; UFO Extender - Mod for X-COM ; See for more details. ; Copyright (C) 2008-2010 Seb76 ; (updated April 2012 by Tycho/Morgan525 with thanks to Kyrub for TacticalAI mod) ; ; This file is part of UFO Extender. ; ; UFO Extender is free software: you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation, either version 3 of the License, or ; (at your option) any later version. ; ; UFO Extender is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with UFO Extender. If not, see . ; Note From Xeucom: ; ; This is a community consensus standard config for new or returning players ; to start out with that allows jumping into the game with bug fixes ; and convenience features in line with original developer intent and flavor ; of the game. ; ; See: http://www.ufopaedia.org/index.php?title=Enemy_Unknown_Extended ; And: http://www.ufopaedia.org/index.php?title=Talk:Enemy_Unknown_Extended#Base_Navigation_Modules ; ; Tested With UFO Extender Version 2012-08-06 [Loader] Executable=UFO Defense.exe [Video] Video Pitch=0 HQ4x=0 D3D=1 D3D Windowed=0 Always On Top=0 Clip Cursor=2 Scale Mouse=0 Screen Ratio=1 CPU Mask=0 High Priority=0 D3D Window Position=0 0 480 600 [Mod] Alien Inventory=0 Alien Bleeding=1 More Reaction Fire=0 Hot Grenades=0 Stunned units KIA=1 No Blaster Bomb Drift=0 More Smoke=1 Heavy Laser=0 Stun Fest=1 No Auto Wake Up=0 No Alien Freak Out Messages=0 Auto Sell=1 Start With All Missiles=0 Assign All Personnel=1 General Store Capacity=0 Rank In Inventory=1 Show Money=1 Base Building Stacking=1 Fast Base Defenses=0 ; Currently bugged (http://www.ufopaedia.org/index.php?title=User_talk:Morgan525 ) UFO Responds to Interception=0 Difficulty Level of Interceptions=0 Manual Interception Fire Mode=0 True Cautious Mode=1 Crafts Always Ready=0 Retaliate Against Ground Assault=1 No Funkers=0 Bloodthirst=0 Disable Base Defenses=0 Surrender Defence Missions=0 Initial Alien Bases=0 Funding Council Income Only=0 Limited Military=0 ;{enabled by default} Force Language=1 [Enhanced Tactical AI] Apply=1 Autofire Distance=8 Snap Distance=16 [Equipment Screen] Show Grenade State=1 Primed=primed Save Equipment=1 Auto Flares=0 Show Stats=1 Weight=Weight> Accuracy=Accur> Reaction=React> Psi Strength=P.Str> Psi Skill=P.Skill> [Bug Fix] Tactical Scroll=0 Animations Speed=1 Intro Sounds=1 Music Change Freeze=0 [Range Based Accuracy] Apply=1 Minimum Efficiency=50 Snap Penalty Distance=30 Auto Penalty Distance=14 Orange Cursor Threshold=95 Red Cursor Threshold=75 [Line Of Fire Check] Mind Control=0 Panic=0 Mind Probe=0 [Music] Apply=1 Source=MP3 ;Source=PSX CD CD Drive=F MP3 Folder=mp3 Battlescape=*Battlescape*.mp3 Start Menu=*Final Briefing*.mp3 Bad Ending=*Final Briefing*.mp3 Good Ending=*Dogfight*.mp3 Geoscape=*Geoscape*.mp3 Dogfight=*Dogfight*.mp3 Mission Debriefing=*Debriefing*.mp3 UFO Assault=*Briefing1.mp3 Base Defense=*Briefing2.mp3 Base Attack=*Briefing1.mp3 Mars=*Debriefing*.mp3 Terror Mission=*Briefing2.mp3 [Initial Base] Apply=1 row1=HangarTL HangarTR HangarTL HangarTR HangarTL HangarTR row2=HangarBL HangarBR HangarBL HangarBR HangarBL HangarBR row3=AccessLift Empty Empty Empty Empty Empty row4=GeneralStores LivingQuarters SmallRadar Laboratory Workshop Empty row5=Empty Empty Empty Empty Empty Empty row6=Empty Empty Empty Empty Empty Empty [Battlescape Shortcuts] Apply=1 End Turn=Return Multilevel View=V Show Map=M Center On Unit=C Inventory=Space Kneel=K Next Unit=Tab Next Unit Skip Current=Back View Up=Prior View Down=Next Go Up=Up Go Down=Down Left Menu=Left Right Menu=Right Unit Stats= Options=Escape Lift Off= Reserve None=1 Reserve Snap=2 Reserve Auto=3 Reserve Aimed=4 [Geoscape Shortcuts] Apply=1 Rotate Right=Right Rotate Left=Left Rotate Up=Up Rotate Down=Down Zoom In=MouseWheelUp Zoom Out=MouseWheelDown Geo Speed1=1 Geo Speed2=2 Geo Speed3=3 Geo Speed4=4 Geo Speed5=5 Geo Speed6=6 Intercept=MouseMiddle Bases=B Graphs=G Ufopaedia=U Options=Escape Fundings=F [Caps] Apply=0 Time Units=80 Health=60 Strength=70 Energy=100 Reactions=100 Firing Accuracy=120 Melee Accuracy=120 Throwing Accuracy=120 Psi Skill=100 [Wreck Analysis] Apply=1 Zone Discovered=Intel found out that the %s UFO was raiding %s Mission Discovered=Inspection showed that the %s UFO was on an %s mission Both Discovered=Ship investigation revealed that the %s UFO was on an %s mission in %s [Craft Ready Message] Apply=1 Title=Aircraft ready Info=A craft has been refitted [Roswell] Apply=0 ;Terrain names Jungle=Jungle Farm=Farm Mountain=Mountain Desert=Desert Polar=Polar ;Dialog strings Title=UFO Incident Info=Crash reported Location=LOCATION Type=TYPE Terrain=TERRAIN [Hack] No Score Game Over=0 Big Brother=0 Alien Pets=0 No Alien Psi=0 Directly Use Alien Weapons=0 Recover All Clips=0 Show All Locations=0 FPS=0 [OBDATA.DAT] Apply=1 ;Make grenades indestructible to allow stacking several explosions Grenade Resistance=255 ;Make HE packs capable of breaching UFO walls High Explosive Damage=200 Heavy Plasma Weight=10