Difference between revisions of "ADVENT Commando (LW2)"

From UFOpaedia
Jump to navigation Jump to search
m (adding deployment stats)
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Unit Stat Box LW2
+
{{Toc_(LW2)|11}}<div style="padding-left: 20px; float:right">[[File:ADVENT_Commando.jpg|256px|left]]</div>The '''ADVENT Commando''' is an improved version of the [[ADVENT_Scout_(LW2)|ADVENT Scout]], a trooper variant for anti-armor skirmishing.
|name=Commando
 
|rank=1
 
|leaderforcelevel=12-20
 
|followerforcelevel=12-20
 
|podmax=1
 
|picture=[[File:ADVENT_Commando.jpg|256px]]
 
|armor=0
 
|hp=9/11/12/13
 
|mobility=14
 
|detection=12
 
|offense=85/90/90/90
 
|ap=2
 
|crit=5
 
|defense=10/15/15/15
 
|dodge=25
 
|will=80/85/85/85
 
|hackdef=125
 
}}
 
  
The '''ADVENT Commando''' is a trooper variant for anti-armor skirmishing. Possessing defensive skills that grant flexible survival options and limited armor piercing rounds, the Commando is well suited to counter light MECs.
+
Possessing defensive skills that grant flexible survival options and armor piercing rounds, the Commando can be surprisingly hard to take down if not using attacks guaranteed to hit such as explosives or Psi abilities, while being a dangerous flanker with their high mobility, as well as putting concealed units in danger with their detection radius, the same as a [[ADVENT_Drone_(LW2)|Hunter Drone]].
 
+
==ADVENT Commando==
The ADVENT Commando does not have advanced variants.
+
{| class="wikitable"  
 
+
|- align="center"
{| class="wikitable" width="100%"  
+
! Difficulty !! [[File:LW2_Health.png|36px|Health]]<br>Health !! [[File:Status_armor.png|36px|Armor]]<br>Armor !! [[File:LW2_Aim.png|36px|Aim]]<br>Aim !! Crit Chance !! Flanking Crit Chance Bonus !! [[File:LW2 Defense.png|36px|Defense]]<br>Defense !! [[File:LW2 Dodge.png|36px|Dodge]]<br>Dodge !! [[File:LW2 Mobility.png|36px|Mobility]]<br>Mobility !! [[File:LW2 Will.png|36px|Will]]<br>Will !! [[File:LW2 Hacking.png|36px|Hack Defense]]<br>Hack Defense !! [[File:Status overwatch.png |36px|Detection Radius]]<br>Detection Radius
|-  
+
|- align="center"
|+ ADVENT Commando Abilities
+
| '''Rookie''' || 10 || 0 || 85 || 5 || 33 || 10 || 25 || 14 || 80 || 125 || 19.5
|-  
+
|- align="center"
! width=""50px" align="center" | Ability !! Required Rank
+
| '''Veteran''' || 12 || 0 || 90 || 5 || 33 || 10 || 25 || 14 || 85 || 125 || 19.5
|- style="vertical-align:top;"
+
|- align="center"
 +
| '''Commander''' || 14 || 0 || 90 || 5 || 40 || 15 || 25 || 14 || 85 || 125 || 19.5
 +
|- align="center"
 +
| '''Legend''' || 15 || 0 || 90 || 5 || 40 || 15 || 25 || 14 || 85 || 125 || 19.5
 +
|}
 +
{| class="wikitable"  
 +
|- align="center"
 +
! Weapon !! [[File:LW2Damage.png|36px|Damage]]<br>Damage !! [[File:LW2CritDamage.png|36px|Crit Damage]]<br>Crit Damage !! [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size !! Other
 +
|- align="center"
 +
| '''ADVENT Mag Rifle''' || 5-8 || 3 || 3 || Pierces 2 Armor
 +
|}
 +
{| class="wikitable" width=100% style="table-layout: fixed"
 +
|+ Max Units in Pod = 1
 
|- align="center"
 
|- align="center"
| {{Shadowstep (LW2)| b_name=1|b_descr=1}}|| Commando (Mk1)
+
| colspan="4" |'''Force Level''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
 
|- align="center"
 
|- align="center"
| {{Evasive (LW2)| b_name=1|b_descr=1}}|| Commando (Mk1)
+
| colspan="4" |'''Leader Spawn Weight''' || - || - || - || - || - || - || - || - || - || -  || -  || 1  || 1  || 1  || 1  || 1  || 1  || 1 || 1 || 1
 
|- align="center"
 
|- align="center"
| {{Low Profile (LW2)| b_name=1|b_descr=1}}|| Commando (Mk1)
+
| colspan="4" |'''Follower Spawn Weight''' || - || - || - || - || - || - || - || - || - || -  || -  || -  || -  || 2  || 3  || 3  || 3  || 3  || || 3
 
|}
 
|}
 
+
{| class="wikitable"
{| class="wikitable" width="100%"
 
 
|-  
 
|-  
|+ ADVENT Commando Potential [[Dark_Events_(LW2)|Tactical Dark Events]]
+
|+ Abilities and Tactical Upgrades
|-
+
|- align="center"
! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active
+
| colspan="3" | {{Hunker Down (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 +
| colspan="3" | {{Shadowstep (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 +
| colspan="3" | {{Evasive (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 +
| colspan="3" | {{Low Profile (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 
|- align="center"
 
|- align="center"
| {{Center Mass (LW2)| b_name=1}} || All ranks || 16%
+
| colspan="4" | {{Hard Target (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 +
| colspan="4" | {{Lone Wolf (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}
 +
| colspan="4" | {{Center Mass (LW2)| b_name = 1 | b_descr = 1 | b_info = 0}}<br>[[Dark_Events_(LW2)#Military_R.26D|16% chance of applying after completion]]
 
|}
 
|}
 
[[Category: Long War 2]]
 
 
[[Category: ADVENT (LW2)]]
 
[[Category: ADVENT (LW2)]]

Revision as of 11:20, 9 November 2020

ADVENT Commando.jpg

The ADVENT Commando is an improved version of the ADVENT Scout, a trooper variant for anti-armor skirmishing.

Possessing defensive skills that grant flexible survival options and armor piercing rounds, the Commando can be surprisingly hard to take down if not using attacks guaranteed to hit such as explosives or Psi abilities, while being a dangerous flanker with their high mobility, as well as putting concealed units in danger with their detection radius, the same as a Hunter Drone.

ADVENT Commando

Difficulty Health
Health
Armor
Armor
Aim
Aim
Crit Chance Flanking Crit Chance Bonus Defense
Defense
Dodge
Dodge
Mobility
Mobility
Will
Will
Hack Defense
Hack Defense
Detection Radius
Detection Radius
Rookie 10 0 85 5 33 10 25 14 80 125 19.5
Veteran 12 0 90 5 33 10 25 14 85 125 19.5
Commander 14 0 90 5 40 15 25 14 85 125 19.5
Legend 15 0 90 5 40 15 25 14 85 125 19.5
Weapon Damage
Damage
Crit Damage
Crit Damage
Clip Size
Clip Size
Other
ADVENT Mag Rifle 5-8 3 3 Pierces 2 Armor
Max Units in Pod = 1
Force Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Leader Spawn Weight - - - - - - - - - - - 1 1 1 1 1 1 1 1 1
Follower Spawn Weight - - - - - - - - - - - - - 2 3 3 3 3 3 3
Abilities and Tactical Upgrades
Hunker Down
Increase Defense by 30, and Dodge by 50. Only works in cover.
Shadowstep
This soldier does not trigger overwatch or reaction fire.
Evasive
Start each mission with 100 bonus dodge. The bonus is removed after you take damage for the first time.
Low Profile
Makes partial cover count as full.
Hard Target
Gain 3 dodge per enemy you can see, up to a maximum of +30.
Lone Wolf
Gain +10 aim and +10 defense when 7 or more tiles distance from any ally.
Center Mass
You do one additional point of base damage when using guns.

16% chance of applying after completion