Difference between revisions of "Research (Long War)"

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(More Tiers of Research)
Line 29: Line 29:
 
|Alien Computers|| None || 4x UFO Flight Computers || 300 || Satellite Nexus (Construction)
 
|Alien Computers|| None || 4x UFO Flight Computers || 300 || Satellite Nexus (Construction)
 
|-
 
|-
|Alien Materials|| None || 2x Elerium <br/> 2x Alloys <br/> 5x Weapon Fragments <br/> 1x Meld || 180 || Council Requests: Alloys (Gives Engineers) <br/> Heat Ammo (Equipment) <br/> Alloy Belt (Equipment) <br/> Alloy Plating (Equipment) <br/> Reinforced Armor (Equipment) <br/> Enhanced Ballistics (Foundry Project) <br/> Alien Metallurgy (Foundry Project) <br/> Aircraft Boosters (Foundry Project) <br/>  Improved Salvage (Foundry Project) <br/>
+
|Alien Materials|| None || 2x Elerium <br/> 2x Alloys <br/> 5x Weapon Fragments <br/> 1x Meld || 180 || Council Requests: Alloys (Gives Engineers) <br/> Heat Ammo Mags (Equipment) <br/> Alloy Belt (Equipment) <br/> Alloy Plating (Equipment) <br/> Reinforced Armor (Equipment) <br/> Enhanced Ballistics (Foundry Project) <br/> Alien Metallurgy (Foundry Project) <br/> Aircraft Boosters (Foundry Project) <br/>  Improved Salvage (Foundry Project) <br/>
 
|-
 
|-
 
|Xenoneurology|| Xenobiology ||  ||  || Arc Thrower (Equipment)
 
|Xenoneurology|| Xenobiology ||  ||  || Arc Thrower (Equipment)
 
|-
 
|-
|Xenogenetics || Xenobiology || 10x Meld || 430 || Council Requests: Meld (Gives cash) <br/> Genetics Lab (Construction) <br> ?
+
|Xenogenetics || Xenobiology || 10x Meld || 430 || Council Requests: Meld (Gives cash) <br/> Genetics Lab (Construction) <br/> Depth Perception (Gene Mod) <br/> Hyper-Reactive Pupils (Gene Mod) <br/> Illuminator Gunsight (Equipment - requires New Combat Systems)
 +
|-
 +
|Xenopsionics || Xenogenetics <br/> Xenoneurology <br/> Sectoid Autopsy || 10x corpse ||  || Psi Inspiration (Gene Mod) <br/> Psi Warfare Systems (Foundry Project) <br/> Psionic Lab (Construction)<br/>
 
|-
 
|-
 
|Experimental Warfare || Alien Weaponry || 10x Weapon Fragments || 310 || Smartshell Pods (Equipment) <br/> Adaptive Tracking Pods (Equipment) <br/> New Combat Systems (Foundry Project) <br/> SCOPE Upgrade (Foundry Project)
 
|Experimental Warfare || Alien Weaponry || 10x Weapon Fragments || 310 || Smartshell Pods (Equipment) <br/> Adaptive Tracking Pods (Equipment) <br/> New Combat Systems (Foundry Project) <br/> SCOPE Upgrade (Foundry Project)
 
|-
 
|-
|Beam Lasers|| Alien Weaponry ||  ||  || Laser Weapons
+
|Beam Lasers|| Alien Weaponry ||  ||  || Laser Carbine (Equipment) <br/> Laser Shatterray (Equipment) <br/> Autolaser (Equipment) <br/> Gatling Laser (Equipment) <br/> Laser Rifle (Equipment) <br/> Laser Pistol (Equipment) <br/> Heater (Equipment <br/>
 
|-
 
|-
 
|Improved Body Armor || Alien Materials ||  ||  || Phalanx Armor (Equipment) <br/> Alloy SHIV (SHIV)
 
|Improved Body Armor || Alien Materials ||  ||  || Phalanx Armor (Equipment) <br/> Alloy SHIV (SHIV)
Line 43: Line 45:
 
|Advanced Beam Lasers || Beam Lasers ||  ||  || Scatter Laser (Equipment) <br/> Laser Cannon (Equipment) <br/> Superheavy Laser (Equipment) <br/> Laser Sniper Rifle (Equipment) <br/> Laser Strike Rifle (Equipment) <br/> Enhanced Lasers (Foundry Project)
 
|Advanced Beam Lasers || Beam Lasers ||  ||  || Scatter Laser (Equipment) <br/> Laser Cannon (Equipment) <br/> Superheavy Laser (Equipment) <br/> Laser Sniper Rifle (Equipment) <br/> Laser Strike Rifle (Equipment) <br/> Enhanced Lasers (Foundry Project)
 
|-
 
|-
|Advanced Body Armor || Improved Body Armor || 12 alloys || 540 ||  
+
|Advanced Body Armor || Improved Body Armor || 12 alloys || 540 || Kestrel Armor (Equipment - Armor) <br/> Carapace Armor (Equipment - Armor)
 
|-
 
|-
 
|Alien Communications || Xenoneurology || || || Hyperwave Relay (Construction)
 
|Alien Communications || Xenoneurology || || || Hyperwave Relay (Construction)
Line 49: Line 51:
 
|Alien Biocybernetics || Xenogenetics <br/> Alien Materials <br/> Alien Computers <br/>|| || || MEC Warfare Systems (Foundry Project) <br/> Advanced Surgery (Foundry Project) <br/> Chaingun (Equipment) <br/> Neural Gunlink (Equipment - Requires Psi Warfare Systems) <br/> MEC-1 Warden (MEC)
 
|Alien Biocybernetics || Xenogenetics <br/> Alien Materials <br/> Alien Computers <br/>|| || || MEC Warfare Systems (Foundry Project) <br/> Advanced Surgery (Foundry Project) <br/> Chaingun (Equipment) <br/> Neural Gunlink (Equipment - Requires Psi Warfare Systems) <br/> MEC-1 Warden (MEC)
 
|-
 
|-
|Elerium || Alien Materials || 35 Elerium || 1140 ||  
+
|Elerium || Alien Materials || 35 Elerium || 1140 || Jellied Elerium (Foundry Project)
 +
|-
 +
|Gauss Weapons || Experimental Warfare <br/> Alien Materials || ||  || Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) <br/> Pheonix Coilgun (Equipment - Aerospace) <br/> Sentry Gun (Equipment - SHIV) <br/> Gauss Rifle (Equipment - Weapon) <br/> Gauss Stuttergun (Equipment - Weapon <br/> Gauss Autopistol (Equipment - Weapon) <br/> Gauss Carbine (Equipment - Weapon) <br/> Gauss Machine Gun (Equipment - Weapon) <br/> Gauss Autorifle (Equipment - Weapon) <br/> Rail Pistols (Foundry Project)
 +
|-
 +
|Mobile Power Armor|| Advanced Body Armor <br/> Elerium || || || MEC-II Defender (MEC - Requires MEC Warfare Systems) <br/> Aegis Armor (Equipment - Armor) <br/> Banshee Armor (Equipment - Armor) <br/> Impact Vest (Equipment) <br/> SHIV Defenses (Foundry Project)
 
|-
 
|-
 +
 
|Alien Power Systems || Elerium <br/> Alien Computers ||  ||  || Elerium Generator (Construction) <br/> UFO Tracking (Foundry Project) <br/> Alien Nucleonics (Foundry Project) <br/> Improved Arc Thrower (Foundry Project)
 
|Alien Power Systems || Elerium <br/> Alien Computers ||  ||  || Elerium Generator (Construction) <br/> UFO Tracking (Foundry Project) <br/> Alien Nucleonics (Foundry Project) <br/> Improved Arc Thrower (Foundry Project)
 +
|-
 +
|Advanced Beam Lasers ||  Beam Lasers || || || Laser Lance (Equipment - MEC - Requires MEC Warfare Systems) <br/> Laser Cannon (Equipment - Aerospace) <br/> Superheavy Laser (Equipment - SHIV) <br/> Enhanced Lasers (Foundry Project) <br/> Laser Sniper Rifle (Equipment - Weapon) <br/> Heavy Laser Rifle (Equipment - Weapon) <br/> Scatter Laser (Equipment - Weapon) <br/> Laser Strike Rifle (Equipment - Weapon)
 +
|-
 +
|Plasma Weapons || Alien Biocybernetics <br/> Alien Power Systems <br/> Alien Weaponry || || || Plasma Stormgun (Equipment - Weapon) <br/> Plasma Carbine (Equipment - Weapon)
 +
|-
 +
|Advanced Aerospace Concepts || Experimental Warfare <br/> Alien Materials || || || Armored Fighters (Foundry Project) <br/> Wingtip Sparrowhawks (Foundry Project) <br/> Penetrator Weapons (Foundry Project) <br/> Super Skyranger (Foundry Project) <br/> Improved Avionics (Foundry Project)
 +
|-
 +
|Stealth Systems || Alien Communications <br/> Advanced Power Armor || || || Shadow Armor (Equipment - Armor) <br/> Stealth Satellites (Foundry Project)
 +
|-
 +
|Advanced Gauss Weapons || Gauss Weapons || || || Railgun (Equipment - MEC - Requires MEC Warfare Systems) <br/> Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) <br/> Gauss Long Rifle (Equipment - Weapon)<br/> Alloy Cannon (Equipment - Weapon)<br/> Recoiless Rifle (Equipment - Weapon)<br/> Alloy Strike Rifle (Equipment - Weapon) <br/> Heavy Gauss Rifle (Equipment - Weapon)
 +
|-
 +
|Advanced Power Armor || Mobile Power Armor <br/> Alien Power Systems || || || MEC-III Paladin (MEC - Requires MEC Warfare Systems) <br/> Titan Armor (Equipment - Armor) <br/> Corsair Armor (Equipment - Armor)
 +
|-
 +
|Compact Plasma Weapons || Plasma Weapons || || || Plasma Mauler (Equipment - Pistol) <br/> Plasma Pistol (Equipment - Pistol) <br/> Reflex Pistols (Foundry Project)
 +
|-
 +
|Pulse Lasers || || || ||
 +
|-
 +
|Advanced Pulse Lasers || || || ||
 +
|-
 +
| || || || ||
 +
|-
 +
| || || || ||
 +
|-
 +
| || || || ||
 +
|-
 +
| || || || ||
 
|-
 
|-
 
!colspan="5" | Autopsies/Interrogations
 
!colspan="5" | Autopsies/Interrogations
Line 59: Line 92:
 
|Sectoid Autopsy || Xenobiology || 10x corpse ||  ||  
 
|Sectoid Autopsy || Xenobiology || 10x corpse ||  ||  
 
|-
 
|-
|Thin Man Autopsy || Xenobiology || 10x corpse ||  ||  
+
|Thin Man Autopsy || Xenobiology || 10x corpse ||  || Improved Medkit (Foundry Project) <br/> Muscle Fiber Density (Gene Mod) <br/> Restorative Mist (Equipment - MEC - Requires MEC Warfare Systems) <br/> Chem Grenades (Equipment - Requires New Combat Systems)
 
|-
 
|-
|Floater Autopsy || Alien Biocybernetics || 10x corpse ||  ||  
+
|Floater Autopsy || Alien Biocybernetics || 10x corpse ||  || Uplink Targeting Module (Equipment - Aerospace - Requires Aircraft Boosters) <br/> Shaped Armor (Foundry Project) <br/> Kinetic Strike Module (Equipment - MEC - requires MEC Warfare Systems)
 
|-
 
|-
 
|Seeker Autopsy || Alien Computers || 10x corpse ||  ||  
 
|Seeker Autopsy || Alien Computers || 10x corpse ||  ||  
Line 75: Line 108:
 
|Muton Elite Autopsy || Muton Autopsy || 10x corpse ||  || Secondary Heart (Gene Mod) <br/> Tactical Rigging (Foundry Project)
 
|Muton Elite Autopsy || Muton Autopsy || 10x corpse ||  || Secondary Heart (Gene Mod) <br/> Tactical Rigging (Foundry Project)
 
|-
 
|-
|Sectopod Autopsy || Alien Computers || 10x corpse ||  ||  
+
|Sectopod Autopsy || Alien Computers || 10x corpse ||  || Battle Computer (Equipment - MEC - Requires MEC Warfare Systems) <br/> Reflex Cannon (Equipment) <br/> Weapon Supercoolers (Equipment - SHIV)
 
|-
 
|-
|Cyberdisc Autopsy || Alien Biocybernetics || 10x corpse ||  ||  
+
|Cyberdisc Autopsy || Alien Biocybernetics || 10x corpse ||  || Defense Matrix (Equipment - Aerospace - Requires Aircraft Boosters) <br/> Autosentry Turret (Equipment - SHIV) <br/> Sentinel Drone (Foundry Project) <br/> Iron Skin (Gene Mod)
 
|-
 
|-
|Heavy Floater Autopsy || Floater Autopsy || 10x corpse ||  ||  
+
|Heavy Floater Autopsy || Floater Autopsy || 10x corpse ||  || Advanced Repair (Foundry Project) <br/> Alloy Carbide Plating (Equipment - Mechanical)
 
|-
 
|-
|Ethereal Autopsy || Xenopsionics || 10x corpse ||  ||  
+
|Ethereal Autopsy || Xenopsionics || 10x corpse ||  || Telekinetic Field (Psi Power)
 
|-
 
|-
|Mechtoid Autopsy || Alien Biocybernetics <br/> Sectoid Autopsy || 10x corpse ||  ||  
+
|Mechtoid Autopsy || Alien Biocybernetics <br/> Sectoid Autopsy || 10x corpse ||  || Counterfire Pods (Equipment - SHIV) <br/> Advanced Servomotors (Foundry Project) <br/> Psi Screen (Equipment - requires Psi Warfare Systems) <br/> Tactical Sensors (Equipment - Requires MEC Warfare Systems)
 
|-
 
|-
 
|Sectoid Commander Autopsy || Xenogenetics <br/> Sectoid Autopsy || 10x corpse ||  ||  
 
|Sectoid Commander Autopsy || Xenogenetics <br/> Sectoid Autopsy || 10x corpse ||  ||  
Line 89: Line 122:
 
|Sectoid Interrogation || Matching Autopsy || ?X Live Capture ||  || Mind Fray (Psi Power) <br/> Research Credit - Cybernetics
 
|Sectoid Interrogation || Matching Autopsy || ?X Live Capture ||  || Mind Fray (Psi Power) <br/> Research Credit - Cybernetics
 
|-
 
|-
|Thin Man Interrogation || Matching Autopsy || ?X Live Capture ||  ||  
+
|Thin Man Interrogation || Matching Autopsy || ?X Live Capture ||  || Regen Biofield (Gene Mod) <br/> Research Credit - Laser Weaponry
 
|-
 
|-
|Floater Interrogation || Matching Autopsy || ?X Live Capture ||  ||  
+
|Floater Interrogation || Matching Autopsy || ?X Live Capture ||  || Neural Feedback (Psi Power) <br/> Research Credit - Aerospace
 
|-
 
|-
 
|Outsider Interrogation || Arc Thrower || ?X Live Capture ||  ||  
 
|Outsider Interrogation || Arc Thrower || ?X Live Capture ||  ||  
Line 97: Line 130:
 
|Muton Interrogation || Matching Autopsy  || ?X Live Capture ||  || Distortion Field (Psi Power) <br/> Research Credit - Gauss Weapons
 
|Muton Interrogation || Matching Autopsy  || ?X Live Capture ||  || Distortion Field (Psi Power) <br/> Research Credit - Gauss Weapons
 
|-
 
|-
|Berserker Interrogation || Matching Autopsy || ?X Live Capture ||  ||  
+
|Berserker Interrogation || Matching Autopsy || ?X Live Capture ||  || Psi Panic (Psi Power) <br/> Research Credit - Armor
 
|-
 
|-
 
|Muton Elite Interrogation || Matching Autopsy || ?X Live Capture ||  || Research Credit - All Weapons
 
|Muton Elite Interrogation || Matching Autopsy || ?X Live Capture ||  || Research Credit - All Weapons
Line 105: Line 138:
 
|Cyberdisc Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
 
|Cyberdisc Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
 
|-
 
|-
|Heavy Floater Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
+
|Heavy Floater Interrogation || Matching Autopsy  || ?X Live Capture ||  || Psychokinetic Strike (Psi Power) <br/> Research Credit - Plasma Weaponry
 
|-
 
|-
|Ethereal Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
+
|Ethereal Interrogation || Matching Autopsy  || ?X Live Capture ||  || Mind Control (Psi Power) <br/> Rift (Psi Power - Mind Control an Ethereal to unlock) <br/> Research Credit (All Technology) <br/>
 
|-
 
|-
 
|Mechtoid Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
 
|Mechtoid Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
 
|-
 
|-
|Sectoid Commander Interrogation || Matching Autopsy  || ?X Live Capture ||  ||  
+
|Sectoid Commander Interrogation || Matching Autopsy  || ?X Live Capture ||  || Mind Merge (Psi Power) <br/> Mind Shield (Equipment - requires Psi Warfare Systems)
 
|-
 
|-
 
[[File:Long War Tech Tree.jpg|thumb|left|Long War Tech Tree]]
 
[[File:Long War Tech Tree.jpg|thumb|left|Long War Tech Tree]]

Revision as of 06:01, 19 August 2014

Stub
Pistol

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Autopsies now require multiple corpse specimens (so, 1: you cannot 'double-dip', and 2: do not worry if you cannot go for a capture on an alien's first appearance), and are a prerequisite before you can do an interrogation on that species (when applicable). In addition, some later species have other prerequisites that need to be completed beforehand (such as the Mechtoid Autopsy now needing both Sectoid Autopsy and Alien Biocybernetics to be completed before it's unlocked). Also note that South America's bonus has been changed to a Power-related reduction; you'll naturally be poking aliens with pointy implements for much longer times.

Interrogations still have the Alien Containment/Arc Thrower prereq--- and it's highly advisable to keep both, and to continue to capture aliens when the opportunity presents itself, as captured aliens are very valuable Council Requests, on top of the continued collection of alien weaponry. Research Credits are also a prime time-saver:

  • Sectoid: Cybernetics
  • Thin Man: Laser Weaponry
  • Floater: Aerospace
  • Muton: Gauss Weaponry
  • Berserker: Armor
  • Heavy Floater: Plasma Weaponry
  • Sectoid Commander: Psionics
  • Muton Elite: All Weapons
  • Ethereal: All Tech

Because projects have much longer research times and there are far more projects, research is in general a more time-consuming affair. On the plus side: with far more aliens to kill, you'll rarely be out of Weapon Fragments.


Research

Long War Tech Tree
Available Projects (unfinished)
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks
Xenobiology None Council Requests: Sectoid Corpses (Gives Scientists)
Alien Containment (Construction)
Targeting Module (Equipment)
Alien Weaponry None 5x Weapon Fragments 180 Council Requests: Weapon Fragments (Gives Engineers)
Scope (Equipment)
Weapon Gyros (Equipment - Mech)
Mag Pistols (Foundry Project)
SHIV Suppression (Foundry Project)
Beam Lasers (Research Project)
Alien Computers None 4x UFO Flight Computers 300 Satellite Nexus (Construction)
Alien Materials None 2x Elerium
2x Alloys
5x Weapon Fragments
1x Meld
180 Council Requests: Alloys (Gives Engineers)
Heat Ammo Mags (Equipment)
Alloy Belt (Equipment)
Alloy Plating (Equipment)
Reinforced Armor (Equipment)
Enhanced Ballistics (Foundry Project)
Alien Metallurgy (Foundry Project)
Aircraft Boosters (Foundry Project)
Improved Salvage (Foundry Project)
Xenoneurology Xenobiology Arc Thrower (Equipment)
Xenogenetics Xenobiology 10x Meld 430 Council Requests: Meld (Gives cash)
Genetics Lab (Construction)
Depth Perception (Gene Mod)
Hyper-Reactive Pupils (Gene Mod)
Illuminator Gunsight (Equipment - requires New Combat Systems)
Xenopsionics Xenogenetics
Xenoneurology
Sectoid Autopsy
10x corpse Psi Inspiration (Gene Mod)
Psi Warfare Systems (Foundry Project)
Psionic Lab (Construction)
Experimental Warfare Alien Weaponry 10x Weapon Fragments 310 Smartshell Pods (Equipment)
Adaptive Tracking Pods (Equipment)
New Combat Systems (Foundry Project)
SCOPE Upgrade (Foundry Project)
Beam Lasers Alien Weaponry Laser Carbine (Equipment)
Laser Shatterray (Equipment)
Autolaser (Equipment)
Gatling Laser (Equipment)
Laser Rifle (Equipment)
Laser Pistol (Equipment)
Heater (Equipment
Improved Body Armor Alien Materials Phalanx Armor (Equipment)
Alloy SHIV (SHIV)
Advanced Beam Lasers Beam Lasers Scatter Laser (Equipment)
Laser Cannon (Equipment)
Superheavy Laser (Equipment)
Laser Sniper Rifle (Equipment)
Laser Strike Rifle (Equipment)
Enhanced Lasers (Foundry Project)
Advanced Body Armor Improved Body Armor 12 alloys 540 Kestrel Armor (Equipment - Armor)
Carapace Armor (Equipment - Armor)
Alien Communications Xenoneurology Hyperwave Relay (Construction)
Alien Biocybernetics Xenogenetics
Alien Materials
Alien Computers
MEC Warfare Systems (Foundry Project)
Advanced Surgery (Foundry Project)
Chaingun (Equipment)
Neural Gunlink (Equipment - Requires Psi Warfare Systems)
MEC-1 Warden (MEC)
Elerium Alien Materials 35 Elerium 1140 Jellied Elerium (Foundry Project)
Gauss Weapons Experimental Warfare
Alien Materials
Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems)
Pheonix Coilgun (Equipment - Aerospace)
Sentry Gun (Equipment - SHIV)
Gauss Rifle (Equipment - Weapon)
Gauss Stuttergun (Equipment - Weapon
Gauss Autopistol (Equipment - Weapon)
Gauss Carbine (Equipment - Weapon)
Gauss Machine Gun (Equipment - Weapon)
Gauss Autorifle (Equipment - Weapon)
Rail Pistols (Foundry Project)
Mobile Power Armor Advanced Body Armor
Elerium
MEC-II Defender (MEC - Requires MEC Warfare Systems)
Aegis Armor (Equipment - Armor)
Banshee Armor (Equipment - Armor)
Impact Vest (Equipment)
SHIV Defenses (Foundry Project)
Alien Power Systems Elerium
Alien Computers
Elerium Generator (Construction)
UFO Tracking (Foundry Project)
Alien Nucleonics (Foundry Project)
Improved Arc Thrower (Foundry Project)
Advanced Beam Lasers Beam Lasers Laser Lance (Equipment - MEC - Requires MEC Warfare Systems)
Laser Cannon (Equipment - Aerospace)
Superheavy Laser (Equipment - SHIV)
Enhanced Lasers (Foundry Project)
Laser Sniper Rifle (Equipment - Weapon)
Heavy Laser Rifle (Equipment - Weapon)
Scatter Laser (Equipment - Weapon)
Laser Strike Rifle (Equipment - Weapon)
Plasma Weapons Alien Biocybernetics
Alien Power Systems
Alien Weaponry
Plasma Stormgun (Equipment - Weapon)
Plasma Carbine (Equipment - Weapon)
Advanced Aerospace Concepts Experimental Warfare
Alien Materials
Armored Fighters (Foundry Project)
Wingtip Sparrowhawks (Foundry Project)
Penetrator Weapons (Foundry Project)
Super Skyranger (Foundry Project)
Improved Avionics (Foundry Project)
Stealth Systems Alien Communications
Advanced Power Armor
Shadow Armor (Equipment - Armor)
Stealth Satellites (Foundry Project)
Advanced Gauss Weapons Gauss Weapons Railgun (Equipment - MEC - Requires MEC Warfare Systems)
Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems)
Gauss Long Rifle (Equipment - Weapon)
Alloy Cannon (Equipment - Weapon)
Recoiless Rifle (Equipment - Weapon)
Alloy Strike Rifle (Equipment - Weapon)
Heavy Gauss Rifle (Equipment - Weapon)
Advanced Power Armor Mobile Power Armor
Alien Power Systems
MEC-III Paladin (MEC - Requires MEC Warfare Systems)
Titan Armor (Equipment - Armor)
Corsair Armor (Equipment - Armor)
Compact Plasma Weapons Plasma Weapons Plasma Mauler (Equipment - Pistol)
Plasma Pistol (Equipment - Pistol)
Reflex Pistols (Foundry Project)
Pulse Lasers
Advanced Pulse Lasers
Autopsies/Interrogations
Name Prerequisites Materials Estimated Point Cost
(Scientists X Days)
Unlocks
Sectoid Autopsy Xenobiology 10x corpse
Thin Man Autopsy Xenobiology 10x corpse Improved Medkit (Foundry Project)
Muscle Fiber Density (Gene Mod)
Restorative Mist (Equipment - MEC - Requires MEC Warfare Systems)
Chem Grenades (Equipment - Requires New Combat Systems)
Floater Autopsy Alien Biocybernetics 10x corpse Uplink Targeting Module (Equipment - Aerospace - Requires Aircraft Boosters)
Shaped Armor (Foundry Project)
Kinetic Strike Module (Equipment - MEC - requires MEC Warfare Systems)
Seeker Autopsy Alien Computers 10x corpse
Drone Autopsy Alien Computers 10x corpse
Muton Autopsy Xenobiology 10x corpse Adrenal Neurosympathy (Gene Mod)
Alien Grenades (Foundry Project)
Ammo Conservation (Foundry Project)
Chryssalid Autopsy Xenogenetics 10x corpse Chitin Plating (Equipment)
Adaptive Bone Marrow (Gene Mod)
Berserker Autopsy Xenogenetics
Muton Autopsy
10x corpse Combat Stims (Equipment)
MEC Close Combat (Foundry Project)
Neural Damping (Gene Mod)
Muton Elite Autopsy Muton Autopsy 10x corpse Secondary Heart (Gene Mod)
Tactical Rigging (Foundry Project)
Sectopod Autopsy Alien Computers 10x corpse Battle Computer (Equipment - MEC - Requires MEC Warfare Systems)
Reflex Cannon (Equipment)
Weapon Supercoolers (Equipment - SHIV)
Cyberdisc Autopsy Alien Biocybernetics 10x corpse Defense Matrix (Equipment - Aerospace - Requires Aircraft Boosters)
Autosentry Turret (Equipment - SHIV)
Sentinel Drone (Foundry Project)
Iron Skin (Gene Mod)
Heavy Floater Autopsy Floater Autopsy 10x corpse Advanced Repair (Foundry Project)
Alloy Carbide Plating (Equipment - Mechanical)
Ethereal Autopsy Xenopsionics 10x corpse Telekinetic Field (Psi Power)
Mechtoid Autopsy Alien Biocybernetics
Sectoid Autopsy
10x corpse Counterfire Pods (Equipment - SHIV)
Advanced Servomotors (Foundry Project)
Psi Screen (Equipment - requires Psi Warfare Systems)
Tactical Sensors (Equipment - Requires MEC Warfare Systems)
Sectoid Commander Autopsy Xenogenetics
Sectoid Autopsy
10x corpse
Sectoid Interrogation Matching Autopsy ?X Live Capture Mind Fray (Psi Power)
Research Credit - Cybernetics
Thin Man Interrogation Matching Autopsy ?X Live Capture Regen Biofield (Gene Mod)
Research Credit - Laser Weaponry
Floater Interrogation Matching Autopsy ?X Live Capture Neural Feedback (Psi Power)
Research Credit - Aerospace
Outsider Interrogation Arc Thrower ?X Live Capture
Muton Interrogation Matching Autopsy ?X Live Capture Distortion Field (Psi Power)
Research Credit - Gauss Weapons
Berserker Interrogation Matching Autopsy ?X Live Capture Psi Panic (Psi Power)
Research Credit - Armor
Muton Elite Interrogation Matching Autopsy ?X Live Capture Research Credit - All Weapons
Sectopod Interrogation Matching Autopsy ?X Live Capture
Cyberdisc Interrogation Matching Autopsy ?X Live Capture
Heavy Floater Interrogation Matching Autopsy ?X Live Capture Psychokinetic Strike (Psi Power)
Research Credit - Plasma Weaponry
Ethereal Interrogation Matching Autopsy ?X Live Capture Mind Control (Psi Power)
Rift (Psi Power - Mind Control an Ethereal to unlock)
Research Credit (All Technology)
Mechtoid Interrogation Matching Autopsy ?X Live Capture
Sectoid Commander Interrogation Matching Autopsy ?X Live Capture Mind Merge (Psi Power)
Mind Shield (Equipment - requires Psi Warfare Systems)