Calculates effective average damage per turn from Battlescape weapons. Awards weapons a "Figure of Merit" for close-range and non-close-range combat. Ranks the weapons according to the Figure of Merit.
Click on a date/time to view the file as it appeared at that time.
|current||09:04, 1 March 2009||(301 KB)||Spike||Version 7g. Probability of non-zero damage re-implemented as an Excel User Defined Function "PNZ". Improved formula for average area effect damage vs large (4-square) units. Rankings of area effect weapons vs large units are improved!|
|15:14, 28 February 2009||(256 KB)||Spike||Forgot to add - Version is 7f|
|15:13, 28 February 2009||(256 KB)||Spike||Added rankings vs each EU Alien target tyepe, based on "average %TU per kill" metric. Also HE effect calculator (not yet usable).|
|01:28, 22 December 2008||(225 KB)||Spike||Version 7e. Added standard TFTD weapons for comparison (no TFTD alien built in weapons yet)|
|16:03, 14 December 2008||(174 KB)||Spike||Version 7c. Includes Firing skill levels (including for Tanks and Aliens). Includes lethality metrics: 1st-shot-kill, average shots to kill, average TUs to kill. Splash damage function for area attack vs Large units uses under-armour but is still quite cr|
|00:59, 6 September 2008||(70 KB)||Spike||v6. Added HWP and Terrorist weapons, including Melee and Acid types. Added basic mechanism to exclude unwanted items.|
|03:39, 2 September 2008||(45 KB)||Spike||Oops previous version was set to Cyberdisc stats, that's probably confusing. Reverting to Human/Nominal stats.|
|03:33, 2 September 2008||(47 KB)||Spike||Calculates effective average damage per turn from Battlescape weapons. Awards weapons a "Figure of Merit" for close-range and non-close-range combat. Ranks the weapons according to the Figure of Merit.|
- You cannot overwrite this file.