them. For now I'll keep away from editing the perk templates until you've solidified the best method. Hopefully I can get the last of the <code>b_info</code> in today.<br />
<br />
I realize there are much better ways to do what I'm doing, which I don't really know how to execute, but I don't mind some tedious work. For now, this is more about learning than efficiency. Trying to bot things is a bit more than I wanted to bite off, but is high up on my list of things to learn. Don't hesitate to call me out for something stupid I've done, or fix it. My first principle has been "don't fuck with stuff too much" and the second "make it look good on the user end." I knew I wasn't violating the first too much (easy to fix, if worthless), and I definitely executed the second.<br />
<br />
--[[User:HubrisBliss|HubrisBliss]] ([[User talk:HubrisBliss|talk]]) 15:26, 3 February 2017 (UTC)</div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Class_Tree_(LW2)&diff=78772Template:Class Tree (LW2)2017-02-01T12:27:54Z<p>HubrisBliss: </p>
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<div>Mouse-over [[File:InfoIcon.png|18px]] for more information.<br />
{| class="wikitable" style="vertical-align:top; text-align:center" width="100%"<br />
|- style="color:#7dc2d2; background-color:#17181a; vertical-align:center; font-size:130%;"<br />
| style="width:10%; border-width: 0 2px 2px 0; border-color:#7dc2d2;"| '''Rank'''<br />
| colspan="3" style="border-color:#7dc2d2; border-width: 0 0 2px 0" | '''Ability'''<br />
|-<br />
! style="border:none; color:#7dc2d2; background-color:#17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|0|b_name=1}} | {{Rank (LW2)|0|b_name=1}} }}<br />
| width="30%" | {{{Squaddie1}}}<br />
| width="30%" | {{{Squaddie2}}}<br />
| width="30%" | {{{Squaddie3}}}<br />
|- vertical-align="center"<br />
| style="border:none; background-color:#17181a;" |<br />
! style="border-left:none; border-right:none; background-color:white;" | ''{{{Subclass1}}}''<br />
! style="border-left:none; border-right:none; background-color:white;" |<br />
! style="border-left:none; border-right:none; background-color:white;" | ''{{{Subclass2}}}''<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|1|b_name=1}} | {{Rank (LW2)|1|b_name=1}} }}<br />
| {{{LCorporal1}}}<br />
| {{{LCorporal2}}}<br />
| {{{LCorporal3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|2|b_name=1}} | {{Rank (LW2)|2|b_name=1}} }}<br />
| {{{Corporal1}}}<br />
| {{{Corporal2}}}<br />
| {{{Corporal3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|3|b_name=1}} | {{Rank (LW2)|3|b_name=1}} }}<br />
| {{{Sergeant1}}}<br />
| {{{Sergeant2}}}<br />
| {{{Sergeant3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|4|b_name=1}} | {{Rank (LW2)|4|b_name=1}} }}<br />
| {{{StaffSgt1}}}<br />
| {{{StaffSgt2}}}<br />
| {{{StaffSgt3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|5|b_name=1}} | {{Rank (LW2)|5|b_name=1}} }}<br />
| {{{TechSgt1}}}<br />
| {{{TechSgt2}}}<br />
| {{{TechSgt3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|6|b_name=1}} | {{Rank (LW2)|6|b_name=1}} }}<br />
| {{{GunSgt1}}}<br />
| {{{GunSgt2}}}<br />
| {{{GunSgt3}}}<br />
|-<br />
! style="border:none; color: #7dc2d2; background-color: #17181a;" | {{ #if: {{{spark|}}} | {{SparkRank (LW2)|7|b_name=1}} | {{Rank (LW2)|7|b_name=1}} }}<br />
| {{{MSgt1}}}<br />
| {{{MSgt2}}}<br />
| {{{MSgt3}}}<br />
|}<br />
<br />
<noinclude><br />
{{Documentation}}<br />
<br />
[[Category: Templates ]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Both_Barrels_(LW2)&diff=78770Template:Both Barrels (LW2)2017-02-01T12:16:11Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityBothBarrels.png<br />
| s_caption = Both Barrels<br />
| s_name = Both Barrels<br />
| s_descr = Fire both barrels of your sawed-off shotgun at nearby enemy, doing double damage. Consumes two charges. Uses one action.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Point_Blank_(LW2)&diff=78769Template:Point Blank (LW2)2017-02-01T12:15:59Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityPointBlank.png<br />
| s_caption = Point Blank<br />
| s_name = Point Blank<br />
| s_descr = Fire your sawed-off shotgun at a nearby enemy. Rapidly loses accuracy beyond four tiles range. Uses one action.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Holo_Targeting_(LW2)&diff=78768Template:Holo Targeting (LW2)2017-02-01T12:15:19Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_holotargeting.png<br />
| s_caption = Holo Targeting<br />
| s_name = Holo Targeting<br />
| s_descr = Holotarget your enemy to grant an aim bonus to all attacks on this target by you and your allies for the remainder of the turn.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Fleche_(LW2)&diff=78767Template:Fleche (LW2)2017-02-01T12:14:43Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityFleche.png<br />
| s_caption = Fleche<br />
| s_name = Fleche<br />
| s_descr = Attack any enemy within movement range with your sword. Deals +1 damage for every 4 tiles between your starting position and the target.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Phantom_(LW2)&diff=78766Template:Phantom (LW2)2017-02-01T12:14:27Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk phantom.png<br />
| s_caption = Phantom<br />
| s_name = Phantom<br />
| s_descr = When the squad is revealed, this soldier remains concealed.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Aid_Protocol_(LW2)&diff=78765Template:Aid Protocol (LW2)2017-02-01T12:13:28Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk aidprotocol.png<br />
| s_caption = Aid Protocol<br />
| s_name = Aid Protocol<br />
| s_descr = Command your GREMLIN to move to a friendly target. It grants that target a bonus to Defense until the start of the next player turn.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Haywire_Protocol_(LW2)&diff=78764Template:Haywire Protocol (LW2)2017-02-01T12:13:14Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk haywireprotocol.png<br />
| s_caption = Haywire Protocol<br />
| s_name = Haywire Protocol<br />
| s_descr = You may target robotic and mechanical enemies with your GREMLIN, attempting to hack them and seize control.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Haywire_Protocol_(LW2)&diff=78763Template:Haywire Protocol (LW2)2017-02-01T12:13:02Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk haywireprotocol.png<br />
| s_caption = Haywire Protocol<br />
| s_name = Haywire Protocol<br />
| s_descr = You may target robotic and mechanical enemies with your GREMLIN, attempting to hack them and seize control.<br />
| s_info = {{ Template:Haywire Protocol (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Aid_Protocol_(LW2)&diff=78762Template:Aid Protocol (LW2)2017-02-01T12:12:54Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk aidprotocol.png<br />
| s_caption = Aid Protocol<br />
| s_name = Aid Protocol<br />
| s_descr = Command your GREMLIN to move to a friendly target. It grants that target a bonus to Defense until the start of the next player turn.<br />
| s_info = {{ Template:Aid Protocol (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Walk_Fire_(LW2)&diff=78761Template:Walk Fire (LW2)2017-02-01T12:11:41Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk burstfire.png<br />
| s_caption = Walk Fire<br />
| s_name = Walk Fire<br />
| s_descr = Take a highly accurate shot with +30 bonus to hit but for half damage and -30 crit. Uses 2 ammo.<br />
| s_info = {{ Template:Walk Fire (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Vital_Point_Targeting_(LW2)&diff=78760Template:Vital Point Targeting (LW2)2017-02-01T12:11:11Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityVitalPointTargeting.png<br />
| s_caption = Vital Point Targeting<br />
| s_name = Vital Point Targeting<br />
| s_descr = Attacks against your Holotargeted enemies deal more damage.<br />
| s_info = {{ Template:Vital Point Targeting (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Trojan_(LW2)&diff=78759Template:Trojan (LW2)2017-02-01T12:10:35Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityTrojan.png<br />
| s_caption = Trojan<br />
| s_name = Trojan<br />
| s_descr = Enemy units that are hacked take damage and lose their actions on the turn the hack effect ends.<br />
| s_info = {{ Template:Trojan (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Tradecraft_(LW2)&diff=78758Template:Tradecraft (LW2)2017-02-01T12:09:44Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityTradecraft.png<br />
| s_caption = Tradecraft<br />
| s_name = Tradecraft<br />
| s_descr = This soldier has significantly reduced infiltration times while on missions.<br />
| s_info = {{ Template:Tradecraft (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Threat_Assessment_(LW2)&diff=78757Template:Threat Assessment (LW2)2017-02-01T12:09:33Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk threat assesment.png<br />
| s_caption = Threat Assessment<br />
| s_name = Threat Assessment<br />
| s_descr = Aid Protocol now grants the target a Covering Fire Overwatch shot, but the Air Protocol cooldown is increased by 1 turn.<br />
| s_info = {{ Template:Threat Assessment (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Tandem_Warheads_(LW2)&diff=78756Template:Tandem Warheads (LW2)2017-02-01T12:09:23Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityTandemWarheads.png<br />
| s_caption = Tandem Warheads<br />
| s_name = Tandem Warheads<br />
| s_descr = Your grenades and rockets do full damage to units to the maximum extent of their area of effect.<br />
| s_info = {{ Template:Tandem Warheads (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Tactical_Sense_(LW2)&diff=78755Template:Tactical Sense (LW2)2017-02-01T12:09:09Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_tacticalsense.png<br />
| s_caption = Tactical Sense<br />
| s_name = Tactical Sense<br />
| s_descr = Gain 5 defense for each enemy you can see, up to a maximum of 20 defense.<br />
| s_info = {{ Template:Tactical Sense (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Suppression_(LW2)&diff=78754Template:Suppression (LW2)2017-02-01T12:08:40Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_supression.png<br />
| s_caption = Suppression<br />
| s_name = Suppression<br />
| s_descr = Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -30 penalty to the target's aim.<br />
| s_info = {{ Template:Suppression (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Sting_Grenades_(LW2)&diff=78753Template:Sting Grenades (LW2)2017-02-01T12:07:20Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityStunGrenades.png<br />
| s_caption = Sting Grenades<br />
| s_name = Sting Grenades<br />
| s_descr = Your flashbang grenades have a 50% chance to stun enemies for one turn in the flashbang's Area of Effect.<br />
| s_info = <br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 0 }}}<br />
| b_info = {{{ b_info | 0 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Stealth_(LW2)&diff=78752Template:Stealth (LW2)2017-02-01T12:06:32Z<p>HubrisBliss: Blanked the page</p>
<hr />
<div></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Squadsight_(LW2)&diff=78751Template:Squadsight (LW2)2017-02-01T12:06:03Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk squadsight.png<br />
| s_caption = Squadsight<br />
| s_name = Squadsight<br />
| s_descr = You can target enemies within squadmates' sight, provided there is line of sight to the target.<br />
| s_info = {{ Template:Squadsight (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Snap_Shot_(LW2)&diff=78750Template:Snap Shot (LW2)2017-02-01T12:05:37Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk snapshot.png<br />
| s_caption = Snap Shot<br />
| s_name = Snap Shot<br />
| s_descr = You may take standard shots and enter standard overwatch with your sniper rifle after moving, but you suffer severe range penalties beyond 5 tiles of squadsight range on all shots.<br />
| s_info = {{ Template:Snap Shot (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Slash_(LW2)&diff=78749Template:Slash (LW2)2017-02-01T12:05:14Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk swordSlash.png<br />
| s_caption = Slash<br />
| s_name = Slash<br />
| s_descr = Attack an adjacent target with your sword. Uses one action.<br />
| s_info = {{ Template:Slash (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Shredder_(LW2)&diff=78748Template:Shredder (LW2)2017-02-01T12:05:07Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_shredder.png<br />
| s_caption = Shredder<br />
| s_name = Shredder<br />
| s_descr = Your primary weapon attacks shred armor.<br />
| s_info = {{ Template:Shredder (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Shadowstrike_(LW2)&diff=78747Template:Shadowstrike (LW2)2017-02-01T12:04:49Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk shadowstrike.png<br />
| s_caption = Shadowstrike<br />
| s_name = Shadowstrike<br />
| s_descr = While concealed, gain +50 bonus aim and +50 bonus critical hit chance when attacking enemies.<br />
| s_info = {{ Template:Shadowstrike (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Shadowstep_(LW2)&diff=78746Template:Shadowstep (LW2)2017-02-01T12:04:39Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk shadowstep.png<br />
| s_caption = Shadowstep<br />
| s_name = Shadowstep<br />
| s_descr = This soldier does not trigger overwatch or reaction fire.<br />
| s_info = {{ Template:Shadowstep (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Serial_(LW2)&diff=78745Template:Serial (LW2)2017-02-01T12:04:31Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilitySerial.png<br />
| s_caption = Serial<br />
| s_name = Serial<br />
| s_descr = A powerful chained shot ability. For every kill made with your primary weapon, your actions will be refunded.<br />
| s_info = {{ Template:Serial (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Sentinel_(LW2)&diff=78744Template:Sentinel (LW2)2017-02-01T12:04:19Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilitySentinel.png<br />
| s_caption = Sentinel<br />
| s_name = Sentinel<br />
| s_descr = When in overwatch, you may take two reaction shots.<br />
| s_info = {{ Template:Sentinel (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Scanning_Protocol_(LW2)&diff=78743Template:Scanning Protocol (LW2)2017-02-01T12:04:09Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk sensorsweep.png<br />
| s_caption = Scanning Protocol<br />
| s_name = Scanning Protocol<br />
| s_descr = The GREMLIN can trigger an instant scan of the area, increasing the Specialist's sight radius substantially for one turn, and revealing any hidden or disguised enemies in view.<br />
| s_info = {{ Template:Scanning Protocol (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Savior_(LW2)&diff=78742Template:Savior (LW2)2017-02-01T12:04:01Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilitySavior.png<br />
| s_caption = Savior<br />
| s_name = Savior<br />
| s_descr = Healing abilities restore four additional hit points.<br />
| s_info = {{ Template:Savior (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Salvo_(LW2)&diff=78741Template:Salvo (LW2)2017-02-01T12:03:26Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_salvo.png<br />
| s_caption = Salvo<br />
| s_name = Salvo<br />
| s_descr = Launching or throwing grenades, using heavy weapons or using the Gauntlet's Rocket Launcher with your first action will not end your turn.<br />
| s_info = {{ Template:Salvo (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Rupture_(LW2)&diff=78740Template:Rupture (LW2)2017-02-01T12:02:40Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_bulletshred.png<br />
| s_caption = Rupture<br />
| s_name = Rupture<br />
| s_descr = A Rupture shot deals critical damage and ensures that the target takes an additional +3 damage from all attacks in the future.<br />
| s_info = {{ Template:Rupture (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Roust_(LW2)&diff=78739Template:Roust (LW2)2017-02-01T12:02:10Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityRoust.png<br />
| s_caption = Roust<br />
| s_name = Roust<br />
| s_descr = Special Flamethrower shot that does limited damage but forces enemies to change their position.<br />
| s_info = {{ Template:Roust (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Revival_Protocol_(LW2)&diff=78738Template:Revival Protocol (LW2)2017-02-01T12:01:56Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk revivalprotocol.png<br />
| s_caption = Revival Protocol<br />
| s_name = Revival Protocol<br />
| s_descr = Send the GREMLIN to an ally to remove any negative mental status effects: Disoriented, Stunned, Panicked, or Unconscious.<br />
| s_info = {{ Template:Revival Protocol (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Restoration_(LW2)&diff=78737Template:Restoration (LW2)2017-02-01T12:01:47Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk restorative mist.png<br />
| s_caption = Restoration<br />
| s_name = Restoration<br />
| s_descr = The GREMLIN flies to each squad member, healing or reviving them as needed.<br />
| s_info = {{ Template:Restoration (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Reaper_(LW2)&diff=78736Template:Reaper (LW2)2017-02-01T12:01:24Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk reaper.png<br />
| s_caption = Reaper<br />
| s_name = Reaper<br />
| s_descr = A devastating chain melee attack where the first melee attack cannot miss. Each melee kill in Reaper mode grants an extra action, but further melee attacks have reduced damage.<br />
| s_info = {{ Template:Reaper (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Rapid_Targeting_(LW2)&diff=78735Template:Rapid Targeting (LW2)2017-02-01T12:01:17Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityRapidTargeting.png<br />
| s_caption = Rapid Targeting<br />
| s_name = Rapid Targeting<br />
| s_descr = You may Holotarget an enemy as a free action with a 4-turn cooldown. In addition, Holotargeting no longer ends your turn.<br />
| s_info = {{ Template:Rapid Targeting (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Rapid_Reaction_(LW2)&diff=78734Template:Rapid Reaction (LW2)2017-02-01T12:01:09Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityRapidReaction.png<br />
| s_caption = Rapid Reaction<br />
| s_name = Rapid Reaction<br />
| s_descr = When in overwatch, each shot you hit with grants another reaction fire shot, up to a maximum of three shots.<br />
| s_info = {{ Template:Rapid Reaction (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Rapid_Fire_(LW2)&diff=78733Template:Rapid Fire (LW2)2017-02-01T12:01:01Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk_rapidfire.png<br />
| s_caption = Rapid Fire<br />
| s_name = Rapid Fire<br />
| s_descr = Fire twice in a row at an enemy. Each shot suffers an Aim penalty of -15. There is no cooldown on this ability.<br />
| s_info = {{ Template:Rapid Fire (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Quickburn_(LW2)&diff=78732Template:Quickburn (LW2)2017-02-01T12:00:06Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityQuickBurn.png<br />
| s_caption = Quickburn<br />
| s_name = Quickburn<br />
| s_descr = Activate so your next use of the flamethrower will not cost an action.<br />
| s_info = {{ Template:Quickburn (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Pump_Action_(LW2)&diff=78731Template:Pump Action (LW2)2017-02-01T11:59:49Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityPumpAction.png<br />
| s_caption = Pump Action<br />
| s_name = Pump Action<br />
| s_descr = Gain 2 extra ammo in your sawed-off shotgun.<br />
| s_info = {{ Template:Pump Action (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Precision_Shot_(LW2)&diff=78730Template:Precision Shot (LW2)2017-02-01T11:59:25Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityPrecisionShot.png<br />
| s_caption = Precision Shot<br />
| s_name = Precision Shot<br />
| s_descr = Take a special shot with +30 bonus to critical chance and 33% bonus critical damage. Three-turn cooldown.<br />
| s_info = {{ Template:Precision Shot (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Point_Blank_(LW2)&diff=78729Template:Point Blank (LW2)2017-02-01T11:59:10Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityPointBlank.png<br />
| s_caption = Point Blank<br />
| s_name = Point Blank<br />
| s_descr = Fire your sawed-off shotgun at a nearby enemy. Rapidly loses accuracy beyond four tiles range. Uses one action.<br />
| s_info = {{ Template:Point Blank (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Phosphorus_(LW2)&diff=78728Template:Phosphorus (LW2)2017-02-01T11:59:02Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW AbilityPhosphorus.jpg<br />
| s_caption = Phosphorus<br />
| s_name = Phosphorus<br />
| s_descr = Your flamethrower can now damage mechanical units.<br />
| s_info = {{ Template:Phosphorus (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Phantom_(LW2)&diff=78727Template:Phantom (LW2)2017-02-01T11:58:54Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk phantom.png<br />
| s_caption = Phantom<br />
| s_name = Phantom<br />
| s_descr = When the squad is revealed, this soldier remains concealed.<br />
| s_info = {{ Template:Phantom (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Napalm-X_(LW2)&diff=78726Template:Napalm-X (LW2)2017-02-01T11:57:52Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW AbilityNapalmX.jpg<br />
| s_caption = Napalm-X<br />
| s_name = Napalm-X<br />
| s_descr = Your Flamethrower can now disorient or panic enemies.<br />
| s_info = {{ Template:Napalm-X (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Multitargeting_(LW2)&diff=78725Template:Multitargeting (LW2)2017-02-01T11:57:33Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityMultiTargeting.png<br />
| s_caption = Multitargeting<br />
| s_name = Multitargeting<br />
| s_descr = You may Holotarget multiple enemies with a 2-turn cooldown.<br />
| s_info = {{ Template:Multitargeting (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Medical_Protocol_(LW2)&diff=78723Template:Medical Protocol (LW2)2017-02-01T11:57:18Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = UIPerk medicalprotocol.png<br />
| s_caption = Medical Protocol<br />
| s_name = Medical Protocol<br />
| s_descr = The GREMLIN can perform healing actions remotely: GREMLIN Heal and GREMLIN Stabilize. The GREMLIN has a single charge. If a medikit is equipped, the GREMLIN will gain an additional charge.<br />
| s_info = {{ Template:Medical Protocol (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBlisshttps://www.ufopaedia.org/index.php?title=Template:Low_Profile_(LW2)&diff=78722Template:Low Profile (LW2)2017-02-01T11:56:22Z<p>HubrisBliss: </p>
<hr />
<div>{{Ability_(LW2)<br />
| s_image = LW_AbilityLowProfile.png<br />
| s_caption = Low Profile<br />
| s_name = Low Profile<br />
| s_descr = Makes partial cover count as full.<br />
| s_info = {{ Template:Low Profile (LW2)/Info }}<br />
| b_name = {{{ b_name | 1 }}}<br />
| b_descr = {{{ b_descr | 1 }}}<br />
| b_info = {{{ b_info | 1 }}}<br />
}}<br />
<br />
<noinclude><br />
[[Category: Templates]]<br />
[[Category: Perks (Long War 2)]]<br />
[[Category: Templates (Long War 2)]]<br />
</noinclude></div>HubrisBliss