Difference between revisions of "Maps (EU2012)"

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(categorizing)
(→‎By Mission Types: added Terror/Council mission maps (not all))
Line 99: Line 99:
 
*Battleship_01
 
*Battleship_01
 
*Battleship_02
 
*Battleship_02
{{ColBreak}}'''Abduction/Council/Terror'''
+
{{ColBreak}}'''Abduction'''
 
*Bar
 
*Bar
 
*Boulevard
 
*Boulevard
Line 106: Line 106:
 
*Commercial Restaurant
 
*Commercial Restaurant
 
*Commercial Street
 
*Commercial Street
*Convinience Store
+
*Convenience Store
 
*Demolition
 
*Demolition
 
*Fast Food
 
*Fast Food
Line 130: Line 130:
 
*Trainyard
 
*Trainyard
 
*Truckstop
 
*Truckstop
 +
{{ColBreak}}'''Terror'''
 +
*Police Station
 +
*Commercial Street
 +
*[[MilitaryAmmo]]
 +
{{ColBreak}}'''Council'''
 +
''Bomb Disposal''
 +
*Cemetery Grand
 +
*Train Station
 +
*Trainyard
 +
''Rescue Scientist''
 +
*Research Outpost
 +
''Escort Combat Engineer''
 +
*PierA
 +
''Recover Asset''
 +
*Truckstop
 +
*PierA
 +
''Rescue Escaped Abductee''
 +
*Boulevard
 +
''Rescue UN official''
 +
*
 +
''Extract politician''
 +
*
 +
''Rescue Council friend''
 +
*
 
{{ColBreak}}'''Plotline'''
 
{{ColBreak}}'''Plotline'''
 
*Act1_IntroLevel
 
*Act1_IntroLevel

Revision as of 01:32, 14 November 2012

XCOM Enemy Unknown feature hand crafted maps, there are 90 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map). That leaves 61 unique maps.
There are 6 types of UFOs in the game, and each of these have variations in surrounding terrain, but the same UFO interior. If regarding these maps as a variation on the same ship, then there would be 40 maps with no repeating elements or theme.

Map List

  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • Act1_IntroLevel
  • Act2_Pier
  • AlienBase01
  • AlienBase02
  • Bar
  • Battleship
  • Battleship_01
  • Battleship_02
  • Boulevard
  • CemeteryGrand
  • CommercialAlley
  • CommercialRestaurant
  • CommercialStreet
  • ConvienienceStore
  • Demolition
  • FastFood
  • GasStation
  • Highway1
  • HighwayBridge
  • HighwayConstruction
  • HighwayFallen
  • IndustrialOffice
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • LiquorStore
  • MilitaryAmmo
  • Museum
  • OfficePaper
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • PierA
  • PoliceStation
  • ResearchOutpost
  • RooftopsConst
  • SlaughterhouseA
  • SmallCemetery
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • StreetHurricane
  • StreetOverpass
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • TrainStation
  • Trainyard
  • Truckstop

By Mission Types

UFOs
  • SmallScout_Badlands
  • SmallScout_DirtRoad
  • SmallScout_Marshlands
  • SmallScout_Quagmire
  • SmallScout_River
  • SmallScout_RiverValley
  • LargeScout_CreepyForest
  • LargeScout_DeepWoods
  • LargeScout_ForestTrench
  • LargeScout_Hillside
  • LargeScout_Stonewall
  • LargeScout_TheBarrens
  • Abductor_Cliffside
  • Abductor_FarmOutskirts
  • Abductor_ScorchedEarth
  • Abductor_WindingStream
  • SupplyShip_ForestGrove
  • Supplyship_OverlookA
  • SupplyShip_RockyGorge
  • SupplyShip_Wildfire
  • Overseer_Deepwoods
  • Overseer_ForestTrench
  • Overseer_StoneWall
  • Overseer_TheBarrens
  • Battleship
  • Battleship_01
  • Battleship_02
Abduction
  • Bar
  • Boulevard
  • Cemetery Grand
  • Commercial Alley
  • Commercial Restaurant
  • Commercial Street
  • Convenience Store
  • Demolition
  • Fast Food
  • Gas Station
  • Highway 1
  • Highway Bridge
  • Highway Construction
  • Highway Fallen
  • Industrial Office
  • Liquor Store
  • MilitaryAmmo
  • Museum
  • Office Paper
  • PierA
  • Police Station
  • Research Outpost
  • RooftopsConst
  • Slaughterhouse A
  • Small Cemetery
  • Street Hurricane
  • Street Overpass
  • Train Station
  • Trainyard
  • Truckstop
Terror
Council

Bomb Disposal

  • Cemetery Grand
  • Train Station
  • Trainyard

Rescue Scientist

  • Research Outpost

Escort Combat Engineer

  • PierA

Recover Asset

  • Truckstop
  • PierA

Rescue Escaped Abductee

  • Boulevard

Rescue UN official

Extract politician

Rescue Council friend

Plotline
  • Act1_IntroLevel
  • Act2_Pier
  • Alien Base 01
  • Alien Base 02

Reference