Difference between revisions of "Armored Car (Piratez)"
Jump to navigation
Jump to search
IvanDogovich (talk | contribs) (added in unitstat wrapper box for Amored Car, and formatted per standard.) |
m |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
Line 10: | Line 7: | ||
| style="width: 180px;"| | | style="width: 180px;"| | ||
{{Template:Unit_Stat_Box (Piratez) |= | {{Template:Unit_Stat_Box (Piratez) |= | ||
− | | time_units = | + | | time_units = 200 |
| stamina = 100 | | stamina = 100 | ||
| health = 90 | | health = 90 | ||
− | | bravery = | + | | bravery = 120 |
| reactions = 20 | | reactions = 20 | ||
| firing_accuracy = 60 | | firing_accuracy = 60 | ||
Line 29: | Line 26: | ||
| armor_under = 35 | | armor_under = 35 | ||
| melee_dodge = None | | melee_dodge = None | ||
− | | aggression = | + | | aggression = 2 |
| stun_recovery = Normal | | stun_recovery = Normal | ||
− | | energy_recovery = | + | | energy_recovery = 999 |
| intelligence = 5 | | intelligence = 5 | ||
| night_vision = 9 | | night_vision = 9 | ||
Line 47: | Line 44: | ||
| size = HUGE | | size = HUGE | ||
| bleed_immune = No | | bleed_immune = No | ||
− | | ransom = | + | | ransom = $125000 |
| score = 20 | | score = 20 | ||
}} | }} | ||
Line 55: | Line 52: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 0 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 40 |
| concussive = 75 | | concussive = 75 | ||
− | | laser = | + | | laser = 100 |
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 0 |
− | | cutting = | + | | cutting = 50 |
− | | acid = | + | | acid = 40 |
| smoke = 0 | | smoke = 0 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 0 | ||
+ | | electric = 100 | ||
+ | | emp = 35 | ||
+ | | warp = 100 | ||
+ | | mind = 0 | ||
+ | | heat = 0 | ||
+ | | cold = 0 | ||
}} | }} | ||
|} | |} | ||
Line 77: | Line 82: | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Armored Car Information }} | {{Ref Open | title = Armored Car Information }} | ||
− | "This military vehicle is quite widespread amongst lower-tech forces. Its armor is thick enough to withstand small-arms fire, while the machine itself can be manufactured from local resources, if one possesses industrial infrastructure | + | "This military vehicle is quite widespread amongst lower-tech forces. Its armor is thick enough to withstand small-arms fire, while the machine itself can be manufactured from local resources, if one possesses industrial infrastructure." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
== Inventory == | == Inventory == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
Under construction | Under construction | ||
− | + | </div> | |
== Associated Research == | == Associated Research == | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | + | N/A | |
+ | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | + | type: STR_ARMORED_CAR_TERRORIST | |
+ | race: STR_WAR_MACHINES | ||
+ | rank: STR_LIVE_TERRORIST | ||
+ | stats: | ||
+ | tu: 200 | ||
+ | stamina: 100 | ||
+ | health: 90 | ||
+ | bravery: 120 | ||
+ | reactions: 20 | ||
+ | firing: 60 | ||
+ | throwing: 0 | ||
+ | strength: 120 | ||
+ | psiStrength: 200 | ||
+ | psiSkill: 0 | ||
+ | melee: 0 | ||
+ | armor: ARMORED_CAR_ARMOR | ||
+ | standHeight: 18 | ||
+ | kneelHeight: 18 | ||
+ | value: 20 | ||
+ | deathSound: 23 | ||
+ | moveSound: 200 | ||
+ | energyRecovery: 999 | ||
+ | intelligence: 5 | ||
+ | aggression: 2 | ||
+ | specab: 1 | ||
+ | livingWeapon: true | ||
+ | capturable: false | ||
+ | sniper: 25 | ||
+ | spotter: 2 | ||
+ | builtInWeapons: | ||
+ | - AUX_TANK_2MG_WEAPON | ||
+ | type: ARMORED_CAR_ARMOR | ||
+ | spriteInv: MAN_75 | ||
+ | spriteSheet: XTR_4.PCK | ||
+ | corpseBattle: | ||
+ | - CAR_CORPSE_1 | ||
+ | - CAR_CORPSE_2 | ||
+ | - CAR_CORPSE_3 | ||
+ | - CAR_CORPSE_4 | ||
+ | corpseGeo: STR_CAR_CORPSE | ||
+ | visibilityAtDark: 9 | ||
+ | frontArmor: 65 | ||
+ | sideArmor: 60 | ||
+ | rearArmor: 55 | ||
+ | underArmor: 35 | ||
+ | moveSound: 200 | ||
+ | drawingRoutine: 2 | ||
+ | size: 2 | ||
+ | allowInv: false | ||
+ | fearImmune: false | ||
+ | damageModifier: | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 0.4 | ||
+ | - 0.75 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.0 | ||
+ | - 0.5 | ||
+ | - 0.4 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 0.35 | ||
+ | - 1.0 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | loftempsSet: [92, 89, 90, 91] | ||
+ | </div> | ||
== Notes == | == Notes == | ||
Lorem ipsum | Lorem ipsum |
Latest revision as of 11:15, 2 September 2018
|
Bootypedia
Armored Car Information |
"This military vehicle is quite widespread amongst lower-tech forces. Its armor is thick enough to withstand small-arms fire, while the machine itself can be manufactured from local resources, if one possesses industrial infrastructure." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
N/A
Raw Ruleset Data
type: STR_ARMORED_CAR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 100 health: 90 bravery: 120 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 armor: ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 20 deathSound: 23 moveSound: 200 energyRecovery: 999 intelligence: 5 aggression: 2 specab: 1 livingWeapon: true capturable: false sniper: 25 spotter: 2 builtInWeapons: - AUX_TANK_2MG_WEAPON type: ARMORED_CAR_ARMOR spriteInv: MAN_75 spriteSheet: XTR_4.PCK corpseBattle: - CAR_CORPSE_1 - CAR_CORPSE_2 - CAR_CORPSE_3 - CAR_CORPSE_4 corpseGeo: STR_CAR_CORPSE visibilityAtDark: 9 frontArmor: 65 sideArmor: 60 rearArmor: 55 underArmor: 35 moveSound: 200 drawingRoutine: 2 size: 2 allowInv: false fearImmune: false damageModifier: - 0.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.0 - 0.5 - 0.4 - 0.0 - 0.0 - 0.0 - 1.0 - 0.35 - 1.0 - 0.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91]
Notes
Lorem ipsum