Officers (LWR)

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In General

Officers have a separate upgrade path for soldiers, granting abilities that benefit the entire squad. Officer's cannot receive genetic modifications or psionic training.

To begin promoting officers, an Officer Training School is required, which becomes available for construction after a soldier reaches the rank of corporal. Once it is built, officer upgrades can be purchased in the OTS menu to make billets available.

Any soldier that has the rank of at least Corporal, isn't a MEC Trooper or a Psionic or has Gene Mods and has participated in at least 2 missions can be promoted to Lieutenant as long as there is an open billet left. After that, further promotions, in addition to another OTS upgrade, require that:

  • The officer must have been on at least 2 missions (modified by Campaign Length) at his current officer rank.
  • The officer must have gained a certain minimum standard rank – for example, Sergeant or higher is required for a promotion to Captain.
  • The officer with higher will stat will be commanding a mission if several officers of the same rank are on the squad.

Officer Ranks

  • All officers gain the perk Commanding Officer upon their first promotion, which grants them the ability to Command once.
  • Officers gain an additional Command charge at Major (2 charges total) and Field Commander (3 charges total).
  • Each promotion presents a choice between one of two rank-specific Officer perks. This selection is permanent (and cumulative), but a different perk can be chosen for every officer.
  • Only the perks of the commanding (highest-ranked) officer are beneficial to the entire squad during a battle. Officer perks of a second, lower-ranking officer present on a mission benefit only that officer.


Commanding Officer
Commanding Officer
If this is the highest ranking Officer: Gain Command (with 1 charge), increase squad xp gain (+10% per rank), officer perks affect all squadmates, and grants a % chance for end-in-idle actions of squadmates in vision to cost 0 AP equal to the number of active enemies.


Command
Command
Grant 1 AP to a 0 AP unit in sight and disable their AP discounting perks. Cannot be used by covert ops or on SHIVs, units already commanded, overwatching, steadying, hunkering, or in One for All. Can trigger Tactical Brilliance [Will/2% chance (max 50%) to cost 0 charges]. 0 AP cost.


Officer Rank Minimum Level Requirement Officer Ability
Lieutenant Medal Long War.png
Lieutenant
RANK SERGEANT.png
Corporal
Strength in Numbers
Strength in Numbers
Squad receives +1 will per squad member.\nGain Commanding Officer [Various Abilities, +1 Command Charge] and +20 will.
Stay Frosty
Stay Frosty
Squad fatigue reduced by 10%.\nGain Commanding Officer [Various Abilities, +1 Command Charge] and +0.6 mobility.
Captain Medal Long War.png
Captain
RANK LIEUTENANT.png
Sergeant
Cover Tactics
Cover Tactics
Squad receives +2 defense per activated enemy when protected by cover. Gain +20 defense.
Cover Tenacity
Cover Tenacity
Squad receives +2% DR per activated enemy when protected by cover. Gain +2 DR.
Major Medal Long War.png
Major
RANK CAPTAIN.png
Tech Sergeant
Show 'Em the Ropes
Show 'Em the Ropes
All soldiers in the squad at Sergeant rank or lower gain double mission experience. Gain +3 base HP and +1 Command.
Tricks of the Trade
Tricks of the Trade
All soldiers in the squad at Sergeant rank or higher gain +20% mission experience. Gain +5 aim and +1 Command.
Colonel Medal Long War.png
Colonel
RANK MAJOR.png
Gunnery Sergeant
Clutch Leadership
Clutch Leadership
Squad receives +10 defense when protected by cover and +2 aim per enemy in sight. Gain +10 aim.
Natural Leadership
Natural Leadership
Squad receives +10 defense when protected by cover and +4 will per enemy in sight. Gain +30 will.
Field Commander Medal Long War.png
Field Commander
RANK COLONEL.png
Master Sergeant
Camaraderie
Camaraderie
Doubles the chance Commanding Officer makes end-in-idle actions of squadmates in vision cost 0 AP. Gain +5 base HP and +1 Command.
Combined Arms
Combined Arms
Grants +1 damage to all weapons and equipment. Officer's provide this to the entire squad. Gain +1.3 mobility and +1 Command.

Officer Upgrades

Each officer rank is unlocked by purchasing an upgrade in the Officer Training School. It unlocks a number of officer billets for the new rank and prior ranks. Purchasing these upgrades costs money and requires a certain number of total successful missions. When an officer is killed or dismissed, the billet will cycle back and become available again after a few missions. NOTE: Unlike the Long War, promoting an officer up the chain (e.g., from Lieutenant to Captain) does not unlock billets. Promoting officers from one kind to another will reduce the maximum number of officer billets within the game. (This is due to the basic functionality of the base game's medal system from which the officer system has been constructed.)

Officer upgrades
Name Required Successful Missions
(modified by Campaign Length)
Cost Unlocked Billets
Lieutenants 10 §100 2x LT
Captains 30 §200 2x CAPT, 2x LT
Majors 70 §300 1x MAJ, 1x CAPT, 1x LT
Colonels 90 §400 1x COL, 1x MAJ, 1x CAPT, 1x LT
Field Commander 130 §500 1x CMDR, 1x COL, 1x MAJ, 1x CAPT, 1x LT

Total number of billets unlocked: 7x Lieutenant, 5x Captain, 3x Major, 2x Colonel, 1x Field Commander.

Soldier Ranks Required for Promotion
Solder Rank Officer Rank Available
Private None
Specialist None
Lance Corporal None
Corporal Lieutenant
Sergeant Captain
Tech Sergeant Major
Gunnery Sergeant Colonel
Master Sergeant Field Commander

See also

Lone Wolf (EU2012).jpg
Long War Rebalance: Soldiers
Soldiers
RANK ROOKIE.png
Soldiers
CLASS ASSAULT.png
Assault
Class Infantry (Long War).png
Infantry
Class Rocketeer (Long War).png
Rocketeer
CLASS HEAVY.png
Gunner
CLASS SNIPER.png
Sniper
Class Scout (Long War).png
Scout
CLASS SUPPORT.png
Medic
Class Engineer (Long War).png
Engineer
MEC
CLASS MECH.png
MEC Troopers
Class Marauder (Long War).png
Marauder
Class Goliath (Long War).png
Goliath
Class Jaeger (Long War).png
Jaeger
Class Shogun (Long War).png
Shogun
Sub-classes and abilities
ABILITY LEAD BY EXAMPLE (EU2012).png
Officers
CLASS PSIONIC.png
Psionics
Gene Mods Soldier Icon (EU2012).png
Gene Mods
ABILITY SHIVCOVER.png
S.H.I.V.s