Talk:Critical Wounds (EU2012)

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Page rename

I have changed this page name to Critical Wounds (EU2012) since it more correctly represent the game-mechanic and content of the page. Death as a mechanic is not really worth considering except the "permadeath" comment. However how to avoid soldiers dying or how to manage with losses in your squad could be a topic for the tactics or strategy pages. --Kokkan 07:25, 19 October 2012 (EDT)

Stabilized soldiers subject to enemy fire?

While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately. Are we sure this is right? I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.) Perhaps the original poster was confused? Arrow Quivershaft 20:19, 7 December 2013 (EST)

I've seen Thin Men using poison and Cyberdiscs using Death Blossom to deliberately kill unconscious soldiers. Hobbes 21:48, 7 December 2013 (EST)

Alright, then, I'll take that as confirmation. Guess I simply haven't come across it. Alternately, perhaps the AI only is that spiteful on higher difficulties? I haven't played Classic in a long time, and I get shut down pretty fast on Impossible(WELL before Cyberdiscs show up). Arrow Quivershaft 22:37, 7 December 2013 (EST)

I've never seen them just shoot one, but I've seen them grenade a stabilised soldier when next to a healthy one. I think they're not valid targets to fire on but the aliens will consider them when targeting an AOE. Binkyuk 17:09, 8 December 2013 (EST)

Chance to be critically wounded rather than dying

From XComGame.upk:XGTacticalGameCore.CalcCriticallyWounded it looks like the chance for a non-secondary-heart soldier to not die is:

(15 + Will - 40[ROOKIE_STARTING_WILL])%

or

(Will - 25)%

With a max chance of MAX_CRIT_WOUND from one of the inis, which I think is 90.

Also, it looks like the volunteer always just dies instead of going to bleedout. Has anyone experienced this?

(I made an account to post this yesterday and then forgot to sign. My wiki skills are getting rusty o.o) -- StarWeaver (talk) 09:38, 12 January 2014 (EST)