Difference between revisions of "ADVENT Turret (XCOM2)"

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ADVENT turrets are fully automated, stationary guns. They have high armour, but low health, such that it may not be worth shredding their armour since they usually go down in two hits anyway. Turrets can fire twice per turn. Turrets are vulnerable to the Specialist's Haywire Protocol. As the story progresses, they do acquire more yellow armor pips.
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ADVENT turrets are fully automated, stationary guns. They have high armor, but low health, such that it may not be worth shredding their armor since they usually go down in two hits anyway. Turrets can fire twice per turn. Turrets are vulnerable to the Specialist's Haywire Protocol. As the story progresses, they do acquire more yellow armor pips.
  
 
On occasion, you will find turrets located on top of ADVENT facilities: for an easy kill, smack 'em with a grenade and they'll smash through the floor for an instant kill (also completing a Achievement).
 
On occasion, you will find turrets located on top of ADVENT facilities: for an easy kill, smack 'em with a grenade and they'll smash through the floor for an instant kill (also completing a Achievement).

Latest revision as of 02:40, 25 February 2016

ADVENT turrets are fully automated, stationary guns. They have high armor, but low health, such that it may not be worth shredding their armor since they usually go down in two hits anyway. Turrets can fire twice per turn. Turrets are vulnerable to the Specialist's Haywire Protocol. As the story progresses, they do acquire more yellow armor pips.

On occasion, you will find turrets located on top of ADVENT facilities: for an easy kill, smack 'em with a grenade and they'll smash through the floor for an instant kill (also completing a Achievement).