Template:Stat Progression (SPARK)(Long War 2)/doc
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Summary
This template is used for stat progression tables for SPARKs in Long War 2. It automatically calculates total progression based on the values its given.
Skeleton
{{Stat Progression (LW2) | s_type = | i_health0 = | i_offense0 = | i_mobility0 = | i_dodge0 = | i_hacking0 = | i_health1 = | i_offense1 = | i_mobility1 = | i_dodge1 = | i_hacking1 = | i_health2 = | i_offense2 = | i_mobility2 = | i_dodge2 = | i_hacking2 = | i_health3 = | i_offense3 = | i_mobility3 = | i_dodge3 = | i_hacking3 = | i_health4 = | i_offense4 = | i_mobility4 = | i_dodge4 = | i_hacking4 = | i_health5 = | i_offense5 = | i_mobility5 = | i_dodge5 = | i_hacking5 = | i_health6 = | i_offense6 = | i_mobility6 = | i_dodge6 = | i_hacking6 = | i_health7 = | i_offense7 = | i_mobility7 = | i_dodge7 = | i_hacking7 = }}
Parameters
s_type
: Type of soldier. One of "solder", "spark", or "psi". Defaults to "soldier".
i_health0-7
: Health progression at rank. Defaults to 0.
i_offense0-7
: Offense progression at rank. Defaults to 0.
i_mobility0-7
: Mobility progression at rank. Defaults to 0.
i_dodge0-7
: Dodge progression at rank. Defaults to 0.
i_hacking0-7
: Hacking progression at rank. Defaults to 0.