Difference between revisions of "ADVENT Gunner (LW2)"
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Hewhoispale (talk | contribs) m (Adding observed abilities) |
Hewhoispale (talk | contribs) m (Unit box? Unit box!) |
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+ | {{Unit Stat Box LW2 |
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+ | |forceLevel=? |
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+ | |picture=[[File:ADVENT_Gunner.jpg|256px]] |
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+ | |armor=0 - 1 |
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+ | |hp=4 - 15 |
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+ | |mobility=11 |
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+ | |detection=12 |
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+ | |offense=60 - 75 |
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+ | |ap=0 - 2 |
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+ | |crit=0 |
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+ | |defense=0 - 10 |
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+ | |dodge=0 |
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+ | |will=45 - 95 |
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+ | |hackdef=125 |
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+ | }} |
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+ | |||
The '''ADVENT Gunner''' is a trooper variant that carries a machine gun. They serve much the same role as [[Gunner_(LW2)|XCOM's gunner]], suppression and direct fire support. |
The '''ADVENT Gunner''' is a trooper variant that carries a machine gun. They serve much the same role as [[Gunner_(LW2)|XCOM's gunner]], suppression and direct fire support. |
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Revision as of 16:23, 2 March 2017
The ADVENT Gunner is a trooper variant that carries a machine gun. They serve much the same role as XCOM's gunner, suppression and direct fire support.
Ability | Rank Required |
---|---|
Fire a barrage that pins down a target, grants reaction fire against it if it moves, restricts the use of many abilities, and imposes a -25 penalty to the target's aim. |
Gunner (Mk1) |
Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a -25 penalty to all targets' aim until suppression is removed. Cannot be used when concealed. |
Gunner (Mk1) |
After taking a standard shot with your primary weapon with your first action, you may take an additional non-movement action. |
Elite Gunner (Mk3) |
Ability | Effected Ranks | Chance to Adopt While Active |
---|---|---|
All ranks | 16% | |
All ranks | 33% | |
All ranks | 15% |