"Our captured Fartbag seems to favor those of high magical aptitude - as its favorite food, I mean - so it must have some magical properties itself, but we never noticed anything special about it, naturally besides its uncanny ability to detect living beings. Which is strange and makes me a bit worried. Well, the conclusion is: if you see them, kill them fast."
"They call'em Celatids, we call'em Fartbags. They spit acid and it melts people to slag. We're not sure where these little monsters came from, but they're certainly imported from some other Imperial world. The Beastmasters control them with magic. Fartbags are blind, but can detect any living being close-by, even through walls (SENSE: 20). It's best to hug cover or/and have a roof abovehead if one's around."
Source: Piratez Bootypedia
Celatid Spit: 140 Chem, 75% Acc, 40% TUs, uses Throwing accuracy
Leads to: Xeno Armor
Unlocks: Who is Who?
Raw Ruleset Data
type: STR_CELATID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 0 throwing: 80 strength: 60 psiStrength: 80 psiSkill: 0 melee: 80 armor: CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeapons: - AUX_CELATID_WEAPON type: CELATID_ARMOR spriteInv: MAN_57 visibilityAtDark: 1 visibilityAtDay: 1 psiVision: 20 createsMeleeThreat: false recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: health: 0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.2 - 0.0 - 2.0 - 0.0 - 0.6 - 0.6 - 0.1 - 0.5 - 0.2 loftempsSet: [ 3 ]
There are few things more deadly to your gals than celatids as they can one-shot gals in even the heaviest armour. Seriously, don't underestimate them.