ADVENT General (LW2)

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Force Level
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Armor 2 - 5 Health 18 - 50
Mobility 12 Detection Radius 18
Aim 90 - 100 Armor Piercing 0
Crit Chance 0 Defense 0 - 10
Dodge 0 Will 150 - 155
Hack Defense 140

The ADVENT General is the commander of all ADVENT legions in a region. Their importance to ADVENT's chain of command keeps them from being seen in the front lines, only being encountered when XCOM brings the fight to an ADVENT regional HQ.

Tactically, ADVENT Generals boast massive health pools and thick armor, as well as deadly aim and damage values, but posses no special combat abilities, instead having perks that enhance other ADVENT units nearby, which will always be put to good use, as Generals are always accompanied by a large squad of both ADVENT infantry and mechanical units. The Generals' units alone are reason enough to train and bring rocket-specialized Technicals to HQ raids.

ADVENT Generals are distinguishable from regular ADVENT Officers by their lack of a helmet.

ADVENT General Abilities
Ability Rank Required
Fire Discipline
All allies within Command Range of the Officer gain +10% to hit on reaction fire.
General (Mk1)
Defilade
Soldiers within Command Range of the Officer receive +5 bonus to defense value provided by cover.
General (Mk1)


ADVENT General Potential Tactical Dark Events
Ability Effected Ranks Chance to Adopt While Active
Center Mass
All ranks 16%

Trivia

Among the players, the Generals are often referred to by nicknames such as "Sloth", after the misshapen character from the 1985 movie The Goonies, as well as "Iago", after the roughly equivalent unit found in Long War for XCOM:Enemy Within - Iago Van Doorn, the general of Exalt, implied to be a relative of Peter Van Doorn, similarly tactically intimidating and encountered during the Exalt HQ raid.