Difference between revisions of "Template:Heavy Weapons (LW2)/Info"

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m (Or this?)
m (Try with LF instead of CR)
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* The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.&#013;<br />
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* The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.&#10;
* The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.&#013;
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* The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.&#010;
* It may target anything in sight range.&#013;
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* It may target anything in sight range.&#010;
* Damage from rockets falls off from the point of impact.&#013;
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* Damage from rockets falls off from the point of impact.&#010;
* The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.&#013;
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* The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.&#010;
* The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.&#013;
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* The flamethrower has two uses per battle.  It does not damage mechanical units without upgrades.&#010;
 
* Using either gautlet ability requires one action and ends your turn.
 
* Using either gautlet ability requires one action and ends your turn.

Revision as of 23:46, 27 January 2017

  • The XCOM gauntlet is an advanced device that carries both a mini-rocket launcher and a flamethrower.
  • The Rocket Launcher carries one rocket initially and that has a three-tile radius for its area of effect.
  • It may target anything in sight range.
  • Damage from rockets falls off from the point of impact.
  • The flamethrower is a short-range weapon that causes damage to multiple targets within a cone-shaped area of effect.
  • The flamethrower has two uses per battle. It does not damage mechanical units without upgrades.
  • Using either gautlet ability requires one action and ends your turn.