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  • ...and eventually cure its victims. That one in a million shot of getting an android brainsucked might break ground on just how "human" they really are. Cool st ...and eventually cure its victims. That one in a million shot of getting an android brainsucked might break ground on just how "human" they really are. Cool st
    13 KB (2,220 words) - 22:10, 8 June 2019
  • Android agents are not targeted by brainsuckers or detected by pods whereas civilia
    5 KB (776 words) - 17:16, 29 October 2023
  • * [[User:sfalexrog|sfalexrog - Alexey Rogachevskiy]] - Android core, .cue image loader, audio backend core, fixes
    6 KB (741 words) - 21:52, 11 December 2023
  • |colspan = "2" {{StdDescTable_Heading}}|'''Android Features'''
    8 KB (1,076 words) - 17:08, 25 March 2021
  • ...a Mission, but can be replaced for its duration by an [[Androids (Chimera)|Android]]. A Mission (and campaign, on Hardcore) will fail automatically if a squad
    6 KB (953 words) - 17:40, 5 November 2021
  • '''Hybrids''' and '''Android''' are classed as '''Human'''.
    7 KB (932 words) - 07:29, 30 November 2023
  • |[[Androids (Apocalypse)|Android]] Agent||60-80||70-90||60-85||15-40||55-85||60-100||0||0||100||30-50||0||0|
    7 KB (814 words) - 04:38, 28 December 2023
  • ...eryone has a name, everyone has a purpose. Any and every Human, Hybrid and Android has a [[Tech_Levels_(Apocalypse)|value]] of ten "points".
    10 KB (1,470 words) - 13:15, 30 September 2023
  • * Defence Forces are always human. Android or Hybrids are not used. Their portrait may be incorrect.
    13 KB (1,995 words) - 17:35, 22 October 2023
  • ...ating so much - from managing an organization, hiring/firing, human/hybrid/android unit types, skills and improvement, political relations, expansion well bey ...popper got 2 of my scientists, but I was killing everything with my Rambo android when the game froze up and died. Oh well.
    26 KB (4,535 words) - 18:11, 16 November 2023
  • ===Android civilians=== ...ian.png|left]] Notes: The game data contains sprites for what appear to be android civilians (there are no sprites for crawling, kneeling or using weapons). I
    31 KB (4,982 words) - 13:34, 26 October 2023
  • ; Enforcer : The titular combat android player character of the X-COM third-person shooter ''X-COM: Enforcer''. Als
    9 KB (1,421 words) - 08:06, 6 February 2020
  • ...phrases may depend on the nature of the agent and its type (hybrid, human, android, alien), this requires a separate mod with the agent's biography ... ...(they can also be unique depending on the type of creature (hybrid, human, android))
    29 KB (4,870 words) - 13:17, 27 March 2023
  • Android units were known as "Cyborgs"<br> ===Android Civilians===
    41 KB (6,304 words) - 05:38, 26 November 2023
  • ...serious of threats on the battlescape, but are a zero threat if only using Android agents. Brainsuckers must be killed immediately and without much thought in ...tun grapples. Any time these two aliens are present on the battlescape, an android is the prefered trooper to use.<br>
    27 KB (4,628 words) - 05:55, 2 December 2023
  • An [[Agents_(Apocalypse)#Androids|Android]] is a human shaped robot and not a biological organism. They are immune to
    15 KB (2,399 words) - 05:18, 2 December 2023
  • ===Android Resistance=== ...ty over each individual damage modifier class and therefore overrides the "Android" modifier with the "Human" modifier again. S.E.L.F. units (building securit
    70 KB (11,713 words) - 12:03, 4 December 2023
  • ...onfound the aliens on this mission, you could opt to send in a lone or all android team. As you will be able to walk about unhindered for this mission. it's a
    41 KB (7,365 words) - 18:31, 16 November 2023

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