Difference between revisions of "ADVENT Trooper (XCOM2)"

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[[File:ADVENT-Trooper.png|300px|right|ADVENT Trooper]]
 
[[File:ADVENT-Trooper.png|300px|right|ADVENT Trooper]]
ADVENT Troopers are the most basic Human unit found in XCOM 2, appearing as soon as the game begins and providing little challenge when encountered alone.
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ADVENT Troopers are the most basic ADVENT unit found in XCOM 2, appearing at the beginning of the game and throughout the entire campaign as the basic first-response infantry of ADVENT. Supposedly human, ADVENT troops are actually hybridized with alien DNA, giving them inhuman facial features and orange blood; concealed by their carefully-designed helmets, they pass for human among the civilian population.
  
Effectively, this unit takes the place as the bottom rung of the enemy forces away from the Sectoids as the cannon fodder that gets pressed forward into battle. However, keep in mind that they are significantly braver than the classic Sectoid 'Greys' of previous encounters, and when directed by a Captain, they're more than capable of whittling away at your soldier's HP. If not commanded by a CO, they'll often be paired with the new human-hybrid Sectoid.
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==Behavior==
  
After a while they will be replaced by ADVENT Advanced Troopers, which are essentially identical, but with better stats and an equiped grenade.
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ADVENT Troopers fulfill the role of cannon-fodder for ADVENT; they have unimpressive stats and are overall easy to kill, but appear in larger numbers. One of the most underlooked threats in XCOM 2, Troopers lack many of the hard-hitting but unreliable special abilities of other ADVENT units and aliens; the vast majority of the time, they will simply fire at an XCOM operative, and in the early game XCOM units can sustain but a handful of shots. They have the highest overall kill-count on XCOM operatives of any enemy unit, ADVENT or alien, according to data on XCOM 2's website.
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As opposed to the Sectoids of EU2012, ADVENT Troopers receive upgrades as the campaign progresses; they will be upgraded to Advanced Troopers at first, then Elite Troopers. Despite this, you will have enough firepower to usually kill them in one to two shots regardless, sustaining their role as cheap cannon-fodder.
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ADVENT Troopers will perform basic tactical movements such as flanking, covering one another, and firing on targets of opportunity. They are notably subjugated to ADVENT Officers; if an Officer marks a target, all nearby Troopers will focus their fire on that specific unit. They will also receive accuracy bonuses from this.
  
 
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|picture=[[File:ADVENTTRooperMug.png|125px]]
 
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|hp=3/3/4/4
 
|hp=3/3/4/4
|aim=65/65/??/??
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|aim=65/65/65/65
|defense=0/0/??/??
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|defense=0/0/0/0
|will=50
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|will=50/50/50/50
|move=12
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|+ ADVENT Trooper Armaments
 
|+ ADVENT Trooper Armaments
 
|-  
 
|-  
! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage !! Critical Chance !! Abilities
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! width=""50px" align="center" | Weapon !! Base Damage !! Critical Damage/Shred !! Critical Chance
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
|- align="center"  
 
|- align="center"  
| |[[ADVENT Magnetic Rifle]] || 3 || 4 || 1 || -
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| [[ADVENT Magnetic Rifle]]|| 3-4 || 5 || 10
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|- align="center"
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| [[ADVENT Magnetic Rifle (Advanced)]]|| 5 || 7 || 10
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|- align="center"
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| [[ADVENT Magnetic Rifle (Elite)]]|| 5-6 || 7-8 || 10
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|- align="center"
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| [[ADVENT Frag (Advanced)]]|| 2-3 || Shred 1 || NA
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|- align="center"
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| [[ADVENT Frag (Elite)]]|| 3-4 || Shred 1 || NA
 
|-
 
|-
 
|}
 
|}
  
 
'''Notes'''
 
'''Notes'''
* ADVENT Troopers have no unique abilities, sans the ability to overwatch.
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* ADVENT Troopers have no unique abilities. Advanced and Elite Troopers are equipped with ADVENT frag grenades.
  
 
[[Category: XCOM2]]
 
[[Category: XCOM2]]
 
[[Category: Aliens (XCOM2)]]
 
[[Category: Aliens (XCOM2)]]

Revision as of 01:02, 3 September 2016

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ADVENT Trooper

ADVENT Troopers are the most basic ADVENT unit found in XCOM 2, appearing at the beginning of the game and throughout the entire campaign as the basic first-response infantry of ADVENT. Supposedly human, ADVENT troops are actually hybridized with alien DNA, giving them inhuman facial features and orange blood; concealed by their carefully-designed helmets, they pass for human among the civilian population.

Behavior

ADVENT Troopers fulfill the role of cannon-fodder for ADVENT; they have unimpressive stats and are overall easy to kill, but appear in larger numbers. One of the most underlooked threats in XCOM 2, Troopers lack many of the hard-hitting but unreliable special abilities of other ADVENT units and aliens; the vast majority of the time, they will simply fire at an XCOM operative, and in the early game XCOM units can sustain but a handful of shots. They have the highest overall kill-count on XCOM operatives of any enemy unit, ADVENT or alien, according to data on XCOM 2's website.

As opposed to the Sectoids of EU2012, ADVENT Troopers receive upgrades as the campaign progresses; they will be upgraded to Advanced Troopers at first, then Elite Troopers. Despite this, you will have enough firepower to usually kill them in one to two shots regardless, sustaining their role as cheap cannon-fodder.

ADVENT Troopers will perform basic tactical movements such as flanking, covering one another, and firing on targets of opportunity. They are notably subjugated to ADVENT Officers; if an Officer marks a target, all nearby Troopers will focus their fire on that specific unit. They will also receive accuracy bonuses from this.


Info

125px
1st Appearance Starting Mission
HP 3/3/4/4
Aim 65/65/65/65
Defense 0/0/0/0
Will 50/50/50/50
Movement 12/12/12/12
Easy/Normal/Classic/Impossible


ADVENT Trooper Armaments
Weapon Base Damage Critical Damage/Shred Critical Chance
ADVENT Magnetic Rifle 3-4 5 10
ADVENT Magnetic Rifle (Advanced) 5 7 10
ADVENT Magnetic Rifle (Elite) 5-6 7-8 10
ADVENT Frag (Advanced) 2-3 Shred 1 NA
ADVENT Frag (Elite) 3-4 Shred 1 NA

Notes

  • ADVENT Troopers have no unique abilities. Advanced and Elite Troopers are equipped with ADVENT frag grenades.