The Berserker is a specially engineered Muton that focuses on their already strong propensity for hand to hand combat. Essentially a large pile of muscle and anger, the berserker is a dangerous opponent to leave unchecked.
Berserkers do not take cover and have no defensive capabilities. While it takes many shots to down one, they are fairly easy to hit.
Berserkers are distinguishable from standard Mutons by their size and complete lack of either armor or weapons.
Strike an adjacent unit in melee.
Make a melee attack as part of a dash.
Chance to prevent a melee attack and counterattack instead.
Gain additional mobility when injured.
- Berserkers have a chance to attack friendly units, this seems more common when pod is active, but the berserker cannot see or cannot reach an enemy.
- Berserkers have no ability to attack past melee range.
|Ability||Effected Ranks||Chance to Adopt While Active|