Codex (LW2)

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The Codex is physical manifestation of alien ICE. They exist in a strange space between being technological without being mechanical. They will typically dart around the edges of a battle causing disruption and flanking targets.

Codex Abilities
Ability
UIPerk codex malfunction.png
Malfunction
Create a large rift that jams the primary weapons of units in it and explodes the following turn.
UIPerk codex superposition.png
Clone
Create a duplicate of this unit when injured.
UIPerk codex techvulnerability.png
Tech Vulnerability
The codex is effected by abilities that do bonus damage to mechanical units.
UIPerk codex teleport.png
Teleport
This unit teleports instead of moving.
  • Tech Vulnerability means that the Codex would take the extra damage from Combat Protocol, but is not subject to Haywire Protocol.
  • Teleporting does not trigger overwatch fire.
  • When activating Clone, the Codex's remaining HP is split between the original and the clone.
  • Cloned Codices do not have access to the full host of abilities.
  • Codices are susceptible to flashbangs, which prevents them from cloning when injured.
  • Codices get stunned for 0 action points which means that they can act at the beginning of the next turn but can be shot at without being able to clone.
Codex Potential Tactical Dark Events
Ability Effected Ranks Chance to Adopt While Active
Center Mass
Center Mass
All ranks 16%
Damage Control
Damage Control
All ranks 20%
Hard Target
Hard Target
All ranks 33%
Resilience
Resilience
All ranks 100%
Shadowstep
Shadowstep
All ranks 100%