Giant Cockroach (Piratez)

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Giant Cockroach
Time Units 48
Stamina 75
Health 25
Bravery 70
Reactions 50
Firing Accuracy 0
Melee Accuracy 70
Throwing Accuracy 0
Strength 35
VooDoo Skill 0
VooDoo Strength 30


Armor: Front 16
Armor: Sides 20
Armor: Rear 14
Armor: Under 15
Evasion 30/12
Aggression 2
Intelligence 1
Night Vision 10
Energy Recovery 35
Stun Recovery Normal


2X2 Unit? No
Height Standing 12
Size Medium
Bleed Immune? No
Ransom $1,500
Score 3


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
10% 80% 140% 70% 100% 100% 100% 90% 50% 500% 50% 100% 100% 10% 60% 10% 100% 100%



Bootypedia

Giant Cockroach Information

"These large, mutated insects have proven to be indestructible as a species, and only got better over the last few centuries. Very hard to kill unless with fire or poisonous gas. Omnivorous, they attack with mandibles coated with saliva that dissolves most forms of matter (Chem damage, damages armor). NV: 10. ThV: 40%"

Source: Piratez Bootypedia






Inventory

Under construction

Associated Research

Required by:
B: G. Cockroach (2/0/1) [m]

Raw Ruleset Data

   type: STR_GIANT_BEETLE_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 48
     stamina: 75
     health: 25
     bravery: 70
     reactions: 50
     firing: 0
     throwing: 0
     strength: 35
     psiStrength: 30
     psiSkill: 0
     melee: 70
   armor: GIANT_BEETLE_ARMOR
   standHeight: 12
   kneelHeight: 10
   value: 3
   deathSound: 7
   intelligence: 1
   aggression: 2
   energyRecovery: 35
   livingWeapon: true
   builtInWeapons:
     - AUX_GIANT_BEETLE_WEAPON
   type: GIANT_BEETLE_ARMOR
   spriteSheet: GIANT_BEETLE.PCK
   spriteInv: MAN_83
   allowInv: false
   corpseBattle:
     - STR_GIANT_BEETLE_CORPSE
   visibilityAtDark: 10
   heatVision: 40
   frontArmor: 16
   sideArmor: 20
   rearArmor: 14
   underArmor: 15
   drawingRoutine: 4
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.05
     health:
       stunNormalized: -0.165
   createsMeleeThreat: false
   meleeDodge:
     reactions: 0.6
   meleeDodgeBackPenalty: 0.4
   damageModifier:
     - 0.1
     - 0.8
     - 1.4
     - 0.7
     - 1.0
     - 1.0
     - 1.0
     - 0.9
     - 0.5
     - 5.0
     - 0.5
     - 1.0
     - 1.0
     - 0.1
     - 0.6
     - 0.1
   loftempsSet: [ 2 ]

Notes

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