Difference between revisions of "ADVENT Officer (XCOM 2)"

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The ADVENT Officer can be seen leading units of ADVENT Troopers. Officers have the ability to Mark a target, making it easier to hit. This doesn't end their turn, so they can also fire.
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The ADVENT Officer can be seen leading units of ADVENT Troopers. They are more durable than regular ADVENT troopers, and they cannot be killed by a single assault rifle shot. Officers have the ability to Mark a target, making it easier to hit and encouraging all ADVENT units to focus fire on the target. This doesn't end their turn, so they can also fire at said target.
  
ADVENT Officers are mostly notable as the first target you're required to Skulljack to progress the storyline. Note that skulljacking the Officer will cause a powerful enemy to spawn, so don't do it while in the middle of a firefight. Skullmining an officer after the initial Skulljack is fine however.
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ADVENT Officers are mostly notable as the first target you're required to Skulljack to progress the storyline. Note that skulljacking the Officer will cause a powerful enemy, the Codex, to spawn, so don't do it while in the middle of a firefight. Skullmining an officer after the initial Skulljack, however, will not spawn another Codex.

Revision as of 14:54, 3 May 2019

The ADVENT Officer can be seen leading units of ADVENT Troopers. They are more durable than regular ADVENT troopers, and they cannot be killed by a single assault rifle shot. Officers have the ability to Mark a target, making it easier to hit and encouraging all ADVENT units to focus fire on the target. This doesn't end their turn, so they can also fire at said target.

ADVENT Officers are mostly notable as the first target you're required to Skulljack to progress the storyline. Note that skulljacking the Officer will cause a powerful enemy, the Codex, to spawn, so don't do it while in the middle of a firefight. Skullmining an officer after the initial Skulljack, however, will not spawn another Codex.