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I played Normal the last day+... I advanced WAY too fast in storyline. Was taking on Sectopods, Muton Elites, & Ethereals in the Overseer mission before I really had plasma or any of the advanced armors. Classic and Impossible are going to be interesting someday to balance speed of getting through without the Doom Tracker vs. slow enough to get the gear you need.

LOL :). Had the same problem on my first game. When I got to the Alien Base mission I had to face a Sectopod at the end that nearly killed 2 Colonels that had to be stabilized. The worst is really not having a clue about what they are capable. Hobbes 10:56, 15 October 2012 (EDT)

On Normal, I didn't worry about attacking the Alien base until I got all alien tech I could. It shouldn't be difficult to stop the doom tracker if you realise that complete satellite coverage of a Continent would end their involvement in the 1 out of 3 choice missions. And that after you had all but 1 Continent covered, Panic ceases to be a problem. It is another matter in Classic or harder, of course.--Vallen Chaos Valiant 12:57, 15 October 2012 (EDT)

I saw that mentioned elsewhere recently too (actually, I think in our Panic management page), that covering all but 1 continent solves panic issues. I haven't yet played a game to prove that to myself, but that seems promising to go for satellites and catch up on techs and stuff later maybe. Robbx213 21:21, 17 October 2012 (EDT)

Of course you will need better interceptors to take out the UFOs trying to blow up your satellites.--SuicidalSectoid 09:46, 10 November 2012 (EST)