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  • '''MC sequence''' '''(make sure an MC Reader is in stores when completing MC Lab)'''
    3 KB (279 words) - 07:42, 20 September 2020
  • | item = M.C. Disruptor ...f attack, and select a target unit with the cursor. There are two types of Disruptor attack:
    2 KB (273 words) - 05:01, 15 November 2014
  • ...ag. Ion Armour. You'll have a much easier time if your Aquanauts have high MC ratings. Because of the 80 item limit, 26 Aquanauts is probably impractical ...anyway. After the first level there are no more MC-capable aliens, so your MC-weaklings are no longer in danger.
    11 KB (583 words) - 15:51, 27 September 2010
  • ...n the upper one. The aliens are not very aggressive; most will hole up and MC your troops. ...to use your SWSs for the initial scouting. After that you can use your own MC-capable aquanauts to take control over the Aquatoids and use them for scout
    14 KB (2,427 words) - 22:32, 8 December 2022
  • * Live [[Tasoth]]: [[M.C. Disruptor]] 3 500 M.C. Disruptor
    6 KB (751 words) - 18:23, 2 September 2021
  • | item = Disruptor Pulse Launcher | item = Disruptor Ammo
    7 KB (1,174 words) - 03:37, 8 January 2020
  • With the exception of MC technology, this === The MC Reader and Sub Construction samples===
    22 KB (3,585 words) - 23:08, 10 December 2017
  • 03 00000042: 01F4 00 00 1D 00 02 19 14 00 00000000 00000000 00000000 M.C. Disruptor 0A 000000DC: 0384 37 00 00 00 03 28 28 00 00000000 00000000 00000000 Disruptor Pulse Launcher
    9 KB (574 words) - 08:11, 23 March 2016
  • ...pons and drills. They are also weak against Molecular Control, and have no MC abilities of their own. While not a weakness per-se, they do sustain more d *Disruptor Pulse Launchers do not kill them outright. Lobstermen will survive a direct
    8 KB (1,228 words) - 22:41, 17 August 2022
  • ...s have a possibility (or from September onward, a certainty) of carrying [[Disruptor Pulse Launcher]]s. The only exceptions are the Tasoth Squad Leaders, who ha ...there are no MC-active aliens. Performing a Colony Attack without ''any'' MC-screened Aquanauts is not recommended.
    12 KB (2,020 words) - 08:42, 24 October 2023
  • 00 28 E8 03 00 00 00 00 00 00 8C F8 02 00 18 00 00 00 00 00 MC-Disruptor 38 00 37 E8 03 00 00 E8 03 00 00 80 32 02 00 18 00 00 00 00 00 Disruptor Pulse Launcher 42
    10 KB (932 words) - 14:31, 21 March 2016
  • ...and kill all targets || Varied + Countering a Dark Event || The ability to MC or hack control of an enemy unit makes this easier. ...and/or Hacking is VERY useful: have the controlled enemy unit take out the Disruptor, while your soldiers retreat, as ADVENT will be airdropping new enemies fir
    8 KB (1,213 words) - 23:57, 11 June 2020
  • | M.C. Disruptor ...as the psionic formula shows, it is MUCH easier to panic a target than to MC it... panic has a +35.7% higher chance, due to the difference in the formul
    12 KB (1,852 words) - 19:20, 25 May 2020
  • ...rogating a live Tasoth of either rank will permit research into the [[M.C. Disruptor]], provided the [[M.C. Reader]] has already been researched. ...d to be surgically / genetically modified humans who had been captured and MC controlled.<br clear="all">
    6 KB (944 words) - 22:42, 17 August 2022
  • ...g any armour or weapons. Without it, the quickly increasing power of alien MC will take your teams apart. If you don't get an M.C. Reader by the time pro *Even more so, when you capture a Disruptor Pulse Launcher, divert to research this supremely powerful weapon (research
    28 KB (4,717 words) - 06:24, 10 January 2016
  • * Underwater-only weapons (HydroJet Cannon, Torpedo Launcher, and Disruptor Pulse Launcher, plus the Coelecanth/AquaJet & Displacer/PWT SWS weapons) ar ...there to only be 4 main races in TFTD, making Tasoth the default Psionic (MC using) race.
    18 KB (3,140 words) - 17:48, 26 June 2023
  • * <s>Bugs with MC at the end of one stage of a multi-stage mission. (Does this also affect EU ...attacks (if they have them) and built in Psi/MC attacks (if they have Psi/MC Skill). Ideally add these actions
    46 KB (7,894 words) - 12:48, 3 August 2013
  • ....C. Disruptor]]s to allow part or all of the squad to get at least one Psi/MC attempt from just one device. And it can be used with [[Medi-Kit]]s to exce
    15 KB (2,713 words) - 22:04, 27 October 2018
  • ===Disruptor Armor - Enzyme Resistance=== This must be an oversight. X-Com disruptor armor is 100%Damage to enzyme action. This should be ~25% in "Damage Modifi
    33 KB (5,235 words) - 07:59, 26 November 2023
  • *If an alien tries to MC you, it will always succeed. *If your base is in a slum, a single stray shot from a light disruptor will destroy it all.
    48 KB (8,434 words) - 18:15, 10 January 2024

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