Difference between revisions of "Melee Weapons (Piratez)"
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{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
<br /> | <br /> | ||
− | {{Ref Open | title = [[ | + | {{Ref Open | title = Gauntlet }} |
+ | <div class="mw-collapsible"> | ||
+ | "Some armors are weapons in their own right. When wearing them, you can always execute a powerful gauntlet attack." | ||
+ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" colspan="4" class="unsortable" | | ||
+ | ! scope="col" colspan="2" class="unsortable" | Damage | ||
+ | ! scope="col" colspan="2" class="unsortable" | | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" | Weight | ||
+ | ! scope="col" | Size | ||
+ | ! scope="col" class="unsortable" | Usage | ||
+ | ! scope="col" | Accuracy Modifier | ||
+ | ! scope="col" | Type | ||
+ | ! scope="col" | Amount | ||
+ | ! scope="col" | Damage Bonus(es) | ||
+ | ! scope="col" class="unsortable" | Additional Effects(s) | ||
+ | |- | ||
+ | | 0 | ||
+ | | N/A | ||
+ | | Punch! - 10 TUs, 3 Energy | ||
+ | | Melee - 0.9*(1*Melee) | ||
+ | | Daze | ||
+ | | 5 | ||
+ | | Damage+0.4*Strength+0.2*Melee | ||
+ | | Inflicts 0.35*Dmg to Health<br /> | ||
+ | |} | ||
+ | <br /> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br /> | ||
+ | {{Ref Open | title = Super Gauntlet }} | ||
+ | <div class="mw-collapsible"> | ||
+ | "This kind of gauntlet delivers more powerful attacks, especially when used by a brave warrior. It is also far better at defeating armor. Standard equipment of the Junkmaster suit." | ||
+ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" colspan="4" class="unsortable" | | ||
+ | ! scope="col" colspan="2" class="unsortable" | Damage | ||
+ | ! scope="col" colspan="2" class="unsortable" | | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" | Weight | ||
+ | ! scope="col" | Size | ||
+ | ! scope="col" class="unsortable" | Usage | ||
+ | ! scope="col" | Accuracy Modifier | ||
+ | ! scope="col" | Type | ||
+ | ! scope="col" | Amount | ||
+ | ! scope="col" | Damage Bonus(es) | ||
+ | ! scope="col" class="unsortable" | Additional Effects(s) | ||
+ | |- | ||
+ | | 0 | ||
+ | | N/A | ||
+ | | Punch! - 12 TUs, 4 Energy | ||
+ | | Melee - 0.9*(1*Melee) | ||
+ | | Daze | ||
+ | | 10 | ||
+ | | Damage+0.5*Strength+0.2*Melee+0.3*Bravery | ||
+ | | Inflicts 0.35*Dmg to Health<br /> | ||
+ | |} | ||
+ | <br /> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br /> | ||
+ | {{Ref Open | title = Clawed Gauntlet }} | ||
+ | <div class="mw-collapsible"> | ||
+ | "A gauntlet with super-sharp Plastasteel claws, just perfect for slicing throats. It is a part of certain armors. It can struggle with heavy armor, but if it hits true, it deals very deep wounds." | ||
+ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" colspan="4" class="unsortable" | | ||
+ | ! scope="col" colspan="2" class="unsortable" | Damage | ||
+ | ! scope="col" colspan="2" class="unsortable" | | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" | Weight | ||
+ | ! scope="col" | Size | ||
+ | ! scope="col" class="unsortable" | Usage | ||
+ | ! scope="col" | Accuracy Modifier | ||
+ | ! scope="col" | Type | ||
+ | ! scope="col" | Amount | ||
+ | ! scope="col" | Damage Bonus(es) | ||
+ | ! scope="col" class="unsortable" | Additional Effects(s) | ||
+ | |- | ||
+ | | 0 | ||
+ | | N/A | ||
+ | | Punch! - 9 TUs, 4 Energy | ||
+ | | Melee - 1.1*(0.5*Melee+0.5*Reactions) | ||
+ | | Cutting | ||
+ | | 20 | ||
+ | | Damage+0.25*Strength+0.25*Reactions | ||
+ | | Inflicts 2*Dmg to Health, Inflicts 10*Dmg to Morale<br /> | ||
+ | |} | ||
+ | <br /> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br /> | ||
+ | {{Ref Open | title = Martial Arts }} | ||
+ | <div class="mw-collapsible"> | ||
+ | [[Image: Weapon_Melee_Fistycuffs_Floorob_Piratez.gif|left]] | ||
+ | "Deadly forms of bare-handed (and footed) death. Require wearing proper outfit (like Gym Suit or Bikini). Average accuracy penalty when one hand is occupied." | ||
+ | {| {{StdCenterTable}} class="sortable" style="text-align: center" | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" colspan="4" class="unsortable" | | ||
+ | ! scope="col" colspan="2" class="unsortable" | Damage | ||
+ | ! scope="col" colspan="2" class="unsortable" | | ||
+ | |- {{StdDescTable_Heading}} style="background: #c0c0c0;" | ||
+ | ! scope="col" | Weight | ||
+ | ! scope="col" | Size | ||
+ | ! scope="col" class="unsortable" | Usage | ||
+ | ! scope="col" | Accuracy Modifier | ||
+ | ! scope="col" | Type | ||
+ | ! scope="col" | Amount | ||
+ | ! scope="col" | Damage Bonus(es) | ||
+ | ! scope="col" class="unsortable" | Additional Effects(s) | ||
+ | |- | ||
+ | | 0 | ||
+ | | N/A | ||
+ | | Triple Blow - 12 TUs, 4 Energy,<br /> Round Kick - 30 TUs, 12 Energy,<br /> Punch! 6 TUs, 2 Energy | ||
+ | | SMelee - 1.25*(0.5*Melee+0.5*Reaction)<br /> Melee - 1.25*(0.5*Melee+0.5*Reaction) | ||
+ | | Daze | ||
+ | | 0 | ||
+ | | SMelee - Damage+0.5*Strength+0.2*Melee+0.3*Bravery<br /> Melee - Damage+0.25*Strength+0.25*Melee | ||
+ | | SMelee - Inflicts 0.2*Dmg to Health<br /> Melee - Inflicts 0.1*Dmg to Health | ||
+ | |} | ||
+ | <br /> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br /> | ||
+ | {{Ref Open | title = Fistycuffs }} | ||
<div class="mw-collapsible"> | <div class="mw-collapsible"> | ||
[[Image: Weapon_Melee_Fistycuffs_Floorob_Piratez.gif|left]] | [[Image: Weapon_Melee_Fistycuffs_Floorob_Piratez.gif|left]] |
Revision as of 14:34, 4 November 2018
This page may be outdated. It is up-to-date for version 0.99E. The latest version is v.N1. |
Melee weapons are a crucial part of swashbuckling for your hands, especially during the early part of your piracy career. You'll find yourself lacking any real firearms that pack a decent punch or constantly low on ammunition. Your hands can utilize most firearms found on incapacitated or dead enemies, you'll quickly discover a lack of clips or magazines.
This is where melee weapons come in, and they can pack a whollop of pain at the cost of closing range with the opposing forces. Most melee weapons scale with your hands' statistics, so once you find a good fit for a pirate, they can stick with it until you have access to upgraded forms. Most melee weapons can inflict wounds, so keep this in mind if you are trying to stun enemies because they may bleed out while incapacitated.
Notable mentions regarding close combat is some enemies may be capable of dodging a portion of melee, so accuracy % may not always be completely accurate. Lastly, striking a foe is highly dependent on armor and direction; hitting an enemy in power armor right in the chest is not wise, whereas charging them from behind is much more successful.
Quick Reference Guide
Damage | ||||||||
---|---|---|---|---|---|---|---|---|
Weapon | Weight | Size | Usage | Accuracy Modifier | Type | Amount | Damage Bonus(es) | Additional Effects(s) |
Bare Hands | 0 | N/A | Punch! - 8 TUs, 2 Energy | Melee - 1*(0.5*Melee+0.5*Reactions) | Daze | 0 | Damage+0.25*Strength+0.25*Melee | Inflicts 0.15*Dmg to Health |
Wrestling | 0 | N/A | Wrestling - 15 TUs, 6 Energy | Melee - 1.2*(0.5*Melee+0.5*Bravery) | Daze | 0 | Damage+0.35*Strength+0.15*Melee | Inflicts 0.1*Dmg to Health, 3*Dmg to Time Units, 3*Dmg to Energy, 3*Dmg to Morale |
Gauntlet | 0 | N/A | Punch! - 10 TUs, 3 Energy | Melee - 0.9*(1*Melee) | Daze | 5 | Damage+0.4*Strength+0.2*Melee | Inflicts 0.35*Dmg to Health |
Super Gauntlet | 0 | N/A | Punch! - 12 TUs, 4 Energy | Melee - 0.9*(1*Melee) | Daze | 10 | Damage+0.5*Strength+0.2*Melee+0.3*Bravery | Inflicts 0.35*Dmg to Health |
Clawed Gauntlet | 0 | N/A | Punch! - 9 TUs, 4 Energy | Melee - 1.1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.25*Strength+0.25*Reactions | Inflicts 2*Dmg to Health, Inflicts 10*Dmg to Morale |
Martial Arts | 0 | N/A | Triple Blow - 12 TUs, 4 Energy, Round Kick - 30 TUs, 12 Energy, Punch! 6 TUs, 2 Energy |
SMelee - 1.25*(0.5*Melee+0.5*Reaction) Melee - 1.25*(0.5*Melee+0.5*Reaction) |
Daze | 0 | SMelee - Damage+0.5*Strength+0.2*Melee+0.3*Bravery Melee - Damage+0.25*Strength+0.25*Melee |
SMelee - Inflicts 0.2*Dmg to Health Melee - Inflicts 0.1*Dmg to Health |
Fistycuffs | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.90*(1*Melee) | Daze | 5 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.35*Dmg to Health |
Spiked Knuckles | 3 | 1x1 | Melee - 9 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.85*(1*Melee) | Daze | 5 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.65*Dmg to Health, Inflicts 5*Dmg to Morale |
Shock'a'Fist | 3 | 1x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.95*(1*Melee) | Electric | 30 | Damage+0.4*Strength+0.1*Melee | Inflicts 1.5*Dmg to Stun |
Handle | 4 | 2x1 | Melee - 9 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.85*(50+0.5*Melee) | Daze | 10 | Damage+0.2*Strength+0.35*Bravery | Inflicts 0.15*Dmg to Health, -22*Dmg to Morale |
Stun Baton | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.95*(05*Reactions+0.5*Melee) | Electric | 20 | Damage+0.2*Reactions | Inflicts 0*Dmg to Health, 1*Dmg to Stun |
Shiv | 2 | 1x1 | Melee - 5 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.75*(0.5*Melee+50) | Cutting | 15 | Damage+0.1*Bravery+0.1*Reactions | |
Razor | 2 | 1x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.75*(0.5*Melee+0.5*Reactions) | Cutting | 10 | Damage+0.25*Bravery+0.1*Reactions | |
Machete | 3 | 2x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.90*(50+0.5*Melee) | Cutting | 20 | Damage+0.2*Strength+0.1*Melee | |
Bandit Knife | 3 | 2x1 | Melee - 6 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.9*(0.5*Melee+50) | Cutting | 20 | Damage+0.15*Bravery+0.1*Melee | Inflicts 5*Dmg to Morale |
Dagger | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.1*Melee | |
Chitin Knife | 3 | 2x1 | Melee - 9 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 25 | Damage+0.25*Bravery+0.2*Strength | |
Barbed Dagger | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.4*Strength+0.1*Melee | Inflicts 10*Dmg to Morale |
Long Knife | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.1*(0.5*Melee+0.5*Bravery) | Cutting | 20 | Damage+0.1*Strength+0.3*Bravery | |
Poisoned Dagger | 4 | 2x1 | Melee - 9 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 0.85*(0.5*Melee+0.5*Reactions) | Bio | 20 | Damage+0.3*Reactions | Inflicts 1*Dmg to Daze |
Vibro Blade | 3 | 2x1 | Melee - 7 TUs, 2 Energy Throw - 30 TUs, 6 Energy |
Melee - 1.05*(0.5*Melee+0.5*Reactions) | Cutting | 20 | Damage+0.2*Reactions+0.2*Melee | |
Plasma Dagger | 4 | 2x1 | Melee - 12 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.2*(0.5*Melee+0.5*Reactions) | Plasma | 44 | Damage+0.3*Reactions | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Ghost Dagger | 2 | 2x1 | Melee - 7 TUs, 7 Energy Throw - 30 TUs, 6 Energy |
Melee - 1.05*(1*Melee) | Mind | 0 | Damage+0.3*PsiStrength+0.2*PsiSkill+0.2*Reactions | Inflicts 7*Dmg to Morale |
Mono-Claws | 7 | 2x1 | Melee - 7 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1*(1*Melee) | Cutting | 25 | Damage+0.3*Strength+0.3*Melee | |
Monstermano | 4 | 2x1 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 6 Energy |
Melee - 0.95*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.2*Bravery+0.2*Melee | Inflicts 20*Dmg to Morale, Inflicts 0.5*Dmg to Daze |
Pipe | 5 | 2x1 | Melee - 11 TUs, 3 Energy Throw - 30 TUs, 10 Energy |
Melee - 0.8*(50+0.5*Melee) | Concussive | 15 | Damage+0.55*Strength | Inflicts 1.25*Dmg to Daze |
Wrench | 8 | 3x1 | Melee - 13 TUs, 6 Energy Throw - 30 TUs, 10 Energy |
Melee - 0.75*(50+0.5*Melee) | Concussive | 20 | Damage+0.6*Strength+1*Rank | Inflicts 1*Dmg to Daze |
Holy Club | 12 | 2x2 | Melee - 13 TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(0.5*Reactions+0.5*Melee) | Concussive | 25 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 1.5*Dmg to Daze |
Sickle | 6 | 2x1 | Melee - 15 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.80*(50+0.5*Melee) | Cutting | 25 | Damage+0.1*Strength+0.4*Bravery | Inflicts 10*Dmg to Morale |
Rusty Blade | 6 | 2x2 | Melee - 10 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.90*(1*Melee) | Cutting | 30 | Damage+0.2*Strength+0.2*Bravery | |
Cutlass | 5 | 2x2 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1*(1*Melee) | Cutting | 30 | Damage+0.15*Strength+0.15*Reactions+0.15*Melee | |
Sudoku Blade | 5 | 2x2 | Melee - 8 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.05*(1*Melee) | Cutting | 25 | Damage+0.15*Reactions+0.25*Melee+0.1*PsiStrength | |
Rapier | 6 | 3x1 | Melee - 9 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.05*(1*Melee) | Cutting | 25 | Damage+0.4*Melee | |
Vibro Sword | 7 | 3x1 | Melee - 9 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.1*(1*Melee) | Cutting | 30 | Damage+0.1*Strength+0.4*Melee | |
Saber | 7 | 3x1 | Melee - 10 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.2*(1*Melee) | Cutting | 35 | Damage+0.4*Strength+0.25*Melee | |
Longsword | 8 | 3x1 | Melee - 12 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 1.15*(1*Melee) | Cutting | 40 | Damage+0.5*Strength+0.2*Melee | |
Tech Blade | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(1*Melee) | Cutting | 50 | Damage+0.5*Strength+0.2*Melee | |
Electro-Sword | 9 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 1.1*(1*Melee) | Cutting | 60 | Damage+0.7*Strength+0.2*Melee | Inflicts 1*Dmg to Daze |
Vampiric Sword | 9 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.88*(1*Melee+1*PsiStrength) | Cutting | 40 | Damage+0.25*Strength+0.25*Melee+0.25*PsiStrength | |
Ninja Stick | 6 | 3x1 | Melee - 9 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.1*(1*Melee) | Daze | 20 | Damage+0.1*Strength+0.3*Melee | Inflicts 0.2*Dmg to Health |
Slaver's Cane | 8 | 2x2 | Melee - 11 TUs, 6 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.9*(1*Melee) | Daze | 25 | Damage+0.25*Strength+0.4*Bravery | Inflicts 0.1*Dmg to Health |
Ball Bat | 7 | 3x1 | Melee - 12 TUs, 4 Energy Throw - 30 TUs, 14 Energy |
Melee - 0.9*(65+0.35*Melee) | Daze | 25 | Damage+0.3*Strength | Inflicts 0.65*Dmg to Health |
Powerball Bat | 7 | 3x1 | Melee - 12 TUs, 12 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.1*(33+0.33*Melee+0.66*PsiStrength) | Concussive | 25 | Damage+0.2*Strength+0.2*Bravery+0.2*PsiStrength | Inflicts 2*Dmg to Daze |
Bone Club | 6 | 3x1 | Melee - 11 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.95*(50+0.5*Melee) | Daze | 20 | Damage+0.2*Strength+0.3*Bravery | Inflicts 1*Dmg to Health |
Heavy Baton | 10 | 3x1 | Melee - 14 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(50+0.5*Melee) | Daze | 25 | Damage+0.5*Strength | Inflicts 0.5*Dmg to Health |
Spiked Mace | 16 | 3x1 | Melee - 16 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(50+0.5*Melee) | Concussive | 30 | Damage+0.75*Strength | Inflicts 1*Dmg to Daze |
Iron Rod | 22 | 3x1 | Melee - 18 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(0.5*Strength+0.5*Melee) | Concussive | 40 | Damage+0.8*Strength+0.4*PsiStrength | Inflicts 2*Dmg to Daze |
Billhook | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.85*(50+0.5*Melee) | Cutting | 40 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale |
Tech Cleaver | 9 | 3x1 | Melee - 15 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 0.90*(50+0.5*Melee) | Cutting | 50 | Damage+0.2*Strength+0.5*Bravery | |
Stone Hatchet | 10 | 3x1 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.25*(0.5*Melee+0.5*Throwing) | Cutting | 40 | Damage+0.6*Strength+0.1*Melee | |
Aqua Hatchet | 9 | 3x1 | Melee - 11 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.25*(0.5*Melee+0.5*Throwing) | Cutting | 40 | Damage+0.6*Strength+0.1*Melee | |
Ax | 12 | 3x1 | Melee - 14 TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.90*(1*Melee) | Cutting | 50 | Damage+0.7*Strength+0.1*Melee | |
Vibro-Ax | 16 | 3x1 | Melee - 14 TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(1*Melee) | Cutting | 85 | Damage+0.7*Strength+0.1*Melee | |
Electro-Claw | 18 | 2x2 | Melee - 14 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(0.5*Melee+0.5*Reactions) | Cutting | 50 | Damage+0.5*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 2*Dmg to Health, Inflicts 1*Dmg to Daze |
Blood Ax | 16 | 3x1 | Melee - 15 TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.05*(1*Melee) | Cutting | 88 | Damage+0.7*Strength+0.1*Melee | |
Force Blade | 4 | 3x1 | Melee - 8 TUs, 2 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.25*(1*Melee) | Laser | 40 | Damage+0.4*Melee | |
Plasma Sword | 9 | 3x1 | Melee - 18 TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Melee - 1.5*(1*Melee) | Plasma | 72 | Damage+0.4*Reactions | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to Morale |
Mace of Power | 18 | 3x1 | Snap - 20 TUs, 13 Energy Melee - 20 TUs, 13 Energy Throw - 30 TUs, 20 Energy |
Snap - 0.9*(0.5*Melee+0.5*Strength) Melee - 0.9*(0.5*Melee+0.5*Strength) |
Shot - Plasma Melee - Plasma |
Shot - 80 Melee - 80 |
Shot - Damage+0.6*Strength Melee - Damage+0.6*Strength |
Shot - Inflicts 1.5*Dmg to Daze, Inflicts 2*Dmg to Morale, Maximum Range (1), Melee - Inflicts 0.2*Dmg to Health |
Toxi-Lance | 12 | 3x1 | Melee - 12 TUs, 6 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(0.5*Melee+0.5*Reactions) | Bio | 40 | Damage+0.4*Reactions+0.15*Bravery | Inflicts 2*Dmg to Daze,Inflicts 5*Dmg to Energy,Inflicts 25*Dmg to Morale |
Short Bamboo Combat Stick | 5 | 3x1 | Melee - 14 TUs, 4 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.5*(0.5*Melee+0.5*Throwing) | Piercing | 25 | Damage+0.6*Throwing | Inflicts 1.32*Dmg to Health |
Aqua Trident | 15 | 3x2 | Melee - 17 TUs, 10 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.3*(0.5*Melee+0.5*Throwing) | Piercing | 40 | Damage+0.3*Strength+0.4*Throwing | Inflicts 2*Dmg to TUs |
Shepherd's Staff | 6 | 3x1 | Melee - 15 TUs, 4 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.33*(50+0.25*Melee+0.25*Throwing) | Daze | 15 | Damage+0.3*Strength+0.3*Bravery | Inflicts 10*Dmg to Morale, Inflicts 0.1*Dmg to Health |
Quarterstaff | 8 | 3x2 | Snap - 21 TUs, 8 Energy Melee - 14 TUs, 6 Energy Throw - 30 TUs, 8 Energy |
Snap - 1.24*(33+0.33*Melee+0.33*Throwing) Melee - 1.44*(33+0.33*Melee+0.33*Throwing) |
Daze | 15 | Damage+0.2*Melee+0.3*Bravery | Inflicts 0.2*Dmg to Health |
Cattle Prod | 6 | 3x1 | Melee - 20 TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Melee - 1.25*(50+0.5*Melee) | Electric | 70 | None | Inflicts 0*Dmg to Health, 1*Dmg to Daze |
Impaler | 9 | 3x1 | Snap - 30% base TUs, 10 Energy Melee - 16 TUs, 6 Energy Throw - 30 TUs, 14 Energy |
Snap - 1*(1*Firing+1*PsiStrength+1*PsiSkill) Melee - 1.5*(0.5*Melee+0.5*Throwing) |
Shot - Warp Melee - Piercing |
Shot - 0 Melee - 40 |
Shot - Damage+0.03*PsiStrength^2 Melee - Damage+0.2*Strength+0.6*Throwing |
Shot - Inflicts 0.0*Dmg to Health, Inflicts 1*Dmg to Daze, Inflicts 1*Dmg to TUs, Inflicts 20*Dmg to Morale Melee - Inflicts 1*Dmg to Daze, Inflicts 4*Dmg to TUs, Inflicts 20*Dmg to Morale |
Cat Paws | 4 | 1x2 | Melee - 5 TUs, 3 Energy Throw - 30 TUs, 8 Energy |
Melee - 1*(0.5*Melee+0.5*Reactions) | Cutting | 15 | Damage+0.15*Bravery+0.15*Reactions | |
Pitchfork | 9 | 3x1 | Melee - 13 TUs, 6 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.9*(50+0.5*Melee) | Piercing | 35 | Damage+0.2*Strength+0.2*Bravery | Inflicts 0.5*Dmg to Daze, Inflicts 2*Dmg to TU |
Shovel | 8 | 3x1 | Melee - 15 TUs, 5 Energy Throw - 30 TUs, 16 Energy |
Melee - 0.80*(65+0.35*Melee) | Cutting | 35 | Damage+0.5*Strength | Inflicts 2*Dmg to Daze |
Mr. Handy | 13 | 3x2 | Melee - 14 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.80*(65+0.33*Melee) | Daze | 20 | Damage+0.4*Strength+0.3*Bravery | Inflicts 1*Dmg to Health |
Great Club | 24 | 3x2 | Melee - 22 TUs, 16 Energy Throw - 30 TUs, 20 Energy |
Melee - 1*(33+0.33*Strenght+0.33*Melee) | Concussive | 40 | Damage+1*Strength | Inflicts 1.25*Dmg to Daze |
Spear | 7 | 3x2 | Melee - 18 TUs, 5 Energy Throw - 30 TUs, 14 Energy |
Melee - 1.5*(33+0.33*Melee+0.33*Throwing) | Piercing | 30 | Damage+0.2*Strength+0.4*Throwing | |
Pike | 12 | 3x1 | Snap - 22 TUs, 12 Energy Throw - 30 TUs, 20 Energy |
Snap - 1.25*(0.5*Melee+0.5*Throwing) | Piercing | 35 | Damage+0.4*Strength+0.25*Throwing | Maximum Range (3) |
Barbaric Sword | 18 | 3x2 | Melee - 13 TUs, 13 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.1*(1*Melee) | Cutting | 55 | Damage+0.65*Strength+0.2*Melee | |
Fuso Sword | 11 | 3x2 | Melee - 12 TUs, 7 Energy Throw - 30 TUs, 20 Energy |
Melee - 1.2*(1*Melee) | Cutting | 50 | Damage+0.5*Melee | |
Barbaric Ax | 22 | 3x2 | Melee - 17 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(1*Melee) | Cutting | 65 | Damage+0.85*Strength+0.1*Melee | |
Bardiche | 22 | 3x2 | Melee - 18 TUs, 15 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.95*(1*Melee) | Cutting | 75 | Damage+0.9*Strength+0.15*Melee | |
Hellblade | 20 | 3x2 | Aimed - 75% base TUs, 60 Energy, 90 Morale Melee - 12 TUs, 13 Energy, 15 Morale Throw - 30 TUs, 20 Energy |
Aimed - 1.25*(1*PsiStrength+1*PsiSkill) Melee - 1.25*(1*Melee) |
Shot - Warp Melee - Cutting |
Shot - 0 Melee - 60 |
Shot - Damage+0.7*Strength+0.2*Melee+1*PsiStrength Melee - Damage+0.7*Strength+0.2*Melee+1*PsiStrength |
Reduced Accurate Aimed Range (20) |
Hammer | 25 | 3x1 | Melee - 24 TUs, 16 Energy Throw - 30 TUs, 20 Energy |
Melee - 0.9*(0.5*Strength+0.5*Melee) | Concussive | 60 | Damage+1*Strength | Inflicts 1*Dmg to Daze |
Pickaxe | 12 | 2x2 | Snap - 20 TUs, 9 Energy Throw - 30 TUs, 20 Energy |
Snap - 0.6*(50+0.50*Melee) | Piercing | 20 | Damage+0.5*Strength | Inflicts 1*Dmg to Terrain, Maximum Range (1) |
Manacles | 5 | 2x1 | Auto - 96% base TUs, 10 Energy Throw - 30 TUs, 10 Energy |
Auto - 0.6*(1*Strength) | Daze | 22 | None | Inflicts 1*Dmg to Daze, Inflicts 0*Dmg to Health, Maximum Range (1) |
Ripper | 6 | 2x1 | Snap - 10% Base TUs, 2 Energy Auto - 18% Base TUs, 3 Energy Throw - 30 TUs, 12 Energy |
Snap - 1.25*(0.5*Melee+0.5*Reactions) Auto - 1.25*(0.5*Melee+0.5*Reactions) |
Cutting | 30 | None | Maximum Range (1) |
Chainsaw | 9 | 3x1 | Auto - 30% base TUs, 6 Energy Throw - 30 TUs, 18 Energy |
Auto - 1.1*(65+0.35*Melee) | Cutting | 35 | None | Maximum Range (1) |
Loli Chainsaw | 8 | 3x1 | Auto - 24% base TUs, 5 Energy Throw - 30 TUs, 18 Energy |
Auto - 1.2*(65+0.35*Melee) | Cutting | 15 | Damage+0.4*Bravery | Maximum Range (1) |
Auto-Ax | 16 | 3x2 | Auto - 30% base TUs, 8 Energy Throw - 30 TUs, 20 Energy |
Auto - 1.25*(65+0.35*Melee) | Cutting | 65 | None | Maximum Range (1) |
Heavy Chainsaw | 24 | 3x2 | Auto - 30% base TUs, 10 Energy Throw - 30 TUs, 20 Energy |
Auto - 1.5*(65+0.35*Melee) | Cutting | 110 | None | Maximum Range (1) |
Rope | 4 | 2x1 | Melee - 55% base TUs, 16 Energy Throw - 30 TUs, 8 Energy |
Melee - 1.25*(0.5*Throwing+0.5*Strength+0.5*Reactions) | Daze | 0 | Damage+0.15*Strength+0.15*Bravery | Uses Choking Resistance, Inflicts 0.2*Dmg to Health, Inflicts 2*Dmg to Energy |
Ninja Sickle | 5 | 2x2 | Snap - 28 TUs, 10 Energy Melee - 9 TUs, 3 Energy Throw - 30 TUs, 10 Energy |
Snap - 1*(0.5*Throwing+0.5*Reactions) Melee - 0.9*(0.5*Throwing+0.5*Reactions) |
Snap - Cutting Melee - Cutting |
15 | Snap - Damage+0.2*Throwing+0.3*Reactions Melee - Damage+0.1*Throwing+0.3*Reactions |
Snap - Inflicts 2*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (5) Melee - Inflicts 10*Dmg to Morale |
Leather Whip | 3 | 2x1 | Snap - 14 TUs, 4 Energy Throw - 30 TUs, 8 Energy |
Snap - 1.25*(0.5*Throwing+0.5*Melee) | Daze | 5 | Damage+0.3*Throwing | Inflicts 0.1*Dmg to Health, Inflicts 3*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (3) |
Neural Whip | 4 | 2x1 | Snap - 15 TUs, 6 Energy Throw - 30 TUs, 8 Energy |
Snap - 1*(0.5*Throwing+0.5*Melee) | Mind | 70 | None | Inflicts 0*Dmg to Health, Inflicts 1.5*Dmg to Daze, Maximum Range (3) |
Purgatory Whip | 5 | 3x2 | Snap - 17 TUs, 8 Energy Throw - 30 TUs, 10 Energy |
Snap - 0.8*(0.5*Throwing+0.5*Melee) | Burn | 0 | Damage+0.5*Strength+1*PsiStrength | Inflicts 2*Dmg to TUs, Inflicts 15*Dmg to Morale, Maximum Range (5) |
Electric Lasso | 7 | 2x2 | Aimed - 32 TUs, 14 Energy Throw - 30 TUs, 14 Energy |
Aimed - 0.96*(0.5*Reaction) | Electric | 60 | None | Inflicts 0*Dmg to Health, Inflicts 1*Dmg to Daze, Inflicts 2*Dmg to TUs, Inflicts 4*Dmg to Energy, Maximum Range (7) |
Anchor | 72 | 3x2 | Aimed - 64% base TUs, 48 Energy Melee - 24 TUs, 24 Energy Throw - 30 TUs, 20 Energy |
Aimed - 1*(1*Strength) Melee - 0.75*(1*Strength) |
Aimed - Concussive Melee - Daze |
0 | Aimed - Damage+(2*Strength) Melee - Damage+(1.5*Strength) |
Aimed - Inflicts 0.75*Dmg to Daze, Maximum Range (6) Melee - Inflicts 0.75*Dmg to Daze |
Round Shield | 6 | 2x2 | Melee - 12 TUs, 4 Energy | Melee - 0.85*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.35*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Piroman Shield | 8 | 3x2 | Melee - 14 TUs, 8 Energy | Melee - 0.8*(0.5*Melee+0.5*Bravery) | Daze | 10 | Damage+0.5*Strength+0.2*Melee | Inflicts 0.2*Dmg to Health |
Crusader Shield | 12 | 3x2 | Melee - 14 TUs, 10 Energy | Melee - 0.95*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Gothic Shield | 16 | 3x2 | Melee - 14 TUs, 10 Energy | Melee - 0.90*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.6*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Tower Shield | 24 | 3x2 | Melee - 16 TUs, 16 Energy | Melee - 0.9*(0.5*Melee+0.5*Bravery) | Daze | 20 | Damage++0.7*Strength+0.2*Melee | Inflicts 0.25*Dmg to Health |
Handheld Energy Shield | 6 | 2x2 | Melee - 12 TUs, 4 Energy Throw - 30 TUs, 12 Energy |
Melee - 0.8*(0.5*Melee+0.5*Bravery) | Daze | 15 | Damage+0.3*Strength+0.2*Melee | Inflicts 0.3*Dmg to Health |
Personal Shield Matrix | 8 | 2x2 | Throw - 30 TUs, 16 Energy | None | Daze | 18 | None | Activation Cost: 20 TUs |
Individual Weapon Entries
Bare Hands | |||||||||||||||||||||||||
"What our ancestors had to use all the time before they invented the first weapons. Still worth mastering, in case if all your equipment gets... displaced. Minor accuracy penalty when one hand is occupied. (Click on empty hand to use)."
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Source: Piratez Bootypedia
|
Wrestling | |||||||||||||||||||||||||
"This type of unarmed attack is much slower and more exhausting than a punch, as it involves full body contact with the opponent. While the attack isn't any more damaging, it is more accurate and ignores half of enemy's armor, as well as inflicts serious Energy, Time Units and Morale secondary damage. Despite being slow, it trains both Melee and Reactions skills. Accuracy depends on high Melee and Bravery. Major accuracy penalty when one hand is occupied."
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Source: Piratez Bootypedia
|
Gauntlet | |||||||||||||||||||||||||
"Some armors are weapons in their own right. When wearing them, you can always execute a powerful gauntlet attack."
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Source: Piratez Bootypedia
|
Super Gauntlet | |||||||||||||||||||||||||
"This kind of gauntlet delivers more powerful attacks, especially when used by a brave warrior. It is also far better at defeating armor. Standard equipment of the Junkmaster suit."
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Source: Piratez Bootypedia
|
Clawed Gauntlet | |||||||||||||||||||||||||
"A gauntlet with super-sharp Plastasteel claws, just perfect for slicing throats. It is a part of certain armors. It can struggle with heavy armor, but if it hits true, it deals very deep wounds."
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Source: Piratez Bootypedia
|
Martial Arts | |||||||||||||||||||||||||
"Deadly forms of bare-handed (and footed) death. Require wearing proper outfit (like Gym Suit or Bikini). Average accuracy penalty when one hand is occupied."
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Source: Piratez Bootypedia
|
Fistycuffs | |||||||||||||||||||||||||
"While not being a particularly potent weapon, these can fit almost anywhere. Most fitting would be some ugly face, naturally. Causes highly random damage, potentially lethal. This is a weapon for strong, experienced warriors."
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Source: Piratez Bootypedia
|
Shock'a'Fist | |||||||||||||||||||||||||
A dagger is so un-posh in this time and age! This cute little thing improves the ancient art of pugilism with the added excitement of delivering a plasma strike straight to your opponent's jawbone.
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Source: Piratez Bootypedia
|
Handle | |||||||||||||||||||||||||
As the name implies, its purpose is to handle people.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stun Baton | |||||||||||||||||||||||||
[[Image: |left|link=Stun_Baton_(Piratez)|Stun Baton]]
Shock people with electric voltage. Usage against armored enemies is not advised. Stun damage, no Health damage.
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Source: Piratez Bootypedia
|
Shiv | |||||||||||||||||||||||||
[[Image: |left|link=Shiv_(Piratez)|Shiv]]
This makeshift weapon is easily concealable and fast to attack with, but the quality of its blade is rather unimpressive.
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Source: Piratez Bootypedia
|
Machete | |||||||||||||||||||||||||
Fast and easy to use, but not very effective against heavy armor. Your choice, Cap'n.
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Source: Piratez Bootypedia
|
Dagger | |||||||||||||||||||||||||
If everything else fails, you can use a dagger. Actually pretty effective even against armored enemies... if you manage to get close enough.
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Source: Piratez Bootypedia
|
Barbed Dagger | |||||||||||||||||||||||||
A heavy, vicious dagger which a strong warrior can use to inflict really nasty wounds. Weak warriors will have trouble handling it properly, though.
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Source: Piratez Bootypedia
|
Poisoned Dagger | |||||||||||||||||||||||||
A heavy dagger, coated with vile poison. Very deadly, but takes a lot of skill to use effectively. Causes highly random damage.
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Source: Piratez Bootypedia
|
Vibro Blade | |||||||||||||||||||||||||
This weapon sports a thin vibrating blade, cast out of rare-element enhanced plastasteel to better carry its deadly harmonics. With better reach and higher damage potential, it is a clear improvement over a dagger, if costly to make.
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Source: Piratez Bootypedia
|
Ghost Dagger | |||||||||||||||||||||||||
[[Image: |left|link=Ghost_Dagger_(Piratez)|Ghost Dagger]]
This ghastly blade is destined for those who trust mages. Perfect for backstabbing, it ignores 90% of armor and causes the target to panic, even if he survives: yes, it deals LETHAL damage.
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Source: Piratez Bootypedia
|
Mono-Claws | |||||||||||||||||||||||||
They look like just some fancy, serrated claws, but the self-sharpening electromagnetic circuitry woven into superconductive plastasteel blades proves their decadent and super-expensive nature. These claws won't simply stay sharp; they're getting ever sharper.
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Source: Piratez Bootypedia
|
Pipe | |||||||||||||||||||||||||
A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit.
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Source: Piratez Bootypedia
|
Ripper | |||||||||||||||||||||||||
The whirring, plastasteel teeth of this pocket-sized chainsaw inflict surrealistic wounds.
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Source: Piratez Bootypedia
|
Cutlass | |||||||||||||||||||||||||
[[Image: |left|link=Cutlass_(Piratez)|Cutlass]]
A smaller, nimble blade that can be carried on your belt. Well-liked amongst the Lokk'Narrs, hence the local name of 'Goblin Sword'. As the damage is more dependant on skill than raw power, it is best suited for weaker Hands.
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Source: Piratez Bootypedia
|
Wakizashi | |||||||||||||||||||||||||
[[Image: |left|link=Wakizashi_(Piratez)|Wakizashi]]
A short blade of Fuso origin, a little on the weak side as far as such blades go, but useable against armored foes.
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Source: Piratez Bootypedia
|
Rapier | |||||||||||||||||||||||||
A swift, swashbuckling melee weapon, great for weaker hands since the damage does not depend on Strength.
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Source: Piratez Bootypedia
|
Vibro Sword | |||||||||||||||||||||||||
[[Image: |left|link=Vibro_Sword_(Piratez)|Vibro Sword]]
A blade which employs harmonic vibrations to defeat armor.
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Source: Piratez Bootypedia
|
Saber | |||||||||||||||||||||||||
This well-made melee weapon provides an almost-perfect-balance between accuracy, speed and power.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Longsword | |||||||||||||||||||||||||
Stronger than a Cutlass, but also slower.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Tech Blade | |||||||||||||||||||||||||
This plastasteel weapon strikes as hard as an ax, while being faster and far more accurate.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Electro-Sword | |||||||||||||||||||||||||
An elegant weapon, accurate and powerful.
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Source: Piratez Bootypedia
|
Ball Bat | |||||||||||||||||||||||||
The origins of this weapon are lost to antiquity, but the name seems pretty self-explanatory.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Bone Club | |||||||||||||||||||||||||
[[Image: |left|link=Bone_Club_(Piratez)|Bone Club]]
Probably the most primitive weapon ever manufactured.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spiked Mace | |||||||||||||||||||||||||
[[Image: |left|link=Spiked_Mace_(Piratez)|Spiked Mace]]
A brutal weapon forged to break armor.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Billhook | |||||||||||||||||||||||||
For all your psycho needs, cutting, slashing, disemboweling, you name it.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Stone Hatchet | |||||||||||||||||||||||||
Lighter and faster than a standard metal axe, however the primitive material handicaps its combat qualities.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Aqua Hatchet | |||||||||||||||||||||||||
[[Image: |left|link=Aqua_Hatchet_(Piratez)|Aqua Hatchet]]
This ax is made of aqua plastic, which makes it very light and swift.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Ax | |||||||||||||||||||||||||
Simple and brutal. May lack precision and swiftness, but when you'll hit, they'll feel it.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Vibro-Ax | |||||||||||||||||||||||||
[[Image: |left|link=Vibro-Ax_(Piratez)|Vibro-Ax]]
Massive, hi-tech axe that easily cleaves through armor.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Electro-Claw | |||||||||||||||||||||||||
Cumbersome but deadly, perfect for gutting your enemies alive and ripping tanks to shreds.
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Source: Piratez Bootypedia
|
Blood Ax | |||||||||||||||||||||||||
An ax imbued with an essence of a Demon, yearning for blood and fitted with whirly bits. Hits way harder and faster than your ordinary ax, but is heavier as well. Builds up your stamina and rage per every attack. Requires Summoning Circle.
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Source: Piratez Bootypedia
|
Force Blade | |||||||||||||||||||||||||
A blade shaped from forcefields, instead of solid matter. Light, fast and lethal. Causes highly random damage. Requires Power Plant.
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Source: Piratez Bootypedia
|
Power Mace | |||||||||||||||||||||||||
This heavy mace devised by Church's technomagery smites the offenders with baleful plasma energies. The alternate setting is used for stunning, but it may miss. Rq. Ind. Printer.
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Source: Piratez Bootypedia
|
Short Bamboo Combat Stick | |||||||||||||||||||||||||
[[Image: |left|link=Short_Bamboo_Combat_Stick_(Piratez)|Short Bamboo Combat Stick]]
One-handed, light spear, useful to handily impale someone, as long as they're not wearing armor. Breaks pretty quickly, though.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Aqua Trident | |||||||||||||||||||||||||
[[Image: |left|link=Aqua_Trident_(Piratez)|Aqua Trident]]
One-handed pointy weapon, normally used to catch fish by some mutants. This one, though, could kill a white whale. Very accurate for a melee weapon.
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Source: Piratez Bootypedia
|
Cattle Prod | |||||||||||||||||||||||||
Prod the scurvy land-lubbers like cattle they are!
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Impaler | |||||||||||||||||||||||||
[[Image: |left|link=Impaler_(Piratez)|Impaler]]
A strange spear which fires bolts of Stun energy, which ignore 30% of enemy armor. It would be very accurate and effective in the hands of a trained witch, although it gets 250% long range acc. penalties past its nominal range of 14.
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Source: Piratez Bootypedia
|
Cat Paws | |||||||||||||||||||||||||
These beauties deliver extremely fast attacks, but when used against armored enemies, scratching, so to speak, is all they can achieve.
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Source: Piratez Bootypedia
|
Shovel | |||||||||||||||||||||||||
The ancient masters of the killing art were known to use this unassuming tool to great effect. Don't laugh, it's true.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Spear | |||||||||||||||||||||||||
Lightweight two-handed melee weapon. Not good for prolonged fights, as the attack is concentrated in a single, powerful and accurate thrust.
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Source: Piratez Bootypedia
|
Barbaric Sword | |||||||||||||||||||||||||
[[Image: |left|link=Barbaric_Sword_(Piratez)|Barbaric Sword]]
A big feisty sword. Takes a strong warrior to handle it.
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Source: Piratez Bootypedia
|
Fuso Sword | |||||||||||||||||||||||||
[PRM] A deadly blade, if unwieldy to carry. Requires two hands. Can break if used haphazardly, hence soldier's Strength is irrelevant.
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Source: Piratez Bootypedia
|
Bardiche | |||||||||||||||||||||||||
If your opponent is a far better speaker than yourself, ax him a question.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Hellblade | |||||||||||||||||||||||||
It's a blade that sends you straight to hell. Can shoot blastwaves too. Requires VooDoo training, Summoning Circle, costs a lot of Energy and Morale to use. Melee attacks get +60 extra Power.
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Source: Piratez Bootypedia
|
Hammer | |||||||||||||||||||||||||
A two handed weapon useful for cracking open walls and skulls alike through the direct application of massive blunt trauma.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Pickaxe | |||||||||||||||||||||||||
Not as mighty in combat as a Hammer but not as cumbersome either. Much more efficient in hacking apart walls and other terrain features.
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Source: Piratez Bootypedia
|
Chainsaw | |||||||||||||||||||||||||
Groovie.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Auto-Ax | |||||||||||||||||||||||||
Perfectly capable of going through brick walls. Yet another proof that anything can be weaponized... as if any was needed.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
|
Heavy Chainsaw | |||||||||||||||||||||||||
A nuclear-powered industrial-grade chainsaw. It will persuade anyone to cease blocking your way. Unless that someone is made of several-inches thick plastasteel, that is.
| |||||||||||||||||||||||||
Source: Piratez Bootypedia
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Rope | |||||||||||||||||||||||||
Some say it brings bad luck, some say they want to be extra sure the captive is properly pacified. Just don't squeeze too much... if ye want 'em alive that is!
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Source: Piratez Bootypedia
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Leather Whip | |||||||||||||||||||||||||
[[Image: |left|link=Leather_Whip_(Piratez)|Leather Whip]]
While the damage seems unimpressive, if the target takes any, they will lose Morale and Time Units, preventing them from fighting back. The whip has a maximum range of 3.
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Source: Piratez Bootypedia
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Electro-Whip | |||||||||||||||||||||||||
Lash those unwashed brutes into submission! Max range: 3.
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Source: Piratez Bootypedia
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Tower Shield | |||||||||||||||||||||||||
This shield is a part of the Plate Mail armor, and can be used as a very effective stun weapon.
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Source: Piratez Bootypedia
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