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  • ...s for [[Destroying Terrain]]. While large, the Brain is fragile, and even damaging a fourth of the creature is enough to kill it.
    584 bytes (97 words) - 21:46, 8 May 2013
  • ===Stun bombs versus terrain and objects=== ...h, they are safe to use near [[UFO Power Source]]s, as there is no risk of damaging the precious [[Elerium-115|Elerium]] (probably that's why [[Engineer (Alien
    8 KB (1,249 words) - 21:59, 9 November 2015
  • ...e the Auto-Cannon's most destructive ammunition. They can be used to clear terrain, and wipe out groups of enemies. Note however they they may not be suitable ...s that you would use with the [[Heavy Cannon]] or [[Rocket Launcher]]. Use terrain to your advantage and try to hit a wall or climb up a level or two and fire
    8 KB (1,197 words) - 10:53, 23 December 2023
  • * Terrain may be used to limit the threat of missiles. The large crater to the south * Combat can be 'less damaging' if your craft are directed to move sideways (flanking maneuver) from any i
    7 KB (1,187 words) - 17:18, 16 November 2023
  • ...the top level is also an effective tactic that also minimizes the risk of damaging elerium. Entering via the top floor also gives a good chance of surprising See [[#Terrain Maps|Terrain Maps and Floorpans]] for visuals of the various layers.
    23 KB (3,826 words) - 07:49, 16 September 2020
  • ; [[Explosion#HE_Block| HE Block]] : A property of most walls and many terrain objects that causes them to resist or block explosive blasts. ; [[Incendiary]] : A damage type that causes health damaging fire to spawn in its area of effect or set unfortunate units to be set on f
    9 KB (1,421 words) - 08:06, 6 February 2020
  • ..., with their starting '''Grenadier''' ability giving them two uses of each damaging grenade item they carry, and a bonus to grenade throwing range, and have se ...keteer''', since grenades cannot hit flying targets unless creative use of terrain is employed. This is a small issue and while you should keep it in mind, do
    24 KB (3,752 words) - 10:01, 28 September 2021
  • ...the top level is also an effective tactic that also minimizes the risk of damaging elerium. Entering via the top floor also gives a good chance of surprising See [[#Terrain Maps|Terrain Maps and Floorpans]] for visuals of the various layers.
    27 KB (1,912 words) - 14:57, 3 January 2012
  • ...[Equipment (EU2012)#Portable Equipment|equipment]] or other game features (terrain). The penalties occurring from loss of comrades, injuries, etc. are also li ...BILITY_ELEVATION.png|32px|left]] '''Elevated Ground''' || align="center" | Terrain || align="center" | ''All units receive offensive bonuses against enemies o
    36 KB (5,244 words) - 02:23, 23 February 2015
  • ...essentially harming your agreement with the leaders of the governments and damaging your reputation with the Mutant Alliance. *Civilian: Extra farm terrain
    15 KB (2,220 words) - 13:32, 3 July 2022
  • ...keteer''', since grenades cannot hit flying targets unless creative use of terrain is employed. This is a small issue and while you should keep it in mind, do ...have on hit effect perks such as '''Shredder ammo''' and thus the value of damaging '''Suppression''' is greatly reduced. Right now this is a somewhat lacklust
    19 KB (2,412 words) - 22:18, 14 September 2015
  • | Inflicts 1*Dmg to Terrain, Maximum Range (1)<br /> ...olves full body contact with the opponent. While the attack isn't any more damaging, it is more accurate and ignores half of enemy's armor, as well as inflicts
    144 KB (19,183 words) - 11:23, 6 July 2019
  • ...keteer''', since grenades cannot hit flying targets unless creative use of terrain is employed. This is a small issue and while you should keep it in mind, do ...have on hit effect perks such as '''Shredder ammo''' and thus the value of damaging '''Suppression''' is greatly reduced. Right now this is a somewhat lacklust
    25 KB (4,247 words) - 17:40, 27 November 2014
  • **Grenades are fired in a ballistic arc, so can hit enemies behind terrain and on roofs that are out of direct line of sight. ...e Heavy or the other classes through Training Roulette, will be a bit more damaging and with potentially higher capacity).
    27 KB (4,294 words) - 21:09, 14 October 2014
  • Damaging them can drastically reduce their lethality, once you eliminate their armor Damaging them can drastically reduce their lethality thanks to Red Fog lowering thei
    117 KB (15,837 words) - 17:35, 7 March 2024
  • * Added hangar terrain for custom craft deployment, enabled all tiles for custom deployments on mo * Terrain fixes and other fixes
    139 KB (20,426 words) - 11:18, 3 July 2022
  • * Terrain-based textures have positive IDs (0, 1, 2, ...) and are used for drawing gl | '''terrain'''
    344 KB (47,777 words) - 07:27, 25 February 2024
  • "A half-portable terrain remodelling kit. Holds three rounds. Perfect for all your heavy support nee ...The dispersed Hellerium cloud explosion that follows is extremely good at damaging armor (extra damage = 1/5th of hit's power)"
    567 KB (75,188 words) - 21:31, 2 December 2018
  • ...ire goes through a closed door); 2) Line of sight issues; 3) Bad pieces of terrain you can't climb on or have weird cover interactions with; 4) preactivated p ...number 64 distinct files with various fixes to flanking bugs, sightlines, terrain not providing cover and other issues.
    179 KB (28,930 words) - 16:21, 18 July 2020
  • ...eir extra damage, especially on flanks, makes them statistically much more damaging. Especialy now that pistolero is strong. - Chryssalids deal 5 damage (from 3) - More damaging as they were a little too anemic and helps accommodate for fleet move dodge
    1.05 MB (186,512 words) - 00:34, 15 April 2024