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"They don't lay eggs during missions, probably they are too busy." Or it was an unimplemented feature (the longer you wait to take out a crashed/landed UFO, the more Snakemen you have to fight)?--amitakartok 08:28, 12 November 2008 (CST)

It's likely just fluff text. Such a situation as you described would require special code for dealing with older UFOs crewed by Snakemen. Since a UFO site is randomly generated upon X-COM arriving dependent only on crashed/landed status, the location, and race(leading to the occasional "UFOs repair themselves if left alone!" discussion), I view it as incredibly unlikely that such a feature was ever considered. Arrow Quivershaft 08:40, 12 November 2008 (CST)

possible to add to notes is that they only show up after you research Heavy Plasma and its clip? I have played several games where they only showed up immediatly after I researched both of those and never before. --SerakHawk 19:03, 24 January 2012 (EST)

The appearance of the races apparently doesn't depend on your research but follows specific dates. You can find the ratios on Alien_Appearance_Ratios (major spoilers!) Hobbes 19:39, 24 January 2012 (EST)

Weapon Rankings Vs. Snakemen

%TUs per kill (average; FA=50):

HvyPlas	22
Blast Bmb	24
Stun Rod	29
PlasmaR	32
HE Pack(XCU)	37
HvyLas (XCU)	39
PlasmaP	53
LaserR	        53
HE Pack	71
Alien Grd	89
RocketLg	89
HvyLas	        90
LaserP	        95
Stun Bmb	104
AC - HE	117
Prox Grd	119
HC - HE	124
RocketSm	124
HC - AP	131
AC - AP	154
Grenade	182
Rifle	        225
Pistol	        274

Spike 20:59, 27 February 2009 (CST)