Difference between revisions of "UFOs (Long War)"
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(Created page with "UFOs: Small/Medium: *Scout: Durability: Low. Armor: none. You can... somewhat... reasonaly take these 1 on 1. *Fighter: Dura: low. Armor: light. Use Stingray Missiles. *Raide...") |
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Small/Medium: | Small/Medium: | ||
− | *Scout: Durability: Low. Armor: none. You can... somewhat... | + | *Scout: Durability: Low. Armor: none. You can... somewhat... reliably take these 1 on 1. |
*Fighter: Dura: low. Armor: light. Use Stingray Missiles. | *Fighter: Dura: low. Armor: light. Use Stingray Missiles. | ||
*Raider: Dura: Moderate. Armor: very light | *Raider: Dura: Moderate. Armor: very light |
Revision as of 10:29, 18 June 2014
Small/Medium:
- Scout: Durability: Low. Armor: none. You can... somewhat... reliably take these 1 on 1.
- Fighter: Dura: low. Armor: light. Use Stingray Missiles.
- Raider: Dura: Moderate. Armor: very light
Large:
- Abductor: You won't be able to take these on any time early on. You'll need some experienced pilots in souped-up jets to have a chance. The hardest part is trying to catch them with multiple ships before they land (which immedialtey leads to an Abduction Mission.
- Barge: One is likely to appear in March, just to show you how far the Alien horde outguns you in the sky.
Very Large:
- Battleship: Hell no.