Transmission Resolver

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General Information

Base-TFTD-transmission.gif

The most expensive facility in the game (but worth every penny), the Transmission Resolver not only picks up any Alien Sub within its detection range, but informs you of the type, mission, and race onboard. Resolvers can only be researched and built after you have researched Magnetic Navigation.

The Standard and Wide Array Sonars have a percentage chance of detecting any in-range Alien Subs with each sweep, but the Transmission Resolver will detect any Alien Sub within its range as soon as possible. Once this facility is constructed, all other sonar systems housed in the same base become unnecessary and can be dismantled.

With a detection radius of 2400 nautical miles, and automatic detection of alien craft, it is the ultimate tool for Alien Sub Detection. It adds one unit to your base's "Long Range Detection" meter, although that statistic is meaningless. Clearly there is no need for building more than one in any given base, even if there was it is likely that it would have no effect, as per the Sonar systems.

This base facility appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Hyper-wave Decoder.

Statistics

Construction Time: 26 days
Construction Cost: $1,400,000
Maintenance Cost: $35,000/month

Detection Abilities:
Short: 0
Long: 0
Resolver: +100

The above apply a one-time-bonus to the bases detection abilities.

See Also

UFO Detection


TFTD Badge Terror From The Deep
Base Facilities:Air-LockLiving QuartersLaboratoryWorkshopGeneral StoresAlien Containment
Sub PenStandard SonarWide Array SonarTorpedo DefencesM.C.-LabTransmission Resolver
Gauss DefencesSonic DefencesP.W.T. DefencesM.C. GeneratorBombardment Shield