The Archon is a flying cyborg soldier. An iteration on the floater from the invasion, they have been redesigned for aesthetics and durability.
Tactically, archons use their flight to gain elevation, flank, and fire on targets with their staff-rifle. Once sufficiently wounded, archons will lapse into a last-ditch frenzy and close to melee with their staff.
While archons cannot take cover, their maneuverable flight system give them enough defense to compensate.
|Strike at a target in melee.|
|Gain an extra action, but lose the ability to attack from range.|
|Gain extra height and launch explosive projectiles at enemy positions.|
- Battle Frenzy will automatically trigger when sufficiently wounded.
- Blazing Pinions will take a turn to strike after activating and will land regardless of the archon surviving the following turn.
- Archons are immune to the effects of "Red Fog" if the option is enabled.
|Ability||Effected Ranks||Chance to Adopt While Active|
|Center Mass||All ranks||16%|
|Close Combat Specialist||All ranks||100%|
|Hard Target||All ranks||33%|