Template:Shotguns (LWOTC)
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Name | Damage |
Crit Damage |
Clip Size |
Sound Range |
Special properties | Prerequisites |
Cost | Black Market Value | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Supplies |
Alloys |
Elerium Crystals |
Elerium Cores | ||||||||
Shotgun |
4-6 | +2 | 4 | 20 | +15 Crit Chance | XCOM starts with an unlimited supply | |||||
Scatterray |
5-8 | +3 | 4 | 20 | +15 Crit Chance +5 Aim |
Advanced Laser Weapons | 25 | 1 | 1 | - | 10 |
Shard Gun |
6-11 | +4 | 4 | 20 | +15 Crit Chance | Advanced Magnetic Weaponry | 40 | 2 | 2 | - | 20 |
Scattergun |
8-13 | +5 | 4 | 20 | +15 Crit Chance Ignores 1 Armor |
Advanced Coilguns | 60 | 3 | 5 | - | 25 |
Storm Gun |
10-14 | +8 | 4 | 20 | +15 Crit Chance Inflicts Rupture (1 damage) |
Storm Gun | 70 | 6 | 5 | - | 35 |
Arashi |
8-13 | +8 | 4 | 20 | +10 Crit Chance Vampirism Impact Compensation |
Assassin Weapons | - | - | - | - | - |