Research (Long War)
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Autopsies now require multiple corpse specimens (so, 1: you cannot 'double-dip', and 2: do not worry if you cannot go for a capture on an alien's first appearance), and are a prerequisite before you can do an interrogation on that species (when applicable). In addition, some later species have other prerequisites that need to be completed beforehand (such as the Mechtoid Autopsy now needing both Sectoid Autopsy and Alien Biocybernetics to be completed before it's unlocked). Also note that South America's bonus has been changed to a Power-related reduction; you'll naturally be poking aliens with pointy implements for much longer times.
Interrogations still have the Alien Containment/Arc Thrower prereq--- and it's highly advisable to keep both, and to continue to capture aliens when the opportunity presents itself, as captured aliens are very valuable Council Requests, on top of the continued collection of alien weaponry. Research Credits are also a prime time-saver:
- Sectoid: Cybernetics
- Thin Man: Laser Weaponry
- Floater: Aerospace
- Muton: Gauss Weaponry
- Berserker: Armor
- Heavy Floater: Plasma Weaponry
- Sectoid Commander: Psionics
- Muton Elite: All Weapons
- Ethereal: All Tech
Because projects have much longer research times and there are far more projects, research is in general a more time-consuming affair. On the plus side: with far more aliens to kill, you'll rarely be out of Weapon Fragments.
Research
Alien Tech | ||||
---|---|---|---|---|
Name | Prerequisites | Materials | Estimated Point Cost ((Scientists X Days)) |
Unlocks |
Xenobiology | None | 5x Sectoid Corpses | 150 | Council Requests: Sectoid Corpses (Gives Scientists) Alien Containment (Construction) Targeting Module (Equipment) |
Alien Weaponry | None | 5x Weapon Fragments | 180 Laser Credit Applies (?) |
Council Requests: Weapon Fragments (Gives Engineers) Scope (Equipment) Weapon Gyros (Equipment - Mech) Mag Pistols (Foundry Project) SHIV Suppression (Foundry Project) Beam Lasers (Research Project) |
Alien Computers | None | 4x UFO Flight Computers | 300 | Satellite Nexus (Construction) |
Xenoneurology | Xenobiology | 3x Weapon Fragments 6x Sectoid Corpses |
210 | Arc Thrower (Equipment) |
Xenogenetics | Xenobiology | 10x Meld | 430 | Council Requests: Meld (Gives cash) Genetics Lab (Construction) Depth Perception (Gene Mod) Hyper-Reactive Pupils (Gene Mod) Illuminator Gunsight (Equipment - requires New Combat Systems) |
Xenopsionics | Xenogenetics Xenoneurology Sectoid Autopsy |
Psi Inspiration (Gene Mod) Psi Warfare Systems (Foundry Project) Psionic Lab (Construction) | ||
Experimental Warfare | Alien Weaponry | 10x Weapon Fragments | 310 | Smartshell Pods (Equipment) Adaptive Tracking Pods (Equipment) New Combat Systems (Foundry Project) SCOPE Upgrade (Foundry Project) |
Alien Communications | Xenoneurology | Hyperwave Relay (Construction) | ||
Alien Biocybernetics | Xenogenetics Alien Materials Alien Computers |
MEC Warfare Systems (Foundry Project) Advanced Surgery (Foundry Project) Chaingun (Equipment) Neural Gunlink (Equipment - Requires Psi Warfare Systems) MEC-1 Warden (MEC) | ||
Elerium | Alien Materials | 35 Elerium | 950 | Jellied Elerium (Foundry Project) |
Alien Power Systems | Elerium Alien Computers |
Elerium Generator (Construction) UFO Tracking (Foundry Project) Alien Nucleonics (Foundry Project) Improved Arc Thrower (Foundry Project) | ||
Advanced Aerospace Concepts | Experimental Warfare Alien Materials |
Armored Fighters (Foundry Project) Wingtip Sparrowhawks (Foundry Project) Penetrator Weapons (Foundry Project) Super Skyranger (Foundry Project) Improved Avionics (Foundry Project) | ||
Stealth Systems | Alien Communications Advanced Power Armor |
Shadow Armor (Equipment - Armor) Stealth Satellites (Foundry Project) | ||
Alien Propulsion | Advanced Aerospace Concepts Alien Power Systems |
Elerium Afterburners (Foundry Project) Firestorm (Ship) | ||
Antigrav Systems | Advanced Power Armor Alien Propulsion |
Hover Shiv (SHIV) The Thumper (Equipment - MEC - Requires MEC Warfare Systems) Archangel Armor (Equipment - Armor) Fuel Cell (Equipment) Seraphim Armor (Equipment - Armor) Advanced Flight (Foundry Project) | ||
Alien Operations | Any Interrogation + Outsider Live Capture | Outsider Shard | 620 | Skeleton Key |
Weapon Tech | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Beam Lasers | Alien Weaponry | Laser Credit Applies | Laser Carbine (Equipment) Laser Shatterray (Equipment) Autolaser (Equipment) Gatling Laser (Equipment) Laser Rifle (Equipment) Laser Pistol (Equipment) Heater (Equipment | |
Advanced Beam Lasers | Beam Lasers | 15x Alloys 25 Weapon Fragments |
360 Laser Credit Applies |
Laser Lance (Equipment - MEC - Requires MEC Warfare Systems) Laser Cannon (Equipment - Aerospace) Superheavy Laser (Equipment - SHIV) Enhanced Lasers (Foundry Project) Laser Sniper Rifle (Equipment - Weapon) Heavy Laser Rifle (Equipment - Weapon) Scatter Laser (Equipment - Weapon) Laser Strike Rifle (Equipment - Weapon) |
Pulse Lasers | Advanced Beam Lasers Elerium |
Laser Credit Applies | Blaster (Equipment - Weapon) Gatling Pulser (Equipment - Weapon) Pulse Stengun (Equipment - Weapon) Pulse Carbine (Equipment - Weapon) Pulse Autoblaster (Equipment - Weapon) Pulse Rifle (Equipment - Weapon) Superheavy Pulser (Equipment - SHIV) | |
Advanced Pulse Lasers | Pulse Lasers | Laser Credit Applies | Scatter Blaster (Equipment - Weapon) Pulse Sniper Rifle (Equipment - Weapon) Blaster Rifle (Equipment - Weapon) Heavy Pulse Rifle (Equipment - Weapon) Pulse Lance (Equipment - MEC - Requires MEC Warfare Systems) Supercapacitors (Foundry Project) | |
Gauss Weapons | Experimental Warfare Alien Materials |
5x Elerium 30x Alloys 50x Weapon Fragments |
870 Gauss Credit Applies |
Grenade Launcher (Equipment - MEC - Requires MEC Warfare Systems) Pheonix Coilgun (Equipment - Aerospace) Sentry Gun (Equipment - SHIV) Gauss Rifle (Equipment - Weapon) Gauss Stuttergun (Equipment - Weapon Gauss Autopistol (Equipment - Weapon) Gauss Carbine (Equipment - Weapon) Gauss Machine Gun (Equipment - Weapon) Gauss Autorifle (Equipment - Weapon) Rail Pistols (Foundry Project) |
Advanced Gauss Weapons | Gauss Weapons | Gauss Credit Applies | Railgun (Equipment - MEC - Requires MEC Warfare Systems) Proximity Mine Launcher (Equipment - MEC - requires MEC Warfare Systems) Gauss Long Rifle (Equipment - Weapon) Alloy Cannon (Equipment - Weapon) Recoiless Rifle (Equipment - Weapon) Alloy Strike Rifle (Equipment - Weapon) Heavy Gauss Rifle (Equipment - Weapon) | |
Plasma Weapons | Alien Biocybernetics Alien Power Systems Alien Weaponry |
Plasma Stormgun (Equipment - Weapon) Plasma Carbine (Equipment - Weapon) | ||
Compact Plasma Weapons | Plasma Weapons | Plasma Credit Applies | Plasma Mauler (Equipment - Pistol) Plasma Pistol (Equipment - Pistol) Reflex Pistols (Foundry Project) | |
Advanced Plasma Weapons | Plasma Weapons | Plasma Credit Applies | Plasma Novagun (Equipment - Weapon) Plasma Rifle (Equipment - Weapon) | |
Vehicular Plasma Weapons | Advanced Plasma Weapons | Plasma Credit Applies | Plasma Cannon (Equipment - Aerospace) Superheavy Plasma (Equipment - SHIV) Zevatron Booster (Requires Enhanced Plasma) | |
Precision Plasma Weapons | Advanced Plasma Weapons | Plasma Credit Applies | Reflex Rifle (Equipment - Weapon) Plasma Sniper Rifle (Equipment - Weapon) Enhanced Plasma (Foundry Project) | |
Heavy Plasma Weapons | Plasma Weapons | Plasma Credit Applies | Plasma Dragon (Equipment - Weapon) Heavy Plasma Rifle (Equipment - Weapon) Particle Cannon (Equipment - MEC - Requires MEC Warfare Systems) | |
EMP Weapons | Advanced Pulse Lasers Advanced Gauss Weapons |
EMP Cannon (Equipment - Aerospace) Drone Capture (Foundry Project) Electropulse (Equipment - MEC - Requires MEC Warfare Systems) | ||
Fusion Weapons | EMP Weapons Heavy Plasma Weapons |
Blaster Launcher (Equipment - Weapon) Fusion Lance (Equipment - Aerospace) | ||
Armor Tech | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Alien Materials | None | 2x Elerium 2x Alloys 5x Weapon Fragments 1x Meld |
180 | Council Requests: Alloys (Gives Engineers) Heat Ammo Mags (Equipment) Alloy Belt (Equipment) Alloy Plating (Equipment) Reinforced Armor (Equipment) Enhanced Ballistics (Foundry Project) Alien Metallurgy (Foundry Project) Aircraft Boosters (Foundry Project) Improved Salvage (Foundry Project) |
Improved Body Armor | Alien Materials | 10 Alloys | 250 | Phalanx Armor (Equipment) Alloy SHIV (SHIV) |
Advanced Body Armor | Improved Body Armor | 12 Alloys | 620 | Kestrel Armor (Equipment - Armor) Carapace Armor (Equipment - Armor) |
Mobile Power Armor | Advanced Body Armor Elerium |
MEC-II Defender (MEC - Requires MEC Warfare Systems) Aegis Armor (Equipment - Armor) Banshee Armor (Equipment - Armor) Impact Vest (Equipment) SHIV Defenses (Foundry Project) | ||
Advanced Power Armor | Mobile Power Armor Alien Power Systems |
MEC-III Paladin (MEC - Requires MEC Warfare Systems) Titan Armor (Equipment - Armor) Corsair Armor (Equipment - Armor) | ||
Autopsies/Interrogations | ||||
Name | Prerequisites | Materials | Estimated Point Cost (Scientists X Days) |
Unlocks |
Sectoid Autopsy | Xenobiology | ?x/10x/10x/10x corpse | Smart Macrophages (Gene Mod) | |
Thin Man Autopsy | Xenobiology | ?x/10x/10x/10x corpse | Improved Medkit (Foundry Project) Muscle Fiber Density (Gene Mod) Restorative Mist (Equipment - MEC - Requires MEC Warfare Systems) Chem Grenades (Equipment - Requires New Combat Systems) | |
Floater Autopsy | Alien Biocybernetics | ?x corpse | Uplink Targeting Module (Equipment - Aerospace - Requires Aircraft Boosters) Shaped Armor (Foundry Project) Kinetic Strike Module (Equipment - MEC - requires MEC Warfare Systems) | |
Seeker Autopsy | Alien Computers | ?x corpse | Bioelectric Skin (Gene Mod) UFO Countermeasures (Foundry Project) Respirator Implant (Equipment) | |
Drone Autopsy | Alien Computers | ?x corpse | SHIV Repair (Foundry Project) Holo-Targeter (Equipment - Mech units) | |
Muton Autopsy | Xenobiology | ?x corpse | Adrenal Neurosympathy (Gene Mod) Alien Grenades (Foundry Project) Ammo Conservation (Foundry Project) | |
Chryssalid Autopsy | Xenogenetics | ?x corpse | Chitin Plating (Equipment) Adaptive Bone Marrow (Gene Mod) | |
Berserker Autopsy | Xenogenetics Muton Autopsy |
?x corpse | Combat Stims (Equipment) MEC Close Combat (Foundry Project) Neural Damping (Gene Mod) | |
Muton Elite Autopsy | Muton Autopsy | ?x corpse | Secondary Heart (Gene Mod) Tactical Rigging (Foundry Project) | |
Sectopod Autopsy | Alien Computers | ?x corpse | Battle Computer (Equipment - MEC - Requires MEC Warfare Systems) Reflex Cannon (Equipment) Weapon Supercoolers (Equipment - SHIV) | |
Cyberdisc Autopsy | Alien Biocybernetics | ?x corpse | Defense Matrix (Equipment - Aerospace - Requires Aircraft Boosters) Autosentry Turret (Equipment - SHIV) Sentinel Drone (Foundry Project) Iron Skin (Gene Mod) | |
Heavy Floater Autopsy | Floater Autopsy | ?x corpse | Advanced Repair (Foundry Project) Alloy Carbide Plating (Equipment - Mechanical) | |
Ethereal Autopsy | Xenopsionics | ?x corpse | Telekinetic Field (Psi Power) | |
Mechtoid Autopsy | Alien Biocybernetics Sectoid Autopsy |
?x corpse | Counterfire Pods (Equipment - SHIV) Advanced Servomotors (Foundry Project) Psi Screen (Equipment - requires Psi Warfare Systems) Tactical Sensors (Equipment - Requires MEC Warfare Systems) | |
Sectoid Commander Autopsy | Xenogenetics Sectoid Autopsy |
?x corpse | Mind Merge (Psi Power) Mind Shield (Equipment - requires Psi Warfare Systems) | |
Sectoid Interrogation | Matching Autopsy | Live Sectoid Capture | 270 | Mind Fray (Psi Power) Research Credit - Cybernetics |
Thin Man Interrogation | Matching Autopsy | ?X Live Capture | Regen Biofield (Gene Mod) Research Credit - Laser Weaponry | |
Floater Interrogation | Matching Autopsy | ?X Live Capture | Neural Feedback (Psi Power) Research Credit - Aerospace | |
Muton Interrogation | Matching Autopsy | ?X Live Capture | Distortion Field (Psi Power) Research Credit - Gauss Weapons | |
Berserker Interrogation | Matching Autopsy | ?X Live Capture | Psi Panic (Psi Power) Research Credit - Armor | |
Muton Elite Interrogation | Matching Autopsy | ?X Live Capture | Research Credit - All Weapons | |
Heavy Floater Interrogation | Matching Autopsy | ?X Live Capture | Psychokinetic Strike (Psi Power) Research Credit - Plasma Weaponry | |
Ethereal Interrogation | Matching Autopsy | ?X Live Capture | Mind Control (Psi Power) Rift (Psi Power - Mind Control an Ethereal to unlock) Research Credit (All Technology) | |
Sectoid Commander Interrogation | Matching Autopsy | ?X Live Capture | Psi Shadow (Psi Power) Research Credit - Psionics |