Difference between revisions of "ADVENT Rocketeer (LW2)"
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Hewhoispale (talk | contribs) m (Unit box? Unit box!) |
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{{Unit Stat Box LW2 |
{{Unit Stat Box LW2 |
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+ | |name=Elite Rocketeer |
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− | |forceLevel=? |
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+ | |rank=3 |
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+ | |followerforcelevel=15-20 |
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+ | |leaderforcelevel=15-20 |
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+ | |podmax=2 |
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+ | |picture=[[File:ADVENT_EliteRocketeer.jpg|256px]] |
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+ | |armor=1 |
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+ | |hp=9/11/12/14 |
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+ | |mobility=12 |
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+ | |detection=12 |
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+ | |offense=70/70/75/75 |
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+ | |ap=0 |
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+ | |crit=10 |
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+ | |defense=10 |
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+ | |dodge=0 |
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+ | |will=85/90/90/90 |
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+ | |hackdef=175 |
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+ | }} |
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+ | {{Unit Stat Box LW2 |
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+ | |name=Heavy Rocketeer |
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+ | |rank=2 |
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+ | |followerforcelevel=8-20 |
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+ | |leaderforcelevel=8-14 |
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+ | |podmax=2 |
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+ | |picture=[[File:ADVENT_HeavyRocketeer.jpg|256px]] |
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+ | |armor=0 |
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+ | |hp=6/7/7/8 |
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+ | |mobility=11 |
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+ | |detection=12 |
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+ | |offense=65/65/70/70 |
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+ | |ap=0 |
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+ | |crit=0/10/10/10 |
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+ | |defense=0 |
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+ | |dodge=0 |
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+ | |will=65/70/70/70 |
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+ | |hackdef=125 |
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+ | }} |
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+ | {{Unit Stat Box LW2 |
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+ | |name=Rocketeer |
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+ | |rank=1 |
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+ | |followerforcelevel=4-7 |
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+ | |leaderforcelevel=4-14 |
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+ | |podmax=2 |
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|picture=[[File:ADVENT_Rocketeer.jpg|256px]] |
|picture=[[File:ADVENT_Rocketeer.jpg|256px]] |
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− | |armor=0 |
+ | |armor=0 |
− | |hp=4 |
+ | |hp=4/5/5/6 |
− | |mobility=11 |
+ | |mobility=11 |
|detection=12 |
|detection=12 |
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− | |offense=65 |
+ | |offense=65 |
|ap=0 |
|ap=0 |
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− | |crit=0 |
+ | |crit=0 |
− | |defense=0 |
+ | |defense=0 |
|dodge=0 |
|dodge=0 |
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− | |will= |
+ | |will=45/50/50/50 |
− | |hackdef=125 |
+ | |hackdef=125 |
}} |
}} |
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⚫ | The '''ADVENT Rocketeer''' is a trooper variant equipped with a gauntlet-mounted rocket launcher. They are extremely dangerous against grouped up XCOM soldiers, as their rocket will do AoE damage and potentially remove any cover for those troops. It is recommended that they are dealt with swiftly before they can fire their rockets. |
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− | |||
⚫ | The '''ADVENT Rocketeer''' is a trooper variant equipped with a gauntlet-mounted rocket launcher. They are extremely dangerous against grouped up XCOM soldiers, as their rocket will do AoE damage and potentially remove any cover for those troops. It is recommended that they are dealt with swiftly before they can |
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{| class="wikitable" width="100%" |
{| class="wikitable" width="100%" |
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Line 28: | Line 69: | ||
* Rocketeers seem reluctant to use rockets on single targets, though their area of effect is large enough that avoiding being grouped is non-trivial. |
* Rocketeers seem reluctant to use rockets on single targets, though their area of effect is large enough that avoiding being grouped is non-trivial. |
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+ | * Rocketeers will not fire rockets as a second action, so threatening them with flanking actions can dissuade them from rocketing as they will be inclined to scamper to cover. |
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{| class="wikitable" width="100%" |
{| class="wikitable" width="100%" |
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Line 35: | Line 77: | ||
! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active |
! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active |
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|- align="center" |
|- align="center" |
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− | | |
+ | | Conditioning 1 || All ranks || 75% |
+ | |- align="center" |
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+ | | Conditioning 2 || All ranks || 75% |
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+ | |- align="center" |
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+ | | Conditioning 3 || All ranks || 75% |
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+ | |- align="center" |
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+ | | Veterans || All ranks || 25% |
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+ | |- align="center" |
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+ | | Defense || All ranks || 33% |
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+ | |- align="center" |
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+ | | Advanced Servos || All ranks || 60% |
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+ | |- align="center" |
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+ | | {{Center Mass (LW2)|b_name=1}} || All ranks || 16% |
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|- align="center" |
|- align="center" |
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− | | {{Formidable (LW2)|b_name |
+ | | {{Formidable (LW2)|b_name=1}} || Mk2, Mk3 || 15% |
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|} |
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Revision as of 16:46, 31 March 2017
Name | Elite Rocketeer | Rank | 3 |
Force Level | 15-20
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15-20
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Pod Max | 2
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256px | |||
Armor | 1 | Health | 9/11/12/14 |
Mobility | 12 | Detection Radius | 12 |
Aim | 70/70/75/75 | Armor Piercing | 0 |
Crit Chance | 10 | Defense | 10 |
Dodge | 0 | Will | 85/90/90/90 |
Hack Defense | 175 |
Name | Heavy Rocketeer | Rank | 2 |
Force Level | 8-14
|
8-20
| |
Pod Max | 2
| ||
256px | |||
Armor | 0 | Health | 6/7/7/8 |
Mobility | 11 | Detection Radius | 12 |
Aim | 65/65/70/70 | Armor Piercing | 0 |
Crit Chance | 0/10/10/10 | Defense | 0 |
Dodge | 0 | Will | 65/70/70/70 |
Hack Defense | 125 |
Name | Rocketeer | Rank | 1 |
Force Level | 4-14
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4-7
| |
Pod Max | 2
| ||
Armor | 0 | Health | 4/5/5/6 |
Mobility | 11 | Detection Radius | 12 |
Aim | 65 | Armor Piercing | 0 |
Crit Chance | 0 | Defense | 0 |
Dodge | 0 | Will | 45/50/50/50 |
Hack Defense | 125 |
The ADVENT Rocketeer is a trooper variant equipped with a gauntlet-mounted rocket launcher. They are extremely dangerous against grouped up XCOM soldiers, as their rocket will do AoE damage and potentially remove any cover for those troops. It is recommended that they are dealt with swiftly before they can fire their rockets.
Ability | RankRequired |
---|---|
Fire Rocket Fire a rocket that deals damage and destroys cover. |
Rocketeer (Mk1) |
- Rocketeers seem reluctant to use rockets on single targets, though their area of effect is large enough that avoiding being grouped is non-trivial.
- Rocketeers will not fire rockets as a second action, so threatening them with flanking actions can dissuade them from rocketing as they will be inclined to scamper to cover.
Ability | Effected Ranks | Chance to Adopt While Active |
---|---|---|
Conditioning 1 | All ranks | 75% |
Conditioning 2 | All ranks | 75% |
Conditioning 3 | All ranks | 75% |
Veterans | All ranks | 25% |
Defense | All ranks | 33% |
Advanced Servos | All ranks | 60% |
All ranks | 16% | |
Mk2, Mk3 | 15% |