Difference between revisions of "ADVENT Unit Deployments (LW2)"

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Line 44: Line 44:
 
|Rescue VIP from ADVENT Vehicle|| Guerilla_Vehicle_D[X]_[Y]_LW<br>(except Guerilla_Vehicle_D2_3_LW)  
 
|Rescue VIP from ADVENT Vehicle|| Guerilla_Vehicle_D[X]_[Y]_LW<br>(except Guerilla_Vehicle_D2_3_LW)  
 
|-
 
|-
|Neutralize Target|| Neutralize_Standard_D[X]_1_LW<br>Guerilla_D[X]_1_LW
+
|Neutralize Target|| Neutralize_Standard_D[X]_[Y]_LW<br>Guerilla_D[X]_1_LW
 
|-
 
|-
 
|Neutralize Target in ADVENT Vehicle|| Neutralize_Vehicle_D[X]_[Y]_LW<br>Guerilla_Vehicle_D[X]_1_LW
 
|Neutralize Target in ADVENT Vehicle|| Neutralize_Vehicle_D[X]_[Y]_LW<br>Guerilla_Vehicle_D[X]_1_LW
Line 3,161: Line 3,161:
 
|-
 
|-
 
| [[Dark_Events_(LW2)#Military_R.26D|Infestation Dark Event]] will add 2 additional DKVx1_Chryssalid.
 
| [[Dark_Events_(LW2)#Military_R.26D|Infestation Dark Event]] will add 2 additional DKVx1_Chryssalid.
 +
|}
 +
 +
{| class="wikitable mw-collapsible mw-collapsed" width=80% style="text-align: center"
 +
|-
 +
|+ Neutralize_Standard_D[X]_[Y]_LW
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 1<br>Neutralize_Standard_D1_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 2<br>Neutralize_Standard_D2_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx2_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 3<br>Neutralize_Standard_D3_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 4<br>Neutralize_Standard_D4_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 5<br>Neutralize_Standard_D5_1_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 6<br>Neutralize_Standard_D6_[Y]_LW
 +
|-
 +
! D6_1 !! D6_2
 +
|-
 +
| OPNx4_Standard_LW|| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW|| ADVx4_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW|| OPNx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW|| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW|| TERx1_Faceless
 +
|-
 +
| Lone_Drone_LW|| TERx1_Faceless
 +
|-
 +
| Lone_Drone_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Lone_Drone_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless|| TERx1_Faceless
 +
|-
 +
| colspan="2" | Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 7<br>Neutralize_Standard_D7_1_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 8<br>Neutralize_Standard_D8_1_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 9<br>Neutralize_Standard_D9_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 10<br>Neutralize_Standard_D10_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 11<br>Neutralize_Standard_D11_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 4 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 12<br>Neutralize_Standard_D12_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 4 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 13<br>Neutralize_Standard_D13_1_LW
 +
|-
 +
| ADVx6_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 4 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 14<br>Neutralize_Standard_D14_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 15<br>Neutralize_Standard_D15_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| ADVx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 16<br>Neutralize_Standard_D16_1_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 17<br>Neutralize_Standard_D17_1_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 18<br>Neutralize_Standard_D18_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 19<br>Neutralize_Standard_D19_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 20<br>Neutralize_Standard_D20_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 21<br>Neutralize_Standard_D21_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 22<br>Neutralize_Standard_D22_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level >= 24<br>Neutralize_Standard_D24_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| AdventSquadBucket_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
| [[Dark_Events_(LW2)#Military_R.26D|Alien Infiltrator Dark Event]] will add 2 additional DKVx2_FacelessAndCivilians_LW.
 +
|-
 +
| [[Dark_Events_(LW2)#Military_R.26D|Infestation Dark Event]] will add 2 additional DKVx1_Chryssalid.
 +
|}
 +
 +
{| class="wikitable mw-collapsible mw-collapsed" width=80% style="text-align: center"
 +
|-
 +
|+ Neutralize_Standard_D[X]_[Y]_LW
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 1<br>Neutralize_Vehicle_D1_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 2<br>Neutralize_Vehicle_D2_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx2_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 3<br>Neutralize_Vehicle_D3_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 4<br>Neutralize_Vehicle_D4_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 5<br>Neutralize_Vehicle_D5_1_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 6<br>Neutralize_Vehicle_D6_[Y]_LW
 +
|-
 +
! D6_1 !! D6_2
 +
|-
 +
| OPNx3_Standard_LW|| OPNx3_Standard_LW
 +
|-
 +
| ADVx3_Standard_LW|| ADVx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW|| OPNx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW|| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW|| TERx1_Faceless
 +
|-
 +
| Lone_Drone_LW|| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW|| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW|| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless|| TERx1_Faceless
 +
|-
 +
| || TERx1_Faceless
 +
|-
 +
| || TERx1_Faceless
 +
|-
 +
| colspan="2" | Turrets: 1 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 7<br>Neutralize_Vehicle_D7_1_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| OPNx3_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 8<br>Neutralize_Vehicle_D8_1_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 9<br>Neutralize_Vehicle_D9_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 10<br>Neutralize_Vehicle_D10_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx5_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 2 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 11<br>Neutralize_Vehicle_D11_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| OPNx4_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 12<br>Neutralize_Vehicle_D12_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx4_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 13<br>Neutralize_Vehicle_D13_1_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 14<br>Neutralize_Vehicle_D14_1_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| ADVx5_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 15<br>Neutralize_Vehicle_D15_1_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx5_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 16<br>Neutralize_Vehicle_D16_1_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 17<br>Neutralize_Vehicle_D17_1_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| OPNx6_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 18<br>Neutralize_Vehicle_D18_1_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 19<br>Neutralize_Vehicle_D19_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level = 20<br>Neutralize_Vehicle_D20_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx7_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 5 Max
 +
|}
 +
|-
 +
|
 +
{| class="wikitable mw-collapsible mw-collapsed" width=100% style="text-align: center"
 +
|-
 +
|+ Strength Level >= 21<br>Neutralize_Vehicle_D21_1_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| OPNx8_Standard_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| Lone_Drone_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| TERx1_Faceless
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| DKVx2_FacelessAndCivilians_LW
 +
|-
 +
| Turrets: 3 Max
 +
|}
 +
|-
 +
| [[Dark_Events_(LW2)#Military_R.26D|Alien Infiltrator Dark Event]] will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 3 or under and 2 when it's over 5.
 +
|-
 +
| [[Dark_Events_(LW2)#Military_R.26D|Infestation Dark Event]] will add additional DKVx1_Chryssalid: 1 when Strength Level is 3 or under and 2 when it's over 5.
 
|}
 
|}
 
==Notes==
 
==Notes==

Revision as of 19:01, 10 October 2020

In each mission's tactical layer, ADVENT will deploy a certain amount of enemies present from the start. The deployed enemies are grouped together in pods of up to 8 units, consisting of a Leader and their Followers. The type of units that can appear in a pod is dependant on the schedule of the mission, which is chosen randomly from a few options depending on ADVENT's Strength Level in the region, the mission's innate modifier, and the Infiltration Value of the squad at the moment of carrying out the mission. Once the specific pods are determined a Leader is chosen from specific inclusion/exclusion lists and the spawn weights according to ADVENT's Force Level (some pods may also modify this level), and appropriate followers for that Leader are chosen afterwards up to the pod's limit.

ADVENT's Force Level will advance periodically after a number of days (dependent on the game's difficulty level) and it can also be modified for certain missions, and as it progresses obsolete units will be removed and more advanced ones will be added for possible deployment. Force Levels start at 1 and can reach up to 20, any Force Level beyond will not affect enemy composition.

ADVENT's Strength Level is more variable and can be affected significatively more by XCOM's actions, such as attacking ADVENT's reinforcements between regions, or attracting ADVENT's attention in other regions so they're forced to divert Strength from the target region. Minimum Strength Level is 1, and it can rise up indefinitely, depending on how many schedules are defined for the mission.

ADVENT Deployment Schedules

The following tables list ADVENT's possible deployment schedules for each mission. The schedule is chosen randomly from the possible schedules, which will be limited by Strength Level.

Mission Name Possible Schedules
Recover Item from ADVENT Vault Guerilla_D[X]_[Y]_LW
Recover Item from ADVENT Facility Guerilla_D[X]_[Y]_LW
Recover Item from ADVENT Train Guerilla_D[X]_[Y]_LW
Recover Item from ADVENT Vehicle Guerilla_Vehicle_D[X]_[Y]_LW
(except Guerilla_Vehicle_D2_3_LW)
Hack the Hidden Resistance Computer Guerilla_D[X]_[Y]_LW
Hack the Workstation in ADVENT Facility Guerilla_D[X]_[Y]_LW
Hack the Workstation on ADVENT Train Guerilla_D[X]_[Y]_LW
Destroy the Alien Relay Guerilla_D[X]_[Y]_LW
Protect the Device Guerilla_D[X]_[Y]_LW
Raid the ADVENT Troop Transport Supply_D[X]_[Y]_LW
Raid the ADVENT Train Supply_D[X]_[Y]_LW
Raid the ADVENT Convoy Supply_D[X]_[Y]_LW
Secure the Disabled UFO SecureUFO_D[X]_[Y]_LW
Extract VIP from ADVENT City Extract_D[X]_[Y]_LW
Rescue VIP from ADVENT Cell Guerilla_D[X]_[Y]_LW
Rescue VIP from ADVENT Vehicle Guerilla_Vehicle_D[X]_[Y]_LW
(except Guerilla_Vehicle_D2_3_LW)
Neutralize Target Neutralize_Standard_D[X]_[Y]_LW
Guerilla_D[X]_1_LW
Neutralize Target in ADVENT Vehicle Neutralize_Vehicle_D[X]_[Y]_LW
Guerilla_Vehicle_D[X]_1_LW
Sabotage the Alien Facility Sabotage_Facility_D[X]_LW
Sabotage the ADVENT Monument Guerilla_Vehicle_D[X]_[Y]_LW
(except Guerilla_Vehicle_D1_[3/4]_LW
Guerilla_Vehicle_D2_4_LW
Guerilla_Vehicle_D[17+]_2_LW)
Ambush an ADVENT Troop Column Troop_Column_D[X/X_2]_LW
Rescue Resistance Contacts Guerilla_D[X]_[Y]_LW
Smash and Grab Guerilla_Revealed_D[X]_[Y]_LW
Rendezvous Rendezvous_D[X]_[Y]_LW
Protect the Datatap IntelRaid_D[X]_[Y]_LW
Defend Resistance Supply Convoy SupplyConvoy_D1_1_LW
(only Reinforcements)
Evac Resistance Recruiters Extract_D[X]_[Y]_LW
Stop the ADVENT Retaliation Retaliation_D[X]_LW
Haven Defense Defend_D[X]_[Y]_LW
Repel the ADVENT Assault Retaliation_D[X]_LW
Secure Network Tower Regional_Tower_D[X]_1_LW
Assault ADVENT Headquarters Alien_Base_D[X]_LW
  • [X] and [Y] are variable numbers. [X] is generally the Strength Level while [Y] are possible variations for the same Strength Level.

Golden Path missions (and the Avenger Defense) have schedules determined by the campaign difficulty (or in the case or the final mission, any possible schedule is available).

Mission Name Rookie Veteran Commander Legend
Defend the Avenger AvengerDefense_Standard_LW AvengerDefense_Hard_LW AvengerDefense_Hard_LW AvengerDefense_Extreme_LW
Investigate the ADVENT Blacksite Campaign_Blacksite_Easy_LW Campaign_Blacksite_Standard_LW Campaign_Blacksite_Hard_LW Campaign_Blacksite_Extreme_LW
Investigate the ADVENT Forge Campaign_Forge_Easy_A_LW
Campaign_Forge_Easy_B_LW
Campaign_Forge_Standard_A_LW
Campaign_Forge_Standard_B_LW
Campaign_Forge_Hard_A_LW
Campaign_Forge_Hard_B_LW
Campaign_Forge_Extreme_LW
Investigate the Codex Brain Coordinates Campaign_PsiGate_Easy_LW Campaign_PsiGate_Standard_LW Campaign_PsiGate_Hard_LW Campaign_PsiGate_Extreme_LW
Secure the ADVENT Network Tower Campaign_Broadcast_Easy_LW Campaign_Broadcast_Standard_LW Campaign_Broadcast_Hard_LW Campaign_Broadcast_Extreme_LW
Assault the Alien Fortress Campaign_Fortress_A_LW or Campaign_Fortress_B_LW or Campaign_Fortress_C_LW or Campaign_Fortress_D_LW

Schedule Composition (WIP)

Once the schedule for the mission is chosen, the specified pods for each schedule are generated and deployed. Force Level may limit which pod version is generated.

Guerilla_D[X]_[Y]_LW
Strength Level = 1
Guerilla_D1_[Y]_LW
D1_1 D1_2 D1_3 D1_4
OPNx3_Standard_LW OPNx2_Standard_LW ADVx3_Weak_LW ADVx2_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW OPNx2_Weak_LW OPNx3_Standard_LW
Lone_Drone_LW ADVx2_Standard_LW OPNx2_Weak_LW OPNx3_Weak_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Strength Level = 2
Guerilla_D2_[Y]_LW
D2_1 D2_2 D2_3 D2_4
OPNx3_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW
ADVx2_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW OPNx3_Standard_LW
ADVx2_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW ADVx3_Standard_LW
Lone_Drone_LW Lone_Drone_LW OPNx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Strength Level = 3
Guerilla_D3_[Y]_LW
D3_1 D3_2 D3_3 D3_4
OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW OPNx3_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 4
Guerilla_D4_[Y]_LW
D4_1 D4_2 D4_3 D4_4 D4_5
OPNx3_Standard_LW ALNx2_Bucket_Standard_LW OPNx4_Standard_LW OPNx2_Standard_LW OPNx3_Standard_LW
OPNx2_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW ADVx4_Standard_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 5
Guerilla_D5_[Y]_LW
D5_1 D5_2 D5_3 D5_4
OPNx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
ADVx2_Standard_LW ADVx3_Standard_LW ADVx4_Standard_LW OPNx2_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW OPNx3_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW OPNx2_Standard_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
Turrets: 2 Max
Strength Level = 6
Guerilla_D6_[Y]_LW
D6_1 D6_2 D6_3 D6_4
ALNx2_Bucket_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW OPNx2_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW OPNx2_Standard_LW
ADVx4_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ALNx2_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Turrets: 3 Max
Strength Level = 7
Guerilla_D7_[Y]_LW
D7_1 D7_2 D7_3 D7_4
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW ADVx4_Standard_LW
ADVx2_Standard_LW ADVx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW
OPNx3_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW ALNx2_Bucket_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW Lone_Drone_LW OPNx3_Standard_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW Lone_Drone_LW
Turrets: 3 Max
Strength Level = 8
Guerilla_D8_[Y]_LW
D8_1 D8_2 D8_3 D8_4
OPNx4_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW ALNx3_Bucket_Standard_LW
ADVx5_Standard_LW OPNx2_Standard_LW ADVx5_Standard_LW ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW ALNx2_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ADVx3_Standard_LW
Lone_Drone_LW ALNx2_Bucket_Standard_LW OPNx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW OPNx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 9
Guerilla_D9_[Y]_LW
D9_1 D9_2 D9_3 D9_4 D9_5
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW
ALNx4_Bucket_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW ALNx3_Bucket_Standard_LW OPNx3_Standard_LW ALNx4_Bucket_Standard_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW Lone_Drone_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW
Turrets: 4 Max
Strength Level = 10
Guerilla_D10_[Y]_LW
D10_1 D10_2 D10_3 D10_4 D10_5
OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx5_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx5_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx2_Bucket_Standard_LW ALNx2_Bucket_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW
Lone_Drone_LW Lone_Drone_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW
Turrets: 4 Max
Strength Level = 11
Guerilla_D11_[Y]_LW
D11_1 D11_2 D11_3 D11_4 D11_5
OPNx5_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW
OPNx5_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW
ADVx3_Standard_LW ADVx6_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW ADVx4_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW Lone_Drone_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 12
Guerilla_D12_[Y]_LW
D12_1 D12_2 D12_3 D12_4 D12_5
OPNx6_Standard_LW OPNx8_Standard_LW OPNx5_Standard_LW OPNx7_Standard_LW OPNx8_Standard_LW
ADVx4_Standard_LW ADVx5_Standard_LW ADVx6_Standard_LW OPNx7_Standard_LW OPNx6_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
Lone_Drone_LW ALNx3_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ALNx5_Bucket_Standard_LW ALNx4_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 13
Guerilla_D13_[Y]_LW
D13_1 D13_2 D13_3 D13_4 D13_5
OPNx7_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW ADVx6_Standard_LW ADVx5_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW
ADVx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW ALNx5_Bucket_Standard_LW ADVx4_Standard_LW ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 14
Guerilla_D14_[Y]_LW
D14_1 D14_2 D14_3 D14_4 D14_5
OPNx7_Standard_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW OPNx3_Standard_LW ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW
OPNx7_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW ALNx5_Bucket_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15
Guerilla_D15_[Y]_LW
D15_1 D15_2 D15_3 D15_4 D15_5
OPNx7_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW ALNx4_Bucket_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW ADVx6_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx6_Bucket_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx4_Standard_LW
ADVx5_Standard_LW DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 16
Guerilla_D16_[Y]_LW
D16_1 D16_2
OPNx8_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW OPNx7_Standard_LW
ADVx8_Standard_LW ADVx2_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 17
Guerilla_D17_[Y]_LW
D17_1 D17_2
OPNx6_Standard_LW OPNx8_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx3_Standard_LW
ADVx6_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18
Guerilla_D18_[Y]_LW
D18_1 D18_2
OPNx8_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW OPNx5_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19
Guerilla_D19_[Y]_LW
D19_1 D19_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
ADVx2_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20
Guerilla_D20_[Y]_LW
D20_1 D20_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx7_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21
Guerilla_D21_[Y]_LW
D21_1 D21_2
OPNx7_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW
ADVx7_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22
Guerilla_D22_[Y]_LW
D22_1 D22_2
OPNx8_Standard_LW OPNx8_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23
Guerilla_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 24
Guerilla_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 4 or under and 2 when it's over 4 (except Guerilla_D11_1_LW which adds 4).
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Guerilla_Revealed_D[X]_[Y]_LW
Strength Level = 1
Guerilla_Revealed_D1_[Y]_LW
D1_1 D1_2 D1_3 D1_4
OPNx4_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
ADVx3_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW OPNx3_Weak_LW
ADVx2_Standard_LW OPNx2_Standard_LW OPNx3_Weak_LW
ADVx2_Standard_LW
Strength Level = 2
Guerilla_Revealed_D2_[Y]_LW
D2_1 D2_2 D2_3 D2_4
OPNx3_Standard_LW ADVx4_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW
ADVx3_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW ADVx3_Standard_LW ADVx3_Standard_LW
Lone_Drone_LW OPNx2_Standard_LW
Strength Level = 3
Guerilla_Revealed_D3_[Y]_LW
D3_1 D3_2 D3_3 D3_4
OPNx3_Standard_LW ADVx4_Standard_LW OPNx5_Standard_LW OPNx2_Standard_LW
ADVx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW ADVx4_Standard_LW
Turrets: 1 Max
Strength Level = 4
Guerilla_Revealed_D4_[Y]_LW
D4_1 D4_2 D4_3 D4_4 D4_5
OPNx3_Standard_LW ALNx4_Bucket_Standard_LW OPNx4_Standard_LW OPNx2_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW OPNx2_Standard_LW ADVx4_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW
ADVx3_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW ADVx5_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 1 Max
Strength Level = 5
Guerilla_Revealed_D5_[Y]_LW
D5_1 D5_2 D5_3 D5_4
OPNx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
ADVx3_Standard_LW ADVx4_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW
ADVx3_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW
OPNx4_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 2 Max
Strength Level = 6
Guerilla_Revealed_D6_[Y]_LW
D6_1 D6_2 D6_3 D6_4
OPNx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW OPNx2_Standard_LW
OPNx4_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx2_Standard_LW
ADVx4_Standard_LW ADVx5_Standard_LW OPNx5_Standard_LW ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7
Guerilla_Revealed_D7_[Y]_LW
D7_1 D7_2 D7_3 D7_4
OPNx4_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW ADVx4_Standard_LW
ADVx3_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW
OPNx3_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW OPNx3_Standard_LW
Turrets: 3 Max
Strength Level = 8
Guerilla_Revealed_D8_[Y]_LW
D8_1 D8_2 D8_3 D8_4
OPNx5_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW ALNx3_Bucket_Standard_LW
ADVx6_Standard_LW OPNx3_Standard_LW ADVx5_Standard_LW ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW ALNx2_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ADVx3_Standard_LW
ALNx2_Bucket_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW
Turrets: 4 Max
Strength Level = 9
Guerilla_Revealed_D9_[Y]_LW
D9_1 D9_2 D9_3 D9_4 D9_5
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW OPNx4_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW ALNx2_Bucket_Standard_LW OPNx3_Standard_LW ALNx4_Bucket_Standard_LW DKVx2_FacelessAndCivilians_LW
ADVx2_Standard_LW ADVx2_Standard_LW ALNx3_Bucket_Standard_LW
ADVx2_Standard_LW
Turrets: 4 Max
Strength Level = 10
Guerilla_Revealed_D10_[Y]_LW
D10_1 D10_2 D10_3 D10_4 D10_5
OPNx6_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx6_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx5_Standard_LW OPNx4_Standard_LW OPNx2_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW ALNx4_Bucket_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW
ALNx3_Bucket_Standard_LW
Turrets: 4 Max
Strength Level = 11
Guerilla_Revealed_D11_[Y]_LW
D11_1 D11_2 D11_3 D11_4 D11_5
OPNx5_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW
OPNx5_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW
ADVx3_Standard_LW ADVx6_Standard_LW ADVx6_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW
Turrets: 4 Max
Strength Level = 12
Guerilla_Revealed_D12_[Y]_LW
D12_1 D12_2 D12_3 D12_4 D12_5
OPNx6_Standard_LW OPNx8_Standard_LW OPNx6_Standard_LW OPNx7_Standard_LW OPNx8_Standard_LW
ADVx5_Standard_LW ADVx5_Standard_LW ADVx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW
OPNx4_Standard_LW OPNx4_Standard_LW ADVx2_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW ALNx3_Bucket_Standard_LW ALNx2_Bucket_Standard_LW ALNx5_Bucket_Standard_LW ALNx4_Bucket_Standard_LW
ADVx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 5 Max
Strength Level = 13
Guerilla_Revealed_D13_[Y]_LW
D13_1 D13_2 D13_3 D13_4 D13_5
OPNx7_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW ADVx6_Standard_LW ADVx5_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW
ADVx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW ALNx5_Bucket_Standard_LW ADVx4_Standard_LW ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 14
Guerilla_Revealed_D14_[Y]_LW
D14_1 D14_2 D14_3 D14_4 D14_5
OPNx7_Standard_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW OPNx3_Standard_LW ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW
OPNx7_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW ALNx5_Bucket_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15
Guerilla_Revealed_D15_[Y]_LW
D15_1 D15_2 D15_3 D15_4 D15_5
OPNx8_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW ALNx4_Bucket_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW ADVx6_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx4_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 16
Guerilla_Revealed_D16_[Y]_LW
D16_1 D16_2
OPNx8_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW OPNx7_Standard_LW
ADVx8_Standard_LW ADVx2_Standard_LW
Turrets: 5 Max
Strength Level = 17
Guerilla_Revealed_D17_[Y]_LW
D17_1 D17_2
OPNx6_Standard_LW OPNx8_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx3_Standard_LW
ADVx6_Standard_LW OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18
Guerilla_Revealed_D18_[Y]_LW
D18_1 D18_2
OPNx8_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19
Guerilla_Revealed_D19_[Y]_LW
D19_1 D19_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
ADVx3_Standard_LW OPNx4_Standard_LW
ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20
Guerilla_Revealed_D20_[Y]_LW
D20_1 D20_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx7_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21
Guerilla_Revealed_D21_[Y]_LW
D21_1 D21_2
OPNx7_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW
ADVx7_Standard_LW OPNx4_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22
Guerilla_Revealed_D22_[Y]_LW
D22_1 D22_2
OPNx8_Standard_LW OPNx8_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23
Guerilla_Revealed_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level >= 24
Guerilla_Revealed_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will only add 2 additional DKVx2_FacelessAndCivilians_LW to Guerilla_Revealed_D8_1_LW.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Guerilla_Vehicle_D[X]_[Y]_LW
Strength Level = 1
Guerilla_Vehicle_D1_[Y]_LW
D1_1 D1_2 D1_3 D1_4
OPNx3_Weak_LW OPNx2_Standard_LW ADVx3_Weak_LW ADVx2_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW OPNx2_Weak_LW OPNx3_Weak_LW
Lone_Drone_LW ADVx2_Standard_LW OPNx2_Weak_LW OPNx3_Weak_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Strength Level = 2
Guerilla_Vehicle_D2_[Y]_LW
D2_1 D2_2 D2_3 D2_4
OPNx3_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW
ADVx2_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW OPNx3_Standard_LW
ADVx2_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW ADVx3_Standard_LW
Lone_Drone_LW Lone_Drone_LW OPNx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Strength Level = 3
Guerilla_Vehicle_D3_[Y]_LW
D3_1 D3_2 D3_3 D3_4
OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW OPNx3_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW ADVx3_Standard_LW ADVx3_Standard_LW
ADVx2_Standard_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 4
Guerilla_Vehicle_D4_[Y]_LW
D4_1 D4_2 D4_3 D4_4 D4_5
OPNx3_Standard_LW ALNx2_Bucket_Standard_LW OPNx4_Standard_LW OPNx2_Standard_LW OPNx3_Standard_LW
OPNx2_Standard_LW ADVx3_Standard_LW OPNx2_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW ADVx4_Standard_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 5
Guerilla_Vehicle_D5_[Y]_LW
D5_1 D5_2 D5_3 D5_4
OPNx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
ADVx3_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW OPNx2_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW OPNx2_Standard_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
Turrets: 2 Max
Strength Level = 6
Guerilla_Vehicle_D6_[Y]_LW
D6_1 D6_2 D6_3 D6_4
OPNx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW OPNx2_Standard_LW
OPNx3_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx2_Standard_LW
ADVx4_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW ALNx2_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7
Guerilla_Vehicle_D7_[Y]_LW
D7_1 D7_2 D7_3 D7_4
OPNx4_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW ADVx4_Standard_LW
ADVx2_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW
OPNx3_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW ALNx2_Bucket_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW
ALNx3_Bucket_Standard_LW Lone_Drone_LW OPNx3_Standard_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 8
Guerilla_Vehicle_D8_[Y]_LW
D8_1 D8_2 D8_3 D8_4
OPNx5_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW ALNx3_Bucket_Standard_LW
ADVx5_Standard_LW OPNx3_Standard_LW ADVx5_Standard_LW ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW ALNx2_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ADVx3_Standard_LW
Lone_Drone_LW ALNx2_Bucket_Standard_LW OPNx2_Standard_LW
Lone_Drone_LW Lone_Drone_LW OPNx2_Standard_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 9
Guerilla_Vehicle_D9_[Y]_LW
D9_1 D9_2 D9_3 D9_4 D9_5
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW
ALNx4_Bucket_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW ALNx4_Bucket_Standard_LW OPNx3_Standard_LW ALNx4_Bucket_Standard_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW Lone_Drone_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 10
Guerilla_Vehicle_D10_[Y]_LW
D10_1 D10_2 D10_3 D10_4 D10_5
OPNx6_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW ALNx4_Bucket_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx6_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx5_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx2_Bucket_Standard_LW ALNx2_Bucket_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW
Lone_Drone_LW Lone_Drone_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW
Turrets: 4 Max
Strength Level = 11
Guerilla_Vehicle_D11_[Y]_LW
D11_1 D11_2 D11_3 D11_4 D11_5
OPNx5_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW
OPNx5_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW
ADVx3_Standard_LW ADVx6_Standard_LW ADVx5_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx5_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW ADVx4_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW Lone_Drone_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW
Turrets: 4 Max
Strength Level = 12
Guerilla_Vehicle_D12_[Y]_LW
D12_1 D12_2 D12_3 D12_4 D12_5
OPNx6_Standard_LW OPNx8_Standard_LW OPNx6_Standard_LW OPNx7_Standard_LW OPNx8_Standard_LW
ADVx5_Standard_LW ADVx5_Standard_LW ADVx6_Standard_LW OPNx7_Standard_LW OPNx6_Standard_LW
ADVx5_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW ADVx2_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
Lone_Drone_LW ALNx3_Bucket_Standard_LW ALNx3_Bucket_Standard_LW ALNx5_Bucket_Standard_LW ALNx4_Bucket_Standard_LW
Lone_Drone_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 13
Guerilla_Vehicle_D13_[Y]_LW
D13_1 D13_2 D13_3 D13_4 D13_5
OPNx7_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW ADVx6_Standard_LW ADVx5_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW
ADVx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW ALNx5_Bucket_Standard_LW ADVx4_Standard_LW ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 14
Guerilla_Vehicle_D14_[Y]_LW
D14_1 D14_2 D14_3 D14_4 D14_5
OPNx7_Standard_LW OPNx5_Standard_LW ALNx3_Bucket_Standard_LW OPNx3_Standard_LW ALNx3_Bucket_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW
OPNx7_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW ALNx5_Bucket_Standard_LW OPNx4_Standard_LW OPNx8_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
ADVx4_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 15
Guerilla_Vehicle_D15_[Y]_LW
D15_1 D15_2 D15_3 D15_4 D15_5
OPNx8_Standard_LW OPNx5_Standard_LW OPNx8_Standard_LW ALNx4_Bucket_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW ADVx6_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx6_Bucket_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW ADVx4_Standard_LW
ADVx5_Standard_LW DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 16
Guerilla_Vehicle_D16_[Y]_LW
D16_1 D16_2
OPNx8_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
OPNx6_Standard_LW OPNx7_Standard_LW
ALNx2_Bucket_Standard_LW OPNx7_Standard_LW
ADVx8_Standard_LW ADVx2_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 17
Guerilla_Vehicle_D17_[Y]_LW
D17_1 D17_2
OPNx6_Standard_LW OPNx8_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx3_Standard_LW
ADVx6_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 18
Guerilla_Vehicle_D18_[Y]_LW
D18_1 D18_2
OPNx8_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW
ADVx5_Standard_LW OPNx5_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx5_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 19
Guerilla_Vehicle_D19_[Y]_LW
D19_1 D19_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
ADVx2_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx4_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 5 Max
Strength Level = 20
Guerilla_Vehicle_D20_[Y]_LW
D20_1 D20_2
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx7_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 21
Guerilla_Vehicle_D21_[Y]_LW
D21_1 D21_2
OPNx7_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx8_Standard_LW OPNx6_Standard_LW
OPNx7_Standard_LW OPNx6_Standard_LW
ADVx7_Standard_LW OPNx4_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx5_Bucket_Standard_LW
ADVx5_Standard_LW
Turrets: 5 Max
Strength Level = 22
Guerilla_Vehicle_D22_[Y]_LW
D22_1 D22_2
OPNx8_Standard_LW OPNx8_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx8_Standard_LW OPNx5_Standard_LW
OPNx7_Standard_LW OPNx5_Standard_LW
ADVx8_Standard_LW OPNx5_Standard_LW
ALNx5_Bucket_Standard_LW
ADVx6_Standard_LW
Turrets: 5 Max
Strength Level = 23
Guerilla_Vehicle_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx6_Bucket_Standard_LW
ADVx6_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 24
Guerilla_Vehicle_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVx2_Standard_LW
ADVx8_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 4 or under and 2 when it's over 4 (except Guerilla_Vehicle_D11_1_LW which adds 4).
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 5 or under and 2 when it's over 5.
Extract_D[X]_[Y]_LW
Strength Level = 1
Extract_D1_[Y]_LW
D1_1 D1_2
OPNx2_Standard_LW ADVx3_Standard_LW
OPNx2_Standard_LW ADVx3_Standard_LW
ADVx2_Standard_LW OPNx2_Standard_LW
ADVx2_Standard_LW
Strength Level = 2
Extract_D2_[Y]_LW
D2_1 D2_2 D2_3
ADVx2_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW
OPNx3_Standard_LW ADVx3_Standard_LW OPNx3_Standard_LW
OPNx2_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW
Strength Level = 3
Extract_D3_[Y]_LW
D3_1 D3_2 D3_3
OPNx2_Standard_LW OPNx3_Standard_LW OPNx2_Standard_LW
ADVx3_Standard_LW OPNx3_Standard_LW ALNx2_Bucket_Standard_LW
ADVx2_Standard_LW ADVx4_Standard_LW ADVx3_Standard_LW
ADVx2_Standard_LW ADVx3_Standard_LW
OPNx2_Standard_LW
Turrets: 1 Max
Strength Level = 4
Extract_D4_[Y]_LW
D4_1 D4_2 D4_3 D4_4 D4_5
OPNx4_Standard_LW ADVx3_Standard_LW ADVx4_Standard_LW ADVx4_Standard_LW OPNx4_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW OPNx2_Weak_LW ADVx4_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
OPNx3_Standard_LW OPNx2_Standard_LW ADVx2_Standard_LW ADVx2_Standard_LW
ADVx2_Standard_LW
Turrets: 2 Max
Strength Level = 5
Extract_D5_[Y]_LW
D5_1 D5_2 D5_3 D5_4
ADVx5_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW
OPNx4_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW ADVx3_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW ALNx2_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW ALNx3_Bucket_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 6
Extract_D6_[Y]_LW
D6_1 D6_2 D6_3 D6_4
ADVx3_Standard_LW ADVx3_Standard_LW ADVx5_Standard_LW ADVx5_Standard_LW
OPNx3_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
ALNx3_Bucket_Standard_LW OPNx3_Standard_LW OPNx3_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW ADVx2_Standard_LW ALNx3_Bucket_Standard_LW ADVx2_Standard_LW
ADVx3_Standard_LW ADVx2_Standard_LW
Turrets: 3 Max
Strength Level = 7
Extract_D7_[Y]_LW
D7_1 D7_2 D7_3 D7_4
OPNx5_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW OPNx5_Standard_LW
OPNx5_Standard_LW ADVx4_Standard_LW ADVx5_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW ADVx5_Standard_LW
ADVx3_Standard_LW ALNx4_Bucket_Standard_LW OPNx4_Standard_LW ALNx2_Bucket_Standard_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 8
Extract_D8_[Y]_LW
D8_1 D8_2 D8_3 D8_4
OPNx4_Standard_LW ADVx6_Standard_LW ALNx2_Bucket_Standard_LW ADVx4_Standard_LW
OPNx4_Standard_LW OPNx6_Standard_LW OPNx2_Standard_LW ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW
ALNx2_Bucket_Standard_LW ADVx6_Standard_LW ADVx4_Standard_LW
Turrets: 4 Max
Strength Level = 9
Extract_D9_[Y]_LW
D9_1 D9_2 D9_3 D9_4 D9_5
ADVx3_Standard_LW ALNx4_Bucket_Standard_LW ADVx6_Standard_LW ADVx3_Standard_LW ADVx2_Standard_LW
ADVx5_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW ADVx4_Standard_LW ADVx2_Standard_LW
OPNx4_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW ADVx4_Standard_LW OPNx5_Standard_LW
OPNx4_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW ADVx5_Standard_LW
ALNx3_Bucket_Standard_LW DKVx2_FacelessAndCivilians_LW ALNx4_Bucket_Standard_LW OPNx5_Standard_LW
Turrets: 4 Max
Strength Level = 10
Extract_D10_[Y]_LW
D10_1 D10_2 D10_3 D10_4 D10_5
OPNx6_Standard_LW OPNx3_Standard_LW ADVx4_Standard_LW ADVx5_Standard_LW OPNx6_Standard_LW
OPNx4_Standard_LW ADVx3_Standard_LW OPNx8_Standard_LW OPNx4_Standard_LW OPNx3_Standard_LW
ADVx5_Standard_LW OPNx3_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW ALNx3_Bucket_Standard_LW
OPNx5_Standard_LW ADVx3_Standard_LW ADVx5_Standard_LW OPNx4_Standard_LW ADVx3_Standard_LW
ALNx2_Bucket_Standard_LW ADVx3_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW
ALNx3_Bucket_Standard_LW
ADVx3_Standard_LW
Turrets: 4 Max
Strength Level = 11
Extract_D11_[Y]_LW
D11_1 D11_2 D11_3 D11_4 D11_5
OPNx5_Standard_LW OPNx8_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx2_Standard_LW
OPNx5_Standard_LW OPNx8_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx3_Standard_LW
OPNx6_Standard_LW OPNx4_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx2_Standard_LW OPNx4_Standard_LW OPNx4_Standard_LW OPNx7_Standard_LW
OPNx4_Standard_LW OPNx5_Standard_LW
Turrets: 4 Max
Strength Level = 12
Extract_D12_[Y]_LW
D12_1 D12_2 D12_3 D12_4 D12_5
OPNx6_Standard_LW OPNx8_Standard_LW OPNx6_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW OPNx6_Standard_LW OPNx8_Standard_LW OPNx5_Standard_LW OPNx4_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW OPNx4_Standard_LW OPNx5_Standard_LW
OPNx6_Standard_LW OPNx5_Standard_LW ALNx4_Bucket_Standard_LW OPNx5_Standard_LW OPNx6_Standard_LW
ADVx5_Standard_LW OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 13
Extract_D13_1_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 14
Extract_D14_1_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
Turrets: 5 Max
Strength Level = 15
Extract_D15_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 16
Extract_D16_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 17
Extract_D17_1_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level = 18
Extract_D18_1_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Turrets: 5 Max
Strength Level = 19
Extract_D19_1_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Turrets: 5 Max
Strength Level = 20
Extract_D20_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx8_Standard_LW
Turrets: 5 Max
Strength Level = 21
Extract_D21_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 5 Max
Strength Level = 22
Extract_D22_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx4_Standard_LW
Turrets: 5 Max
Strength Level = 23
Extract_D23_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Strength Level >= 24
Extract_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 2 or under and 2 when it's over 2.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 2 or under and 2 when it's over 2.
Supply_D[X]_[Y]_LW
Strength Level = 1
Supply_D1_[Y]_LW
D1_1 D1_2
ADVx3_Standard_LW ADVx5_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 2
Supply_D2_[Y]_LW
D2_1 D2_2
ADVx4_Standard_LW OPNx4_Standard_LW
OPNx4_Standard_LW ADVENTFireteamBucket_LW
OPNx2_Standard_LW OPNx2_Standard_LW
Turrets: 2 Max
Strength Level = 3
Supply_D3_[Y]_LW
D3_1 D3_2
OPNx3_Standard_LW OPNx4_Standard_LW
OPNx3_Standard_LW ADVENTFireteamBucket_LW
OPNx3_WithTerror_LW OPNx4_WithTerror_LW
OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 4
Supply_D4_[Y]_LW
D4_1 D4_2 D4_3
ADVx5_Standard_LW OPNx6_Standard_LW OPNx4_WithTerror_LW
OPNx3_WithTerror_LW ADVx4_Standard_LW ADVx4_Standard_LW
OPNx3_Standard_LW BOSSBUCKETx4_Standard_LW ALNx3_Bucket_Standard_LW
OPNx4_Standard_LW OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 5
Supply_D5_[Y]_LW
D5_1 D5_2 D5_3
ADVx4_Standard_LW SUPPLY_COMMAND_BUCKETx5_LW ADVENTSquadBucket_LW
SUPPLY_COMMAND_BUCKETx5_LW ALNx4_Bucket_Standard_LW ALNx4_Bucket_Standard
OPNx4_WithTerror_LW ADVx4_Standard_LW SUPPLY_COMMAND_BUCKETx5_LW
BOSSBUCKETx4_Standard_LW OPNx3_Standard_LW
Turrets: 2 Max
Strength Level = 6
Supply_D6_[Y]_LW
D6_1 D6_2 D6_3
MutonBucket_LW ALNx4_Bucket_Standard_LW SUPPLY_COMMAND_BUCKETx5_LW
SUPPLY_COMMAND_BUCKETx5_LW ADVENTSquadBucket_LW OPNx5_Standard_LW
ADVx4_Standard_LW OPNx3_WithTerror_LW ADVx3_Standard_LW
OPNx3_Standard_LW SUPPLY_COMMAND_BUCKETx5_LW ALNx7_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 7
Supply_D7_[Y]_LW
D7_1 D7_2 D7_3 D7_4
OPNx8_Standard_LW OPNx6_WithTerror_LW OPNx4_WithTerror_LW MutonBucket_LW
MutonBucket_LW SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW OPNx6_WithTerror_LW ALNx4_Bucket_Standard_LW ADVx3_Standard_LW
ALNx5_Bucket_Standard_LW ADVx4_Standard_LW OPNx3_Standard_LW
OPNx4_Standard_LW BOSSBUCKETx4_Standard_LW
Turrets: 2 Max
Strength Level = 8
Supply_D8_[Y]_LW
D8_1 D8_2 D8_3
OPNx5_WithTerror_LW OPNx5_Standard_LW MutonBucket_LW
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW OPNx3_WithTerror_LW
OPNx4_Standard_LW OPNx6_Standard_LW SUPPLY_COMMAND_BUCKETx8_LW
ALNx4_Bucket_Standard_LW ALNx6_Bucket_Standard_LW BOSSBUCKETx8_Standard_LW
BOSSBUCKETx4_Standard_LW
Turrets: 2 Max
Strength Level = 9
Supply_D9_[Y]_LW
D9_1 D9_2
SUPPLY_COMMAND_BUCKETx8_LW OPNx8_WithTerror_LW
ADVx6_Standard_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW ADVx4_Standard_LW
BOSSBUCKETx6_Standard_LW BOSSBUCKETx6_Standard_LW
Turrets: 2 Max
Strength Level = 10
Supply_D10_[Y]_LW
D10_1 D10_2
OPNx4_WithTerror_LW OPNx3_WithTerror_LW
ALNx4_Bucket_Standard_LW SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW BOSSBUCKETx6_Standard_LW
MutonBucket_LW ADVx3_Standard_LW
Turrets: 2 Max
Strength Level = 11
Supply_D11_[Y]_LW
D11_1 D11_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_Standard_LW OPNx3_Standard_LW
MutonBucket_LW ALNx3_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx4_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 12
Supply_D12_[Y]_LW
D12_1 D12_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_Standard_LW OPNx4_Standard_LW
MutonBucket_LW ALNx4_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 13
Supply_D13_[Y]_LW
D13_1 D13_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx5_Standard_LW OPNx5_Standard_LW
MutonBucket_LW ALNx4_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx6_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 14
Supply_D14_[Y]_LW
D14_1 D14_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW OPNx5_Standard_LW
MutonBucket_LW ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx7_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 15
Supply_D15_[Y]_LW
D15_1 D15_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_Standard_LW OPNx6_Standard_LW
MutonBucket_LW ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 16
Supply_D16_[Y]_LW
D16_1 D16_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx7_Standard_LW ALNx7_Bucket_Standard_LW
MutonBucket_LW OPNx6_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 17
Supply_D17_[Y]_LW
D17_1 D17_2
SUPPLY_COMMAND_BUCKETx8_LW SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW OPNx7_Standard_LW
MutonBucket_LW ALNx7_Bucket_Standard_LW
ADVENTSquadBucket_LW ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 18
Supply_D18_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
Turrets: 2 Max
Strength Level = 19
Supply_D19_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx6_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 20
Supply_D20_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx6_Standard_LW
Turrets: 2 Max
Strength Level = 21
Supply_D21_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ALNx8_Bucket_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
Turrets: 2 Max
Strength Level = 22
Supply_D22_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx2_Bucket_Standard_LW
Turrets: 2 Max
Strength Level = 23
Supply_D23_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx4_Bucket_Standard_LW
Turrets: 2 Max
Strength Level >= 24
Supply_D24_1_LW
SUPPLY_COMMAND_BUCKETx8_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx8_Standard_LW
ADVENTSquadBucket_LW
BOSSBUCKETx8_Standard_LW
OPNx8_Standard_LW
ALNx6_Bucket_Standard_LW
Turrets: 2 Max
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 2 or under and 2 when it's over 2.
SecureUFO_D[X]_[Y]_LW
Strength Level = 1
SecureUFO_D1_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx3_Standard
OPNx3_WithTerror_LW
Turrets: 2 Max
Strength Level = 2
SecureUFO_D2_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
OPNx3_WithTerror_LW
Turrets: 2 Max
Strength Level = 3
SecureUFO_D3_[Y]_LW
D3_1 D3_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx3_WithTerror_LW OPNx2_WithTerror_LW
OPNx2_WithTerror_LW OPNx4_Standard_LW
Turrets: 2 Max
Strength Level = 4
SecureUFO_D4_[Y]_LW
D4_1 D4_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx4_WithTerror_LW OPNx3_WithTerror_LW
OPNx4_WithTerror_LW OPNx5_Standard_LW
Turrets: 2 Max
Strength Level = 5
SecureUFO_D5_[Y]_LW
D5_1 D5_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx4_WithTerror_LW OPNx4_WithTerror_LW
OPNx5_WithTerror_LW OPNx5_Standard_LW
Turrets: 2 Max
Strength Level = 6
SecureUFO_D6_[Y]_LW
D6_1 D6_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx5_WithTerror_LW OPNx4_WithTerror_LW
OPNx6_WithTerror_LW OPNx3_Standard_LW
OPNx4_WithTerror_LW
Turrets: 2 Max
Strength Level = 7
SecureUFO_D7_[Y]_LW
D7_1 D7_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx5_WithTerror_LW OPNx4_WithTerror_LW
OPNx7_WithTerror_LW OPNx4_Standard_LW
OPNx4_WithTerror_LW
Turrets: 2 Max
Strength Level = 8
SecureUFO_D8_[Y]_LW
D8_1 D8_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx4_WithTerror_LW OPNx4_WithTerror_LW
MutonBucket_LW OPNx6_Standard_LW
OPNx4_WithTerror_LW OPNx4_WithTerror_LW
Turrets: 2 Max
Strength Level = 9
SecureUFO_D9_[Y]_LW
D9_1 D9_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
MutonBucket_LW OPNx3_WithTerror_LW
OPNx4_WithTerror_LW ADVx8_Standard_LW
OPNx6_WithTerror_LW OPNx5_WithTerror_LW
Turrets: 2 Max
Strength Level = 10
SecureUFO_D10_[Y]_LW
D10_1 D10_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx7_WithTerror_LW ALNx8_Bucket_Standard_LW
OPNx4_WithTerror_LW ADVx5_Standard_LW
OPNx6_WithTerror_LW OPNx4_WithTerror_LW
Turrets: 2 Max
Strength Level = 11
SecureUFO_D11_[Y]_LW
D11_1 D11_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx6_WithTerror_LW ALNx8_Bucket_Standard_LW
OPNx8_WithTerror_LW ADVx6_Standard_LW
OPNx6_WithTerror_LW MutonBucket_LW
Turrets: 2 Max
Strength Level = 12
SecureUFO_D12_[Y]_LW
D12_1 D12_2
ALNx8_Bucket_Standard_LW ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard LIST_BOSSx4_Standard
OPNx5_WithTerror_LW ALNx8_Bucket_Standard_LW
OPNx8_WithTerror_LW ADVx7_Standard_LW
OPNx8_WithTerror_LW OPNx6_WithTerror_LW
Turrets: 2 Max
Strength Level = 13
SecureUFO_D13_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_WithTerror_LW
OPNx6_WithTerror_LW
OPNx4_WithTerror_LW
Turrets: 2 Max
Strength Level = 14
SecureUFO_D14_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
SUPPLY_COMMAND_BUCKETx8_LW
OPNx4_WithTerror_LW
OPNx6_WithTerror_LW
OPNx5_WithTerror_LW
Turrets: 2 Max
Strength Level = 15
SecureUFO_D15_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
SUPPLY_COMMAND_BUCKETx8_LW
OPNx5_WithTerror_LW
OPNx5_WithTerror_LW
OPNx6_WithTerror_LW
Turrets: 2 Max
Strength Level = 16
SecureUFO_D16_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx6_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
OPNx5_WithTerror_LW
Turrets: 2 Max
Strength Level = 17
SecureUFO_D17_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx7_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx5_WithTerror_LW
OPNx6_WithTerror_LW
Turrets: 2 Max
Strength Level = 18
SecureUFO_D18_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx7_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
OPNx6_WithTerror_LW
Turrets: 2 Max
Strength Level = 19
SecureUFO_D19_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx7_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
OPNx7_WithTerror_LW
Turrets: 2 Max
Strength Level = 20
SecureUFO_D20_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx7_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx7_WithTerror_LW
OPNx7_WithTerror_LW
Turrets: 2 Max
Strength Level = 21
SecureUFO_D21_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx8_LW
ALNx8_Bucket_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
Turrets: 2 Max
Strength Level = 22
SecureUFO_D22_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx8_LW
ALNx8_Bucket_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx7_WithTerror_LW
Turrets: 2 Max
Strength Level >= 23
SecureUFO_D23_1_LW
ALNx8_Bucket_Standard_LW
LIST_BOSSx4_Standard
TerrorBucketx8_LW
ALNx8_Bucket_Standard_LW
SUPPLY_COMMAND_BUCKETx8_LW
OPNx6_WithTerror_LW
Turrets: 2 Max
Infestation Dark Event will add 2 additional DKVx1_Chryssalid.
Neutralize_Standard_D[X]_[Y]_LW
Strength Level = 1
Neutralize_Standard_D1_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 2
Neutralize_Standard_D2_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 3
Neutralize_Standard_D3_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 4
Neutralize_Standard_D4_1_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 5
Neutralize_Standard_D5_1_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 2 Max
Strength Level = 6
Neutralize_Standard_D6_[Y]_LW
D6_1 D6_2
OPNx4_Standard_LW OPNx4_Standard_LW
ADVx4_Standard_LW ADVx4_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW
Lone_Drone_LW TERx1_Faceless
Lone_Drone_LW TERx1_Faceless
Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
Lone_Drone_LW DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW DKVx2_FacelessAndCivilians_LW
TERx1_Faceless TERx1_Faceless
Turrets: 2 Max
Strength Level = 7
Neutralize_Standard_D7_1_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
Turrets: 3 Max
Strength Level = 8
Neutralize_Standard_D8_1_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
Turrets: 3 Max
Strength Level = 9
Neutralize_Standard_D9_1_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 3 Max
Strength Level = 10
Neutralize_Standard_D10_1_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 3 Max
Strength Level = 11
Neutralize_Standard_D11_1_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx3_Standard_LW
ADVx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 4 Max
Strength Level = 12
Neutralize_Standard_D12_1_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 4 Max
Strength Level = 13
Neutralize_Standard_D13_1_LW
ADVx6_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 4 Max
Strength Level = 14
Neutralize_Standard_D14_1_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 15
Neutralize_Standard_D15_1_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
ADVx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 16
Neutralize_Standard_D16_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
AdventSquadBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 17
Neutralize_Standard_D17_1_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
AdventSquadBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 18
Neutralize_Standard_D18_1_LW
OPNx8_Standard_LW
OPNx6_Standard_LW
AdventSquadBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 19
Neutralize_Standard_D19_1_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
AdventSquadBucket_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 20
Neutralize_Standard_D20_1_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
AdventSquadBucket_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 21
Neutralize_Standard_D21_1_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
AdventSquadBucket_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level = 22
Neutralize_Standard_D22_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
AdventSquadBucket_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 24
Neutralize_Standard_D24_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
AdventSquadBucket_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Alien Infiltrator Dark Event will add 2 additional DKVx2_FacelessAndCivilians_LW.
Infestation Dark Event will add 2 additional DKVx1_Chryssalid.
Neutralize_Standard_D[X]_[Y]_LW
Strength Level = 1
Neutralize_Vehicle_D1_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 2
Neutralize_Vehicle_D2_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx2_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Turrets: 1 Max
Strength Level = 3
Neutralize_Vehicle_D3_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 1 Max
Strength Level = 4
Neutralize_Vehicle_D4_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
Turrets: 1 Max
Strength Level = 5
Neutralize_Vehicle_D5_1_LW
OPNx3_Standard_LW
ADVx3_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
Turrets: 1 Max
Strength Level = 6
Neutralize_Vehicle_D6_[Y]_LW
D6_1 D6_2
OPNx3_Standard_LW OPNx3_Standard_LW
ADVx3_Standard_LW ADVx3_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW
OPNx3_Standard_LW OPNx3_Standard_LW
Lone_Drone_LW TERx1_Faceless
Lone_Drone_LW TERx1_Faceless
TERx1_Faceless DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW TERx1_Faceless
TERx1_Faceless TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
Turrets: 1 Max
Strength Level = 7
Neutralize_Vehicle_D7_1_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx3_Standard_LW
OPNx3_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
Turrets: 2 Max
Strength Level = 8
Neutralize_Vehicle_D8_1_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
TERx1_Faceless
Turrets: 2 Max
Strength Level = 9
Neutralize_Vehicle_D9_1_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 2 Max
Strength Level = 10
Neutralize_Vehicle_D10_1_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx4_Standard_LW
OPNx5_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 2 Max
Strength Level = 11
Neutralize_Vehicle_D11_1_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx4_Standard_LW
OPNx4_Standard_LW
ADVx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
TERx1_Faceless
Turrets: 3 Max
Strength Level = 12
Neutralize_Vehicle_D12_1_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
ADVx4_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 13
Neutralize_Vehicle_D13_1_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
OPNx5_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 14
Neutralize_Vehicle_D14_1_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
ADVx5_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 15
Neutralize_Vehicle_D15_1_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx5_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 16
Neutralize_Vehicle_D16_1_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 17
Neutralize_Vehicle_D17_1_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx6_Standard_LW
OPNx6_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 18
Neutralize_Vehicle_D18_1_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 19
Neutralize_Vehicle_D19_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
OPNx7_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Strength Level = 20
Neutralize_Vehicle_D20_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx7_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 5 Max
Strength Level >= 21
Neutralize_Vehicle_D21_1_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
OPNx8_Standard_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
Lone_Drone_LW
DKVx2_FacelessAndCivilians_LW
TERx1_Faceless
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
DKVx2_FacelessAndCivilians_LW
Turrets: 3 Max
Alien Infiltrator Dark Event will add additional DKVx2_FacelessAndCivilians_LW: 1 when Strength Level is 3 or under and 2 when it's over 5.
Infestation Dark Event will add additional DKVx1_Chryssalid: 1 when Strength Level is 3 or under and 2 when it's over 5.

Notes

  • Each unit has a specific weight for each Force Level, indicating its probability of being chosen for an alien pod. The individual values aren't listed on the table but can be consulted in LW2's XComGameData_CharacterStats.ini file.
  • Leaders have increased Force Level depending on difficulty (assumed 0, 1, 2 and 3 for Rookie, Veteran, Commander and Legend).
  • The Alien to ADVENT ratios are not the same, except for the Regional Network Tower, Central Network Tower and Alien Fortress. The weight for an Alien Leader to be picked is reduced to 67%, and for Alien led groups, the weight for Alien Followers is reduced to 50%.
  • Some units can only appear either as Leaders or Followers.
  • LW2 will modify some generated pods depending on various circumstances:
    • DLC and Alien Fortress missions will not be modified at all.
    • Codexes and Avatars will not appear if their first story-related appearances haven't been found yet. Codex Leaders at any point of the campaign will also be forcefully switched out, save for lone Codexes.
    • Forced ADVENT Officers that appear in vanilla while the Skulljack objectives are active will be rerolled.
    • Boss and Chryssalid pods will not be modified.
    • If there's more than one of the same Alien in an Alien led pod the pod will be diversified.
    • If there's more than the Max per Group units in a pod the pod will be diversified.
    • If the pod consists of 4-5 units and there's more than the pod size - 1 of the same unit the pod will be diversified.
    • If the pod consists of 6+ units and there's more than the pod size - 2 of the same unit the pod will be diversified.
  • Turrets spawn by a different mechanic, up to the max number of turrets. Both turret versions are identical in stats.
  • Generals are not randomly generated, they will only appear predeterminated in boss pods.

Sources

  • LW2's XComGameData_CharacterStats.ini file