Disruptor Gun

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The Disruptor Gun is a remarkable piece of technology. It propels a beam of sub-atomic particles at immense speeds and quantity. The chamber which generates the energy is an inter-dimensional device which materializes energy from an alternative dimension. The power source, once initiated, is self-perpetuating and no ammunition or energy pods are required to sustain the fire power. Our replicators can reproduce this technology fairly accurately.
Disruptor Gun

Disruptor Gun

Disruptor Gun inventory.png
  • Size: 2 × 3
  • Weight: 5
  • Fire Rate: 1.1 r/s
  • Accuracy: 30%
  • Power: 42
  • Damage Type: Disruptor
  • Ammo: 28 (recharging)
  • Range: 50m
  • Base Price: $2100
  • Battlescape Score: 8
  • Style: two-handed

The alien's first handheld offensive weapon. A simple, inaccurate, slow, rechargable, two-handed, beam weapon. Damage is slightly better than autocannon armor piercing rounds but with worse accuracy. As a basic weapon, the only advantage is that it recharges, removing the need to carry ammunition, thus, making your agents lighter which is ideal for weak agents. Does not detonate Poppers.

Apocalypse Insignia X-COM: Apocalypse: Equipment
Armor:Megapol ArmorMarsec ArmorX-COM Disruptor Armor
Weapons:Megapol LawpistolMarsec M4000 Machine GunMegapol Laser Sniper GunMegapol Auto CannonMegapol Plasma GunMarsec Heavy LauncherMarsec MinilauncherMegapol Stun GrapplePower Sword
Megapol AP GrenadeMegapol Stun GrenadeMegapol Smoke GrenadeMarsec Proximity MineMarsec High ExplosiveDiablo Incendiary Grenade
ToxigunAlien Gas
Equipment:Mind ShieldMind BenderMedi-KitMotion ScannerPsicloneElerium
Alien Artifacts:Disruptor GunDevastator CannonBoomeroidBrainsucker LauncherEntropy LauncherDimension Missile LauncherVortex MinePersonal Disruptor ShieldPersonal TeleporterPersonal Cloaking Field
Other:Innate Weapons