User:Rikiswar
|-
| TK Projector
| Magitech
| 5
| 5
| 2x1
| Auto - 36% base TUs, 20 Energy, 5 Daze
Throw - 30 TUs, 10 Energy
| Auto - 0.2*(100)
| None
| Unlimited
| Daze
| 0
| Damage+0.6*PsiStrength+0.3*PsiSkill
|
|-
| rowspan="2" | Rod of Bliss
| rowspan="2" | Magitech
| rowspan="2" | 0
| rowspan="2" | 0
| rowspan="2" | 2x1
| Use - 100 TUs, 50 Energy, -25 Morale
Throw - 30 TUs, 10 Energy
| None
| None
| Unlimited
| Daze
| -36
| None
|
|-
| Hit - 16 TUs, 8 Energy
| Hit - 1*(0.5*Melee+0.5*Bravery)
| None
| -
| Daze
| 0
| Damage+1*PsiStrength+0.5*PsiSkill
| Restores 1.5*Dmg to Morale
|-
| Wand of Airlesness
| Magitech
| 4
| 4
| 2x1
| Snap - 35 TUs, 15 Energy, 15 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Daze
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Uses Choking Resistance, Inflicts 0.25*Dmg to Health, 1*Dmg to Daze
|-
| Wand of Firebolts
| Magitech
| 4
| 4
| 2x1
| Snap - 25 TUs, 25 Energy, 5 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Burn
| 0
| Damage+0.4*PsiStrength+0.2*PsiSkill
| Inflicts 35*Dmg to Morale, 2*Dmg to TUs
|-
| Wand of Pain
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 10 Energy, 30 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Mind
| 0
| Damage+0.3*PsiStrength+0.1*PsiSkill
| Inflicts 35*Dmg to Morale, 5*Dmg to TUs, 0.75*Dmg to Health, 0.75*Dmg to Daze
|-
| Wand of Peace
| Magitech
| 4
| 4
| 2x1
| Snap - 30 TUs, 40 Energy, 5 Morale
Throw - 30 TUs, 8 Energy
| Snap - 1*(0.5*Firing+50)
| None
| Unlimited
| Charm
| 0
| Damage+0.01*PsiStrength^2
| Inflicts 0*Dmg to Health, 1*Dmg to Daze
|-
| Rod of Hellfire
| Magitech
| 4
| 4
| 2x1
| Snap - 27 TUs, 15 Energy, 6 Morale
Throw - 30 TUs, 8 Energy
| Snap - 3*(1*PsiSkill)
| None
| Unlimited
| Burn
| 0
| Damage+0.04*Psi
| Inflicts 3*Dmg to Daze, 30*Dmg to Morale
|-
| Magma Glove
| Magitech
| 4
| 4
| 2x1
| Snap - 36 TUs, 25 Energy, 15 Daze
Throw - 30 TUs, 10 Energy
| Snap - 0.6*(1*Throwing+1*PsiSkill)
| None
| Unlimited
| Plasma
| 0
| Damage+1*PsiStrength
| Inflicts 0.75*Dmg to Daze, 10*Dmg to Morale
|-
| Tome of Lightning
| Magitech
| 6
| 6
| 2x2
| Snap - 25% base TUs, 15 Energy, 5 Morale
Auto - 55% base TUs, 60 Energy, 30 Morale
Throw - 30 TUs, 12 Energy
| Snap - 2.1*(1*PsiSkill)
Auto - 2.1*(1*PsiSkill)
| None
| Unlimited
| Warp
| 0
| Damage+0.007*Psi+4*Rank
| +6 Projectiles, Inflicts 2*Dmg to Daze, 4*Dmg to TUs
|-
| rowspan="2" | Cobra Staff
| rowspan="2" | Magitech
| rowspan="2" | 5
| rowspan="2" | 5
| rowspan="2" | 3x1
| Aimed - 50% base TUs, 20 Energy, 10 Daze, -13 Morale
Throw - 30 TUs, 10 Energy
| Aimed - 1.1*(0.5*Firing+50)
| None
| Unlimited
| Bio
| 0
| Damage+0.7*PsiStrenght
| Inflicts 1*Dmg to Daze, 15*Dmg to Morale
|-
| Hit - 13 TUs, 2 Energy, 13 Morale
| Hit - 1.2*(0.5*Reactions+50)
| Daze
| -
| Daze
| 0
| Damage+0.7*PsiStrenght
| Inflicts 0.3*Dmg to Health, Restores 15*Dmg to Morale
|-
| Heartgrip Staff
| Magitech
| 8
| 8
| 3x1
| Use - 28% base TUs, 20 Energy, 10 Morale, 10 Daze
Throw - 30 TUs, 16 Energy
| Use - 0.15
| None
| Unlimited
| Bio
| 0
| Damage+0.02*Psi
| Inflicts 5*Dmg to Morale
|-
| rowspan="2" | Herder's Staff
| rowspan="2" | Magitech
| rowspan="2" | 8
| rowspan="2" | 8
| rowspan="2" | 3x2
| Use - 24 TUs, 18 Energy, 18 Morale, 9 Daze
Throw - 30 TUs, 16 Energy
| Accuracy*(0.024*Psi)
| None
| Unlimited
| -
| -
| None
|
|-
| Melee - 15 TUs, 6 Energy
| 1.44*(0.5*Melee+0.5*PsiStrenght)
| Hit
| -
| Daze
| 0
| Damage+0.032*PsiStrength^2
|
|-
| rowspan="2" | Scepter of Fear
| rowspan="2" | Magitech
| rowspan="2" | 20
| rowspan="2" | 20
| rowspan="2" | 3x2
| Use - 16 TUs, 4 Energy, 12 Morale, 12 daze
Throw - 30 TUs, 20 Energy
| Accuracy*(0.02*Psi+2*Rank)
| None
| Unlimited
| -
| -
| None
|
|-
| Melee - 20 TUs, 10 Energy
| 1*(0.5*Melee+50)
| Hit
| -
| Concussive
| 44
| Damage+0.88*Strength+4.4*Rank
| Inflicts 1.25*Dmg to Daze, 10*Dmg to Morale
|}
Raw ruleset data for enemies (unsorted)
- type: CIV_ARMOR_M1 spriteSheet: MUT_1.PCK spriteInv: MutantMaleInventoryImage spriteHairGroup: 10 spriteHairColor: [160, 160, 160, 84, 84, 244, 228, 192] corpseBattle: - CIVM_CORPSE visibilityAtDark: 10 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.2 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: CIV_ARMOR_F1 spriteSheet: MUT_2.PCK spriteInv: MutantFemaleInventoryImage spriteFaceGroup: 10 spriteFaceColor: [160, 1, 32, 48, 112, 128, 226, 242] corpseBattle: - CIVF_CORPSE visibilityAtDark: 10 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: CIV_ARMOR_F1_TRAITOR spriteSheet: MUT_2.PCK spriteInv: MutantFemaleInventoryImage spriteFaceGroup: 10 spriteFaceColor: [1, 32, 242, 242, 32, 1, 32, 242] corpseBattle: - CIVF_CORPSE_TRAITOR corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE visibilityAtDark: 10 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_3_TRAITOR spriteSheet: MUT_3.PCK spriteInv: MutantEggheadInventoryImage corpseBattle: - CIV_MUT_3_CORPSE_TRAITOR corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE visibilityAtDark: 20 heatVision: 80 personalLight: 0 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.15 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_3 spriteSheet: MUT_3.PCK spriteInv: MutantEggheadInventoryImage corpseBattle: - CIV_MUT_3_CORPSE visibilityAtDark: 20 heatVision: 80 personalLight: 0 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.15 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_4 spriteSheet: MUT_4.PCK spriteInv: MutantLamiaInventoryImage corpseBattle: - CIV_MUT_4_CORPSE visibilityAtDark: 12 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 drawingRoutine: 6 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.4 - 1.0 - 1.0 - 0.7 - 0.7 - 0.8 - 0.5 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.7 - 1.0 specialWeapon: SPC_PURPLE_ACID_SPIT_WEAK loftempsSet: [ 3 ] - type: CIV_ARMOR_MUT_5 spriteSheet: MUT_5.PCK spriteInv: MutantBruteInventoryImage spriteHairGroup: 9 spriteHairColor: [160, 160, 144, 144, 224, 239, 239, 251] spriteFaceGroup: 10 spriteFaceColor: [144, 144, 160, 160, 80, 224, 240, 253] corpseBattle: - CIV_MUT_5_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.2 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 1.0 - 2.0 - 0.0 - 1.4 - 1.0 - 0.1 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: CIV_ARMOR_YOUNG_UBER spriteSheet: MUT_6.PCK spriteInv: YoungUberInventoryImage corpseBattle: - STR_CORPSE_GANGER corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.65 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 3 ] - type: ARMOR_BRUTE_SAILOR spriteSheet: BSAILOR.PCK spriteInv: BruteSailorInventoryImage corpseBattle: - BRUTE_SAILOR_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 1.0 - 2.0 - 0.0 - 1.4 - 1.0 - 0.1 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: REBEL_ARMOR_1 spriteSheet: REB_1.PCK spriteInv: RebelSoldierInventoryImage corpseBattle: - REBEL_1_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 16 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 heatVision: 30 frontArmor: 40 sideArmor: 25 rearArmor: 25 underArmor: 25 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 0.8 - 1.0 - 0.9 - 0.8 - 0.8 - 0.8 - 0.8 - 1.0 - 3.0 - 0.2 - 1.0 - 1.0 - 0.2 - 1.35 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: REBEL_ARMOR_2 spriteSheet: REB_2.PCK spriteInv: RebelSmoothieInventoryImage corpseBattle: - REBEL_2_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 12 heatVision: 20 camouflageAtDay: -6 camouflageAtDark: -3 frontArmor: 15 sideArmor: 12 rearArmor: 12 underArmor: 10 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.75 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 0.7 - 1.0 - 3.0 - 0.1 - 1.0 - 0.7 - 0.15 - 1.15 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: REBEL_ARMOR_3 spriteSheet: REB_3.PCK spriteInv: RebelBugeyeInventoryImage corpseBattle: - REBEL_3_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 20 heatVision: 80 camouflageAtDay: -12 camouflageAtDark: -4 frontArmor: 20 sideArmor: 16 rearArmor: 16 underArmor: 12 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.7 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 1.0 - 0.7 - 0.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.2 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: REBEL_ARMOR_4 spriteSheet: REB_4.PCK spriteInv: RebelLamiaInventoryImage corpseBattle: - REBEL_4_CORPSE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 frontArmor: 48 sideArmor: 24 rearArmor: 32 underArmor: 16 drawingRoutine: 6 movementType: 0 meleeDodge: reactions: 0.2 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.35 - 1.0 - 0.7 - 0.6 - 0.5 - 0.5 - 0.5 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: REBEL_ARMOR_5 spriteSheet: REB_5.PCK spriteInv: RebelBruteInventoryImage corpseBattle: - REBEL_5_CORPSE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 16 heatVision: 40 frontArmor: 65 sideArmor: 50 rearArmor: 40 underArmor: 35 meleeDodge: melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 0.7 - 1.0 - 1.5 - 0.0 - 1.4 - 1.0 - 0.2 - 1.6 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: CIV_ARMOR_LOKNAR_1 spriteSheet: LOK_1.PCK spriteInv: LoknarVillagerInventoryImage corpseBattle: - CIV_LOKNAR_CORPSE_1 visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 2.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 2 ] - type: NINJA_ARMOR_1 spriteSheet: NIN_1.PCK spriteInv: NinjaGalInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244] corpseBattle: - STR_NIN_1_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 heatVision: 25 camouflageAtDay: -15 camouflageAtDark: -5 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.5 - 0.75 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: NINJA_ARMOR_2 spriteSheet: NIN_2.PCK spriteInv: NinjaWarriorInventoryImage spriteHairGroup: 9 spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244] corpseBattle: - STR_NIN_2_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 13 heatVision: 35 camouflageAtDay: -21 camouflageAtDark: -7 antiCamouflageAtDay: 3 antiCamouflageAtDark: 3 moveSound: 999 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 30 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 1.0 - 0.75 - 0.7 - 0.6 - 0.7 - 0.1 - 1.1 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P0 spriteSheet: BAN_0.PCK spriteInv: RatmanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162] corpseBattle: - STR_BAN_0_CORPSE_BATTLE corpseGeo: STR_FOOD_BAG visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P1 spriteSheet: BAN_1.PCK spriteInv: GhoulInventoryImage corpseBattle: - STR_BAN_1_CORPSE_BATTLE corpseGeo: STR_CHEMICALS visibilityAtDark: 12 heatVision: 50 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.2 stunNormalized: -0.165 stun: flatHundred: 0.03 morale: moraleCurrent: -0.0666 bravery: 0.1333 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 3.0 - 0.8 - 0.9 - 1.0 - 0.6 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P2 spriteSheet: BAN_2.PCK spriteInv: HighwaymanInventoryImage corpseBattle: - STR_BAN_2_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 camouflageAtDark: -2 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 2.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.1 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P3 spriteSheet: BAN_3.PCK spriteInv: DrifterInventoryImage corpseBattle: - STR_BAN_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.1 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P5 spriteSheet: BAN_5.PCK spriteInv: RatmanMobLieutnantInventoryImage corpseBattle: - STR_BAN_5_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P6 spriteSheet: BAN_6.PCK spriteInv: BloodDogInventoryImage corpseBattle: - STR_BAN_6_CORPSE_BATTLE corpseGeo: STR_BLOOD_DOG_CORPSE visibilityAtDark: 16 heatVision: 50 zombiImmune: true bleedImmune: false allowInv: false frontArmor: 24 sideArmor: 12 rearArmor: 12 underArmor: 10 drawingRoutine: 4 personalLight: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: 0.04 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.5 - 1.0 - 0.5 - 1.0 - 1.0 - 0.9 - 0.7 - 0.9 - 0.8 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P7 spriteSheet: BAN_7.PCK spriteInv: RatmanHunterInventoryImage corpseBattle: - STR_BAN_7_CORPSE_BATTLE corpseGeo: STR_FOOD_BAG visibilityAtDark: 16 camouflageAtDay: -4 camouflageAtDark: -4 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P8 spriteSheet: BAN_8.PCK spriteInv: GhoulScientistInventoryImage corpseBattle: - STR_BAN_8_CORPSE_BATTLE corpseGeo: STR_MEDICAL_SUPPLIES visibilityAtDark: 16 heatVision: 70 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.25 stunNormalized: -0.165 stun: flatHundred: 0.03 morale: moraleCurrent: -0.0666 bravery: 0.1333 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 3.0 - 0.8 - 0.9 - 1.0 - 0.6 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P9 spriteSheet: BAN_9.PCK spriteInv: BanditBoyInventoryImage corpseBattle: - STR_BAN_9_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P11 spriteSheet: BAN_11.PCK spriteInv: TombRunnerInventoryImage corpseBattle: - STR_BAN_11_CORPSE_BATTLE corpseGeo: STR_PADD visibilityAtDark: 12 camouflageAtDark: -3 camouflageAtDay: -3 frontArmor: 8 sideArmor: 7 rearArmor: 7 underArmor: 6 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.7 - 3.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P12 spriteSheet: BAN_12.PCK spriteInv: BanditDudeInventoryImage corpseBattle: - STR_BAN_12_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 16 sideArmor: 10 rearArmor: 12 underArmor: 6 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 0.85 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P13 spriteSheet: BAN_13.PCK spriteInv: BanditFussballerInventoryImage corpseBattle: - STR_BAN_13_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 frontArmor: 10 sideArmor: 8 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 0.7 - 0.7 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P14 spriteSheet: BAN_14.PCK spriteInv: BanditHitmanInventoryImage corpseBattle: - STR_BAN_14_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 20 antiCamouflageAtDark: 3 antiCamouflageAtDay: 3 frontArmor: 25 sideArmor: 15 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P15 spriteSheet: BAN_15.PCK spriteInv: BanditBossInventoryImage corpseBattle: - STR_BAN_15_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 heatVision: 20 frontArmor: 40 sideArmor: 28 rearArmor: 36 underArmor: 24 meleeDodge: melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 0.9 - 1.0 - 0.9 - 1.0 - 1.0 - 0.8 - 0.7 - 0.7 - 1.0 - 0.0 - 1.5 - 1.0 - 0.15 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: BANDIT_ARMOR_P16 spriteSheet: BAN_16.PCK spriteInv: RuffianInventoryImage corpseBattle: - STR_BAN_16_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.5 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 3 ] - type: HOE_ARMOR_P1 spriteSheet: HOE_1.PCK spriteInv: HoeInventoryImage corpseBattle: - STR_HOE_1_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.05 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.9 - 1.0 builtInWeapons: - AUX_BAD_TOUCH loftempsSet: [ 2 ] - type: JUNGLE_GAL_ARMOR spriteSheet: JUNGLEGAL.PCK spriteInv: JungleGalInventoryImage spriteFaceGroup: 6 spriteFaceColor: [163, 163, 163, 163, 163, 163, 163, 163] spriteHairGroup: 9 spriteHairColor: [39, 39, 39, 39, 39, 39, 39, 39] corpseBattle: - STR_JUNGLE_GAL_CORPSE_BATTLE corpseGeo: STR_MUTANT_MEAT visibilityAtDark: 12 camouflageAtDay: -24 camouflageAtDark: -6 forcedTorso: 2 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.15 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 2.0 - 1.5 - 0.5 - 1.0 - 0.1 - 0.6 - 0.6 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: DEEP_ONE_ARMOR_P1 spriteSheet: DEEP_1.PCK spriteInv: MAN_66 corpseBattle: - STR_DEEP_ONE_1_CORPSE_BATTLE corpseGeo: STR_DEEP_ONE_CORPSE visibilityAtDark: 20 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.55 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 0.5 - 0.9 - 1.0 - 0.7 - 0.9 - 1.0 - 5.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P1_SEA spriteSheet: DEEP_1.PCK spriteInv: MAN_66 corpseBattle: - STR_DEEP_ONE_1_CORPSE_BATTLE corpseGeo: STR_DEEP_ONE_CORPSE visibilityAtDark: 26 visibilityAtDay: 26 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 movementType: 1 meleeDodge: reactions: 0.55 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.7 - 0.65 - 0.75 - 0.9 - 1.0 - 0.6 - 0.7 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P2_SEA spriteSheet: DEEP_2.PCK spriteInv: MAN_81 corpseBattle: - STR_DEEP_ONE_2_CORPSE_BATTLE corpseGeo: STR_SHARKMAN_CORPSE visibilityAtDark: 26 visibilityAtDay: 26 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 drawingRoutine: 10 movementType: 1 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.6 - 0.7 - 0.6 - 1.15 - 0.6 - 0.9 - 0.45 - 0.45 - 1.2 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P6 spriteSheet: DEEP_6.PCK spriteInv: MAN_68 corpseBattle: - STR_DEEP_ONE_6_CORPSE_BATTLE corpseGeo: STR_LOBSTERMAN_CORPSE visibilityAtDark: 20 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 meleeDodge: melee: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 0.4 - 0.6 - 0.6 - 0.7 - 0.6 - 0.8 - 1.0 - 0.6 - 5.0 - 0.0 - 1.0 - 0.8 - 0.1 - 1.5 - 1.0 loftempsSet: [ 4 ] - type: DOOM_ARMOR_0 spriteSheet: DEM_0.PCK spriteInv: BogeymanInventoryImage corpseBattle: - STR_BOGEYMAN_CORPSE corpseGeo: STR_BOGEYMAN_CORPSE movementType: 1 camouflageAtDark: -4 visibilityAtDark: 30 heatVision: 50 psiVision: 3 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: melee: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.3 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.5 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_1 spriteSheet: DEM_1.PCK spriteInv: DoomSoldierInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_2 spriteSheet: DEM_2.PCK spriteInv: DoomSargeInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 heatVision: 20 frontArmor: 15 sideArmor: 12 rearArmor: 10 underArmor: 6 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.1 - 1.5 loftempsSet: [ 3 ] - type: DOOM_ARMOR_3 spriteSheet: DEM_3.PCK spriteInv: DoomGunnerInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 heatVision: 30 frontArmor: 25 sideArmor: 20 rearArmor: 15 underArmor: 10 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.4 - 1.5 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: DOOM_ARMOR_4 spriteSheet: DEM_4.PCK spriteInv: MAN_60 corpseBattle: - STR_DOOM_IMP_CORPSE corpseGeo: STR_DOOM_IMP_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 4 bleedImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 - 0.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.75 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_5 spriteSheet: DEM_5.PCK spriteInv: MAN_61 corpseBattle: - STR_DOOM_HELL_BARON_CORPSE corpseGeo: STR_DOOM_HELL_BARON_CORPSE visibilityAtDark: 40 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 60 painImmune: true frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 4 bleedImmune: true painImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.33 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.2 - 1.0 - 1.0 - 0.8 - 0.15 - 1.0 - 0.0 - 0.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.5 - 1.5 loftempsSet: [ 4 ] - type: DOOM_ARMOR_6 spriteSheet: DEM_6.PCK spriteInv: MAN_62 corpseBattle: - DOOM_DEMON_CORPSE_1 - DOOM_DEMON_CORPSE_2 - DOOM_DEMON_CORPSE_3 - DOOM_DEMON_CORPSE_4 corpseGeo: STR_DOOM_DEMON_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 5 fearImmune: false createsMeleeThreat: true size: 2 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.5 - 0.5 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: DOOM_ARMOR_7 spriteSheet: DEM_7.PCK spriteInv: MAN_63 corpseBattle: - DOOM_CACODEMON_CORPSE_1 - DOOM_CACODEMON_CORPSE_2 - DOOM_CACODEMON_CORPSE_3 - DOOM_CACODEMON_CORPSE_4 corpseGeo: STR_DOOM_CACODEMON_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 3 movementType: 1 fearImmune: false createsMeleeThreat: true size: 2 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 0.6 - 0.2 - 1.0 - 0.5 - 0.8 - 0.15 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: DOOM_ARMOR_8 spriteSheet: DEM_8.PCK spriteInv: MAN_74 corpseBattle: - DOOM_DEMON_CORPSE_1 - DOOM_DEMON_CORPSE_2 - DOOM_DEMON_CORPSE_3 - DOOM_DEMON_CORPSE_4 corpseGeo: STR_DOOM_DEMON_CORPSE visibilityAtDark: 40 camouflageAtDay: 20 camouflageAtDark: 5 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 5 size: 2 fearImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 0.5 - 0.6 - 0.5 - 1.5 - 0.6 - 0.25 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: SECTOID_ARMOR_P1 spriteSheet: SCI_0.PCK spriteInv: AcademyCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160] corpseBattle: - STR_ACADEMY_0_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P2 spriteSheet: SCI_1.PCK spriteInv: AcademySecurityInventoryImage corpseBattle: - STR_ACADEMY_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 0.0 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P3 spriteSheet: SCI_2.PCK spriteInv: AcademyMedicInventoryImage spriteFaceGroup: 6 spriteFaceColor: [95, 95, 96, 96, 97, 97, 160, 163] corpseBattle: - STR_ACADEMY_2_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 16 frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.4 melee: 0.2 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.2 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.85 - 0.2 - 1.3 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P3B spriteSheet: SCI_3.PCK spriteInv: AcademyEngineerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163] corpseBattle: - STR_ACADEMY_3_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 visibilityAtDark: 16 meleeDodge: reactions: 0.2 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.2 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.85 - 0.2 - 1.3 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P4 spriteSheet: SCI_4.PCK spriteInv: AcademyEsperInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163] corpseBattle: - STR_ACADEMY_4_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 20 psiVision: 3 frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.3 melee: 0.2 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 1.0 - 0.8 - 0.8 - 0.8 - 0.8 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.8 - 0.2 - 1.3 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P5 spriteSheet: SCI_5.PCK spriteInv: AcademyProvostInventoryImage spriteFaceGroup: 6 spriteFaceColor: [95, 95, 96, 96, 96, 96, 97, 97] corpseBattle: - STR_ACADEMY_5_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 psiVision: 4 overKill: 1.0 frontArmor: 80 sideArmor: 70 rearArmor: 60 underArmor: 50 drawingRoutine: 0 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 0.2 - 0.8 - 1.0 - 0.9 - 0.7 - 0.85 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.0 - 0.6 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P9 spriteSheet: SCI_9.PCK spriteInv: AcademyExplorerInventoryImage corpseBattle: - STR_ACADEMY_9_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 16 heatVision: 20 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.15 - 0.8 - 0.8 - 0.9 - 0.6 - 1.0 - 0.1 - 0.0 - 0.0 - 1.0 - 0.25 - 0.2 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P10 spriteSheet: SCI_10.PCK spriteInv: OsironLadInventoryImage corpseBattle: - STR_ACADEMY_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.55 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P11 spriteSheet: SCI_11.PCK spriteInv: AcademyNurseInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160] corpseBattle: - STR_ACADEMY_11_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 10 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.05 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P12 spriteSheet: SCI_12.PCK spriteInv: AcademyStudentInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] corpseBattle: - STR_ACADEMY_12_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P13 spriteSheet: SCI_13.PCK spriteInv: AcademyScientistInventoryImage corpseBattle: - STR_ACADEMY_13_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 70 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 overKill: 1.0 frontArmor: 80 sideArmor: 70 rearArmor: 60 underArmor: 50 drawingRoutine: 0 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.1 - 0.9 - 0.15 - 0.9 - 1.0 - 0.9 - 0.65 - 0.8 - 0.25 - 0.0 - 0.0 - 1.0 - 0.4 - 0.5 - 2.0 - 0.7 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 4 ] - type: SECTOID_ARMOR_P14 spriteSheet: SCI_14.PCK spriteInv: AcademyCounselorInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 163, 163, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 84] corpseBattle: - STR_ACADEMY_14_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE forcedTorso: 2 visibilityAtDark: 12 psiVision: 2 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.35 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 0.75 - 1.0 - 0.65 - 1.0 - 0.65 - 0.65 - 0.0 - 0.65 - 0.65 - 0.15 - 0.65 - 0.65 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P15 spriteSheet: PIR_501.PCK spriteInv: AcademyThrallInventoryImage corpseBattle: - STR_CORPSE_SLAVE_NUDE corpseGeo: STR_PORN visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 damageModifier: - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.65 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P1 spriteSheet: XCOM_0.PCK spriteInv: TraderCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_0_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P2 spriteSheet: XCOM_1.PCK spriteInv: TraderSecurityInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 1.25 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P3 spriteSheet: XCOM_2.PCK spriteInv: TraderBodyguardInventoryImage corpseBattle: - STR_TRADER_2_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 100 sideArmor: 80 rearArmor: 65 underArmor: 55 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.6 - 0.8 - 0.65 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.5 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 4 ] - type: FLOATER_ARMOR_P4 spriteSheet: TRD_3.PCK spriteInv: TraderEngineerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_3_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 20 sideArmor: 18 rearArmor: 16 underArmor: 12 meleeDodge: reactions: 0.2 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 0.8 - 0.9 - 0.8 - 1.25 - 0.0 - 1.0 - 0.5 - 0.2 - 1.2 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P5 spriteSheet: TRD_4.PCK spriteInv: TraderRepInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_4_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 0.9 - 0.9 - 0.8 - 4.0 - 0.0 - 1.0 - 0.8 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P6 spriteSheet: TRD_5.PCK spriteInv: TraderLordInventoryImage spriteFaceGroup: 10 spriteFaceColor: [96, 96, 160, 160, 160, 163, 163, 163] corpseBattle: - STR_TRADER_5_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 125 sideArmor: 110 rearArmor: 100 underArmor: 85 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.27 moraleCurrent: 0.33 damageModifier: - 1.3 - 1.0 - 0.15 - 1.0 - 0.9 - 1.0 - 0.8 - 0.85 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.8 - 1.0 specialWeapon: AUX_SHOCKAFIST loftempsSet: [ 4 ] - type: MARSEC_ARMOR_P0 spriteSheet: MAR_0.PCK spriteInv: MarsecMarineInventoryImage corpseBattle: - STR_MARSEC_0_CORPSE_BATTLE corpseGeo: STR_ELERIUM_115 visibilityAtDark: 30 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 80 overKill: 0.75 frontArmor: 75 sideArmor: 60 rearArmor: 50 underArmor: 40 movementType: 1 meleeDodge: reactions: 0.2 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.12 moraleCurrent: 0.18 damageModifier: - 0.65 - 1.0 - 0.25 - 1.0 - 0.8 - 0.7 - 0.6 - 0.8 - 0.7 - 0.0 - 0.0 - 1.0 - 0.5 - 0.5 - 2.0 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P8 spriteSheet: TRD_8.PCK spriteInv: TraderExterminatorInventoryImage corpseBattle: - STR_TRADER_8_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 heatVision: 40 frontArmor: 25 sideArmor: 20 rearArmor: 15 underArmor: 15 drawingRoutine: 0 movementType: 1 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.5 - 0.0 - 0.0 - 1.0 - 0.5 - 0.2 - 1.3 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P9 spriteSheet: TRD_9.PCK spriteInv: TraderGuardInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_9_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 12 frontArmor: 35 sideArmor: 30 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.1 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.1 - 1.0 - 1.0 - 0.9 - 1.0 - 0.7 - 1.0 - 0.8 - 4.0 - 0.0 - 1.0 - 0.7 - 0.15 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P10 spriteSheet: TRD_10.PCK spriteInv: TraderTeamLeaderInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 160, 160, 160, 160, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_10_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: reactions: 0.3 melee: 0.1 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P11 spriteSheet: TRD_11.PCK spriteInv: TraderSpacemanInventoryImage corpseBattle: - STR_TRADER_11_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 30 frontArmor: 12 sideArmor: 12 rearArmor: 9 underArmor: 9 meleeDodge: reactions: 0.1 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.1 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.4 - 1.0 - 0.8 - 0.9 - 0.7 - 1.0 - 0.7 - 0.0 - 0.0 - 1.0 - 0.4 - 0.3 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P12 spriteSheet: TRD_12.PCK spriteInv: TraderSpaceTechInventoryImage corpseBattle: - STR_TRADER_12_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 9 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 meleeDodge: reactions: 0.2 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 1.0 - 0.5 - 1.0 - 0.9 - 0.7 - 0.7 - 0.9 - 0.5 - 2.0 - 0.0 - 1.2 - 0.5 - 0.15 - 1.1 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P13 spriteSheet: TRD_13.PCK spriteInv: GuildShipOfficerInventoryImage corpseBattle: - STR_TRADER_13_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.27 moraleCurrent: 0.33 damageModifier: - 0.6 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P14 spriteSheet: TRD_14.PCK spriteInv: GuildNavigatorInventoryImage corpseBattle: - STR_TRADER_14_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 16 psiVision: 7 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 2.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 0.7 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P15 spriteSheet: TRD_15.PCK spriteInv: GuildMedicInventoryImage corpseBattle: - STR_TRADER_15_CORPSE_BATTLE corpseGeo: STR_MEDICAL_SUPPLIES visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 3.0 - 0.0 - 0.8 - 0.8 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P0 spriteSheet: COS_6.PCK spriteInv: ChurchEliteInventoryImage corpseBattle: - STR_CHURCH_6_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 25 sideArmor: 22 rearArmor: 20 underArmor: 10 movementType: 1 meleeDodge: reactions: 0.5 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.2 - 1.0 - 0.8 - 1.0 - 0.7 - 0.7 - 0.6 - 1.0 - 0.7 - 1.0 - 0.0 - 1.0 - 0.8 - 0.4 - 1.3 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P1 spriteSheet: COS_0.PCK spriteInv: ChurchCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_CHURCH_0_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P2 spriteSheet: COS_1.PCK spriteInv: ChurchZealotInventoryImage corpseBattle: - STR_CHURCH_1_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 heatVision: 30 frontArmor: 25 sideArmor: 22 rearArmor: 20 underArmor: 10 drawingRoutine: 0 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.4 - 1.0 - 0.7 - 0.8 - 1.0 - 0.8 - 1.2 - 1.0 - 0.0 - 1.0 - 0.7 - 0.25 - 1.2 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P3 spriteSheet: COS_2.PCK spriteInv: ChurchHeavyInventoryImage corpseBattle: - STR_CHURCH_1_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 bleedImmune: true heatVision: 40 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.2 - 1.0 - 0.75 - 0.8 - 0.6 - 0.9 - 0.5 - 0.0 - 0.0 - 1.0 - 0.4 - 0.2 - 1.5 - 0.8 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] deathFrames: 18 - type: CHURCH_ARMOR_P4 spriteSheet: COS_3.PCK spriteInv: ChurchBeastmasterInventoryImage corpseBattle: - STR_CHURCH_3_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 12 overKill: 0.75 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 0.7 - 0.8 specialWeapon: AUX_BEASTMASTER_WEAPON loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P5 spriteSheet: COS_4.PCK spriteInv: ChurchReverendInventoryImage corpseBattle: - STR_CHURCH_4_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 frontArmor: 24 sideArmor: 22 rearArmor: 20 underArmor: 16 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.55 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 0.7 - 0.8 - 1.0 - 1.0 - 1.1 - 2.0 - 0.0 - 1.0 - 0.65 - 0.5 - 1.2 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P6 spriteSheet: COS_5.PCK spriteInv: ChurchCardinalInventoryImage corpseBattle: - STR_CHURCH_5_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 20 psiVision: 6 frontArmor: 28 sideArmor: 26 rearArmor: 24 underArmor: 20 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.6 bravery: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.8 - 1.0 - 0.8 - 0.7 - 0.7 - 1.0 - 1.0 - 1.1 - 2.0 - 0.0 - 1.0 - 0.65 - 0.5 - 1.2 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P7 spriteSheet: COS_7.PCK corpseBattle: - STR_CHURCH_7_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE spriteInv: ChurchPriestInventoryImage visibilityAtDark: 9 frontArmor: 12 sideArmor: 10 rearArmor: 10 underArmor: 8 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.3 - 1.0 - 0.6 - 0.8 - 1.0 - 1.0 - 1.0 - 2.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.0 - 0.7 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P8 spriteSheet: COS_8.PCK spriteInv: ChurchMatronInventoryImage corpseBattle: - STR_CHURCH_8_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 16 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.2 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 0.8 - 0.9 - 1.3 - 2.0 - 0.0 - 1.0 - 0.7 - 0.3 - 1.3 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P9 spriteSheet: COS_9.PCK spriteInv: ChurchMaidenInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34] corpseBattle: - STR_CHURCH_9_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 16 frontArmor: 35 sideArmor: 25 rearArmor: 15 underArmor: 10 meleeDodge: reactions: 0.1 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 0.7 - 0.9 - 1.2 - 3.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.4 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P10 spriteSheet: COS_10.PCK spriteInv: ChurchBoyInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 96, 160, 161, 162] corpseBattle: - STR_CHURCH_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 2.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.1 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P11 spriteSheet: COS_11.PCK spriteInv: ChurchHandmaidInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34] corpseBattle: - STR_CHURCH_11_CORPSE_BATTLE corpseGeo: STR_LINGERIE forcedTorso: 2 visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.1 bravery: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: APOC_ARMOR_P0 spriteSheet: APO_0.PCK corpseBattle: - STR_APOC_0_CORPSE_BATTLE corpseGeo: STR_MEDALLION spriteInv: ApocDiscipleInventoryImage visibilityAtDark: 13 antiCamouflageAtDay: 6 antiCamouflageAtDark: 6 heatVision: 30 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.5 flatHundred: -0.25 damageModifier: - 0.35 - 1.0 - 1.25 - 1.0 - 1.0 - 0.8 - 0.65 - 0.8 - 0.8 - 1.25 - 0.2 - 0.65 - 1.0 - 0.1 - 0.65 - 0.65 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 3 ] - type: APOC_ARMOR_P1 spriteSheet: APO_1.PCK corpseBattle: - STR_APOC_1_CORPSE_BATTLE corpseGeo: STR_MEDALLION spriteInv: ApocSadistInventoryImage visibilityAtDark: 13 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.5 flatHundred: -0.25 damageModifier: - 0.65 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.65 - 0.8 - 0.8 - 1.25 - 0.2 - 0.65 - 1.0 - 0.1 - 0.75 - 0.75 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P1 spriteSheet: MRC_0.PCK spriteInv: MercenarySoldierInventoryImage corpseBattle: - STR_MERC_0_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 50 camouflageAtDay: -8 camouflageAtDark: -2 overKill: 0.75 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.5 - 0.6 - 0.35 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.6 - 0.2 - 1.2 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P2 spriteSheet: MRC_1.PCK spriteInv: MercenaryCommandoInventoryImage corpseBattle: - STR_MERC_1_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 25 heatVision: 60 camouflageAtDay: -8 camouflageAtDark: -2 overKill: 0.75 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 drawingRoutine: 0 movementType: 1 meleeDodge: reactions: 0.1 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.6 - 0.25 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.8 - 0.3 - 1.3 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P3 spriteSheet: MRC_3.PCK spriteInv: MercenaryEngineerInventoryImage corpseBattle: - STR_MERC_3_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 30 camouflageAtDay: -15 camouflageAtDark: -5 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 80 overKill: 0.75 frontArmor: 36 sideArmor: 36 rearArmor: 36 underArmor: 30 drawingRoutine: 0 movementType: 0 meleeDodge: reactions: 0.05 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.6 - 0.25 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.6 - 0.5 - 1.3 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P4 spriteSheet: MRC_4.PCK spriteInv: MercenaryHeavyInventoryImage corpseBattle: - STR_MERC_4_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 50 overKill: 1.0 frontArmor: 100 sideArmor: 85 rearArmor: 65 underArmor: 60 drawingRoutine: 10 meleeDodge: melee: 0.45 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.8 - 0.25 - 0.9 - 1.0 - 1.0 - 0.65 - 0.8 - 1.0 - 0.0 - 0.0 - 1.5 - 0.35 - 0.3 - 2.5 - 1.65 loftempsSet: [ 4 ] - type: MUTON_ARMOR_P5 spriteSheet: MRC_5.PCK spriteInv: MercenaryLeaderInventoryImage corpseBattle: - STR_MERC_5_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 30 camouflageAtDay: -12 camouflageAtDark: -4 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 heatVision: 70 overKill: 0.75 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.15 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.5 - 0.25 - 0.7 - 1.0 - 1.0 - 0.5 - 0.8 - 0.8 - 0.0 - 0.0 - 1.25 - 0.5 - 0.3 - 1.3 - 1.35 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: MUTON_ARMOR_P6 spriteSheet: MRC_6.PCK spriteInv: MercenaryCommanderInventoryImage corpseBattle: - STR_MERC_5_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE movementType: 1 visibilityAtDark: 30 camouflageAtDay: -12 camouflageAtDark: -4 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 70 overKill: 0.75 frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 50 meleeDodge: reactions: 0.15 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.5 - 0.25 - 0.7 - 1.0 - 1.0 - 0.4 - 0.7 - 0.7 - 0.0 - 0.0 - 1.25 - 0.5 - 0.4 - 1.4 - 1.25 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: ETHEREAL_ARMOR0 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 8 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 movementType: 1 drawingRoutine: 4 bleedImmune: true meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.2 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.9 - 0.6 - 0.6 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.4 - 0.65 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR1 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 10 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 movementType: 1 drawingRoutine: 4 bleedImmune: true meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.3 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.8 - 0.5 - 0.5 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.35 - 0.6 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR2 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 12 frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 movementType: 1 bleedImmune: true drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.4 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.7 - 0.4 - 0.5 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.3 - 0.5 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR_G spriteSheet: ETHEREAL.PCK spriteInv: EtherealGuardInventoryImage spriteHairGroup: 1 spriteHairColor: [32, 32, 32, 32, 32, 32, 32, 32] corpseBattle: - STR_ETHEREAL_SOLDIER_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 psiVision: 8 frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 45 movementType: 1 bleedImmune: true drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 health: stunNormalized: -0.165 damageModifier: - 0.1 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 0.5 - 1.0 - 0.6 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.5 - 0.7 loftempsSet: [ 2 ] - type: PE_ARMOR spriteSheet: PE.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [80, 80, 80, 80, 80, 80, 80, 80] corpseBattle: - STR_PUBLIC_ENEMY_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 15 frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 movementType: 1 drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.4 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 0.7 - 1.0 - 0.7 - 0.6 - 0.6 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.3 - 0.5 loftempsSet: [ 2 ] - type: CYCLOPS_ARMOR spriteSheet: CYCLOPS.PCK spriteInv: MAN_71 corpseBattle: - STR_CYCLOPS_CORPSE_BATTLE corpseGeo: STR_CYCLOPS_CORPSE allowInv: false visibilityAtDark: 20 frontArmor: 26 sideArmor: 24 rearArmor: 22 underArmor: 20 personalLight: 5 bleedImmune: true ignoresMeleeThreat: true meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 damageModifier: - 0.3 - 0.5 - 0.6 - 0.5 - 0.5 - 0.3 - 0.5 - 0.4 - 0.5 - 1.0 - 0.5 - 1.0 - 0.7 - 0.2 - 1.2 - 0.5 loftempsSet: [ 4 ] - type: ERIDIAN_ARMOR0 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 18 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 loftempsSet: [ 3 ] - type: ERIDIAN_ARMOR1 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK spriteFaceGroup: 6 spriteFaceColor: [48, 48, 48, 48, 48, 48, 48, 48] spriteHairGroup: 5 spriteHairColor: [144, 144, 144, 144, 144, 144, 144, 144] spriteUtileGroup: 14 spriteUtileColor: [192, 192, 192, 192, 192, 192, 192, 192] corpseBattle: - STR_SNAKEMAN_BEASTMASTER_CORPSE_BATTLE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 18 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 loftempsSet: [ 3 ] - type: ERIDIAN_ARMOR2 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK spriteFaceGroup: 6 spriteFaceColor: [32, 32, 32, 32, 32, 32, 32, 32] spriteHairGroup: 5 spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16] spriteUtileGroup: 14 spriteUtileColor: [160, 160, 160, 160, 160, 160, 160, 160] corpseBattle: - STR_SNAKEMAN_CHIEF_CORPSE_BATTLE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 builtInWeapons: - STR_CHURCH_CORPSE loftempsSet: [ 3 ] - type: DANCER_ARMOR spriteSheet: DANCER.PCK spriteInv: DancerInventoryImage allowInv: false corpseBattle: - STR_DANCER_CORPSE_BATTLE frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 9 constantAnimation: true zombiImmune: true painImmune: true createsMeleeThreat: false visibilityAtDark: 0 visibilityAtDay: 0 recovery: morale: flatHundred: 1.0 stun: flatHundred: -0.03 meleeDodge: reactions: 0.8 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 2.0 - 0.0 - 1.0 - 0.75 - 1.0 - 0.1 - 1.0 - 0.5 loftempsSet: [ 3 ] - type: ZOMBIE_ARMOR spriteInv: ZombieSterileInventoryImage meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 damageModifier: - 0.2 - 0.6 - 1.5 - 0.8 - 0.7 - 0.7 - 0.2 - 1.0 - 1.0 - 0.0 - 2.0 - 1.0 - 1.1 - 0.1 - 1.0 - 0.0 - type: ZOMBIE_STERILE_ARMOR spriteSheet: ZOMBIE_STERILE.PCK spriteInv: ZombieSterileInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_STERILE_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 drawingRoutine: 4 bleedImmune: true overKill: 1.5 zombiImmune: true damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 1.0 - 0.0 - 2.0 - 0.0 - 1.7 - 0.1 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_GRUBAS_ARMOR spriteSheet: ZOMBIE_GRUBAS.PCK spriteInv: ZombieGrubasInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_GRUBAS_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true overKill: 1.5 damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.8 - 0.1 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: ZOMBIE_TROOPER_1_ARMOR spriteSheet: ZOMBIE_TROOPER_1.PCK spriteInv: ZombieTrooper1InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 45 sideArmor: 40 rearArmor: 35 underArmor: 35 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 1.0 damageModifier: - -0.99 - 1.0 - 1.5 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 0.7 - 0.0 - 2.0 - 0.0 - 1.4 - 0.2 - 1.6 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_TROOPER_2_ARMOR spriteSheet: ZOMBIE_TROOPER_2.PCK spriteInv: ZombieTrooper2InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 30 sideArmor: 20 rearArmor: 25 underArmor: 20 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true overKill: 1.0 damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 0.8 - 0.0 - 2.0 - 0.0 - 1.6 - 0.1 - 1.3 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_SENTINEL_ARMOR spriteSheet: ZOMBIE_TROOPER_1.PCK spriteInv: ZombieTrooper3InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 70 sideArmor: 50 rearArmor: 35 underArmor: 35 weight: -30 meleeDodge: flatHundred: 0.5 meleeDodgeBackPenalty: 0.5 bleedImmune: true zombiImmune: true painImmune: true overKill: 1.0 builtInWeapons: - AUX_SENTINEL_SHIELD - AUX_SENTINEL_WEAPON damageModifier: - -0.99 - 1.0 - 1.5 - 0.8 - 0.7 - 0.8 - 0.3 - 0.7 - 0.6 - 0.0 - 2.0 - 0.0 - 1.5 - 0.3 - 1.6 - 0.0 loftempsSet: [ 5 ] - type: ZOMBIE_SADAKO_ARMOR spriteSheet: ZOMBIE_SADAKO.PCK spriteInv: ZombieSadakoInventoryImage spriteFaceGroup: 6 spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83] spriteHairGroup: 9 spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246] forcedTorso: 2 allowInv: false corpseBattle: - STR_ZOMBIE_SADAKO_CORPSE psiVision: 40 camouflageAtDark: -5 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0 bleedImmune: true overKill: 1.0 zombiImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.05 damageModifier: - 0.1 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.35 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.6 - 0.1 - 1.0 - 0.3 loftempsSet: [ 3 ] - type: ZOMBIE_CARRIE_ARMOR spriteSheet: ZOMBIE_CARRIE.PCK spriteInv: ZombieCarrieInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_CARRIE_CORPSE psiVision: 40 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true overKill: 1.0 zombiImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.05 damageModifier: - 0.1 - 1.0 - 0.75 - 1.0 - 0.6 - 0.6 - 0.35 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.1 - 0.1 - 1.0 - 0.35 loftempsSet: [ 3 ] - type: ZOMBIE_PIMP_ARMOR spriteSheet: ZOMBIE_PIMP.PCK spriteInv: ZombiePimpInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_PIMP_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0 drawingRoutine: 4 bleedImmune: true overKill: 1.5 zombiImmune: true damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.25 - 1.0 - 1.0 - 0.0 - 2.0 - 0.0 - 1.5 - 0.1 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: MEGAZOMBIE_ARMOR spriteSheet: MEGAZOMBIE.PCK spriteInv: MegazombieInventoryImage allowInv: false corpseBattle: - MEGAZOMBIE_CORPSE_1 - MEGAZOMBIE_CORPSE_2 - MEGAZOMBIE_CORPSE_3 - MEGAZOMBIE_CORPSE_4 corpseGeo: STR_MEGAZOMBIE_CORPSE psiVision: 30 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 createsMeleeThreat: true meleeDodge: flatHundred: 0.15 meleeDodgeBackPenalty: 0 drawingRoutine: 5 size: 2 overKill: 0.75 recovery: stun: flatHundred: 0.5 damageModifier: - -0.99 - 1.0 - 0.75 - 0.35 - 0.7 - 0.7 - 0.2 - 1.0 - 1.0 - 0.0 - 1.5 - 0.0 - 1.2 - 0.4 - 1.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: VAMPIRE_ARMOR spriteSheet: VAMP.PCK spriteInv: VampireInventoryImage forcedTorso: 1 allowInv: false corpseBattle: - STR_VAMPIRE_CORPSE visibilityAtDark: 30 camouflageAtDark: -13 camouflageAtDay: -26 antiCamouflageAtDark: 10 antiCamouflageAtDay: 10 psiVision: 4 movementType: 1 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 0.5 recovery: morale: flatHundred: 0.05 moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.1 damageModifier: - 0.15 - 1.0 - 3.0 - 1.0 - 1.5 - 1.25 - 0.4 - 0.8 - 0.8 - 0.0 - 3.5 - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: VAMPIRIA_ARMOR spriteSheet: VAMP.PCK spriteInv: VampiriaInventoryImage forcedTorso: 2 allowInv: false corpseBattle: - STR_VAMPIRE_CORPSE visibilityAtDark: 30 camouflageAtDark: -13 camouflageAtDay: -26 antiCamouflageAtDark: 10 antiCamouflageAtDay: 10 psiVision: 4 movementType: 1 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 0.5 recovery: morale: flatHundred: 0.05 moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.1 damageModifier: - 0.15 - 1.0 - 3.0 - 1.0 - 1.5 - 1.25 - 0.4 - 0.8 - 0.8 - 0.0 - 3.5 - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: GHOST_0_ARMOR spriteSheet: GHOST_GAL.PCK spriteInv: GhostGalInventoryImage movementType: 1 moveSound: 999 allowInv: false corpseBattle: - STR_GHOST_0_CORPSE_BATTLE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 camouflageAtDay: 10 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 meleeDodge: flatHundred: 0.6 meleeDodgeBackPenalty: 0.25 overKill: 0.5 bleedImmune: true zombiImmune: true painImmune: true damageModifier: - 1.0 - 0.02 - 0.05 - 0.1 - 0.3 - 0.2 - 0.07 - 0.05 - 0.0 - 0.0 - 0.0 - 0.0 - 0.4 - 0.5 - 0.1 - 1.0 loftempsSet: [ 3 ] - type: WASPITE_ARMOR spriteSheet: WASPITE.PCK spriteInv: WaspiteInventoryImage corpseBattle: - STR_WASPITE_CORPSE_BATTLE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 overKill: 0.75 frontArmor: 70 sideArmor: 70 rearArmor: 70 underArmor: 40 drawingRoutine: 1 movementType: 1 bleedImmune: true meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.4 - 1.0 - 0.7 - 0.0 - 0.5 - 1.0 - 0.5 - 0.8 - 2.0 - 0.0 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: DOGG_ARMOR spriteSheet: DOGG.PCK spriteInv: DogeInventoryImage corpseBattle: - STR_DOGG_CORPSE corpseGeo: STR_FOOD_BAG frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 visibilityAtDark: 12 visibilityAtDay: 30 recovery: morale: flatHundred: 0.04 stun: health: 0.1 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 meleeDodge: flatHundred: 0.35 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.5 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.5 - 1.0 builtInWeapons: - AUX_DOGG_WEAPON - INV_NULL_3X3 - INV_NULL_2X1_B - INV_NULL_2X1_LL - INV_NULL_2X1_RL - INV_NULL_2X1_RS - INV_NULL_2X1_LS - INV_NULL_1X2_QD loftempsSet: [ 2 ] - type: ADRONE_ARMOR spriteSheet: SCI_8.PCK spriteInv: MAN_64 corpseBattle: - STR_ACADEMY_8_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 frontArmor: 32 sideArmor: 32 rearArmor: 32 underArmor: 32 movementType: 1 drawingRoutine: 4 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.0 - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 0.5 - 0.8 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: MARSEC_SENTRY_DRONE_ARMOR spriteSheet: MAR_8.PCK spriteInv: UnknownInventoryImage corpseBattle: - STR_MARSEC_8_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 20 heatVision: 50 frontArmor: 100 sideArmor: 100 rearArmor: 100 underArmor: 66 drawingRoutine: 19 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true damageModifier: - 0.0 - 1.0 - 0.1 - 0.85 - 1.0 - 1.0 - 0.35 - 0.65 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: MARSEC_HUNTER_DRONE_ARMOR spriteSheet: MAR_9.PCK spriteInv: UnknownInventoryImage corpseBattle: - STR_MARSEC_9_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 45 movementType: 1 drawingRoutine: 19 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true meleeDodge: flatHundred: 0.4 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.0 - 1.0 - 0.25 - 0.75 - 1.0 - 1.0 - 0.35 - 0.65 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: BOOMOSAURUS_ARMOR spriteSheet: TRD_6.PCK spriteInv: MAN_52 corpseBattle: - BOOMOSAURUS_CORPSE_1 - BOOMOSAURUS_CORPSE_2 - BOOMOSAURUS_CORPSE_3 - BOOMOSAURUS_CORPSE_4 corpseGeo: STR_BOOMOSAURUS_CORPSE visibilityAtDark: 9 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 25 drawingRoutine: 5 size: 2 allowInv: false fearImmune: false painImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 0.1 - 1.0 - 0.9 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.6 loftempsSet: [92, 89, 90, 91] - type: SHAMBLER_ARMOR spriteSheet: SHAMBLER.PCK spriteInv: ShamblerInventoryImage allowInv: false visibilityAtDark: 20 heatVision: 50 corpseBattle: - SHAMBLER_CORPSE_1 - SHAMBLER_CORPSE_2 - SHAMBLER_CORPSE_3 - SHAMBLER_CORPSE_4 corpseGeo: STR_SHAMBLER_CORPSE frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 10 meleeDodge: reactions: 0.2 melee: 0.5 meleeDodgeBackPenalty: 0.5 drawingRoutine: 5 size: 2 fearImmune: false painImmune: false createsMeleeThreat: true overKill: 1.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.9 - 1.0 - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.3 loftempsSet: [92, 89, 90, 91] - type: CYBERDISC_ARMOR spriteInv: MAN_50 visibilityAtDark: 20 damageModifier: - 0.0 - 0.8 - 1.0 - 0.6 - 0.9 - 1.0 - 0.0 - 0.75 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 - type: CYBERDISC_ARMOR_2 spriteSheet: XTR_2.PCK spriteInv: MAN_70 corpseBattle: - CYBERDISC_CORPSE_1X - CYBERDISC_CORPSE_2X - CYBERDISC_CORPSE_3X - CYBERDISC_CORPSE_4X corpseGeo: STR_CYBERDISC_CORPSE visibilityAtDark: 20 frontArmor: 42 sideArmor: 42 rearArmor: 42 underArmor: 42 drawingRoutine: 3 movementType: 1 size: 2 allowInv: false damageModifier: - 0.0 - 0.8 - 1.0 - 0.6 - 0.9 - 1.0 - 0.0 - 0.75 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: CHRYSSALID_ARMOR spriteInv: MAN_53 visibilityAtDark: 25 heatVision: 100 psiVision: 8 bleedImmune: true camouflageAtDay: -8 camouflageAtDark: -4 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 meleeDodge: reactions: 0.4 melee: 0.4 bravery: 0.1 meleeDodgeBackPenalty: 0.4 damageModifier: - 0.1 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 9.9 - 0.5 - 0.7 - 0.1 - 1.2 - 0.5 - type: REAPER_ARMOR spriteSheet: X_REAP.PCK spriteInv: MAN_54 corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 4 drawingRoutine: 5 personalLight: 5 size: 2 visibilityAtDark: 16 fearImmune: false painImmune: false allowInv: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.1 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 0.7 - 0.6 - 0.6 loftempsSet: [ 92, 89, 90, 91 ] - type: REAPER_CAVALRY_ARMOR spriteSheet: BAN_10.PCK spriteInv: MAN_54 corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 4 drawingRoutine: 5 size: 2 visibilityAtDark: 16 fearImmune: false painImmune: false allowInv: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.2 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 0.7 loftempsSet: [ 92, 89, 90, 91 ] - type: REAPER_ARMOR_M spriteSheet: XTR_3.PCK spriteInv: MutantReaperInventoryImage corpseBattle: - REAPER_CORPSE_M_1 - REAPER_CORPSE_M_2 - REAPER_CORPSE_M_3 - REAPER_CORPSE_M_4 corpseGeo: STR_REAPER_CORPSE visibilityAtDark: 16 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 12 drawingRoutine: 5 personalLight: 5 size: 2 allowInv: false fearImmune: false painImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: flatHundred: 0.1 damageModifier: - 0.1 - 0.8 - 1.4 - 0.7 - 1.0 - 1.0 - 0.7 - 0.9 - 0.35 - 1.0 - 1.5 - 0.4 - 2.0 - 0.1 - 1.0 - 1.0 - 0.5 - 0.0 loftempsSet: [92, 89, 90, 91] - type: SECTOPOD_ARMOR spriteInv: MAN_56 visibilityAtDark: 30 psiVision: 10 fearImmune: false frontArmor: 150 sideArmor: 135 rearArmor: 110 underArmor: 100 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 0.1 - 1.0 - 0.2 - 0.6 - 1.0 - 0.8 - 0.5 - 1.0 - 0.8 - 0.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.5 - 0.0 - 0.0 - type: SECTOPOD_ARMOR_2 spriteInv: MAN_67 spriteSheet: XTR_1.PCK corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 frontArmor: 150 sideArmor: 135 rearArmor: 110 underArmor: 100 drawingRoutine: 5 size: 2 allowInv: false fearImmune: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 0.1 - 1.0 - 0.2 - 0.6 - 1.0 - 0.9 - 0.1 - 1.0 - 0.6 - 0.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: CELATID_ARMOR spriteInv: MAN_57 visibilityAtDark: 1 visibilityAtDay: 1 psiVision: 20 createsMeleeThreat: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.2 - 0.0 - 2.0 - 0.0 - 0.6 - 0.6 - 0.1 - 0.5 - 0.2 loftempsSet: [ 3 ] - type: SILACOID_ARMOR spriteSheet: SILACOID.PCK spriteInv: MAN_77 allowInv: false visibilityAtDark: 1 visibilityAtDay: 1 psiVision: 20 corpseBattle: - STR_SILACOID_CORPSE frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 10 drawingRoutine: 8 constantAnimation: true bleedImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 0.0 - 1.0 - 0.8 - 0.7 - 0.5 - 0.7 - 1.0 - 0.0 - 0.0 - 0.4 - 0.3 - 0.1 - 1.5 - 0.1 loftempsSet: [ 5 ] - type: ARMORED_CAR_ARMOR spriteInv: MAN_75 spriteSheet: XTR_4.PCK corpseBattle: - CAR_CORPSE_1 - CAR_CORPSE_2 - CAR_CORPSE_3 - CAR_CORPSE_4 corpseGeo: STR_CAR_CORPSE visibilityAtDark: 10 frontArmor: 60 sideArmor: 55 rearArmor: 50 underArmor: 45 moveSound: 200 drawingRoutine: 2 size: 2 allowInv: false fearImmune: false overKill: 3.0 damageModifier: - 0.0 - 0.8 - 0.2 - 0.65 - 0.8 - 0.8 - 0.0 - 0.5 - 0.4 - 0.0 - 0.0 - 0.0 - 0.5 - 0.35 - 1.0 - 0.5 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: TANK_MSDF_ARMOR spriteSheet: MSDF_TANK.PCK spriteInv: MSDFTankInventoryImage allowInv: false corpseBattle: - TANK_MSDF_CORPSE_1 - TANK_MSDF_CORPSE_2 - TANK_MSDF_CORPSE_3 - TANK_MSDF_CORPSE_4 visibilityAtDay: 30 visibilityAtDark: 10 heatVision: 50 frontArmor: 100 sideArmor: 85 rearArmor: 70 underArmor: 70 drawingRoutine: 5 size: 2 psiDefence: flatHundred: 2.0 overKill: 3.0 damageModifier: - 0.0 - 0.65 - 0.1 - 0.5 - 0.8 - 0.8 - 0.0 - 0.4 - 0.4 - 0.0 - 0.0 - 0.0 - 0.4 - 0.75 - 1.5 loftempsSet: [ 92, 89, 90, 91 ] - type: TANK_ARMOR spriteSheet: XTANKS.PCK spriteInv: MAN_58 corpseGeo: STR_TANK_CORPSE visibilityAtDark: 12 visibilityAtDay: 30 frontArmor: 125 sideArmor: 100 rearArmor: 75 underArmor: 70 overKill: 3.0 drawingRoutine: 2 damageModifier: - 0.0 - 0.75 - 0.12 - 0.55 - 0.75 - 0.75 - 0.0 - 0.45 - 0.33 - 0.0 - 0.0 - 0.0 - 0.5 - 1.25 - 1.5 - 0.0 - 0.0 - 0.0 - type: HOVERTANK_ARMOR spriteSheet: XTANKS.PCK spriteInv: MAN_65 corpseGeo: STR_TANK_CORPSE visibilityAtDark: 20 visibilityAtDay: 30 frontArmor: 120 sideArmor: 110 rearArmor: 90 underArmor: 90 drawingRoutine: 2 constantAnimation: true movementType: 1 overKill: 3.0 damageModifier: - 0.0 - 0.75 - 0.1 - 0.5 - 0.7 - 0.7 - 0.0 - 0.45 - 0.4 - 0.0 - 0.0 - 0.0 - 0.75 - 1.5 - 1.5 - 0.0 - 0.0 - 0.0 - type: HWP_SENTRY_LAUNCHER_ARMOR spriteSheet: XTR_5.PCK spriteInv: SentryCannonInventoryImage corpseBattle: - SENTRY_CORPSE_1 - SENTRY_CORPSE_2 - SENTRY_CORPSE_3 - SENTRY_CORPSE_4 corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 20 frontArmor: 150 sideArmor: 125 rearArmor: 50 underArmor: 50 drawingRoutine: 20 size: 2 allowInv: false damageModifier: - 0.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.0 - 0.65 - 0.33 - 0.0 - 0.0 - 0.0 - 0.5 - 2.0 - 1.25 - 0.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: MEGASCORPION_ARMOR spriteSheet: MEGASCORPION.PCK spriteInv: MAN_78 corpseBattle: - STR_MEGASCORPION_CORPSE frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 drawingRoutine: 4 psiVision: 15 createsMeleeThreat: false meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 0.8 - 1.0 - 0.6 - 2.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.7 - 0.1 builtInWeapons: - AUX_MEGASCORPION_WEAPON loftempsSet: [ 2 ] - type: GIANTSPIDER_ARMOR spriteSheet: GIANTSPIDER.PCK spriteInv: MAN_79 corpseBattle: - STR_GIANTSPIDER_CORPSE frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 drawingRoutine: 4 psiVision: 15 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.6 - 0.5 - 1.0 - 1.0 - 0.1 - 0.6 - 0.1 builtInWeapons: - AUX_GIANTSPIDER_WEAPON loftempsSet: [ 3 ] - type: CHUPACABRA_ARMOR spriteSheet: CHUPACABRA.PCK spriteInv: MAN_80 corpseBattle: - STR_CHUPACABRA_CORPSE heatVision: 50 frontArmor: 12 sideArmor: 9 rearArmor: 9 underArmor: 6 drawingRoutine: 4 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.9 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.7 - 0.1 builtInWeapons: - AUX_CHUPACABRA_WEAPON loftempsSet: [ 2 ] - type: GIANT_BEETLE_ARMOR spriteSheet: GIANT_BEETLE.PCK spriteInv: MAN_83 allowInv: false corpseBattle: - STR_GIANT_BEETLE_CORPSE visibilityAtDark: 10 heatVision: 40 frontArmor: 16 sideArmor: 20 rearArmor: 14 underArmor: 15 drawingRoutine: 4 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 createsMeleeThreat: false meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.4 damageModifier: - 0.1 - 0.8 - 1.4 - 0.7 - 1.0 - 1.0 - 1.0 - 0.9 - 0.5 - 5.0 - 0.5 - 1.0 - 1.0 - 0.1 - 0.6 - 0.1 loftempsSet: [ 2 ] - type: GIANT_RAT_ARMOR spriteSheet: GIANTRAT.PCK spriteInv: GiantRatInventoryImage corpseBattle: - STR_GIANT_RAT_CORPSE corpseGeo: STR_MUTANT_MEAT frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 drawingRoutine: 4 camouflageAtDay: -8 camouflageAtDark: -3 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 psiVision: 10 visibilityAtDark: 16 overKill: 1.0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.3 - 1.0 - 1.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.6 - 0.6 - 1.0 - 0.1 - 0.3 - 0.6 loftempsSet: [ 2 ] - type: VAMPIRE_BAT_ARMOR spriteSheet: VAMPIRE_BAT.PCK spriteInv: VampBatInventoryImage corpseBattle: - STR_VAMPIRE_BAT_CORPSE frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 movementType: 1 drawingRoutine: 4 bleedImmune: true constantAnimation: true camouflageAtDark: -7 antiCamouflageAtDark: 15 antiCamouflageAtDay: 15 visibilityAtDark: 25 visibilityAtDay: 25 heatVision: 100 overKill: 1.0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 health: flatHundred: 0.01 meleeDodge: reactions: 0.75 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.2 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.3 - 0.1 loftempsSet: [ 2 ] scripts: selectUnitSprite: | var int temp; var int walking; unit.isWalking walking; if eq walking 0; unit.getId temp; offsetmod temp 11 0 8; #desync animation of different units add temp anim_frame; wavegen_saw temp 8 8 7; mul sprite_offset 8; add sprite_offset 8; add sprite_offset temp; set sprite_index sprite_offset; else; add sprite_index sprite_offset; end; return sprite_index; - type: RYBA_ARMOR spriteSheet: RYBA.PCK spriteInv: MAN_84 corpseBattle: - STR_RYBA_CORPSE frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 movementType: 1 drawingRoutine: 4 psiVision: 15 visibilityAtDark: 16 visibilityAtDay: 16 meleeDodge: reactions: 0.5 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.7 - 0.6 - 1.2 - 1.0 - 1.0 - 0.7 - 0.75 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.3 - 0.1 builtInWeapons: - SHARK_BITE loftempsSet: [ 3 ] - type: KRAB_ARMOR spriteSheet: KRAB.PCK spriteInv: MAN_82 corpseBattle: - STR_KRAB_CORPSE frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 drawingRoutine: 4 visibilityAtDark: 16 visibilityAtDay: 16 psiVision: 15 meleeDodge: reactions: 0.4 melee: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.6 - 0.6 - 1.0 - 1.0 - 1.0 - 0.7 - 0.75 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.9 - 0.1 builtInWeapons: - AUX_KRAB_WEAPON loftempsSet: [ 3 ] - type: SMUGGLER_ARMOR_P1 spriteSheet: SMU_1.PCK spriteInv: SmugglerGoonInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_SMUGGLER_1_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 25 sideArmor: 15 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.8 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.1 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 loftempsSet: [ 2 ] - type: SMUGGLER_ARMOR_P2 spriteSheet: SMU_2.PCK spriteInv: SmugglerCatgirlInventoryImage spriteHairGroup: 1 spriteHairColor: [16, 18, 34, 66, 146, 192, 128, 176] corpseBattle: - STR_SMUGGLER_2_CORPSE_BATTLE corpseGeo: STR_STEALTHSUIT_CORPSE visibilityAtDark: 20 camouflageAtDay: 5 camouflageAtDark: 5 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 5.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SMUGGLER_ARMOR_P3 spriteSheet: SMU_3.PCK spriteInv: SmugglerEngineerInventoryImage corpseBattle: - STR_SMUGGLER_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 meleeDodge: reactions: 0.1 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.7 - 1.7 - 0.9 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.8 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: SMUGGLER_ARMOR_P4 spriteSheet: SMU_4.PCK spriteInv: SmugglerCaptainInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_SMUGGLER_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.5 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P0 spriteSheet: RET_0.PCK spriteInv: ReticulanInventoryImage corpseBattle: - STR_RETICULAN_0_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 meleeDodge: reactions: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P1 spriteSheet: RET_1.PCK spriteInv: ReticulanHybridInventoryImage corpseBattle: - STR_RETICULAN_1_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P2 spriteSheet: RET_2.PCK spriteInv: SirenInventoryImage corpseBattle: - STR_RETICULAN_2_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 bleedImmune: true meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P3 spriteSheet: RET_3.PCK spriteInv: SectogreInventoryImage corpseBattle: - STR_RETICULAN_3_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 bleedImmune: true meleeDodge: reactions: 0.35 melee: 0.35 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.8 - 0.8 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: RETICULAN_ARMOR_P4 spriteSheet: RET_4.PCK spriteInv: ReticulanCommandoInventoryImage corpseBattle: - STR_RETICULAN_4_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 12 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 0.8 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 0.6 - 0.2 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P6 spriteSheet: RET_6.PCK spriteInv: MAN_73 corpseBattle: - STR_RETICULAN_6_CORPSE_BATTLE corpseGeo: STR_MECHTOID_CORPSE visibilityAtDark: 20 heatVision: 80 overKill: 1.0 frontArmor: 60 sideArmor: 60 rearArmor: 60 underArmor: 60 bleedImmune: true zombiImmune: true createsMeleeThreat: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.8 - 0.1 - 0.6 - 1.0 - 1.0 - 0.5 - 0.7 - 0.5 - 0.0 - 0.0 - 1.0 - 0.5 - 0.5 - 2.0 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: RETICULAN_ARMOR_P7 spriteSheet: RET_7.PCK spriteInv: ReticulanElderInventoryImage corpseBattle: - STR_RETICULAN_0_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE weight: -5 visibilityAtDark: 20 heatVision: 80 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P1 spriteSheet: RDR_1.PCK spriteInv: RaiderScoutInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_0_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P2 spriteSheet: RDR_2.PCK spriteInv: RaiderThugInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_1_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P3 spriteSheet: RDR_3.PCK spriteInv: RaiderBuzzardInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_2_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 movementType: 1 meleeDodge: reactions: 0.2 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 2.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P4 spriteSheet: RDR_4.PCK spriteInv: RaiderBossInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_3_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 16 frontArmor: 40 sideArmor: 24 rearArmor: 32 underArmor: 22 meleeDodge: reactions: 0.1 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 0.75 - 0.75 - 2.0 - 1.0 - 1.0 - 1.0 - 0.15 - 1.3 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: RAIDER_ARMOR_P6 spriteSheet: RDR_6.PCK spriteInv: RaiderHumongousInventoryImage spriteFaceGroup: 6 spriteFaceColor: [92, 92, 94, 94, 94, 160, 163, 163] corpseBattle: - STR_RAIDER_6_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.5 - 0.8 - 1.0 - 0.9 - 1.0 - 0.9 - 0.6 - 1.0 - 1.0 - 2.0 - 0.1 - 1.5 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: RAIDER_ARMOR_P7 spriteSheet: RDR_7.PCK spriteInv: RaiderFirebatInventoryImage corpseBattle: - STR_RAIDER_7_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 1.0 frontArmor: 105 sideArmor: 85 rearArmor: 70 underArmor: 65 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 0.9 - 0.1 - 1.0 - 1.0 - 0.8 - 0.6 - 0.75 - 0.75 - 0.0 - 0.1 - 1.0 - 0.6 - 0.5 - 2.4 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET_PLUS loftempsSet: [ 4 ] - type: UBER_BELTER_ARMOR spriteSheet: UBR_BLT.PCK spriteInv: BelterInventoryImage corpseBattle: - STR_UBER_BELTER_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 20 forcedTorso: 1 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 2.0 - 1.0 - 1.25 - 0.75 - 0.2 - 0.75 - 0.75 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P0 spriteSheet: SPT_0.PCK spriteInv: SpartanScoutInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_0_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 7 sideArmor: 6 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P1 spriteSheet: SPT_1.PCK spriteInv: SpartanRiflemanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_1_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 8 sideArmor: 7 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P2 spriteSheet: SPT_2.PCK spriteInv: SpartanHeavyInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_SPARTAN_2_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 9 sideArmor: 8 rearArmor: 7 underArmor: 7 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: SPARTAN_ARMOR_P3 spriteSheet: SPT_3.PCK spriteInv: SpartanCaptainInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_3_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 12 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 18 sideArmor: 16 rearArmor: 12 underArmor: 8 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SOLDIER_ARMOR_P0 spriteSheet: SOL_0.PCK spriteInv: HumanCommandoInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_SOLDIER_0_CORPSE_BATTLE corpseGeo: STR_ELECTRONIC_PIECES visibilityAtDark: 20 camouflageAtDay: -15 camouflageAtDark: -5 heatVision: 60 frontArmor: 32 sideArmor: 28 rearArmor: 24 underArmor: 16 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.7 - 0.7 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.7 - 0.3 - 1.3 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SOLDIER_ARMOR_P1 spriteSheet: SOL_1.PCK spriteInv: HumanNomadInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160] corpseBattle: - STR_SOLDIER_1_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 10 camouflageAtDay: -8 camouflageAtDark: -4 heatVision: 20 frontArmor: 26 sideArmor: 22 rearArmor: 20 underArmor: 16 meleeDodge: reactions: 0.4 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 0.8 - 0.8 - 2.0 - 0.1 - 1.0 - 0.7 - 0.1 - 1.2 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: MEGAPOL_ARMOR_P0 spriteSheet: MPO_0.PCK spriteInv: MegapolWolfmanInventoryImage corpseBattle: - STR_MEGAPOL_0_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 visibilityAtDay: 35 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 frontArmor: 33 sideArmor: 28 rearArmor: 24 underArmor: 18 overKill: 0.75 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 1.75 - 1.0 - 0.75 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.25 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.3 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: MEGAPOL_ARMOR_P1 spriteSheet: MPO_1.PCK spriteInv: MegapolEnforcerInventoryImage corpseBattle: - STR_MEGAPOL_1_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE movementType: 1 visibilityAtDark: 9 antiCamouflageAtDark: 4 antiCamouflageAtDay: 4 heatVision: 30 frontArmor: 70 sideArmor: 60 rearArmor: 50 underArmor: 45 overKill: 0.75 meleeDodge: melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 1.5 - 0.9 - 0.5 - 0.9 - 1.1 - 1.1 - 1.0 - 1.0 - 1.5 - 2.0 - 0.0 - 1.0 - 1.2 - 0.3 - 1.8 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: MEGAPOL_ARMOR_P2 spriteSheet: MPO_2.PCK spriteInv: MegapolDetectiveInventoryImage corpseBattle: - STR_MEGAPOL_2_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 17 camouflageAtDay: -5 camouflageAtDark: -5 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 psiVision: 3 heatVision: 30 frontArmor: 55 sideArmor: 45 rearArmor: 40 underArmor: 25 overKill: 0.75 meleeDodge: reactions: 0.2 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.65 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.7 - 0.2 - 1.6 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 4 ] - type: MEGAPOL_ARMOR_P3 spriteSheet: MPO_3.PCK spriteInv: MegapolApemanInventoryImage corpseBattle: - STR_MEGAPOL_3_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE movementType: 1 visibilityAtDark: 12 visibilityAtDay: 35 heatVision: 40 frontArmor: 28 sideArmor: 24 rearArmor: 24 underArmor: 22 overKill: 0.75 meleeDodge: reactions: 0.2 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 2.0 - 0.6 - 0.4 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 3.0 - 0.0 - 1.0 - 1.2 - 0.3 - 1.2 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: GOVT_ARMOR_P1 spriteSheet: GOV_1.PCK spriteInv: GovtAgentInventoryImage corpseBattle: - STR_GOVT_0_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 20 frontArmor: 25 sideArmor: 15 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: GOVT_ARMOR_P2 spriteSheet: GOV_2.PCK spriteInv: GovtEnforcerInventoryImage corpseBattle: - STR_GOVT_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 20 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_UNARMED_GAUNTLET damageModifier: - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 0.0 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P3 spriteSheet: GOV_3.PCK spriteInv: GovtEliteInventoryImage corpseBattle: - STR_GOVT_2_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 25 camouflageAtDay: -15 camouflageAtDark: -5 heatVision: 70 overKill: 0.75 frontArmor: 75 sideArmor: 65 rearArmor: 55 underArmor: 40 meleeDodge: reactions: 0.15 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 0.9 - 1.0 - 0.25 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 0.9 - 0.0 - 0.0 - 1.0 - 0.5 - 0.4 - 1.8 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P4 spriteSheet: GOV_4.PCK spriteInv: GovtPilotInventoryImage corpseBattle: - STR_GOVT_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 16 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 2.0 - 0.0 - 1.0 - 0.8 - 0.2 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: GOVT_ARMOR_P5 spriteSheet: GOV_5.PCK spriteInv: GovtMPInventoryImage corpseBattle: - STR_GOVT_5_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 30 frontArmor: 35 sideArmor: 30 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.1 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.85 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 1.1 - 2.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P6 spriteSheet: GOV_6.PCK spriteInv: GovtGeneralInventoryImage corpseBattle: - STR_GOVT_6_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 1.0 frontArmor: 110 sideArmor: 90 rearArmor: 75 underArmor: 65 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.75 - 0.8 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.5 - 1.0 loftempsSet: [ 4 ] - type: GOVT_ARMOR_P7 spriteSheet: GOV_7.PCK spriteInv: GovtSirenInventoryImage corpseBattle: - STR_GOVT_7_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 25 sideArmor: 20 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 0.7 - 0.8 - 0.8 - 0.9 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 0.0 - 0.0 - 0.5 - 0.8 - 0.1 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P1 spriteSheet: NAZ_1.PCK spriteInv: NaziSoldierInventoryImage corpseBattle: - STR_NAZI_1_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.9 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: NAZI_ARMOR_P2 spriteSheet: NAZ_2.PCK spriteInv: NaziSSInventoryImage corpseBattle: - STR_NAZI_2_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: NAZI_ARMOR_P4 spriteSheet: NAZ_4.PCK spriteInv: NaziLeaderInventoryImage corpseBattle: - STR_NAZI_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P6 spriteSheet: NAZ_6.PCK spriteInv: NaziStormtrooperInventoryImage corpseBattle: - STR_NAZI_6_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 50 overKill: 0.75 frontArmor: 65 sideArmor: 55 rearArmor: 45 underArmor: 40 meleeDodge: reactions: 0.3 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.3 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 0.8 - 0.0 - 0.0 - 1.0 - 0.6 - 0.2 - 1.7 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: NAZI_ARMOR_P7 spriteSheet: NAZ_7.PCK spriteInv: NaziKKKInventoryImage corpseBattle: - STR_NAZI_7_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P8 spriteSheet: NAZ_8.PCK spriteInv: NaziSupersoldierInventoryImage corpseBattle: - STR_NAZI_8_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE allowInv: false visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 125 sideArmor: 115 rearArmor: 105 underArmor: 100 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.9 - 1.0 - 0.05 - 1.0 - 1.0 - 1.0 - 0.5 - 0.7 - 0.5 - 0.0 - 0.0 - 1.5 - 0.35 - 0.5 - 2.5 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 5 ] - type: TECHNOCRACY_ARMOR_P0 spriteSheet: TEC_0.PCK spriteInv: TechnocracyTerminatorInventoryImage corpseBattle: - STR_TECHNOCRACY_0_CORPSE_BATTLE visibilityAtDark: 20 heatVision: 70 overKill: 2.0 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true frontArmor: 50 sideArmor: 45 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: stun: flatHundred: 0.2 damageModifier: - 0.0 - 0.6 - 0.05 - 0.7 - 0.8 - 0.8 - 0.3 - 0.5 - 0.5 - 0.0 - 0.0 - 0.0 - 0.5 - 2.0 - 1.0 - 0.0 loftempsSet: [ 2 ] - type: TECHNOCRACY_ARMOR_P0A spriteSheet: TEC_0A.PCK spriteInv: TechnocracyInfiltratorInventoryImage corpseBattle: - STR_TECHNOCRACY_0_CORPSE_BATTLE visibilityAtDark: 20 heatVision: 70 overKill: 0.5 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: stun: flatHundred: 0.2 damageModifier: - 0.0 - 0.8 - 2.0 - 1.0 - 0.8 - 0.8 - 0.3 - 0.5 - 1.0 - 0.0 - 0.0 - 0.0 - 0.3 - 2.0 - 1.0 - 0.0 specialWeapon: AUX_ROBOT_FIST deathFrames: 18 loftempsSet: [ 2 ] - type: TECHNOCRACY_ARMOR_P1 spriteSheet: TEC_1.PCK spriteInv: TechnocracyMekInventoryImage corpseBattle: - STR_TECHNOCRACY_1_CORPSE_BATTLE drawingRoutine: 4 visibilityAtDark: 25 heatVision: 70 psiVision: 20 antiCamouflageAtDay: 8 antiCamouflageAtDark: 8 overKill: 0.5 bleedImmune: true zombiImmune: true frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: stun: flatHundred: 0.33 damageModifier: - 0.2 - 0.6 - 0.15 - 0.7 - 0.6 - 0.7 - 0.3 - 0.6 - 0.5 - 0.0 - 0.0 - 0.0 - 0.4 - 0.99 - 1.0 - 0.3 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_MG spriteSheet: MG.PCK spriteInv: MagicalGirlInventoryImage spriteHairGroup: 9 spriteHairColor: [16, 32, 48, 64, 80, 112, 128, 144, 160, 176, 192, 208, 224, 244] corpseBattle: - STR_MAGICAL_GIRL_CORPSE corpseGeo: STR_MAGICAL_GIRL_CORPSE visibilityAtDark: 9 psiVision: 9 overKill: 3.0 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 bravery: 0.4 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.25 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.5 - 0.5 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_STEWARDESS spriteSheet: HUM_1.PCK spriteInv: TraderAttendantInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161] spriteHairGroup: 9 spriteHairColor: [144, 162, 144, 36, 245, 245, 36, 166] corpseBattle: - STR_HUMAN_1_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.05 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.85 - 4.0 - 0.0 - 1.0 - 0.8 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_SAILOR spriteSheet: HUM_2.PCK spriteInv: TraderSailorInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162] corpseBattle: - STR_HUMAN_2_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M3 spriteSheet: HUM_3.PCK spriteInv: HumanMale3InventoryImage corpseBattle: - STR_HUMAN_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F4 spriteSheet: HUM_4.PCK spriteInv: HumanFemale4InventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 97, 160, 162, 163] corpseBattle: - STR_HUMAN_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M5 spriteSheet: HUM_5.PCK spriteInv: HumanMale5InventoryImage corpseBattle: - STR_HUMAN_5_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.1 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_M6 spriteSheet: HUM_6.PCK spriteInv: HumanLabourerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158] corpseBattle: - STR_HUMAN_6_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F7 spriteSheet: HUM_7.PCK spriteInv: HumanLabourerFemInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158] spriteHairGroup: 9 spriteHairColor: [144, 245, 34, 164, 245, 166, 34, 166] corpseBattle: - STR_HUMAN_7_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F8 spriteSheet: GOV_4.PCK spriteInv: HumanCityGirlInventoryImage spriteFaceGroup: 6 spriteFaceColor: [99, 99, 99, 99, 99, 99, 99, 99] spriteHairGroup: 9 spriteHairColor: [22, 22, 22, 22, 22, 22, 22, 22] spriteUtileGroup: 15 spriteUtileColor: [142, 142, 142, 142, 142, 142, 142, 142] corpseBattle: - STR_HUMAN_8_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 10 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.8 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 forcedTorso: 2 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M9 spriteSheet: HUM_9.PCK spriteInv: HumanSuitGuyInventoryImage corpseBattle: - STR_HUMAN_9_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_M10 spriteSheet: HUM_10.PCK spriteInv: HumanMageInventoryImage corpseBattle: - STR_HUMAN_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 20 psiVision: 10 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: flatHundred: 0.1 stunNormalized: -0.165 psiDefence: psiStrength: 1 psiSkill: 0.75 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.5 - 1.0 - 1.0 - 0.6 - 0.9 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.6 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_F11 spriteSheet: HUM_11.PCK spriteInv: HumanNoblewomanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161] spriteHairGroup: 9 spriteHairColor: [144, 224, 162, 36, 130, 224, 36, 166] corpseBattle: - STR_HUMAN_11_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 9 antiCamouflageAtDay: 4 antiCamouflageAtDark: 4 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 5 meleeDodge: reactions: 0.35 bravery: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: flatHundred: 0.1 stunNormalized: -0.165 psiDefence: psiStrength: 1 psiSkill: 0.75 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_F12 spriteSheet: HUM_12.PCK spriteInv: HumanSuitGirlInventoryImage corpseBattle: - STR_HUMAN_12_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 forcedTorso: 2 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: GDX_ARMOR_GRAVBALL spriteSheet: GDX_01.PCK spriteInv: GDXGravballInventoryImage corpseBattle: - STR_CORPSE_GRAVBALL corpseGeo: STR_GRAV_CORPSE movementType: 1 visibilityAtDark: 16 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 meleeDodge: reactions: 0.35 melee: 0.25 meleeDodgeBackPenalty: 0.25 recovery: stun: healthCurrent: 0.175 health: -0.1 stunCurrent: 0.09 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.35 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 0.65 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.25 - 1.1 - 1.0 - 0.8 - 2.0 loftempsSet: [ 2 ] - type: WEREWOLF_ARMOR spriteSheet: BSM_9.PCK spriteInv: WerewolfInventoryImage corpseBattle: - STR_BEASTMAN_9_CORPSE_BATTLE allowInv: false visibilityAtDark: 20 camouflageAtDay: -10 camouflageAtDark: -4 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 personalLight: 5 heatVision: 50 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 drawingRoutine: 10 overKill: 0.75 meleeDodge: reactions: 0.3 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.08 stunNormalized: -0.165 stun: flatHundred: 0.04 morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 2.0 - 1.0 - 2.5 - 1.0 - 1.1 - 1.1 - 0.7 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: MALE_CIVILIAN race: STR_CIVILIAN stats: tu: 50 stamina: 65 health: 40 bravery: 50 reactions: 30 firing: 30 throwing: 35 strength: 35 psiStrength: 20 psiSkill: 0 melee: 35 armor: CIV_ARMOR_M1 standHeight: 21 kneelHeight: 14 value: 30 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 builtInWeaponSets: - [] - - STR_AX - - STR_CROWBAR - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_SHOTGUN_G - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_G_SHELLS - type: FEMALE_CIVILIAN race: STR_CIVILIAN stats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 30 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 armor: CIV_ARMOR_F1 standHeight: 21 kneelHeight: 14 value: 35 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 4 aggression: 0 builtInWeaponSets: - [] - [] - - STR_BATTO - [] - - STR_REVOLVER_LT - STR_REVOLVER_LT_DRUM - type: CIVILIAN_MUT_3 race: STR_CIVILIAN stats: tu: 50 stamina: 50 health: 30 bravery: 50 reactions: 30 firing: 30 throwing: 30 strength: 22 psiStrength: 55 psiSkill: 0 melee: 20 armor: CIV_ARMOR_MUT_3 standHeight: 21 kneelHeight: 14 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 intelligence: 6 aggression: 0 builtInWeaponSets: - [] - - STR_SHIV - [] - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - type: CIVILIAN_MUT_4 race: STR_CIVILIAN stats: tu: 45 stamina: 60 health: 70 bravery: 90 reactions: 30 firing: 30 throwing: 30 strength: 44 psiStrength: 50 psiSkill: 0 melee: 30 armor: CIV_ARMOR_MUT_4 standHeight: 21 kneelHeight: 14 value: 30 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 1 meleeWeapon: AUX_LAMIA_BITE - type: CIVILIAN_MUT_5 race: STR_CIVILIAN stats: tu: 45 stamina: 60 health: 80 bravery: 70 reactions: 30 firing: 30 throwing: 40 strength: 60 psiStrength: 25 psiSkill: 0 melee: 30 armor: CIV_ARMOR_MUT_5 standHeight: 22 kneelHeight: 14 value: 35 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 builtInWeaponSets: - - STR_CREDIT_CHIP_D - - STR_BEER - STR_BILLHOOK - - STR_OLD_PISTOL - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - - STR_SAWED_OFF - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - - STR_SNUBBY - STR_SNUBBY_DRUM - STR_SNUBBY_DRUM - type: CIVILIAN_YOUNG_UBER race: STR_CIVILIAN stats: tu: 65 stamina: 80 health: 60 bravery: 60 reactions: 55 firing: 40 throwing: 50 strength: 30 psiStrength: 35 psiSkill: 0 melee: 60 armor: CIV_ARMOR_YOUNG_UBER standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 2 civilianRecoveryType: CIVILIAN_YOUNG_UBER builtInWeaponSets: - - STR_BATTO - STR_BEER - STR_SECTOWEED - - STR_KNOIF_BANDIT - STR_OLD_PISTOL - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_BANDAGE - - STR_KNOIF - STR_SAWED_OFF - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_LOKNAR_SCRIPTURES - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_LOKNAR_SCRIPTURES - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_VODKA - type: CIVILIAN_LOKNAR_1 race: STR_LOKNAR stats: tu: 50 stamina: 60 health: 25 bravery: 60 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: CIV_ARMOR_LOKNAR_1 standHeight: 16 kneelHeight: 12 value: 25 deathSound: 148 energyRecovery: 30 intelligence: 4 aggression: 1 builtInWeaponSets: - - STR_PITCHFORK - - STR_SICKLE - - STR_HANDLE - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_SHIV - - STR_SHOTGUN_G - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_G_SHELLS - type: STR_PIRATE_CIV race: STR_CIVILIAN stats: tu: 60 stamina: 80 health: 45 bravery: 70 reactions: 50 firing: 50 throwing: 50 strength: 40 psiStrength: 40 psiSkill: 0 melee: 60 armor: STR_SLAVE_ARMOR_PIRATE_UC standHeight: 21 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 2 builtInWeaponSets: - - STR_SHORT_SWORD - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_CUTLASS - STR_SLUGGA - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - - STR_FLINTLOCK_MUSKET - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_AGL - STR_AGL_CLIP - - STR_BLUNDERBUSS - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - type: STR_BRUTE_SAILOR_CIV race: STR_CIVILIAN stats: tu: 50 stamina: 120 health: 100 bravery: 90 reactions: 40 firing: 50 throwing: 70 strength: 85 psiStrength: 35 psiSkill: 0 melee: 80 armor: ARMOR_BRUTE_SAILOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: 6 energyRecovery: 60 intelligence: 3 aggression: 5 builtInWeaponSets: - - STR_AX - STR_SLUGGA - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - - STR_ANCHOR - STR_INCENDIARY_GRENADE - - STR_PIR_CANNON - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - - STR_SHOOTA - STR_SHOOTA_CLIP - STR_SHOOTA_CLIP - STR_GRENADE_FRAG - - STR_BLUNDERBUSS - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_GRENADE_FRAG - type: STR_REBEL_MALE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 65 health: 60 bravery: 80 reactions: 40 firing: 40 throwing: 35 strength: 50 psiStrength: 25 psiSkill: 0 melee: 55 armor: REBEL_ARMOR_1 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_REBEL_FEMALE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 75 health: 33 bravery: 70 reactions: 70 firing: 40 throwing: 40 strength: 20 psiStrength: 50 psiSkill: 0 melee: 65 armor: REBEL_ARMOR_2 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 spotter: 1 aggression: 0 canSurrender: true - type: STR_REBEL_BUGEYE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 60 firing: 50 throwing: 35 strength: 23 psiStrength: 65 psiSkill: 25 melee: 30 armor: REBEL_ARMOR_3 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] sniper: 25 spotter: 2 energyRecovery: 20 intelligence: 6 aggression: 0 canSurrender: true - type: STR_REBEL_LAMIA race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 75 bravery: 100 reactions: 40 firing: 35 throwing: 60 strength: 55 psiStrength: 50 psiSkill: 0 melee: 75 armor: REBEL_ARMOR_4 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true meleeWeapon: AUX_LAMIA_BITE - type: STR_REBEL_BRUTE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 90 bravery: 90 reactions: 35 firing: 40 throwing: 55 strength: 65 psiStrength: 25 psiSkill: 0 melee: 60 armor: REBEL_ARMOR_5 standHeight: 22 kneelHeight: 14 value: -25 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 canSurrender: true - type: STR_REBEL_MALE_CIV race: STR_REBEL stats: tu: 55 stamina: 65 health: 60 bravery: 80 reactions: 40 firing: 40 throwing: 35 strength: 50 psiStrength: 25 psiSkill: 0 melee: 55 armor: REBEL_ARMOR_1 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE_FRAG - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE_FRAG - - STR_LASER_RIFLE_M - STR_LASER_RIFLE_M_CLIP - STR_LASER_RIFLE_M_CLIP - STR_GRENADE_FRAG - - STR_ASUKA_RIFLE - STR_ASUKA_RIFLE_CLIP - STR_ASUKA_RIFLE_CLIP - STR_GRENADE_FRAG - - STR_RECOILLESS_RIFLE - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - type: STR_REBEL_FEMALE_CIV race: STR_REBEL stats: tu: 65 stamina: 75 health: 33 bravery: 70 reactions: 70 firing: 40 throwing: 40 strength: 22 psiStrength: 50 psiSkill: 0 melee: 65 armor: REBEL_ARMOR_2 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 aggression: 0 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE - - STR_ASMG - STR_ASMG_CLIP - STR_ASMG_CLIP - STR_GRENADE - STR_FIRST_AID_KIT - - STR_LAWGIVER - STR_LAWGIVER_CLIP - STR_LAWGIVER_CLIP - STR_LAWGIVER_CLIP - STR_WAKIZASHI - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - - STR_SAW - STR_SAW_CLIP_PS - STR_SAW_CLIP_PS - STR_GRENADE - type: STR_REBEL_BUGEYE_CIV race: STR_REBEL stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 60 firing: 50 throwing: 35 strength: 23 psiStrength: 60 psiSkill: 20 melee: 30 armor: REBEL_ARMOR_3 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] sniper: 25 spotter: 2 energyRecovery: 20 intelligence: 6 aggression: 0 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE - - STR_PISTOL_ADV - STR_PISTOL_ADV_CLIP - STR_PISTOL_ADV_CLIP - STR_FIRST_AID_KIT - STR_GRENADE - - STR_HUNTING_LASER - STR_HUNTING_LASER_CLIP - STR_HUNTING_LASER_CLIP - STR_GRENADE - - STR_HUNTING_RIFLE_ADV - STR_HUNTING_RIFLE_CLIP_PS - STR_HUNTING_RIFLE_CLIP_PS - STR_HUNTING_RIFLE_CLIP_PS - - STR_RAIL_RIFLE_OLD - STR_RAIL_RIFLE_OLD_CLIP - STR_RAIL_RIFLE_OLD_CLIP - type: STR_REBEL_LAMIA_CIV race: STR_REBEL stats: tu: 50 stamina: 60 health: 75 bravery: 100 reactions: 40 firing: 35 throwing: 60 strength: 55 psiStrength: 50 psiSkill: 0 melee: 75 armor: REBEL_ARMOR_4 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true meleeWeapon: AUX_LAMIA_BITE builtInWeaponSets: - - STR_BARBARIAN_AX - STR_GRENADE_FRAG - - STR_PAINBRINGER - STR_PAINBRINGER_CLIP - STR_PAINBRINGER_CLIP - STR_PAINBRINGER_CLIP - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - type: STR_REBEL_BRUTE_CIV race: STR_REBEL stats: tu: 55 stamina: 60 health: 90 bravery: 90 reactions: 35 firing: 40 throwing: 55 strength: 65 psiStrength: 25 psiSkill: 0 melee: 60 armor: REBEL_ARMOR_5 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 canSurrender: true builtInWeaponSets: - - STR_LASER_PISTOL_M - STR_LASER_PISTOL_M_CLIP - STR_LASER_PISTOL_M_CLIP - STR_TECH_CLEAVER - STR_DYNAMITE - - STR_SHOOTA_MK2 - STR_SHOOTA_CLIP - STR_SHOOTA_CLIP - STR_DYNAMITE - - STR_MINIGUN - STR_MINIGUN_AMMO_PS - STR_DYNAMITE - - STR_OGRE_SHOTGUN - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_DYNAMITE - type: STR_REBEL_FEMALE_TRAITOR race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 65 health: 30 bravery: 70 reactions: 48 firing: 40 throwing: 35 strength: 20 psiStrength: 40 psiSkill: 0 melee: 55 armor: CIV_ARMOR_F1_TRAITOR standHeight: 21 kneelHeight: 14 value: 35 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 4 spotter: 1 aggression: 0 canSurrender: true - type: STR_REBEL_BUGEYE_TRAITOR race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 45 firing: 55 throwing: 35 strength: 23 psiStrength: 65 psiSkill: 25 melee: 30 armor: CIV_ARMOR_MUT_3_TRAITOR standHeight: 21 kneelHeight: 14 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 sniper: 25 spotter: 2 intelligence: 6 aggression: 0 canSurrender: true - type: STR_LOKNAR_VILLAGER race: STR_LOKNAR rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 25 bravery: 60 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: CIV_ARMOR_LOKNAR_1 standHeight: 16 kneelHeight: 12 value: -40 deathSound: 148 energyRecovery: 30 sniper: 25 spotter: 1 intelligence: 4 aggression: 1 - type: STR_BLACK_CAT_CIV race: STR_CAT stats: tu: 80 stamina: 50 health: 20 bravery: 80 reactions: 140 firing: 20 throwing: 30 strength: 5 psiStrength: 70 psiSkill: 0 melee: 60 armor: BLACK_CAT_ARMOR standHeight: 10 kneelHeight: 10 deathSound: 309 moveSound: 999 energyRecovery: 30 livingWeapon: true intelligence: 5 aggression: 0 value: 5 builtInWeapons: - AUX_CAT_CLAWS - type: STR_BLACK_CAT_CIV_RECOVER race: STR_CAT stats: tu: 80 stamina: 50 health: 20 bravery: 60 reactions: 140 firing: 20 throwing: 30 strength: 5 psiStrength: 70 psiSkill: 0 melee: 60 armor: BLACK_CAT_ARMOR civilianRecoveryType: STR_BLACK_CAT standHeight: 10 kneelHeight: 10 deathSound: 309 moveSound: 999 energyRecovery: 30 livingWeapon: true intelligence: 5 aggression: 0 value: 5 builtInWeapons: - AUX_CAT_CLAWS - type: STR_MSDF_TANK race: STR_REBEL stats: tu: 100 stamina: 999 health: 75 bravery: 120 reactions: 30 firing: 65 throwing: 0 strength: 200 psiStrength: 200 psiSkill: 0 melee: 0 armor: TANK_MSDF_ARMOR standHeight: 20 kneelHeight: 16 value: 50 deathSound: 23 moveSound: 14 energyRecovery: 999 intelligence: 4 aggression: 1 livingWeapon: true builtInWeapons: - AUX_XTANK_AUTOCANNON_WEAPON - type: STR_NINJA_GAL race: STR_NINJA rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 70 health: 60 bravery: 70 reactions: 60 firing: 50 throwing: 65 strength: 35 psiStrength: 35 psiSkill: 0 melee: 70 armor: NINJA_ARMOR_1 standHeight: 21 kneelHeight: 14 value: 12 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 sniper: 33 spotter: 1 intelligence: 4 aggression: 1 canSurrender: true - type: STR_NINJA_WARRIOR race: STR_NINJA rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 100 health: 75 bravery: 90 reactions: 90 firing: 70 throwing: 85 strength: 50 psiStrength: 60 psiSkill: 0 melee: 90 armor: NINJA_ARMOR_2 standHeight: 21 kneelHeight: 14 value: 16 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 sniper: 33 spotter: 2 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_RATMAN race: STR_RATMEN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 20 bravery: 80 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 148 energyRecovery: 30 sniper: 25 spotter: 1 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_RATMAN_HUNTER race: STR_RATMEN rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 70 health: 23 bravery: 80 reactions: 60 firing: 50 throwing: 60 strength: 25 psiStrength: 45 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P7 standHeight: 16 kneelHeight: 12 value: 7 deathSound: 148 energyRecovery: 35 sniper: 50 spotter: 1 intelligence: 6 aggression: 0 canSurrender: true - type: STR_BANDIT_RATMAN_LEADER race: STR_RATMEN rank: STR_LIVE_LEADER stats: tu: 55 stamina: 70 health: 30 bravery: 80 reactions: 70 firing: 60 throwing: 55 strength: 26 psiStrength: 50 psiSkill: 0 melee: 60 armor: BANDIT_ARMOR_P5 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 148 energyRecovery: 35 sniper: 75 spotter: 3 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_GHOUL race: STR_GHOUL_RACE rank: STR_LIVE_NAVIGATOR stats: tu: 45 stamina: 60 health: 120 bravery: 90 reactions: 30 firing: 40 throwing: 30 strength: 40 psiStrength: 65 psiSkill: 0 melee: 15 armor: BANDIT_ARMOR_P1 standHeight: 21 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_GHOUL_SCI race: STR_GHOUL_RACE rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 70 health: 150 bravery: 100 reactions: 40 firing: 50 throwing: 30 strength: 46 psiStrength: 75 psiSkill: 0 melee: 15 armor: BANDIT_ARMOR_P8 standHeight: 21 kneelHeight: 14 value: 16 deathSound: 10 energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_BOY race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 27 bravery: 50 reactions: 50 firing: 35 throwing: 40 strength: 20 psiStrength: 30 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P9 standHeight: 21 kneelHeight: 14 value: 5 deathSound: 41 energyRecovery: 35 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BANDIT_RUFFIAN race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 35 bravery: 50 reactions: 40 firing: 40 throwing: 45 strength: 30 psiStrength: 30 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P16 standHeight: 21 kneelHeight: 14 value: 5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 2 aggression: 2 canSurrender: true - type: STR_BANDIT_HIGHWAYMAN race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 50 health: 45 bravery: 70 reactions: 40 firing: 50 throwing: 35 strength: 30 psiStrength: 40 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P2 standHeight: 21 kneelHeight: 14 value: 7 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_DRIFTER race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 60 health: 40 bravery: 60 reactions: 55 firing: 60 throwing: 45 strength: 30 psiStrength: 50 psiSkill: 0 melee: 55 armor: BANDIT_ARMOR_P3 standHeight: 21 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 sniper: 25 spotter: 1 #temp fix intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_TOMB_RUNNER race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 75 stamina: 80 health: 40 bravery: 60 reactions: 62 firing: 55 throwing: 55 strength: 28 psiStrength: 45 psiSkill: 0 melee: 55 armor: BANDIT_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_DUDE race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 50 health: 40 bravery: 60 reactions: 50 firing: 50 throwing: 40 strength: 35 psiStrength: 35 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P12 standHeight: 21 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BANDIT_FUSSBALLER race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 90 health: 45 bravery: 60 reactions: 50 firing: 35 throwing: 67 strength: 44 psiStrength: 35 psiSkill: 0 melee: 70 armor: BANDIT_ARMOR_P13 standHeight: 21 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 2 aggression: 4 canSurrender: true - type: STR_BANDIT_HITMAN race: STR_BANDIT rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 55 bravery: 80 reactions: 70 firing: 85 throwing: 50 strength: 36 psiStrength: 40 psiSkill: 0 melee: 80 armor: BANDIT_ARMOR_P14 standHeight: 22 kneelHeight: 14 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 2 canSurrender: true - type: STR_BANDIT_BOSS race: STR_BANDIT rank: STR_LIVE_LEADER stats: tu: 49 stamina: 60 health: 105 bravery: 80 reactions: 30 firing: 50 throwing: 50 strength: 72 psiStrength: 25 psiSkill: 0 melee: 76 armor: BANDIT_ARMOR_P15 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_HOE race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 50 reactions: 40 firing: 30 throwing: 30 strength: 15 psiStrength: 30 psiSkill: 0 melee: 30 armor: HOE_ARMOR_P1 standHeight: 21 kneelHeight: 14 value: -2 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 2 aggression: 1 canSurrender: true - type: STR_JUNGLE_GAL race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 144 health: 144 bravery: 100 reactions: 80 firing: 30 throwing: 70 strength: 65 psiStrength: 55 psiSkill: 0 melee: 90 armor: JUNGLE_GAL_ARMOR standHeight: 21 kneelHeight: 14 value: 13 deathSound: 147 energyRecovery: 50 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BLOOD_DOG_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 90 health: 60 bravery: 100 reactions: 60 firing: 0 throwing: 30 strength: 60 psiStrength: 30 psiSkill: 0 melee: 90 armor: BANDIT_ARMOR_P6 standHeight: 12 kneelHeight: 12 value: 6 deathSound: 6 energyRecovery: 30 intelligence: 3 aggression: 2 spotter: 1 livingWeapon: true builtInWeapons: - AUX_BLOOD_DOG_WEAPON - type: STR_DOGG_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 100 stamina: 80 health: 25 bravery: 90 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 60 armor: DOGG_ARMOR standHeight: 12 kneelHeight: 12 value: 0 deathSound: 91 aggroSound: 90 energyRecovery: 40 intelligence: 4 aggression: 3 spotter: 1 livingWeapon: true - type: STR_MEGASCORPION_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 50 health: 20 bravery: 80 reactions: 80 firing: 0 throwing: 0 strength: 15 psiStrength: 20 psiSkill: 0 melee: 80 armor: MEGASCORPION_ARMOR standHeight: 12 kneelHeight: 10 value: 5 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 30 livingWeapon: true - type: STR_GIANTSPIDER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 90 health: 40 bravery: 110 reactions: 70 firing: 0 throwing: 0 strength: 30 psiStrength: 40 psiSkill: 0 melee: 80 armor: GIANTSPIDER_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true - type: STR_CHUPACABRA_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 30 bravery: 100 reactions: 80 firing: 0 throwing: 0 strength: 30 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHUPACABRA_ARMOR standHeight: 18 kneelHeight: 12 value: 10 aggroSound: 160 deathSound: 161 intelligence: 3 aggression: 4 isLeeroyJenkins: true energyRecovery: 40 livingWeapon: true - type: STR_GIANT_BEETLE_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 48 stamina: 75 health: 25 bravery: 70 reactions: 50 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 70 armor: GIANT_BEETLE_ARMOR standHeight: 12 kneelHeight: 10 value: 3 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 35 livingWeapon: true builtInWeapons: - AUX_GIANT_BEETLE_WEAPON - type: STR_VAMPIRE_BAT_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 132 stamina: 140 health: 20 bravery: 110 reactions: 90 firing: 0 throwing: 0 strength: 5 psiStrength: 45 psiSkill: 0 melee: 80 armor: VAMPIRE_BAT_ARMOR standHeight: 6 kneelHeight: 16 floatHeight: 12 moveSound: 999 value: 10 deathSound: 9 intelligence: 3 aggression: 3 energyRecovery: 60 livingWeapon: true builtInWeapons: - AUX_VAMPBAT_WEAPON - type: STR_GIANT_RAT_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 110 health: 20 bravery: 70 reactions: 85 firing: 0 throwing: 0 strength: 8 psiStrength: 35 psiSkill: 0 melee: 65 armor: GIANT_RAT_ARMOR standHeight: 10 kneelHeight: 10 value: 5 aggroSound: 304 deathSound: 306 intelligence: 3 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_RATT_WEAPON - type: STR_RYBA_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 100 stamina: 120 health: 20 bravery: 100 reactions: 80 firing: 0 throwing: 0 strength: 20 psiStrength: 15 psiSkill: 0 melee: 65 armor: RYBA_ARMOR standHeight: 10 kneelHeight: 10 moveSound: 212 floatHeight: 6 value: 4 deathSound: 7 intelligence: 1 aggression: 0 energyRecovery: 60 livingWeapon: true - type: STR_KRAB_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 80 health: 30 bravery: 100 reactions: 50 firing: 0 throwing: 0 strength: 25 psiStrength: 15 psiSkill: 0 melee: 70 armor: KRAB_ARMOR standHeight: 10 kneelHeight: 10 value: 3 deathSound: 7 intelligence: 1 aggression: 0 energyRecovery: 40 livingWeapon: true - type: STR_DEEP_ONE_SOLDIER race: STR_DEPTH_DWELLER rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 70 health: 60 bravery: 110 reactions: 35 firing: 50 throwing: 65 strength: 45 psiStrength: 45 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 9 deathSound: 8 intelligence: 4 sniper: 15 spotter: 1 aggression: 3 energyRecovery: 30 - type: STR_DEEP_ONE_NOMAD race: STR_DEPTH_DWELLER rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 80 health: 60 bravery: 110 reactions: 50 firing: 55 throwing: 70 strength: 40 psiStrength: 50 psiSkill: 0 melee: 85 armor: DEEP_ONE_ARMOR_P1_SEA standHeight: 22 kneelHeight: 14 value: 12 moveSound: 212 deathSound: 8 intelligence: 5 spotter: 1 aggression: 2 energyRecovery: 40 - type: STR_SHARKMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_TERRORIST stats: tu: 86 stamina: 100 health: 100 bravery: 90 reactions: 65 firing: 25 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P2_SEA standHeight: 21 kneelHeight: 16 value: 10 moveSound: 212 deathSound: 162 intelligence: 2 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - SHARK_BITE - type: STR_LOBSTERMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 60 health: 90 bravery: 100 reactions: 25 firing: 50 throwing: 40 strength: 75 psiStrength: 50 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 8 intelligence: 3 aggression: 2 energyRecovery: 24 meleeWeapon: LOBSTER_CLAWS - type: STR_BOGEYMAN_TERRORIST race: STR_DEMON rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 100 health: 20 bravery: 90 reactions: 70 firing: 25 throwing: 50 strength: 24 psiStrength: 30 psiSkill: 40 melee: 40 armor: DOOM_ARMOR_0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 148 moveSound: 203 intelligence: 4 aggression: 2 meleeWeapon: AUX_DOOM_IMP_CLAWS psiWeapon: AUX_SEDUCTION energyRecovery: 40 - type: STR_DOOM_SOLDIER race: STR_DOOM_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 70 health: 30 bravery: 120 reactions: 30 firing: 40 throwing: 35 strength: 28 psiStrength: 22 psiSkill: 0 melee: 30 armor: DOOM_ARMOR_1 standHeight: 22 kneelHeight: 14 value: 6 deathSound: [406, 407, 408] intelligence: 2 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 35 - type: STR_DOOM_SARGE race: STR_DOOM_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 120 reactions: 40 firing: 45 throwing: 40 strength: 38 psiStrength: 32 psiSkill: 0 melee: 50 armor: DOOM_ARMOR_2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [406, 407, 408] intelligence: 4 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 38 - type: STR_DOOM_GUNNER race: STR_DOOM_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 80 health: 55 bravery: 120 reactions: 40 firing: 50 throwing: 40 strength: 52 psiStrength: 42 psiSkill: 0 melee: 40 armor: DOOM_ARMOR_3 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [406, 407, 408] intelligence: 5 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 40 - type: STR_DOOM_IMP_TERRORIST race: STR_DEMON rank: STR_LIVE_NAVIGATOR stats: tu: 77 stamina: 100 health: 66 bravery: 120 reactions: 60 firing: 45 throwing: 40 strength: 60 psiStrength: 40 psiSkill: 0 melee: 65 armor: DOOM_ARMOR_4 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [409, 410] intelligence: 4 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_IMP_WEAPON - AUX_DOOM_IMP_CLAWS - type: STR_DOOM_HELL_BARON_TERRORIST race: STR_DEMON rank: STR_LIVE_COMMANDER stats: tu: 82 stamina: 100 health: 666 bravery: 120 reactions: 70 firing: 60 throwing: 50 strength: 100 psiStrength: 66 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_5 standHeight: 25 kneelHeight: 18 value: 32 deathSound: 405 intelligence: 7 aggression: 3 energyRecovery: 50 livingWeapon: true meleeWeapon: STR_GAUNTLET_CLAW builtInWeapons: - AUX_DOOM_HELL_BARON_WEAPON - type: STR_DOOM_DEMON_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 72 stamina: 100 health: 130 bravery: 120 reactions: 20 firing: 10 throwing: 10 strength: 110 psiStrength: 32 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_6 standHeight: 22 kneelHeight: 16 value: 20 deathSound: 412 aggroSound: 413 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true isLeeroyJenkins: true builtInWeapons: - AUX_DOOM_DEMON_WEAPON - type: STR_DOOM_CACODEMON_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 100 health: 225 bravery: 120 reactions: 30 firing: 50 throwing: 10 strength: 90 psiStrength: 66 psiSkill: 0 melee: 40 armor: DOOM_ARMOR_7 standHeight: 19 kneelHeight: 19 floatHeight: 6 value: 24 deathSound: 411 moveSound: 15 intelligence: 4 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_CACODEMON_WEAPON - type: STR_DOOM_SPECTRE_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 84 stamina: 100 health: 150 bravery: 120 reactions: 100 firing: 10 throwing: 10 strength: 110 psiStrength: 42 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_8 standHeight: 22 kneelHeight: 16 value: 20 deathSound: 412 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_DEMON_WEAPON - type: STR_HUMAN_MALE_3 race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 40 bravery: 40 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 40 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_M3 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 22 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_FEMALE_4 race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 30 bravery: 40 reactions: 30 firing: 35 throwing: 30 strength: 20 psiStrength: 45 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_F4 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 4 aggression: 0 canSurrender: true - type: STR_HUMAN_FATMAN race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 30 health: 35 bravery: 30 reactions: 25 firing: 30 throwing: 20 strength: 24 psiStrength: 35 psiSkill: 0 melee: 15 armor: HUMAN_ARMOR_M5 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 10 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_LABOURER race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 35 bravery: 40 reactions: 30 firing: 30 throwing: 35 strength: 40 psiStrength: 45 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_M6 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 22 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_LABOURER_FEM race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 75 health: 35 bravery: 40 reactions: 30 firing: 30 throwing: 35 strength: 36 psiStrength: 45 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_F7 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_CITY_GIRL race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 60 health: 35 bravery: 50 reactions: 50 firing: 35 throwing: 40 strength: 22 psiStrength: 38 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_F8 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 spotter: 2 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_SHARP_GUY race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 35 bravery: 50 reactions: 40 firing: 35 throwing: 30 strength: 24 psiStrength: 35 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_M9 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 3 aggression: 1 canSurrender: true - type: STR_HUMAN_SHARP_GIRL race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 40 reactions: 35 firing: 35 throwing: 30 strength: 18 psiStrength: 40 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_F12 standHeight: 22 kneelHeight: 14 value: -6 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_HUMAN_MASTER race: STR_RACE_HUMAN rank: STR_LIVE_LEADER stats: tu: 50 stamina: 40 health: 50 bravery: 80 reactions: 45 firing: 50 throwing: 30 strength: 24 psiStrength: 75 psiSkill: 40 melee: 50 armor: HUMAN_ARMOR_M10 standHeight: 22 kneelHeight: 14 value: -5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 7 sniper: 25 spotter: -1 aggression: 0 canSurrender: true - type: STR_HUMAN_NOBLEWOMAN race: STR_RACE_HUMAN rank: STR_LIVE_COMMANDER stats: tu: 55 stamina: 45 health: 45 bravery: 70 reactions: 40 firing: 60 throwing: 30 strength: 22 psiStrength: 70 psiSkill: 25 melee: 60 armor: HUMAN_ARMOR_F11 standHeight: 22 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 5 aggression: 0 spotter: 2 canSurrender: true - type: STR_DOCTOR_X race: STR_RACE_HUMAN rank: STR_LIVE_COMMANDER stats: tu: 80 stamina: 120 health: 110 bravery: 90 reactions: 80 firing: 90 throwing: 90 strength: 40 psiStrength: 85 psiSkill: 0 melee: 80 armor: GDX_ARMOR_GRAVBALL standHeight: 21 kneelHeight: 14 value: 50 deathSound: 42 energyRecovery: 42 intelligence: 9 aggression: 7 canSurrender: true - type: STR_WEREWOLF_WARRIOR race: STR_WEREWOLF rank: STR_LIVE_TERRORIST stats: tu: 92 stamina: 100 health: 130 bravery: 90 reactions: 65 firing: 30 throwing: 32 strength: 100 psiStrength: 18 psiSkill: 0 melee: 80 armor: WEREWOLF_ARMOR standHeight: 21 kneelHeight: 16 value: 22 aggroSound: 163 deathSound: 164 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_WERE_CLAWS - type: STR_ACADEMY_NURSE race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 80 health: 30 bravery: 50 reactions: 45 firing: 45 throwing: 40 strength: 33 psiStrength: 35 psiSkill: 0 melee: 55 armor: SECTOID_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 5 canSurrender: true - type: STR_ACADEMY_STUDENT race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 70 health: 30 bravery: 30 reactions: 30 firing: 30 throwing: 30 strength: 20 psiStrength: 33 psiSkill: 0 melee: 20 armor: SECTOID_ARMOR_P12 standHeight: 22 kneelHeight: 14 value: 5 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 3 aggression: 0 canSurrender: true - type: STR_SECTOID_SOLDIER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 50 health: 30 bravery: 50 reactions: 30 firing: 40 throwing: 35 strength: 24 psiStrength: 40 psiSkill: 0 melee: 25 armor: SECTOID_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 5 aggression: 1 canSurrender: true - type: STR_OSIRON_LAD race: STR_OSIRON rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 40 bravery: 70 reactions: 50 firing: 40 throwing: 60 strength: 38 psiStrength: 50 psiSkill: 0 melee: 65 armor: SECTOID_ARMOR_P10 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 4 aggression: 3 canSurrender: true - type: STR_SECTOID_EXPLORER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 40 bravery: 60 reactions: 30 firing: 50 throwing: 35 strength: 32 psiStrength: 50 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P9 standHeight: 22 kneelHeight: 14 value: 11 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 6 aggression: 1 canSurrender: true - type: STR_SECTOID_ENGINEER race: STR_SECTOID rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 60 health: 35 bravery: 60 reactions: 40 firing: 60 throwing: 45 strength: 32 psiStrength: 55 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P3B standHeight: 22 kneelHeight: 14 value: 16 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 27 intelligence: 7 aggression: 1 canSurrender: true - type: STR_ACADEMY_SCIENTIST race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 62 stamina: 100 health: 33 bravery: 80 reactions: 60 firing: 75 throwing: 55 strength: 55 psiStrength: 60 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P13 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 8 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_SECTOID_MEDIC race: STR_SECTOID rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 35 bravery: 60 reactions: 45 firing: 60 throwing: 40 strength: 32 psiStrength: 55 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 14 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 7 aggression: 1 canSurrender: true - type: STR_ACADEMY_COUNSELLOR race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 70 stamina: 100 health: 50 bravery: 100 reactions: 60 firing: 60 throwing: 45 strength: 33 psiStrength: 70 psiSkill: 25 melee: 50 armor: SECTOID_ARMOR_P14 standHeight: 22 kneelHeight: 14 value: 14 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 8 aggression: 0 canSurrender: true livingWeapon: true psiWeapon: AUX_SEDUCTION builtInWeapons: - AUX_SEDUCTION - AUX_BAD_TOUCH - type: STR_SECTOID_NAVIGATOR race: STR_OSIRON rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 35 bravery: 60 reactions: 40 firing: 60 throwing: 40 strength: 32 psiStrength: 45 psiSkill: 0 melee: 40 armor: SECTOID_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 10 energyRecovery: 35 intelligence: 5 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_SECTOID_LEADER race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 70 stamina: 90 health: 40 bravery: 80 reactions: 70 firing: 70 throwing: 45 strength: 35 psiStrength: 65 psiSkill: 45 melee: 60 armor: SECTOID_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 7 aggression: 1 spotter: 2 canSurrender: true - type: STR_SECTOID_COMMANDER race: STR_SECTOID rank: STR_LIVE_COMMANDER stats: tu: 70 stamina: 100 health: 60 bravery: 90 reactions: 80 firing: 70 throwing: 50 strength: 50 psiStrength: 65 psiSkill: 50 melee: 65 armor: SECTOID_ARMOR_P5 standHeight: 21 kneelHeight: 14 value: 25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 8 aggression: 0 spotter: 2 canSurrender: true - type: STR_ACADEMY_THRALL race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 75 stamina: 100 health: 75 bravery: 90 reactions: 60 firing: 30 throwing: 45 strength: 60 psiStrength: 10 psiSkill: 0 melee: 60 armor: SECTOID_ARMOR_P15 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 2 aggression: 6 canSurrender: true livingWeapon: true builtInWeapons: - AUX_BAD_TOUCH - type: STR_GUILD_SOLDIER race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 75 health: 40 bravery: 50 reactions: 20 firing: 40 throwing: 40 strength: 35 psiStrength: 35 psiSkill: 0 melee: 30 armor: FLOATER_ARMOR_P1 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_GUILD_TEAM_LEADER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 50 health: 35 bravery: 80 reactions: 40 firing: 30 throwing: 25 strength: 25 psiStrength: 33 psiSkill: 0 melee: 25 armor: FLOATER_ARMOR_P10 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GUILD_GUARD race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 60 health: 35 bravery: 60 reactions: 35 firing: 50 throwing: 40 strength: 32 psiStrength: 36 psiSkill: 0 melee: 30 armor: FLOATER_ARMOR_P9 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_MARSEC_SECURITY race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 45 bravery: 70 reactions: 50 firing: 70 throwing: 55 strength: 42 psiStrength: 38 psiSkill: 0 melee: 60 armor: FLOATER_ARMOR_P2 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 14 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 5 aggression: 2 sniper: 33 spotter: 1 canSurrender: true - type: STR_MARSEC_BODYGUARD race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 45 stamina: 100 health: 50 bravery: 80 reactions: 45 firing: 80 throwing: 55 strength: 75 psiStrength: 45 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR_P3 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 16 deathSound: 10 energyRecovery: 50 intelligence: 6 aggression: 2 sniper: 50 spotter: 1 canSurrender: true - type: STR_GUILD_ENGINEER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 80 health: 50 bravery: 60 reactions: 40 firing: 55 throwing: 55 strength: 40 psiStrength: 50 psiSkill: 0 melee: 40 armor: FLOATER_ARMOR_P4 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 18 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 7 aggression: 1 canSurrender: true - type: STR_GUILD_LEADER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 55 stamina: 65 health: 35 bravery: 70 reactions: 45 firing: 45 throwing: 35 strength: 22 psiStrength: 55 psiSkill: 0 melee: 25 armor: FLOATER_ARMOR_P5 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 8 aggression: 0 spotter: 1 canSurrender: true - type: STR_GUILD_COMMANDER race: STR_FLOATER rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 55 bravery: 80 reactions: 65 firing: 70 throwing: 55 strength: 55 psiStrength: 40 psiSkill: 0 melee: 60 armor: FLOATER_ARMOR_P6 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 8 aggression: 0 canSurrender: true - type: STR_GUILD_EXTERMINATOR race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 80 health: 35 bravery: 70 reactions: 40 firing: 50 throwing: 45 strength: 38 psiStrength: 40 psiSkill: 0 melee: 35 armor: FLOATER_ARMOR_P8 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 13 deathSound: 10 energyRecovery: 35 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 canSurrender: true - type: STR_GUILD_SPACEMAN race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 60 health: 30 bravery: 60 reactions: 40 firing: 45 throwing: 40 strength: 30 psiStrength: 45 psiSkill: 0 melee: 40 armor: FLOATER_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GUILD_SPACE_TECH race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 65 health: 45 bravery: 60 reactions: 25 firing: 40 throwing: 40 strength: 35 psiStrength: 40 psiSkill: 0 melee: 35 armor: FLOATER_ARMOR_P12 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 0 canSurrender: true - type: STR_GUILD_SHIP_OFFICER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 60 stamina: 90 health: 45 bravery: 80 reactions: 60 firing: 60 throwing: 40 strength: 37 psiStrength: 65 psiSkill: 0 melee: 65 armor: FLOATER_ARMOR_P13 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 spotter: 2 canSurrender: true - type: STR_GUILD_NAVIGATOR race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 50 stamina: 80 health: 55 bravery: 90 reactions: 75 firing: 60 throwing: 40 strength: 33 psiStrength: 70 psiSkill: 33 melee: 50 armor: FLOATER_ARMOR_P14 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 50 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 8 aggression: 0 spotter: 3 canSurrender: true - type: STR_GUILD_MEDIC race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 80 health: 40 bravery: 80 reactions: 50 firing: 50 throwing: 43 strength: 27 psiStrength: 60 psiSkill: 0 melee: 50 armor: FLOATER_ARMOR_P15 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GUILD_PILOT race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 60 health: 30 bravery: 70 reactions: 45 firing: 45 throwing: 35 strength: 28 psiStrength: 45 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_SAILOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 5 aggression: 0 canSurrender: true - type: STR_GUILD_ATTENDANT race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 30 bravery: 60 reactions: 35 firing: 35 throwing: 30 strength: 20 psiStrength: 40 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_STEWARDESS standHeight: 22 kneelHeight: 14 value: 5 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 4 aggression: 0 canSurrender: true - type: STR_MARSEC_MARINE race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 110 health: 62 bravery: 80 reactions: 75 firing: 110 throwing: 70 strength: 52 psiStrength: 44 psiSkill: 0 melee: 72 armor: MARSEC_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 6 aggression: 2 sniper: 33 spotter: 2 canSurrender: true - type: STR_CHURCH_SOLDIER race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 70 health: 35 bravery: 70 reactions: 35 firing: 30 throwing: 35 strength: 30 psiStrength: 40 psiSkill: 0 melee: 35 armor: CHURCH_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 2 canSurrender: true - type: STR_CHURCH_BOY race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 50 reactions: 15 firing: 30 throwing: 30 strength: 16 psiStrength: 30 psiSkill: 0 melee: 35 armor: CHURCH_ARMOR_P10 standHeight: 21 kneelHeight: 13 value: -4 deathSound: 41 energyRecovery: 30 intelligence: 1 aggression: 0 canSurrender: true - type: STR_CHURCH_HANDMAID race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 90 health: 40 bravery: 60 reactions: 40 firing: 25 throwing: 40 strength: 28 psiStrength: 52 psiSkill: 0 melee: 45 armor: CHURCH_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 1 canSurrender: true - type: STR_CHURCH_NAVIGATOR race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 45 bravery: 80 reactions: 55 firing: 50 throwing: 40 strength: 38 psiStrength: 55 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 17 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 3 canSurrender: true - type: STR_CHURCH_ELITE race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 125 stamina: 125 health: 55 bravery: 100 reactions: 90 firing: 70 throwing: 45 strength: 44 psiStrength: 65 psiSkill: 0 melee: 100 armor: CHURCH_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 22 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 60 intelligence: 5 aggression: 3 canSurrender: true - type: STR_CHURCH_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 70 health: 60 bravery: 100 reactions: 45 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 10 melee: 70 armor: CHURCH_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 47 energyRecovery: 32 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true capturable: true spawnUnit: STR_BEASTMASTER_TERRORIST - type: STR_BEASTMASTER_TERRORIST race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 90 health: 45 bravery: 90 reactions: 55 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 20 melee: 75 armor: CHURCH_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 42 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true - type: STR_CHURCH_MAIDEN race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 80 reactions: 50 firing: 55 throwing: 35 strength: 32 psiStrength: 55 psiSkill: 0 melee: 55 armor: CHURCH_ARMOR_P9 standHeight: 22 kneelHeight: 14 value: 18 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 5 aggression: 1 canSurrender: true - type: STR_CHURCH_MATRON race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 50 bravery: 90 reactions: 60 firing: 60 throwing: 35 strength: 36 psiStrength: 65 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P8 standHeight: 22 kneelHeight: 14 value: 24 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 6 aggression: 1 canSurrender: true - type: STR_CHURCH_PRIEST race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 70 stamina: 80 health: 50 bravery: 90 reactions: 50 firing: 50 throwing: 45 strength: 40 psiStrength: 65 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: 26 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 4 aggression: 2 spotter: 1 canSurrender: true - type: STR_CHURCH_LEADER race: STR_SNAKEMAN rank: STR_LIVE_LEADER stats: tu: 60 stamina: 80 health: 45 bravery: 90 reactions: 60 firing: 45 throwing: 40 strength: 36 psiStrength: 65 psiSkill: 20 melee: 65 armor: CHURCH_ARMOR_P5 standHeight: 22 kneelHeight: 14 value: 28 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 5 sniper: 33 aggression: 1 spotter: 1 canSurrender: true - type: STR_CHURCH_COMMANDER race: STR_SNAKEMAN rank: STR_LIVE_COMMANDER stats: tu: 65 stamina: 90 health: 55 bravery: 100 reactions: 85 firing: 55 throwing: 40 strength: 36 psiStrength: 75 psiSkill: 35 melee: 65 armor: CHURCH_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 36 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 32 intelligence: 6 aggression: 1 canSurrender: true livingWeapon: true sniper: 50 spotter: -1 builtInWeapons: - AUX_TOME_LIGHTNING - type: STR_APOC_DISCIPLE race: STR_APOCALYPSE_CULT rank: STR_LIVE_MEDIC stats: tu: 70 stamina: 100 health: 80 bravery: 100 reactions: 65 firing: 40 throwing: 60 strength: 50 psiStrength: 55 psiSkill: 0 melee: 80 armor: APOC_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 175 energyRecovery: 50 intelligence: 4 aggression: 4 meleeWeapon: AUX_FISTO canSurrender: false - type: STR_APOC_SADIST race: STR_APOCALYPSE_CULT rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 100 health: 110 bravery: 100 reactions: 35 firing: 40 throwing: 65 strength: 65 psiStrength: 40 psiSkill: 40 melee: 75 armor: APOC_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 16 deathSound: 175 energyRecovery: 50 intelligence: 2 aggression: 6 meleeWeapon: AUX_FISTO psiWeapon: AUX_HOOD_OF_FEAR canSurrender: false - type: STR_MUTON_SOLDIER race: STR_MUTON rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 90 health: 110 bravery: 80 reactions: 60 firing: 65 throwing: 60 strength: 70 psiStrength: 29 psiSkill: 0 melee: 80 armor: MUTON_ARMOR_P1 standHeight: 22 kneelHeight: 16 value: 15 deathSound: 6 energyRecovery: 40 intelligence: 4 aggression: 2 sniper: 50 spotter: -1 canSurrender: true - type: STR_MUTON_NAVIGATOR race: STR_MUTON rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 120 health: 125 bravery: 90 reactions: 65 firing: 80 throwing: 70 strength: 85 psiStrength: 32 psiSkill: 0 melee: 105 armor: MUTON_ARMOR_P2 standHeight: 22 kneelHeight: 16 value: 17 deathSound: 6 energyRecovery: 50 intelligence: 5 aggression: 2 sniper: 75 spotter: -1 canSurrender: true - type: STR_MUTON_ENGINEER race: STR_MUTON rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 110 health: 115 bravery: 90 reactions: 70 firing: 100 throwing: 60 strength: 80 psiStrength: 37 psiSkill: 0 melee: 90 armor: MUTON_ARMOR_P3 standHeight: 22 kneelHeight: 16 value: 19 deathSound: 6 energyRecovery: 40 intelligence: 6 sniper: 100 spotter: -1 aggression: 1 canSurrender: true - type: STR_MUTON_HEAVY race: STR_MUTON rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 100 health: 135 bravery: 100 reactions: 45 firing: 60 throwing: 65 strength: 100 psiStrength: 33 psiSkill: 0 melee: 90 armor: MUTON_ARMOR_P4 standHeight: 22 kneelHeight: 16 value: 18 deathSound: 6 energyRecovery: 50 intelligence: 5 aggression: 5 livingWeapon: true isLeeroyJenkins: true spotter: -1 builtInWeapons: - AUX_POWER_FISTO - AUX_POWER_FISTO canSurrender: true - type: STR_MUTON_LEADER race: STR_MUTON rank: STR_LIVE_LEADER stats: tu: 90 stamina: 140 health: 160 bravery: 100 reactions: 85 firing: 100 throwing: 80 strength: 95 psiStrength: 48 psiSkill: 0 melee: 140 armor: MUTON_ARMOR_P5 standHeight: 22 kneelHeight: 16 value: 26 deathSound: 6 energyRecovery: 50 intelligence: 6 sniper: 33 spotter: -1 aggression: 3 canSurrender: true - type: STR_MUTON_COMMANDER race: STR_MUTON rank: STR_LIVE_COMMANDER stats: tu: 100 stamina: 160 health: 200 bravery: 110 reactions: 100 firing: 110 throwing: 80 strength: 105 psiStrength: 52 psiSkill: 0 melee: 150 armor: MUTON_ARMOR_P6 standHeight: 22 kneelHeight: 16 value: 32 deathSound: 6 energyRecovery: 60 intelligence: 7 aggression: 2 sniper: 33 spotter: -1 canSurrender: true - type: STR_ETHEREAL_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_NAVIGATOR stats: tu: 66 stamina: 96 health: 55 bravery: 110 reactions: 75 firing: 74 throwing: 55 strength: 40 psiStrength: 66 psiSkill: 0 melee: 50 armor: ETHEREAL_ARMOR_G standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 moveSound: 15 intelligence: 6 energyRecovery: 50 aggression: 1 sniper: 50 spotter: 1 - type: STR_ETHEREAL_NOVICE race: STR_ETHEREAL rank: STR_LIVE_MEDIC stats: tu: 49 stamina: 96 health: 45 bravery: 80 reactions: 90 firing: 65 throwing: 10 strength: 10 psiStrength: 75 psiSkill: 35 melee: 30 armor: ETHEREAL_ARMOR0 standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 moveSound: 15 intelligence: 7 energyRecovery: 50 aggression: 0 spotter: -1 livingWeapon: true - type: STR_ETHEREAL_LEADER race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 70 stamina: 96 health: 50 bravery: 90 reactions: 100 firing: 70 throwing: 10 strength: 10 psiStrength: 85 psiSkill: 50 melee: 30 armor: ETHEREAL_ARMOR1 standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 8 spotter: -1 aggression: 1 livingWeapon: true - type: STR_ETHEREAL_COMMANDER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 84 stamina: 96 health: 55 bravery: 100 reactions: 110 firing: 75 throwing: 10 strength: 10 psiStrength: 90 psiSkill: 65 melee: 35 armor: ETHEREAL_ARMOR2 standHeight: 20 kneelHeight: 15 value: 40 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 10 spotter: -1 aggression: 0 livingWeapon: true - type: STR_CYCLOPS_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_TERRORIST stats: tu: 32 stamina: 100 health: 150 bravery: 100 reactions: 60 firing: 30 throwing: 30 strength: 70 psiStrength: 80 psiSkill: 0 melee: 25 armor: CYCLOPS_ARMOR standHeight: 22 kneelHeight: 14 value: 18 deathSound: 10 energyRecovery: 50 intelligence: 1 aggression: 2 livingWeapon: true sniper: 30 spotter: 2 builtInWeapons: - CYCLOPS_GAZE - type: STR_ERIDIAN_SOLDIER race: STR_ERIDIAN rank: STR_LIVE_NAVIGATOR stats: tu: 44 stamina: 80 health: 72 bravery: 90 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 58 armor: ERIDIAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 16 deathSound: 8 moveSound: 0 energyRecovery: 36 intelligence: 2 aggression: 3 sniper: 33 spotter: 1 meleeWeapon: AUX_FISTO - type: STR_ERIDIAN_BEASTMASTER race: STR_ERIDIAN rank: STR_LIVE_MEDIC stats: tu: 48 stamina: 90 health: 78 bravery: 90 reactions: 46 firing: 58 throwing: 68 strength: 51 psiStrength: 45 psiSkill: 0 melee: 62 armor: ERIDIAN_ARMOR1 standHeight: 18 kneelHeight: 18 value: 20 deathSound: 8 moveSound: 0 energyRecovery: 38 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 meleeWeapon: AUX_FISTO - type: STR_ERIDIAN_LEADER race: STR_ERIDIAN rank: STR_LIVE_LEADER stats: tu: 52 stamina: 90 health: 84 bravery: 100 reactions: 50 firing: 64 throwing: 72 strength: 55 psiStrength: 47 psiSkill: 0 melee: 68 armor: ERIDIAN_ARMOR2 standHeight: 18 kneelHeight: 18 value: 27 deathSound: 8 moveSound: 0 energyRecovery: 38 intelligence: 4 aggression: 2 sniper: 33 spotter: 2 meleeWeapon: AUX_FISTO - type: STR_DANCER_SLAVE race: STR_MAGICAL_CREATURES_RACE rank: STR_LIVE_SOLDIER stats: tu: 1 stamina: 120 health: 30 bravery: 120 reactions: 60 firing: 0 throwing: 0 strength: 20 psiStrength: 100 psiSkill: 0 melee: 50 armor: DANCER_ARMOR standHeight: 22 kneelHeight: 14 value: 6 intelligence: 0 aggression: 0 energyRecovery: 60 livingWeapon: true deathSound: 147 - type: STR_ZOMBIE_STERILE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 184 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 75 psiSkill: 0 melee: 80 armor: ZOMBIE_STERILE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 1 aggression: 8 energyRecovery: 60 livingWeapon: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_ZOMBIE_GRUBAS_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 44 stamina: 150 health: 324 bravery: 110 reactions: 44 firing: 0 throwing: 0 strength: 114 psiStrength: 80 psiSkill: 0 melee: 90 armor: ZOMBIE_GRUBAS_ARMOR standHeight: 22 kneelHeight: 14 value: 26 intelligence: 1 aggression: 7 energyRecovery: 80 livingWeapon: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_ZOMBIE_CARRIE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 58 stamina: 110 health: 133 bravery: 100 reactions: 70 firing: 24 throwing: 24 strength: 42 psiStrength: 90 psiSkill: 30 melee: 48 armor: ZOMBIE_CARRIE_ARMOR standHeight: 22 kneelHeight: 14 value: 12 intelligence: 2 aggression: 0 energyRecovery: 55 livingWeapon: true canSurrender: true deathSound: 147 psiWeapon: AUX_PYROKINESIS builtInWeapons: - AUX_SPIRIT_FLAMES - type: STR_ZOMBIE_SADAKO_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 52 stamina: 135 health: 219 bravery: 100 reactions: 50 firing: 0 throwing: 36 strength: 62 psiStrength: 60 psiSkill: 0 melee: 80 armor: ZOMBIE_SADAKO_ARMOR standHeight: 22 kneelHeight: 14 value: 28 intelligence: 2 aggression: 4 energyRecovery: 65 livingWeapon: true canSurrender: true capturable: true specab: 1 deathSound: 147 builtInWeapons: - AUX_ZOMBIE_WEAPON - AUX_STRIX_WEAPON - type: STR_ZOMBIE_PIMP_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 76 stamina: 120 health: 198 bravery: 110 reactions: 60 firing: 0 throwing: 0 strength: 69 psiStrength: 70 psiSkill: 0 melee: 90 armor: ZOMBIE_PIMP_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 2 aggression: 8 energyRecovery: 60 livingWeapon: true isLeeroyJenkins: true aggroSound: 130 deathSound: 132 builtInWeapons: - AUX_ZOMBIE_INFECTOR_WEAPON - type: STR_ZOMBIE_TROOPER_1 race: STR_ZOMBIE rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 100 health: 200 bravery: 110 reactions: 40 firing: 40 throwing: 30 strength: 90 psiStrength: 110 psiSkill: 0 melee: 90 armor: ZOMBIE_TROOPER_1_ARMOR spawnUnit: STR_ZOMBIE_TROOPER_2 standHeight: 22 kneelHeight: 14 value: 18 intelligence: 4 aggression: 2 energyRecovery: 80 aggroSound: 130 deathSound: 131 capturable: false meleeWeapon: STR_UNARMED_GAUNTLET - type: STR_ZOMBIE_SENTINEL race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 100 health: 266 bravery: 110 reactions: 70 firing: 50 throwing: 30 strength: 90 psiStrength: 120 psiSkill: 0 melee: 100 armor: ZOMBIE_SENTINEL_ARMOR spawnUnit: STR_ZOMBIE_TROOPER_2 standHeight: 22 kneelHeight: 14 value: 24 intelligence: 4 aggression: 1 energyRecovery: 80 aggroSound: 130 deathSound: 131 capturable: false builtInWeaponSets: - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - type: STR_ZOMBIE_TROOPER_2 race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 150 health: 250 bravery: 110 reactions: 45 firing: 0 throwing: 0 strength: 90 psiStrength: 90 psiSkill: 0 melee: 100 armor: ZOMBIE_TROOPER_2_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 3 aggression: 8 energyRecovery: 80 livingWeapon: true isLeeroyJenkins: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_MEGAZOMBIE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 120 health: 819 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 200 psiStrength: 100 psiSkill: 0 melee: 80 armor: MEGAZOMBIE_ARMOR standHeight: 22 kneelHeight: 14 value: 26 intelligence: 1 aggression: 8 energyRecovery: 80 livingWeapon: true isLeeroyJenkins: true aggroSound: 138 deathSound: 139 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_VAMPIRE_DUDE race: STR_RACE_VAMPIRE rank: STR_LIVE_MEDIC stats: tu: 91 stamina: 120 health: 233 bravery: 100 reactions: 108 firing: 33 throwing: 50 strength: 60 psiStrength: 60 psiSkill: 30 melee: 90 armor: VAMPIRE_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 5 aggression: 4 energyRecovery: 60 livingWeapon: true canSurrender: true moveSound: 999 capturable: true spawnUnit: STR_VAMPIRE_BAT_TERRORIST deathSound: 9 psiWeapon: AUX_HYPNOSIS builtInWeapons: - AUX_VAMPIRE_WEAPON - type: STR_VAMPIRE_GAL race: STR_RACE_VAMPIRE rank: STR_LIVE_MEDIC stats: tu: 94 stamina: 120 health: 200 bravery: 100 reactions: 111 firing: 33 throwing: 50 strength: 50 psiStrength: 62 psiSkill: 33 melee: 85 armor: VAMPIRIA_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 5 aggression: 2 energyRecovery: 60 livingWeapon: true canSurrender: true capturable: true moveSound: 999 psiWeapon: AUX_HYPNOSIS spawnUnit: STR_VAMPIRE_BAT_TERRORIST deathSound: 9 builtInWeapons: - AUX_VAMPIRE_WEAPON - type: STR_GHOST_GAL race: STR_GHOST rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 250 health: 25 bravery: 100 reactions: 50 firing: 30 throwing: 30 strength: 3 psiStrength: 50 psiSkill: 0 melee: 30 armor: GHOST_0_ARMOR standHeight: 22 kneelHeight: 14 value: 10 intelligence: 2 aggression: 1 energyRecovery: 250 deathSound: 147 livingWeapon: true capturable: true builtInWeapons: - AUX_HAND_LIGHT - AUX_GHOST_SEDUCTION - type: STR_WASPITE_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 100 health: 20 bravery: 120 reactions: 110 firing: 90 throwing: 40 strength: 50 psiStrength: 70 psiSkill: 0 melee: 40 armor: WASPITE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 deathSound: 23 moveSound: 15 energyRecovery: 50 intelligence: 4 aggression: 3 sniper: 50 spotter: 3 - type: STR_SMUGGLER_GOON race: STR_RACE_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 60 reactions: 45 firing: 60 throwing: 40 strength: 30 psiStrength: 34 psiSkill: 0 melee: 45 armor: SMUGGLER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 3 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_SMUGGLER_CATGIRL race: STR_SMUGGLER rank: STR_LIVE_NAVIGATOR stats: tu: 90 stamina: 75 health: 30 bravery: 80 reactions: 80 firing: 50 throwing: 40 strength: 18 psiStrength: 40 psiSkill: 0 melee: 85 armor: SMUGGLER_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: -2 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 42 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_SMUGGLER_ENGINEER race: STR_SMUGGLER rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 100 health: 100 bravery: 80 reactions: 50 firing: 70 throwing: 65 strength: 80 psiStrength: 50 psiSkill: 0 melee: 65 armor: SMUGGLER_ARMOR_P3 standHeight: 21 kneelHeight: 16 value: 3 deathSound: 6 energyRecovery: 45 intelligence: 6 sniper: 50 spotter: 2 aggression: 2 canSurrender: true - type: STR_SMUGGLER_CAPTAIN race: STR_SMUGGLER rank: STR_LIVE_LEADER stats: tu: 75 stamina: 85 health: 45 bravery: 80 reactions: 80 firing: 80 throwing: 60 strength: 32 psiStrength: 80 psiSkill: 0 melee: 70 armor: SMUGGLER_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: -10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 7 aggression: 0 sniper: 75 spotter: 4 canSurrender: true - type: STR_STAR_GOD_PUBLIC_ENEMY race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 85 stamina: 96 health: 60 bravery: 110 reactions: 115 firing: 74 throwing: 70 strength: 48 psiStrength: 90 psiSkill: 45 melee: 150 armor: PE_ARMOR standHeight: 20 kneelHeight: 15 value: -20 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 7 aggression: 0 spotter: -1 canSurrender: true - type: STR_RET_PEON race: STR_RETICULAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 90 health: 30 bravery: 80 reactions: 60 firing: 45 throwing: 30 strength: 18 psiStrength: 55 psiSkill: 0 melee: 15 armor: RETICULAN_ARMOR_P0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 10 energyRecovery: 45 intelligence: 4 sniper: 25 spotter: 1 aggression: 0 canSurrender: true - type: STR_RET_HYBRID race: STR_RETICULAN rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 80 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 40 strength: 26 psiStrength: 60 psiSkill: 15 melee: 30 armor: RETICULAN_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 40 intelligence: 5 sniper: 33 spotter: 3 aggression: 0 canSurrender: true - type: STR_RET_SIREN race: STR_RETICULAN rank: STR_LIVE_NAVIGATOR stats: tu: 75 stamina: 90 health: 72 bravery: 90 reactions: 60 firing: 50 throwing: 50 strength: 40 psiStrength: 60 psiSkill: 0 melee: 60 armor: RETICULAN_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 147 energyRecovery: 45 intelligence: 4 aggression: 1 spotter: 3 canSurrender: true - type: STR_RET_SECTOGRE race: STR_RETICULAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 125 bravery: 90 reactions: 30 firing: 40 throwing: 50 strength: 60 psiStrength: 45 psiSkill: 40 melee: 65 armor: RETICULAN_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 40 intelligence: 4 aggression: 1 spotter: 2 psiWeapon: AUX_SEDUCTION canSurrender: true - type: STR_RET_COMMANDO race: STR_RETICULAN rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 90 health: 35 bravery: 90 reactions: 70 firing: 65 throwing: 40 strength: 24 psiStrength: 65 psiSkill: 0 melee: 30 armor: RETICULAN_ARMOR_P4 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 10 energyRecovery: 45 intelligence: 6 aggression: 1 sniper: 50 spotter: 4 canSurrender: true - type: STR_RET_MECHTOID race: STR_RETICULAN rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 100 health: 20 bravery: 90 reactions: 40 firing: 55 throwing: 30 strength: 55 psiStrength: 80 psiSkill: 0 melee: 30 armor: RETICULAN_ARMOR_P6 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 148 energyRecovery: 50 intelligence: 4 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_RET_ELDER race: STR_RETICULAN rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 80 health: 26 bravery: 100 reactions: 65 firing: 40 throwing: 25 strength: 16 psiStrength: 70 psiSkill: 50 melee: 12 armor: RETICULAN_ARMOR_P7 standHeight: 16 kneelHeight: 12 value: 15 deathSound: 10 energyRecovery: 40 intelligence: 9 aggression: 0 sniper: 33 spotter: -1 canSurrender: true - type: STR_RAIDER_SCOUT race: STR_RAIDER rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 85 health: 55 bravery: 70 reactions: 55 firing: 45 throwing: 45 strength: 35 psiStrength: 25 psiSkill: 0 melee: 70 armor: RAIDER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 2 sniper: 25 spotter: 2 canSurrender: true - type: STR_RAIDER_THUG race: STR_RAIDER rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 70 bravery: 70 reactions: 50 firing: 45 throwing: 45 strength: 45 psiStrength: 25 psiSkill: 0 melee: 70 armor: RAIDER_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 3 aggression: 2 canSurrender: true - type: STR_RAIDER_BUZZARD race: STR_RAIDER rank: STR_LIVE_MEDIC stats: tu: 85 stamina: 100 health: 55 bravery: 100 reactions: 85 firing: 60 throwing: 45 strength: 40 psiStrength: 30 psiSkill: 0 melee: 80 armor: RAIDER_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 3 aggression: 3 canSurrender: true - type: STR_RAIDER_BOSS race: STR_RAIDER rank: STR_LIVE_LEADER stats: tu: 60 stamina: 65 health: 90 bravery: 80 reactions: 55 firing: 55 throwing: 60 strength: 60 psiStrength: 32 psiSkill: 0 melee: 85 armor: RAIDER_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 32 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 canSurrender: true - type: STR_RAIDER_HUMONGOUS race: STR_RAIDER rank: STR_LIVE_LEADER stats: tu: 65 stamina: 100 health: 130 bravery: 90 reactions: 35 firing: 45 throwing: 45 strength: 70 psiStrength: 24 psiSkill: 0 melee: 80 armor: RAIDER_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 6 energyRecovery: 40 intelligence: 2 aggression: 2 canSurrender: true - type: STR_RAIDER_FIREBAT race: STR_RAIDER rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 100 health: 100 bravery: 100 reactions: 40 firing: 60 throwing: 40 strength: 80 psiStrength: 28 psiSkill: 0 melee: 60 armor: RAIDER_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 10 energyRecovery: 40 intelligence: 4 aggression: 2 sniper: 33 spotter: 1 #temp fix canSurrender: true - type: STR_UBER_BELTER race: STR_CIVILIAN rank: STR_LIVE_ENGINEER stats: tu: 80 stamina: 120 health: 65 bravery: 80 reactions: 80 firing: 50 throwing: 40 strength: 55 psiStrength: 60 psiSkill: 0 melee: 80 armor: UBER_BELTER_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 6 aggression: 2 canSurrender: true - type: STR_SPARTAN_SCOUT race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 80 health: 35 bravery: 70 reactions: 75 firing: 70 throwing: 35 strength: 34 psiStrength: 45 psiSkill: 0 melee: 50 armor: SPARTAN_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 aggression: 1 sniper: 25 spotter: 2 canSurrender: true - type: STR_SPARTAN_RIFLEMAN race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 70 health: 40 bravery: 70 reactions: 65 firing: 65 throwing: 40 strength: 38 psiStrength: 40 psiSkill: 0 melee: 45 armor: SPARTAN_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 sniper: 66 spotter: 1 #temp fix canSurrender: true - type: STR_SPARTAN_HEAVY race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 70 health: 45 bravery: 70 reactions: 55 firing: 65 throwing: 50 strength: 44 psiStrength: 40 psiSkill: 0 melee: 50 armor: SPARTAN_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true sniper: 66 spotter: 1 #temp fix - type: STR_SPARTAN_CAPTAIN race: STR_SPARTANS rank: STR_LIVE_LEADER stats: tu: 65 stamina: 80 health: 45 bravery: 90 reactions: 75 firing: 80 throwing: 50 strength: 42 psiStrength: 50 psiSkill: 0 melee: 60 armor: SPARTAN_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 5 aggression: 1 sniper: 33 spotter: 3 canSurrender: true - type: STR_MEGAPOL_WOLFMAN race: STR_MEGAPOL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 100 health: 40 bravery: 80 reactions: 45 firing: 35 throwing: 45 strength: 35 psiStrength: 12 psiSkill: 0 melee: 60 armor: MEGAPOL_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 15 deathSound: 91 energyRecovery: 50 intelligence: 2 aggression: 3 canSurrender: true - type: STR_MEGAPOL_ENFORCER race: STR_MEGAPOL rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 60 health: 75 bravery: 80 reactions: 40 firing: 50 throwing: 50 strength: 55 psiStrength: 18 psiSkill: 0 melee: 50 armor: MEGAPOL_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 20 aggroSound: 165 deathSound: 166 energyRecovery: 30 aggression: 2 intelligence: 3 canSurrender: true - type: STR_MEGAPOL_APEMAN race: STR_MEGAPOL rank: STR_LIVE_NAVIGATOR stats: tu: 90 stamina: 100 health: 110 bravery: 80 reactions: 50 firing: 35 throwing: 70 strength: 75 psiStrength: 10 psiSkill: 0 melee: 80 armor: MEGAPOL_ARMOR_P3 standHeight: 22 kneelHeight: 16 value: 15 deathSound: 6 energyRecovery: 50 aggression: 4 intelligence: 1 canSurrender: true - type: STR_MEGAPOL_DETECTIVE race: STR_MEGAPOL rank: STR_LIVE_LEADER stats: tu: 65 stamina: 80 health: 55 bravery: 100 reactions: 95 firing: 95 throwing: 65 strength: 45 psiStrength: 75 psiSkill: 0 melee: 95 armor: MEGAPOL_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 2 canSurrender: true - type: STR_HUMAN_SOLDIER_COMMANDO race: STR_RACE_HUMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 45 bravery: 80 reactions: 75 firing: 95 throwing: 50 strength: 40 psiStrength: 50 psiSkill: 0 melee: 60 armor: SOLDIER_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 0 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true - type: STR_HUMAN_NOMAD race: STR_RACE_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 50 bravery: 80 reactions: 60 firing: 70 throwing: 70 strength: 40 psiStrength: 55 psiSkill: 0 melee: 80 armor: SOLDIER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 5 aggression: 1 sniper: 33 spotter: 2 canSurrender: true - type: STR_GOVT_AGENT race: STR_GOVT rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 75 health: 35 bravery: 80 reactions: 60 firing: 65 throwing: 35 strength: 28 psiStrength: 50 psiSkill: 0 melee: 60 armor: GOVT_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: -15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GOVT_PILOT race: STR_GOVT rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 80 health: 35 bravery: 70 reactions: 65 firing: 55 throwing: 35 strength: 26 psiStrength: 50 psiSkill: 0 melee: 30 armor: GOVT_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: -15 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GOVT_MP race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 60 health: 55 bravery: 70 reactions: 40 firing: 55 throwing: 40 strength: 36 psiStrength: 40 psiSkill: 0 melee: 45 armor: GOVT_ARMOR_P5 standHeight: 22 kneelHeight: 14 value: -8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GOVT_ENFORCER race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 70 health: 35 bravery: 70 reactions: 50 firing: 75 throwing: 45 strength: 32 psiStrength: 50 psiSkill: 0 melee: 50 armor: GOVT_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 10 energyRecovery: 30 intelligence: 6 aggression: 1 sniper: 50 spotter: 2 canSurrender: true - type: STR_GOVT_ELITE race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 90 health: 50 bravery: 90 reactions: 75 firing: 90 throwing: 55 strength: 42 psiStrength: 55 psiSkill: 0 melee: 70 armor: GOVT_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 10 energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 75 spotter: 3 canSurrender: true - type: STR_GOVT_GENERAL race: STR_GOVT rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 60 health: 45 bravery: 90 reactions: 50 firing: 65 throwing: 40 strength: 55 psiStrength: 60 psiSkill: 0 melee: 30 armor: GOVT_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: -150 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 6 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_GOVT_SIREN race: STR_GOVT rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 90 health: 60 bravery: 90 reactions: 55 firing: 65 throwing: 50 strength: 40 psiStrength: 70 psiSkill: 30 melee: 60 armor: GOVT_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 147 energyRecovery: 45 intelligence: 5 aggression: 1 sniper: 33 spotter: 2 canSurrender: true - type: STR_NAZI_SOLDIER race: STR_NAZIS rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 40 bravery: 70 reactions: 40 firing: 50 throwing: 40 strength: 30 psiStrength: 36 psiSkill: 0 melee: 40 armor: NAZI_ARMOR_P1 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_NAZI_SS race: STR_NAZIS rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 90 health: 60 bravery: 80 reactions: 55 firing: 70 throwing: 45 strength: 40 psiStrength: 50 psiSkill: 0 melee: 55 armor: NAZI_ARMOR_P2 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 14 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 2 sniper: 33 spotter: 1 canSurrender: true - type: STR_NAZI_LEADER race: STR_NAZIS rank: STR_LIVE_LEADER stats: tu: 70 stamina: 90 health: 45 bravery: 90 reactions: 60 firing: 75 throwing: 45 strength: 33 psiStrength: 60 psiSkill: 0 melee: 75 armor: NAZI_ARMOR_P4 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 18 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 33 spotter: 4 canSurrender: true - type: STR_NAZI_STORMTROOPER race: STR_NAZIS rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 90 health: 65 bravery: 90 reactions: 45 firing: 75 throwing: 55 strength: 42 psiStrength: 52 psiSkill: 0 melee: 60 armor: NAZI_ARMOR_P6 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 16 deathSound: 10 energyRecovery: 40 intelligence: 5 aggression: 2 spotter: 1 - type: STR_NAZI_SUPERSOLDIER race: STR_NAZIS rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 90 health: 75 bravery: 90 reactions: 40 firing: 80 throwing: 20 strength: 70 psiStrength: 66 psiSkill: 0 melee: 20 armor: NAZI_ARMOR_P8 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 20 deathSound: 10 energyRecovery: 40 intelligence: 5 aggression: 2 livingWeapon: true sniper: 33 spotter: 2 builtInWeapons: - AUX_GAUSS_AC_2 - AUX_GAUSS_AC_2 - type: STR_NAZI_KKK race: STR_NAZIS rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 60 health: 35 bravery: 40 reactions: 25 firing: 45 throwing: 35 strength: 25 psiStrength: 32 psiSkill: 0 melee: 35 armor: NAZI_ARMOR_P7 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_TECHNOCRACY_TERMINATOR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 999 health: 25 bravery: 120 reactions: 75 firing: 75 throwing: 50 strength: 75 psiStrength: 200 psiSkill: 0 melee: 50 armor: TECHNOCRACY_ARMOR_P0 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 15 deathSound: 23 energyRecovery: 999 intelligence: 10 aggression: 3 canSurrender: false livingWeapon: true sniper: 25 spotter: 2 builtInWeapons: - AUX_ROBOT_FIST - AUX_TEC_0_WEAPON - type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 999 health: 100 bravery: 120 reactions: 75 firing: 75 throwing: 50 strength: 75 psiStrength: 200 psiSkill: 0 melee: 50 armor: TECHNOCRACY_ARMOR_P0A standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 20 deathSound: 134 energyRecovery: 999 intelligence: 10 aggression: 3 capturable: false canSurrender: false spotter: 2 spawnUnit: STR_TECHNOCRACY_TERMINATOR_TERRORIST - type: STR_TECHNOCRACY_MEK_LEADER race: STR_RACE_CYBORG rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 999 health: 255 bravery: 100 reactions: 90 firing: 85 throwing: 55 strength: 65 psiStrength: 115 psiSkill: 55 melee: 60 armor: TECHNOCRACY_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 50 deathSound: 196 energyRecovery: 999 intelligence: 10 aggression: 1 canSurrender: false sniper: 33 spotter: 4 psiWeapon: AUX_BRAINHACK builtInWeapons: - AUX_ROBOT_FIST - AUX_TEC_0_WEAPON - type: STR_MAGICAL_GIRL race: STR_MAGICAL_CREATURES_RACE rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 60 health: 30 bravery: 60 reactions: 40 firing: 40 throwing: 30 strength: 20 psiStrength: 72 psiSkill: 44 melee: 40 armor: HUMAN_ARMOR_MG standHeight: 16 kneelHeight: 12 value: 10 deathSound: 121 energyRecovery: 30 intelligence: 4 aggression: 0 psiWeapon: AUX_SEDUCTION canSurrender: true - type: STR_SILACOID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 80 health: 114 bravery: 100 reactions: 40 firing: 0 throwing: 60 strength: 70 psiStrength: 80 psiSkill: 0 melee: 50 armor: SILACOID_ARMOR standHeight: 10 kneelHeight: 10 value: 10 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 specab: 2 livingWeapon: true builtInWeapons: - AUX_SILACOID_WEAPON - AUX_SILACOID_WEAPON_MELEE - type: STR_CYBERDISC_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 120 bravery: 120 reactions: 64 firing: 75 throwing: 0 strength: 90 psiStrength: 125 psiSkill: 0 melee: 0 armor: CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 36 deathSound: 23 moveSound: 40 intelligence: 5 aggression: 1 energyRecovery: 50 specab: 1 livingWeapon: true builtInWeapons: - AUX_CYBERDISC_WEAPON - type: STR_ADRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 999 health: 5 bravery: 120 reactions: 50 firing: 40 throwing: 0 strength: 5 psiStrength: 150 psiSkill: 0 melee: 0 armor: ADRONE_ARMOR standHeight: 10 kneelHeight: 10 floatHeight: 12 value: 6 deathSound: 23 moveSound: 15 energyRecovery: 999 intelligence: 2 aggression: 1 spotter: 1 livingWeapon: true builtInWeapons: - AUX_ADRONE_WEAPON - type: STR_MARSEC_HUNTER_DRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 999 health: 25 bravery: 120 reactions: 80 firing: 60 throwing: 0 strength: 10 psiStrength: 150 psiSkill: 0 melee: 0 armor: MARSEC_HUNTER_DRONE_ARMOR standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 8 deathSound: 23 moveSound: 15 energyRecovery: 999 intelligence: 3 aggression: 4 spotter: 2 livingWeapon: true builtInWeapons: - AUX_ADRONE_WEAPON - type: STR_MARSEC_SENTRY_DRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 999 health: 50 bravery: 120 reactions: 100 firing: 80 throwing: 0 strength: 40 psiStrength: 150 psiSkill: 0 melee: 0 armor: MARSEC_SENTRY_DRONE_ARMOR standHeight: 19 kneelHeight: 19 value: 12 deathSound: 23 moveSound: 217 energyRecovery: 999 intelligence: 2 aggression: 3 spotter: 1 sniper: 20 livingWeapon: true builtInWeapons: - AUX_HDRONE_WEAPON - type: STR_ZOMBIE race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 120 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 120 psiSkill: 0 melee: 80 armor: ZOMBIE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_CHRYSSALID_TERRORIST isLeeroyJenkins: true livingWeapon: true builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_BOOMOSAURUS_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 300 bravery: 110 reactions: 14 firing: 20 throwing: 0 strength: 140 psiStrength: 20 psiSkill: 0 melee: 60 armor: BOOMOSAURUS_ARMOR standHeight: 25 kneelHeight: 18 value: 25 deathSound: 101 energyRecovery: 40 intelligence: 2 aggression: 2 specab: 1 livingWeapon: true builtInWeapons: - AUX_BOOMOSAURUS_WEAPON - AUX_BOOMOSAURUS_JAWS - type: STR_SHAMBLER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 100 health: 200 bravery: 90 reactions: 40 firing: 0 throwing: 0 strength: 120 psiStrength: 30 psiSkill: 0 melee: 80 armor: SHAMBLER_ARMOR standHeight: 24 kneelHeight: 18 value: 15 deathSound: 151 intelligence: 1 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_FISTO - type: STR_XTANK_CANNON_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 150 stamina: 999 health: 65 bravery: 120 reactions: 20 firing: 60 throwing: 0 strength: 200 psiStrength: 200 psiSkill: 0 melee: 0 armor: TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 30 deathSound: 23 moveSound: 14 energyRecovery: 999 intelligence: 5 aggression: 2 livingWeapon: true capturable: false builtInWeapons: - AUX_XTANK_CANNON_WEAPON - type: STR_XTANK_HOVER_GAUSS_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 999 health: 75 bravery: 120 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 200 psiSkill: 0 melee: 0 armor: HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 40 deathSound: 23 moveSound: 40 energyRecovery: 999 intelligence: 5 aggression: 2 livingWeapon: true capturable: false spotter: 1 builtInWeapons: - AUX_XTANK_GAUSS_WEAPON - type: STR_ARMORED_CAR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 100 health: 50 bravery: 120 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 armor: ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 20 deathSound: 23 moveSound: 200 energyRecovery: 999 intelligence: 5 aggression: 2 specab: 1 livingWeapon: true capturable: false sniper: 25 spotter: 2 builtInWeapons: - AUX_TANK_2MG_WEAPON - type: STR_REAPER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 82 stamina: 90 health: 148 bravery: 90 reactions: 64 firing: 0 throwing: 0 strength: 100 psiStrength: 35 psiSkill: 0 melee: 80 armor: REAPER_ARMOR standHeight: 23 kneelHeight: 16 value: 25 deathSound: 10 intelligence: 2 aggression: 2 energyRecovery: 34 livingWeapon: true builtInWeapons: - AUX_REAPER_WEAPON - type: STR_REAPER_CAVALRY_TERRORIST race: STR_RATMEN rank: STR_LIVE_TERRORIST stats: tu: 78 stamina: 80 health: 160 bravery: 80 reactions: 64 firing: 50 throwing: 50 strength: 90 psiStrength: 42 psiSkill: 0 melee: 80 armor: REAPER_CAVALRY_ARMOR standHeight: 23 kneelHeight: 16 value: 35 deathSound: 10 intelligence: 3 aggression: 2 energyRecovery: 31 canSurrender: true livingWeapon: true builtInWeapons: - AUX_REAPER_WEAPON - AUX_ROTOGUN - type: STR_CHRYSSALID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 96 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 110 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHRYSSALID_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 9 intelligence: 4 aggression: 1 energyRecovery: 40 livingWeapon: true builtInWeapons: - AUX_CHRYSSALID_WEAPON - type: STR_CELATID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 0 throwing: 80 strength: 60 psiStrength: 80 psiSkill: 0 melee: 80 armor: CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeapons: - AUX_CELATID_WEAPON - type: STR_SECTOPOD_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 96 bravery: 120 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 50 deathSound: 23 intelligence: 4 aggression: 1 sniper: 50 spotter: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_SECTOPOD_WEAPON