Human Mage (Piratez)

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Human Mage
Time Units 50
Stamina 40
Health 50
Bravery 80
Reactions 45
Firing Accuracy 50
Melee Accuracy 50
Throwing Accuracy 30
Strength 24
VooDoo Skill 30
VooDoo Strength 80


Armor: Front 7
Armor: Sides 7
Armor: Rear 7
Armor: Under 7
Evasion 16/8
Aggression 0
Intelligence 7
Night Vision 20
Energy Recovery 25
Stun Recovery Normal


Human - Human Mage


2X2 Unit? No
Height Standing 22
Size Large
Bleed Immune? No
Ransom $125,000
Score -5


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
70% 100% 150% 100% 100% 60% 90% 100% 100% 400% 0% 100% 100% 10% 100% 60% 100% 100%



Bootypedia

Human Mage Information

"The Mages are amongst the top tier of the Pureblood society, although they prefer to be called 'humans of old' or simply 'men'. The Mages are members of old and powerful families and they wield strong VooDoo, devastating against Beastmen and dangerous even to humans and mutants. Their money, allies and influence are a good safeguard against any prosecution they might face from the Academy. They're quite high and mighty because of their status and can be sold for quite a ransom. Mages don't wear any armor, but their spells make them resistant to Plasma-type damage and allow them to regenerate Health in battle. The Mages, like the Commandos and Reverends are the paragons of the human race: the empire builders."

Source: Piratez Bootypedia





Inventory

Under construction

Associated Research

Required by:
rob: Human Mage (3/0/1) [m]
Leads to:
Master's Cane
Human Mage Examination
The Red Mage
Unlocks:
Who is Who?
VooDoo (Preq.)
Gives one for free:
Human Citizens
Beastmen
Megapol
CALIFORNIA REPUBLIC
THE CONFEDERATION
DEATH REALMS
EURASIAN AUTONOMY
EURO SYNDICATE
FUSO
GHOSTGATES
IRON TRIBE
LATIN EMPIRE
ROMANICA
THE TECHNOCRACY
Black Cat
Sway Local Govt
Mutant Pogrom
Crackdown
Passenger Ferrying
Influence
Conversion
Supervision
Shadowmasters
Hypno Panel
Mind Probe
Treasure Chest
Signet Ring
Sapphire
Topaz
Ruby
Emerald
Diamond
Million Dollar Safe
Void Salts
Old Earth Books
Arcane Tome
Human Commando
Chruch Reverend
Master's Cane
Longevity Serum
Silver Bar
Animal Poison
Spider Silk
Monster Teeth
Monster Eye
Vampire Blood
Sectoweed
Smugglers
Animatrons
Eridians
Nubirans
The Deep Ones
Aquatoids
The Silence
The Dark Ones
Govt Papers
Neural Scanner
Sensosphere
Reteges
Divine Code
Alien Abduction
Imperial Probe
Life on Mars
Ancient Log 378B-12
Ancient Log 701X-07
Ancient Log 655E-81
Ancient Log 359E-99
Ancient Log 178S-72
Ancient Log 506A-22
Ancient Log 221R-17
Ancient Log CI30-51
Ancient Log RX22-11
Ancient Log AC06-B5
Ancient Log UAC7-X1
Ancient Log MAD22-N7
#035
#041
#081
#084
#097
#101

Raw Ruleset Data

   type: STR_HUMAN_MASTER
   race: STR_RACE_HUMAN
   rank: STR_LIVE_LEADER
   stats:
     tu: 50
     stamina: 40
     health: 50
     bravery: 80
     reactions: 45
     firing: 50
     throwing: 30
     strength: 24
     psiStrength: 80
     psiSkill: 30
     melee: 50
   armor: HUMAN_ARMOR_M10
   standHeight: 22
   kneelHeight: 14
   value: -5
   deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181]
   energyRecovery: 25
   intelligence: 7
   sniper: 25
   spotter: -1
   aggression: 0
   canSurrender: true
   type: HUMAN_ARMOR_M10
   spriteSheet: HUM_10.PCK
   spriteInv: HumanMageInventoryImage
   corpseBattle:
     - STR_HUMAN_10_CORPSE_BATTLE
   corpseGeo: STR_GOVT_CORPSE
   visibilityAtDark: 20
   psiVision: 10
   frontArmor: 7
   sideArmor: 7
   rearArmor: 7
   underArmor: 7
   meleeDodge:
     reactions: 0.25
     melee: 0.1
   meleeDodgeBackPenalty: 0.5
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       healthCurrent: 0.1
       health: -0.075
     health:
       flatHundred: 0.1
       stunNormalized: -0.165
   psiDefence:
     psiStrength: 1
     psiSkill: 0.75
     moraleCurrent: 0.33
     flatHundred: -0.23
   damageModifier:
     - 0.7
     - 1.0
     - 1.5
     - 1.0
     - 1.0
     - 0.6
     - 0.9
     - 1.0
     - 1.0
     - 4.0
     - 0.0
     - 1.0
     - 1.0
     - 0.1
     - 1.0
     - 0.6
   loftempsSet: [ 3 ]

Notes

These mages can channel their voodoo power into powerful healing for their bodies (10 health points recovered each turn). Their Voodoo Defense it equal to 91.5.
The negative score for killing these lads indicates how displeased the local governments may get from messing with these citizens.