Marsec Heavy Launcher
The Marsec Heavy Launcher is as its name implies. Heavy. It's also the largest squad-based weapon known to X-COM.
The Heavy Launcher is one of the most powerful weapons that X-COM can initially purchase. It fires missiles that automatically lock on and chase down their targets and will automatically adjust their headings if the target moves. If the target manages to evade the rocket by means of teleportation, the rocket will continue to correct its heading to attempt and relocate the target and will not stop until it either hits the target, collides with something solid or runs out of fuel. If the rocket flies off the map, it will not explode.
A late development of Anti Alien Gas rockets are also available as a means of dispersing anti-alien toxin over a wide area.
Do note that although this is a devastating weapon, the use of high explosive and incendiary rockets for combat of alien forces within the city in public areas is discouraged. The collateral damage that the rockets cause can induce extreme damage to property, which X-COM is advised to keep to the barest minimum.
There is also the chance that civilians might get hurt in the blasts, but that is merely an unfortunate mishap that often goes unnoticed by the building owners.
The Marsec Minilauncher is a more favourable alternative for use in populated areas.
- Two-handed weapon
"A guided missile launcher that can fire explosive or incendiary missles. It is an extremely devastating device and should be used with extreme caution. It is unwieldy because of its bulk and Agents with heavy launchers should at least be equipped with a supplementary weapon such as the Megapol Lawpistol."
Heavy Launcher HE Missile
"High explosive ammunition for the Heavy Launcher."
Heavy Launcher IN Missile
"Incendiary ammunition for the Heavy Launcher."
Heavy Launcher AG Missile