Difference between revisions of "ACTS.DAT (TFTD)"
Jump to navigation
Jump to search
Line 4: | Line 4: | ||
offset act |
offset act |
||
− | 0 Probe Mission |
+ | 0 Alien Probe Mission |
− | 1 Interdiction * |
+ | 1 Alien Interdiction * |
− | 2 Resource Raid * |
+ | 2 Alien Resource Raid * |
− | 3 Infiltration * |
+ | 3 Alien Infiltration * |
− | 4 Colony Expansion |
+ | 4 Alien Colony Expansion |
− | 5 Surface Attacks ** |
+ | 5 Alien Surface Attacks ** |
− | 6 Floating Base ** |
+ | 6 Floating Base Attack ** |
<nowiki>*</nowiki> |
<nowiki>*</nowiki> |
Latest revision as of 08:56, 18 August 2020
TFTD's ACTS.DAT file is somewhat different to that in UFO.
The acts are:
offset act 0 Alien Probe Mission 1 Alien Interdiction * 2 Alien Resource Raid * 3 Alien Infiltration * 4 Alien Colony Expansion 5 Alien Surface Attacks ** 6 Floating Base Attack **
* These are not tried in some zones as they are not realistic, e.g. infiltration in Antarctic.
** Colony Supply Missions, Alien Surface Attacks and Floating Base Attack are generated separately, rather than through ZONAL.DAT and ACTS.DAT. These values are normally unused (Supply doesn't even have one).
At the beginning of a new game, ACTS.DAT looks like this (in hexadecimal):
Prb Int RsR Inf Col Srf FBA NAtl 0000000: 0e 10 14 14 14 00 00 SAtl 0000007: 19 16 0c 14 19 00 00 NPacif 000000e: 19 10 15 12 12 00 00 SPacif 0000015: 0a 18 0c 12 14 00 00 Med 000001c: 0a 0a 0f 14 06 00 00 SChnS 0000023: 08 08 08 08 13 00 00 Ind 000002a: 07 08 08 08 09 00 00 SofJp 0000031: 05 05 06 0a 08 00 00 NthSea 0000038: 08 0d 15 0d 08 00 00 Carib 000003f: 06 00 04 00 09 00 00 Antarc 0000046: 0f 00 00 00 16 00 00 Arctic 000004d: 0f 00 00 00 1c 00 00