Megapol Lawpistol

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A standard issue hand gun which is good at short range and quite powerful. Its usefulness should not be underestimated because it allows an Agent to use other equipment, such as a grenade, with the spare hand.  From: Apocalypse Ufopaedia
Lawpistol

Lawpistol

Equip-Weapon-LawP-(Apocalypse).png
  • Size: 1 × 2
  • Weight: 3
  • Fire Rate: 2.0/sec
  • Accuracy: 45%
  • Manufacturer: Megapol
  • Available: Week 1
  • Base Price: $300
  • Minimum Weekly Stock: 15
  • Maximum Weekly Stock: 50
  • Battlescape Score: 2
  • Style: one handed

Ammunition

Lawpistol Clip
Equip-Weapon-LawA-(Apocalypse).png
  • Size: 1 × 1
  • Weight: 1
  • Power: 24
  • Damage Type: Armor Piercing
  • Ammo: 16
  • Range: 43m
  • Manufacturer: Megapol
  • Base Price: $10
  • Minimum Weekly Stock: 20
  • Maximum Weekly Stock: 80
  • Battlescape Score: 0

A basic one-hand weapon used as a backup due to its small ammunition capacity and stock levels available on the market. It should be used by weaker agents or those who use launchers as primary weapons. Dual wielded weapons is not very useful due to needing so much space to carry the low capacity ammunition.


Apocalypse Insignia X-Com: Apocalypse: Equipment
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Megapol AP GrenadeMegapol Stun GrenadeMegapol Smoke GrenadeMarsec Proximity MineMarsec High ExplosiveDiablo Incendiary Grenade
ToxigunAlien Gas Grenade
Equipment:ArmorMind ShieldMind BenderMedi-KitMotion ScannerPsicloneElerium
Alien Artifacts:Disruptor GunDevastator CannonBoomeroidBrainsucker LauncherEntropy LauncherDimension Missile LauncherVortex MinePersonal Disruptor ShieldPersonal TeleporterPersonal Cloaking Field
Other:Innate/Grown-In Weapons