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- ...e-range weapons, such as a unique grapple gauntlet and the [[Kal-7 Bullpup|Bullpup]] rifle, they excel at devastating hit-and-run attacks on the battlefield, ! rowspan="1" |[[Kal-7 Bullpup]]12 KB (1,720 words) - 15:08, 2 June 2020
- ====Bullpup Rifles==== Bullpup Rifles are the exclusive main weapon for the [[Skirmishers (XCOM2)|Skirmish14 KB (2,007 words) - 11:43, 11 September 2023
- ...ks and can perform many actions in a single turn. They are equipped with a Bullpup which carries similar stats to the standard SMGs but deal slightly more dam The Skirmisher can place their focus on utilizing their Bullpup, utilizing their mobility to enter enemy flanks for kills and gaining furth13 KB (1,735 words) - 20:07, 31 December 2023
- Bullpup Carbine4 KB (388 words) - 09:39, 15 October 2018
- Bullpup Carbine4 KB (439 words) - 09:39, 15 October 2018
- Bullpup Carbine5 KB (467 words) - 09:40, 15 October 2018
- | Bullpup Carbine | Contacts: Gun Emporium<br/>Bullpup Carbine32 KB (3,699 words) - 10:55, 26 November 2018
- ...ode>sniper</code>, <code>vektor_rifle</code>, <code>gauntlet</code>, <code>bullpup</code>, <code>sparkrifle</code>.13 KB (1,983 words) - 03:32, 25 February 2022
- *Bullpup Carbine21 KB (2,982 words) - 05:59, 23 July 2018
- |Bullpup Carbine||726 KB (3,560 words) - 01:02, 27 December 2017
- | rowspan="2" | Bullpup Carbine {{Ref Open | title = Bullpup Carbine }}567 KB (75,188 words) - 21:31, 2 December 2018
- * New Weapons: Shiv, i-Gun, Bullpup Carbine, Marsec Mega-Weapons (x3), extra XG Weapons (x3), Homing RPG139 KB (20,426 words) - 11:18, 3 July 2022