Difference between revisions of "The Council (Long War)"
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|Europe || || || || | |Europe || || || || | ||
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− | |Asia || || || || | + | |Asia || || || || 422 |
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|Africa || || || || | |Africa || || || || |
Revision as of 18:43, 20 August 2014
In Long War you receive funding from all countries at the start of the game, regardless of whether you have satellite coverage or not. Their funding will increase if you give them satellite coverage, but establishing satellite coverage is no longer as important for your income as it is in vanilla. If a country leaves the project it will cease funding you.
Continent bonuses have changed slightly from vanilla, most notably South America. Bonuses are as follows:
- North America (Air and Space): All aircraft and aircraft weapons cost 70% less to purchase, build and maintain.
- Europe (Expert Knowledge): Laboratories and Workshops cost 60% less to build and maintain.
- Asia (Future Combat): All projects in the Foundry and Officer training school cost 60% less.
- South America (Power to the People): Power Facilities cost 60% of their regular cost to build and maintain.
- Africa (All In): 30% extra funding.
Starting money by continent: | ||||
---|---|---|---|---|
Continent | Normal | Classic | Brutal | Impossible |
Base Funding | 135 | |||
North America | 529 | |||
South America | ||||
Europe | ||||
Asia | 422 | |||
Africa |