Difference between revisions of "Shogun (Long War)"
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Collateral to MEC weapons getting extra range (making them able to be used with squad sight on the MEC variants that get squad sight) means collateral damage now has incredible range. Can be safely applied out of vision range if need be . | Collateral to MEC weapons getting extra range (making them able to be used with squad sight on the MEC variants that get squad sight) means collateral damage now has incredible range. Can be safely applied out of vision range if need be . | ||
− | But on the SHOGUN it gets even better because of HEAT AMMO .. Collateral damage works with heat ammo and does [never miss aimbot halfway across the map] solid damage vs robots ..Better than flush + heat ammo combo since collateral damage cannot miss .. Perfect to get rid of pesky hard to hit | + | But on the SHOGUN it gets even better because of HEAT AMMO .. Collateral damage works with heat ammo and does [never miss aimbot halfway across the map] solid damage vs robots ..Better than flush + heat ammo combo since collateral damage cannot miss .. Perfect to get rid of pesky hard to hit seekers and drones that get tons of HP and DR as the game progresses . |
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== Stat Progression == | == Stat Progression == |
Revision as of 18:08, 15 August 2014
MEC variant of the Engineer class.
Abilities
Tactical Advice
Collateral to MEC weapons getting extra range (making them able to be used with squad sight on the MEC variants that get squad sight) means collateral damage now has incredible range. Can be safely applied out of vision range if need be .
But on the SHOGUN it gets even better because of HEAT AMMO .. Collateral damage works with heat ammo and does [never miss aimbot halfway across the map] solid damage vs robots ..Better than flush + heat ammo combo since collateral damage cannot miss .. Perfect to get rid of pesky hard to hit seekers and drones that get tons of HP and DR as the game progresses .
Stat Progression
Rank | HP at level | Total HP | Aim at level | Total Aim |
---|---|---|---|---|
Specialist | 1 | 1 | 3 | 3 |
Lance Corporal | 0 | 1 | 3 | 6 |
Corporal | 1 | 2 | 2 | 8 |
Sergeant | 1 | 3 | 3 | 11 |
Tech Sergeant | 1 | 4 | 2 | 13 |
Gunnery Sergeant | 0 | 4 | 3 | 16 |
Master Sergeant | 1 | 5 | 3 | 19 |
+1 HP, +5 Aim compared to Engineer.